Commit Graph

68 Commits

Author SHA1 Message Date
Henrik Rydgård
0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Herman Semenov
3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Unknown W. Brackets
ca4a0a848a Font: Fix bad memory read on invalid font data. 2022-08-13 12:16:21 -07:00
Unknown W. Brackets
5abec6ca18 Font: Prevent a crash on invalid data. 2021-06-12 10:09:47 -07:00
aliaspider
9a3e5879bb Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
Henrik Rydgård
58f19051cd Attempt to fix #14022 2021-01-30 18:03:46 +01:00
Henrik Rydgård
5117ded378 Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Henrik Rydgård
c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Unknown W. Brackets
eacebd4c41 Font: Draw nothing for chars before first glyph.
This matches the logic in sceFontGetCharImageRect(), and improves tests.
Previously, we were drawing the alt character in these cases.
2016-08-27 09:41:01 -07:00
Unknown W. Brackets
e8fb61cf43 Font: Fix clipping when x/y aren't 0.
The final X2/Y2 are relative to the glyph at x,y.
2016-01-23 16:01:25 -08:00
Unknown W. Brackets
b8a2a6647d Font: Turns out this happens a lot. 2016-01-23 15:59:47 -08:00
Unknown W. Brackets
621f86c7f1 Font: Blend after swizzling to 8 bit.
This is much closer, but the values still are slightly off.
2016-01-23 15:42:42 -08:00
Unknown W. Brackets
1860180c2e Font: Implement subpixel rendering. 2016-01-23 15:37:19 -08:00
Unknown W. Brackets
32573ce121 Fix a typo in font loading. 2015-02-01 01:20:28 -08:00
Henrik Rydgard
d6b51d4dfa Reduce some excessive logging 2014-06-09 19:40:05 +02:00
Unknown W. Brackets
d65af7353b Avoid some ChunkFile includes. 2014-03-15 11:32:57 -07:00
lioncash
b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
Unknown W. Brackets
131cbc073c Implement sceFontGetShadowInfo(). 2014-03-01 00:18:19 -08:00
Unknown W. Brackets
29d2e81676 Cleanup errors in sceFontGet*ImageRect(). 2014-02-28 23:04:34 -08:00
Unknown W. Brackets
bc3e123b61 Oops, fix negative clip regions.
Since they're summed, need to clamp the left/top side.  And the
bottom/right side is offset by x/y.
2014-02-28 21:25:45 -08:00
Unknown W. Brackets
46370e2860 Implement sceFontGetShadowGlyphImage().
Not sure if any games actually use it, though...
2014-02-28 20:57:18 -08:00
Unknown W. Brackets
ab6b998710 Correct clipping in sceFontGetCharGlyphImage_Clip.
It was not clipping completely, and didn't handle negative clip w/h.
Also, reduce to debug log (seems to work fine now and has been working
fine in most games.)
2014-02-27 00:19:40 -08:00
Unknown W. Brackets
603c1dd614 Improve error codes in sceFontOpen*().
Fixes some unlikely cases of crashes as well.  I think there are leaks
here...
2014-02-22 20:35:58 -08:00
Ced2911
67de460ec6 [Xbox] Endian, missing on swap.h ? 2014-01-26 14:28:42 -08:00
Unknown W. Brackets
916768d938 Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
Unknown W. Brackets
952ec82678 Detect bad fonts ascenders and workaround.
Fixes #4765 with the fonts that come with PPSSPP.
2013-12-10 23:14:38 -08:00
Henrik Rydgard
a3caefed18 Buildfix (pgf 64-bit) 2013-11-17 12:55:35 +01:00
Unknown W. Brackets
0bd7d7ad19 Minor correctness: don't zero extend bpp bits. 2013-11-16 23:39:19 -08:00
Unknown W. Brackets
8f6315e375 Support replacement chars in sceFontGetCharInfo(). 2013-11-16 23:32:13 -08:00
Unknown W. Brackets
d955d9b303 Cut down on unnecessary allocs in font loading. 2013-11-16 22:53:05 -08:00
Unknown W. Brackets
769ffbd33b Read in the shadow flags and give them to the game.
Yay, now this struct seems to match the PSP.
2013-11-16 21:08:34 -08:00
Unknown W. Brackets
4505cb4b3a Match ascender/descender values per character.
This makes sense, and matches the ascender/descender for my fonts.

However, it could be wrong for vertical fonts... not sure.
2013-11-16 20:35:50 -08:00
Unknown W. Brackets
bb94f31ec7 Simplify GetGlyph() and getBits() usage a bit. 2013-11-16 20:16:49 -08:00
Unknown W. Brackets
d446659b2a Improve the performance of getBits().
Well, it's not used much, although it's much faster now, heh.
2013-11-16 19:34:45 -08:00
Unknown W. Brackets
e77b8bc5b5 Check for non-indexed glyph advance values.
This change from JPCSP:
http://code.google.com/p/jpcsp/source/detail?r=3350
2013-11-16 18:35:15 -08:00
Unknown W. Brackets
2d7741a433 Return # of glyphs, not charmaps, in font info.
This makes it match the value from the PSP, and seems logical (the charmap
value is hardly useful, and might lead me to overallocate space for the
glyph bitmaps...)
2013-11-16 18:33:10 -08:00
Unknown W. Brackets
68af1ea6f8 Flip the descender in char info.
This makes it close to the value from a PSP (just rounded to 64...)
2013-11-16 18:32:06 -08:00
raven02
98cbd90178 Regression font alignment fix 2013-11-02 20:31:39 +08:00
raven02
92042e6b55 Apply offset by 1px to our provided PSP fonts 2013-10-27 10:02:13 +08:00
adrian17
7e3f35dfe3 Removed redundant includes 2013-09-30 19:05:04 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
65d4601140 Fix compat issue between 64/32 bit savestates. 2013-08-13 21:05:40 -07:00
CPkmn
2a5b20a5a0 Update PGF.h 2013-08-13 05:59:10 -07:00
CPkmn
2428d3f5c5 Update PGF.cpp 2013-08-13 05:56:26 -07:00
CPkmn
4fccf6771f Update PGF.cpp 2013-08-10 05:21:23 -07:00
CPkmn
8547eecd31 Update PGF.cpp 2013-08-09 18:49:01 -07:00