Commit Graph

196 Commits

Author SHA1 Message Date
ANR2ME
142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
Unknown W. Brackets
5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
twinaphex
a9bf8e7b18 More mingw patches pt. 2 2017-08-29 22:41:50 +02:00
Ade Novan
6121dce9e1 remove pointer and using update() should fix random crash (thanks Uknown) 2017-07-02 01:28:38 +08:00
sum2012
1241d53a8a Add translation of "You're in Offline Mode" 2017-07-02 01:28:38 +08:00
Ade Novan
766373e159 pointer and scroll fix 2017-07-02 01:28:38 +08:00
Ade Novan
f514b25c79 Windows CTRL + C Hotkey 2017-07-02 01:28:38 +08:00
Ade Novan
5187b9f118 Add New Chat Counter 2017-07-02 01:28:38 +08:00
Ade Novan
18525ea523 Android Chat Support 2017-07-02 01:28:38 +08:00
Ade Novan
07b1d8b845 pointer fix random crash & better substring logic 2017-07-02 01:28:38 +08:00
Ade Novan
10e874cefd PPSSPP early chat feature rebranched 2017-07-02 01:28:38 +08:00
Henrik Rydgard
d30116b8c3 Change another mutex back to being recursive. Oops. Fixes #9450 2017-03-18 22:34:19 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Ade Novan
55de66b5ef Phantasy Star Portable 2 port offset fix 2016-11-22 19:57:11 +08:00
Unknown W. Brackets
a1fbcc3d93 Avoid directly calling osm from Core/GPU code.
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
sum2012
bbeaf67cd6 Support port offset by @ANR2ME
Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
sum2012
14bbfc8c96 Enabled some code on proAdhoc by @lightfirst
Fix #7962
2015-09-13 21:07:13 +08:00
Henrik Rydgard
1c67de0c21 We don't need a third set of sized integer typedefs, get rid of it. 2015-09-06 19:10:08 +02:00
Henrik Rydgard
f18f54fa5a Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code. 2015-02-04 13:41:21 +01:00
Henrik Rydgård
7c3bc2b3d2 Merge pull request #7313 from sum2012/network
Make "Network Initialized" translatable
2015-01-12 13:07:05 +01:00
Unknown W. Brackets
f3654795a3 Minor warning fixes. 2015-01-11 14:23:42 -08:00
sum2012
499e6c6b7f Make "Network Initialized" translatable 2015-01-11 11:55:25 +08:00
Henrik Rydgård
7b2f05d0a0 Merge pull request #7270 from Bigpet/adhocthread
don't use Thread* to create thread
2015-01-04 20:34:19 +01:00
Peter Tissen
a7d9370a69 don't use Thread* to create thread
slightly less hacky, as in, a little bit closer to what the actual PSP does, although the timings are still complete guesses

also

* Protect the adhoc Events by a mutex lock
* don't use emplace_back since symbian doesn't compile with it
2015-01-04 18:58:42 +01:00
Henrik Rydgard
a5d961b8d7 Clean up some compiler warnings in adhoc code 2015-01-04 14:09:41 +01:00
Henrik Rydgard
d479fae481 Show some major networking errors on the OSD 2015-01-04 13:04:11 +01:00
Henrik Rydgard
101fe5c481 Don't launch the friend finder thread if the adhoc network init fails.
Adds a flag for network success but doesn't check it anywhere yet..
2015-01-04 13:04:10 +01:00
sum2012
9933ae0c6e netAdhocctlInited should be true when return success
Update back new file

Windows (?) build fix
2015-01-04 13:04:09 +01:00
AdamN
1c7152db3a Adding Branch opcode to the MAKE_MIPS
Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps

Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
Lioncash
fc7439ec2a proAdhoc: Change resolveMAC to return bool
Must have missed this in my initial commit.
2014-12-10 23:42:40 -05:00
Lioncash
1d9ace08ae proAdhoc: Make some functions return boolean values.
Also shortens validNetworkName a little.
2014-12-06 14:48:46 -05:00
Henrik Rydgard
1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
The Dax
c1fc04ee64 Remove the "Change MAC Address" screen, and simply generate a new (random) one upon pressing the button. 2014-07-18 16:58:26 -04:00
AdamN
7f7b2a3800 Fixed some bugs (ie. possible of memory leaks) on Adhoc, and implement a few more Adhoc functions. 2014-06-24 23:43:03 +07:00
Unknown W. Brackets
06b9e731e8 Linux buildfix.
Arg, stupid memcmp/sprintf...
2014-03-15 11:56:52 -07:00
Unknown W. Brackets
c7437bbe8e Fix some minor warnings. 2014-03-03 00:08:32 -08:00
Ced2911
22ede1ebf3 [Xbox] Network disabled for xbox 2014-03-02 11:30:59 -08:00
Henrik Rydgard
60ed75f68a Add option to disable networking, tries to replicate the old error codes.
Please test if disabling this option "fixes" any games that broke with the adhoc merge.
2013-12-04 11:07:52 +01:00
Unknown W. Brackets
dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Henrik Rydgard
c83a7e0029 Parse mac addresses in one place. 2013-11-28 12:38:45 +01:00
Henrik Rydgard
ade18848f7 Warning fixes 2013-11-28 11:54:00 +01:00
Unknown W. Brackets
78ea146af6 Get rid of some unnecessary ifdefs, fix build. 2013-11-27 22:15:39 -08:00
Kyhel
a4135dadbc Added MAC address from config 2013-11-25 04:46:03 +01:00
Kyhel
3e4e0fc203 Removed useless printf, and also, last commit i added a Config for
MacAddress, but i didn’t yet find a way to use it properly.
2013-11-25 03:03:34 +01:00
Kyhel
0f7f90d0ac Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Igor Calabria
33f4b44061 Moves proAdhoc extra functions to a separate file 2013-11-10 01:26:31 +00:00