Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
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68317f0067
Core: Match up NOEN define usage a bit more.
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Some compile parameters were resulting in us try to use a func we didn't
compile. We should at least use the same defines in usage and definition.
2018-09-01 19:56:35 -07:00
Henrik Rydgård
407812916d
Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967
2017-11-30 18:24:26 +01:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
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f35fa998a6
Core: Handle 20-bit volumes in SIMD optimizations.
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It was previously only accounting for 17 bits of volume, by mistake.
This was introduced in v1.0.0.
May help #9379 .
2017-07-30 11:48:01 -07:00
Henrik Rydgard
b0bd7e3c6f
Minor changes for compatibility with VS2017
2017-03-12 17:33:00 +01:00
Florent Castelli
8c3552de74
cmake: Detect features at compile time
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Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
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50f5809c54
Oops, typo.
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How did I not notice the distorted sound?
2015-01-11 16:49:22 -08:00
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4705a2568e
Convert s16->float using SSE2.
2015-01-11 14:31:21 -08:00
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db898aff23
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00