Henrik Rydgård
107bd01536
Fix some issues with clicking touch buttons using the mouse after the hover change.
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Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård
5a3eeb9d9b
ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging
2024-11-21 15:48:18 +01:00
Henrik Rydgård
659af60613
Fix ImDebugger rendering on D3D9 as well (although not very optimally).
2024-11-21 15:48:18 +01:00
Henrik Rydgård
0e3c1df9b3
Add a way to access the ImDebugger from the DevMenu
2024-11-21 15:48:18 +01:00
Henrik Rydgård
68b496a868
Nemo's buildfixes
2024-11-21 15:48:17 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
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sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
kotcrab
e3e831851b
Add GhidraClient and ImStructViewer docs
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Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab
2c49cae1e2
Struct viewer, fix build
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Fix open check
2024-11-15 20:27:23 +01:00
kotcrab
f9d7e426f8
Support copy address and value in Struct viewer
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Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab
3182cc29e4
Add struct viewer debugging tool
2024-11-15 19:55:54 +01:00
Henrik Rydgård
9e5ac2c0e0
Throttle the display rate when stepping in the debugger. Fixes power regression from the debugger refactor
2024-11-15 17:37:23 +01:00
Henrik Rydgård
2eaffcf510
ImDebugger: Add atrac context viewer
2024-11-15 15:59:16 +01:00
Henrik Rydgård
7c16e332e8
Implement selection in modules and threads views
2024-11-15 15:59:16 +01:00
Henrik Rydgård
5a0d6f7a15
Sort the modules in the HLE module viewer
2024-11-15 14:49:19 +01:00
Henrik Rydgård
0776ee01a8
ImDebugger: Add initial HLE module explorer window`
2024-11-15 14:49:19 +01:00
Henrik Rydgård
39a07a033c
Make imdebugger visibility a config option instead of emuscreen state
2024-11-12 12:20:47 +01:00
Henrik Rydgård
9056fea501
Disable the ImGui debugger if RetroAchievements hardcore mode is enabled.
2024-11-10 19:00:13 +01:00
Henrik Rydgård
80474fd0f0
Some cosmetic fixes to the ImGui debugger
2024-11-07 20:11:23 +01:00
Henrik Rydgård
8081ebc265
Crashfixes
2024-11-07 19:56:32 +01:00
Henrik Rydgård
e9bc28f629
Fix bug where the 'o' char input got eaten because the char matches the keycode for Esc..
2024-11-07 19:56:32 +01:00
Henrik Rydgård
88a2994a4d
Make some more ImGui debugger windows (modules, threads, callstack)
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Funcionality is a bit limited though (no context menus yet)
2024-11-07 13:29:27 +01:00
Henrik Rydgård
0535f5ebc1
Fix black background in old debugger
2024-11-07 11:27:42 +01:00
Henrik Rydgård
dd26bcf1af
Cache symbols and use a clipper to speed up the symbol list.
2024-11-07 11:11:47 +01:00
Henrik Rydgård
99eb0bbd64
Improve register view, fix follow PC, some cleanup
2024-11-07 11:10:16 +01:00
Henrik Rydgård
9c92978fcc
ImGui debugger: assorted work
2024-11-07 11:10:16 +01:00
Henrik Rydgård
84a0293e54
Add basic register view
2024-11-07 11:10:16 +01:00
Henrik Rydgård
cf6d06c56a
Start work on imdbg
2024-11-07 11:10:12 +01:00
Henrik Rydgård
f0ae048d21
Fix mouse hover in SDL builds
2024-11-06 22:09:53 +01:00
Henrik Rydgård
8dba3a50f7
imgui: Code cleanup, fix clean shutdown
2024-11-05 11:27:16 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
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ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
0228e7f570
Merge pull request #19576 from hrydgard/rearchitect-stepping
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Move CPU stepping logic out of the disassembler window code
2024-11-05 10:18:08 +01:00
Henrik Rydgård
19f4b22a56
Cleanup, add right-click support to UI framework
2024-11-05 01:03:21 +01:00
Henrik Rydgård
caf27a5c0d
Add a mappable key for toggling the imgui interface. For now it's called Toggle debugger.
2024-11-04 23:33:03 +01:00
Henrik Rydgård
8da1ccc3de
Hook up basic keyboard and mouse input
2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1
Get it rendering on Vulkan and D3D11 (OpenGL is bugged though)
2024-11-04 23:14:39 +01:00
Henrik Rydgård
4b66a80d2b
More work, starting to integrate into the EmuScreen
2024-11-04 23:14:39 +01:00
Henrik Rydgård
6f5339156c
Imgui build system
2024-11-04 23:14:39 +01:00
Henrik Rydgård
d37c04079d
Change the 2D matrix generation to query the coordinate convention from the draw context
2024-11-04 23:14:23 +01:00
Henrik Rydgård
9fb759d626
Fix minor theme issue in Store, thanks Nabn00b.
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See #19550
2024-11-04 15:45:40 +01:00
Henrik Rydgård
d3e9398cb3
Split Core_EnableStepping into Core_Break and Core_Resume
2024-11-03 17:53:42 +01:00
Henrik Rydgård
1f8549045d
Default Discord rich presence to off
2024-11-02 21:36:30 +01:00
Henrik Rydgård
55d110493a
Hide the Discord Rich Presence option on platforms where we don't support it
2024-11-02 21:31:45 +01:00
Henrik Rydgård
6b753c1d63
Fix scaling issue in touch control layout screen, thanks @iota97
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See #19573
2024-11-02 19:53:29 +01:00
Henrik Rydgård
dd8f9b682f
Don't crash on trying to re-record a GE dump
2024-11-01 20:27:09 +01:00
Henrik Rydgård
2adbc231f0
EmuScreen: Turn the pass asserts into dbg_asserts and add safe workarounds
2024-10-31 23:09:47 +01:00
Henrik Rydgård
b226dd329f
Postshader: Fix issue where some changes weren't reflected until resizing the window
2024-10-29 16:15:46 +01:00
Henrik Rydgård
f86b55c481
Postshader: Work around a play-reported race condition (haven't figured out how to hit it, though).
2024-10-29 15:50:47 +01:00
Henrik Rydgård
dc122f8595
ReportScreen: Calculate the disc CRC while filling out the form.
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Prevents a temporary hang after the refactor.
2024-10-29 13:01:54 +01:00
Henrik Rydgård
5244538b77
Reporting: Delete the now unused extra threads, fix up compat reports.
2024-10-28 17:02:05 +01:00
Henrik Rydgård
56a164a14e
Handle one more error case in presentation
2024-10-28 17:02:03 +01:00