Commit Graph

2 Commits

Author SHA1 Message Date
driver1998
0b714f599f Update .gitignore 2019-05-04 23:54:36 +08:00
Henrik Rydgard
a8ee70f23d Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
Eventually, this will make it possible to use post-processing with
Vulkan and D3D11. Probably not DX9, though maybe.

Not adding to Android build, there's some strangeness with STL.
2017-02-14 23:33:27 +01:00