Commit Graph

191 Commits

Author SHA1 Message Date
Jeeeyul Lee
53e254d352 Disables iOS exit animation to prevent freezing.
Selective PTRACE sys call.
2019-03-27 11:01:20 +09:00
Unknown W. Brackets
adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Henrik Rydgård
429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Unknown W. Brackets
b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
3f1544612b Android: Add missing graphics shutdown calls.
These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.

See #10931.
2018-04-21 08:33:53 -07:00
Conrad Kreyling
b4e315a839 Use tabs for indentation
When those Xcode defaults bite you
2018-04-08 13:29:38 -04:00
Conrad Kreyling
3f90c97f39 fix “crash on exit”
Leaving this view here causes some kinda race condition on a lock, causing a crash on exit. Simply removing the volume from the superview fixes the issue.
2018-04-08 13:29:38 -04:00
Conrad Kreyling
2febfa1888 allow padding specification, remove NSLog 2018-04-08 13:29:38 -04:00
Conrad Kreyling
cb83ff598b add updated Obj-C version of SubtleVolume 2018-04-08 13:29:38 -04:00
Henrik Rydgård
5f8118b82b Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases. 2018-02-25 10:27:59 +01:00
Kentucky Compass
149ca17df6 iOS: fix hang on exit 2018-02-22 03:04:32 -08:00
Unknown W. Brackets
df5144b94c iOS: Attempt to fix shutdown race condition.
Not really tested, but should be necessary...
2018-02-11 11:47:15 -08:00
Kentucky Compass
e7c9afd7bb another whitespace fix 2018-01-27 15:10:17 +01:00
Kentucky Compass
c5a09de446 one more whitespace fix 2018-01-27 15:10:17 +01:00
Kentucky Compass
d43283239d whitespace cleanup 2018-01-27 15:10:17 +01:00
Kentucky Compass
49c5880fcc disable the iOS thread before shutting down 2018-01-27 15:10:17 +01:00
Kentucky Compass
0943cf3fcc use GLRenderManager on iOS 2018-01-27 15:10:17 +01:00
Kentucky Compass
e3af9f401f iOS: ViewController cleanups - delete unused code and properties 2018-01-01 19:12:52 -08:00
Kentucky Compass
20794081ea iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args. 2018-01-01 19:10:44 -08:00
Kentucky Compass
3e5833843a Remove references to AudioEngine, which isn't used anyway 2018-01-01 17:09:48 -08:00
Kentucky Compass
67c6ecdece nil out sharedViewController in case bindDefaultFBO is called again 2017-12-31 19:53:59 -08:00
Kentucky Compass
4a119beb59 iOS: fix a reference counting bug that may have caused ViewController to never be deallocated 2017-12-31 17:57:39 -08:00
Kentucky Compass
c563166f9a Modernize property syntax and don't use viewDidUnload (deprecated in iOS 6) 2017-12-31 17:54:50 -08:00
Unknown W. Brackets
766b40aad8 GPU: Reset GPUBackend on graphics init.
This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
2017-12-26 16:02:55 -08:00
Henrik Rydgård
b9ba525de1 Don't call functions in asserts, they get compiled out in release... 2017-10-20 14:45:00 +02:00
Henrik Rydgård
017d3da067 Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
imxieyi
f0ba66fcd6 add support for smart keyboard 2017-09-04 15:05:46 +08:00
Henrik Rydgård
e6bf7b5fe0 Buildfixes 2017-08-07 17:09:16 +02:00
Henrik Rydgård
11c75476f7 Turn g_dpi into a float, because why not 2017-08-07 12:16:08 +02:00
Henrik Rydgård
4491c7e2ca Quick hack to enable analog stick sensitivity on non-windows platforms.
See #8028
2017-05-18 15:15:10 +02:00
Xiong Shimin
17b6f9f7a3 Fix: in some extreme case on-screen touch controls get stuck on iOS 2017-05-01 17:58:35 +08:00
Henrik Rydgård
e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets
e1bc26e67a Remove remaining input_state mutexing. 2017-03-14 22:07:06 -07:00
Unknown W. Brackets
255c726c1e Remove legacy pointer tracking outside Windows. 2017-03-14 22:07:05 -07:00
Henrik Rydgård
7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets
ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgård
9f17c7f01e Fix iOS crash. Fixes #9381 2017-03-06 20:27:11 +01:00
Henrik Rydgård
a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard
55aa879216 A lot of buildfixes 2017-02-06 16:16:43 +01:00
Henrik Rydgard
ad29974a56 Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
Henrik Rydgard
20d9e60a67 Just some renaming. Start moving away from the "thin3d" name 2017-01-30 14:38:31 +01:00
Henrik Rydgård
b9bbee5c85 Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
Henrik Rydgård
193b5f3094 By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT... 2017-01-25 18:35:09 +01:00
Henrik Rydgård
5af8b152e1 Further buildfixes 2016-12-27 11:59:12 +01:00
Henrik Rydgard
bb4920298b ios/ViewController.mm : Add a comment about a future optimization 2016-12-21 17:40:33 +01:00
Henrik Rydgard
daf10ec882 Use JIT on iOS (not actually working yet, but it will start working in later commits) 2016-08-28 13:43:59 +02:00
Henrik Rydgard
b39206f922 Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
Henrik Rydgard
27c71aa340 Get rid of the unused "InstallID" 2016-01-17 15:46:15 +01:00
Unknown W. Brackets
481be1cd34 Fix GL feature detection. 2016-01-06 20:26:53 -08:00
Henrik Rydgård
517c5183ac IOS buildfix 2016-01-03 15:19:43 +01:00
Henrik Rydgard
03aa820c28 Untested ios buildfix 2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Karen Tsai
c4a28a2998 Restore JIT for armv7/armv7s iOS 9 devices, which were erroneously disabled when I fixed PPSSPP's arm64 crashing. 2015-12-28 14:20:28 -05:00
Henrik Rydgård
7eb662fc6b Attempt at fixing scissor scaling issue on ios ( #8300 ) 2015-12-24 23:32:24 +01:00
Karen Tsai
1ba873a496 Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below. 2015-11-03 12:34:33 -05:00
Henrik Rydgard
d822cbf60b Move fbo.cpp/h from native into PPSSPP 2015-09-06 13:13:37 +02:00
Karen Tsai
3501d9348d Map right thumbstick as another analog stick, particularly useful for controllers like the DualShock 3/4 when connected to an iOS device. Fixes #7762 2015-05-24 20:46:56 -04:00
mgaver
7f3ab8715f use nativeScale insted of scale, works fine.
iPhone 6 Plus scale fix
2014-10-16 09:11:26 +09:00
mgaver
00173b7aee Update ViewController.mm
Fix scale for iPhone 6 Plus
2014-10-16 01:38:17 +09:00
Andrey Konoplyankin
821dbb2b55 iOS: add GLES 3.0 support 2014-05-17 13:02:57 +07:00
Andrey Konoplyankin
b386456f44 iOS: transitioning few sources files to ARC 2014-05-17 12:59:13 +07:00
sky-zer
90a8ea6a17 love tab not space 2014-02-02 18:50:29 +04:00
sky-zer
b59d7206f5 iOS JIT check correction. Check for controllers connected before launching PPSSPP. 2014-02-02 18:44:06 +04:00
sky-zer
789cb88797 Buildfix for iOS SDK < 7. Correct controller reconnection handling. 2014-01-27 18:32:19 +04:00
sky-zer
4f4edbe959 Refactoring. 2014-01-24 22:46:30 +04:00
sky-zer
55514ee58e iOS: MFi controllers support 2014-01-24 22:39:45 +04:00
W.MS/王京
6d4095abdf Disable vertex jit on jailed iOS devices 2013-12-02 10:48:52 +01:00
Sacha
8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Jake Traynham
0e0aec812f Cleaned up iOS code and updated iCade support; Fixed at3+ download screen 2013-07-19 16:37:41 -05:00
Jake Traynham
7a5794b314 Added NewUI Support in iOS build 2013-07-19 16:37:40 -05:00
Jake Traynham
24961e28ef iOS Audio fixes 2013-06-25 16:18:16 -05:00
Jake Traynham
dc25d42eca Added iCade support to the iOS build 2013-05-30 20:58:41 -05:00
mgaver
60eb15f57a Update ViewController.mm
buildfix
2013-04-24 17:44:43 +09:00
Unknown W. Brackets
a457242982 iOS buildfix (thanks @ipodtouchdude.) 2013-04-24 01:16:01 -07:00
mgaver
71b8a30c65 Update ViewController.mm
Update a jailbreak detection.
2013-04-23 16:31:57 +09:00
Henrik Rydgard
3bd5146fbf iOS: Try to fix analog stick getting stuck. Blind fix :) 2013-03-31 14:21:53 +02:00
Unknown W. Brackets
31206e356b iOS: Don't lock input state for so long. 2013-03-30 17:44:00 -07:00
rock88
4208f17c7c iOS: Fix input buttons sticking. 2013-03-30 17:12:45 -07:00
Unknown W. Brackets
7417188671 iOS: Port Android control fix. 2013-03-30 17:11:56 -07:00
rock88
947f838165 IOS: added audio output 2013-03-16 12:54:16 -07:00
KentuckyCompass
e530a306ec Don't rotate to portrait and fix iOS 6 compatibility 2013-03-15 22:23:59 -07:00
Sacha
6a9e2e559c From rock88: Set max FPS to 60 instead of default 30 on iOS. 2013-03-15 12:30:40 +10:00
Sacha
f750724dea Fix iOS assets. Thanks rock88 2013-02-28 10:28:29 +10:00
Sacha
25a37e40dd Fix iOS directory structure in init/NativeInit. 2013-02-24 23:29:04 +10:00
Sacha
630ee68b05 Build fix for iOS. Now compiles. 2013-02-24 22:17:52 +10:00
Sacha
e848d19dbe Fix for FBO on iOS devices. Allows buffered rendering (from rock88). 2013-02-24 13:47:45 +10:00
Sacha
0b8706684a Add iOS icons to project (from rock88). 2013-02-24 13:32:23 +10:00
Sacha
8ba2769d5e iOS Objective-C code dump.
ViewController courtesy of rock88.
Made modifications for simplification and code-style.
Still missing some files (eg. images). Also, CMake is not set up correctly yet.
2013-02-18 00:05:16 +10:00