Herman Semenov
af41281761
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
Andreas Stieger
822592c6b1
Fix build with GCC13: various standard includes
2023-04-05 00:20:14 +02:00
Unknown W. Brackets
6d9d517700
Reporting: Send game ELF crc with reports.
...
Getting a lot of spam from homebrew with different IDs that appear to be
the same actual homebrew, in part from ID generation.
2023-01-02 12:23:05 -08:00
Unknown W. Brackets
1233d1d376
Reporting: Disable when debugger methods used.
...
This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Henrik Rydgård
a74e1a422d
GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
2021-08-21 20:58:25 +02:00
Unknown W. Brackets
64678e0114
Reporting: Move message report interface to Common.
...
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
4d0dea3506
UI: Add button to show CRC on feedback screen.
2021-02-16 19:29:37 -08:00
Unknown W. Brackets
acbe0573fa
Reporting: Expose CRC queue methods for other uses.
...
This way UI can expose the CRC if needed.
2021-01-24 19:53:47 -08:00
Henrik Rydgård
1a78328e32
Add an option to the in-game dev menu to reset counts on limited logging
...
(making it start logging such things again, until it hits the limits yet again).
2020-10-10 15:10:46 +02:00
Henrik Rydgård
c0dffd56aa
Log the first 100 block transfers instead of just the first one. Should make it easier to spot interesting things without hacking the log code.
2020-08-16 22:38:15 +02:00
Unknown W. Brackets
4cbfb4aa98
Reporting: Provide suggestions on negative reports.
...
Based on other reports, try suggesting settings to change or actions to
take. Fairly rudimentary currently.
2018-06-06 05:55:31 -07:00
Henrik Rydgård
dc6a4ea753
Fix annoying name clashes (Status is in X11 headers..)
2017-12-15 16:34:29 +01:00
Unknown W. Brackets
42fd4aeb12
Show feedback when the compatibility is submitted.
2016-07-04 12:12:40 -07:00
Unknown W. Brackets
45218be5e3
Send a CRC hash with compatibility reports.
2016-07-04 12:07:15 -07:00
Unknown W. Brackets
7695cd78cb
Show a confirmation screen after feedback submit.
2016-06-25 23:11:20 -07:00
Unknown W. Brackets
85e7980c44
Prompt for reporting even when disabled.
...
To improve visibility.
2016-06-12 10:46:57 -07:00
Unknown W. Brackets
2ceee79324
Send screenshots with compatibility reports.
2016-06-12 10:00:32 -07:00
Unknown W. Brackets
41631eb2b1
Try a different format of HLE logging.
2015-03-22 20:49:42 -07:00
Unknown W. Brackets
af822b1647
Add actual reporting of compatibility.
2014-09-27 16:41:34 -07:00
Unknown W. Brackets
0a33eb4c42
Fix missing log semicolons only affecting logging.
2014-06-29 19:09:39 -07:00
Unknown W. Brackets
996fa39684
Reduce some unnecessary includes in Core/.
2014-03-15 10:41:07 -07:00
Unknown W. Brackets
0b7d4d99cf
Fix MSVC build.
...
Blarg.
2014-02-17 10:43:23 -08:00
Unknown W. Brackets
5e57a2ffa8
Don't allow reporting from bad savestates.
...
If the savestate was created with bad settings, or was loaded from an
older version, it may be damaged. Let's not report old problems.
2014-02-17 09:43:12 -08:00
Unknown W. Brackets
3dea6fdd86
Cache reporting support to avoid slowdown.
...
Turns out checking flash0:/ was not fast, oops, but especially when
disabled.
Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
2014-02-15 20:34:03 -08:00
Unknown W. Brackets
b46ca9f94b
Lock out reporting if harmful settings are used.
...
Before, if you turned it on, broke stuff, and then turned it off, we
reported the broken stuff. This could be responsible for various
messages that have seemed strange.
2014-02-09 17:39:16 -08:00
Unknown W. Brackets
ad8488ecc4
Reset reporting on a new game.
...
This way "once" and "spam" no longer persist between runs. Makes it
easier to test a bunch of games in a row without restarting in between.
2014-02-09 17:39:16 -08:00
Henrik Rydgard
c733f7a7ab
Curious about what games use morph, so let's report.
2013-09-21 21:22:13 +02:00
Henrik Rydgard
83f39fdaa6
Report the combination of bezier/spline + morph/skinning to see if it happens
2013-09-16 09:01:20 +02:00
Unknown W. Brackets
c0e54735f5
Disable reporting when copy framebuffer is used.
...
Causes too much noise. Also, use a proper interface to enable/disable it.
This should prevent future problems with accidentally enabling it.
2013-09-01 12:57:39 -07:00
Henrik Rydgard
ee215cc316
ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff
2013-07-30 18:15:48 +02:00
Unknown W. Brackets
84ab8aa79b
Add reporting for alphatest mask.
...
Actually, maybe it being 0x00 could be advantageous...
2013-05-11 01:19:46 -07:00
Unknown W. Brackets
e4223dbcb0
Simplify adding report messages, add a bunch more.
2013-03-26 00:54:00 -07:00
Unknown W. Brackets
0b9d4cca3b
Clean up to server reporting, expose IsEnabled().
2013-03-24 09:53:41 -07:00
Unknown W. Brackets
2589a02934
Add basic server reporting interface, needs work.
2013-03-04 00:01:37 -08:00