Unknown W. Brackets
01bfb88f15
GE Debugger: Correct 16-bit CLUT display.
2022-08-20 15:51:46 -07:00
Henrik Rydgård
2f3cad9964
After recording a GE dump, open an explorer window pointing at the file
2022-08-16 21:54:36 +02:00
Unknown W. Brackets
6fad5463d0
GE Debugger: Save tab configuration.
2022-08-14 11:42:04 -07:00
Unknown W. Brackets
2a4443b85e
GE Debugger: Cleanup duplicate dlist redraws.
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It's still not redrawing properly on resize, but it tries to...
2022-08-14 11:26:37 -07:00
Unknown W. Brackets
8390867019
GE Debugger: Correct tab updating for right panel.
2022-08-14 11:23:56 -07:00
Unknown W. Brackets
6272f3e1d6
GE Debugger: Actually allow swapping tabs.
2022-08-14 10:57:31 -07:00
Unknown W. Brackets
49679c6a50
GE Debugger: Add context menu to control tabs.
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Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets
5958943e23
GE Debugger: Show/hide tabs if empty.
2022-08-14 09:34:01 -07:00
Unknown W. Brackets
2a0f23665f
GE Debugger: Track tabs per panel.
2022-08-14 09:23:18 -07:00
Henrik Rydgård
60b2b1db5f
Move the display list view to its own column on the right
2022-08-14 11:26:51 +02:00
Henrik Rydgård
5993864d8f
Add plain Create method to CtrlDisplayListView
2022-08-14 11:15:07 +02:00
Henrik Rydgård
9c3e00aa08
Add a second set of tabs to the Windows GE debugger. Also reorder stuff.
2022-08-14 10:43:30 +02:00
Henrik Rydgård
858539c5b0
Merge pull request #15402 from unknownbrackets/debugger-highlight
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GE Debugger: Highlight changed state values
2022-02-13 21:42:43 +01:00
Unknown W. Brackets
957e15f23a
GE Debugger: Highlight changed matrix values.
2022-02-13 10:53:01 -08:00
Unknown W. Brackets
8ffef9dd1e
GE Debugger: Highlight changed state values.
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This way it's easy to tell while stepping what is different. Especially
useful in the watch tab.
2022-02-13 10:52:41 -08:00
Unknown W. Brackets
b654ee9d44
Debugger: Allow custom draw and generic lists.
2022-02-13 10:22:38 -08:00
Unknown W. Brackets
9435938ad9
Debugger: Cleanup some header pollution.
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Also simplify just a bit.
2022-02-13 07:55:34 -08:00
Unknown W. Brackets
c66619f7c9
GE Debugger: Add filter to skip prim calls.
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This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets
459bb83c23
GE Debugger: Allow modify/breakpoint on matrix.
2022-02-06 00:16:35 -08:00
Unknown W. Brackets
72b2fbf635
GE Debugger: Cleanup right click on state.
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Oops, was toggling breakpoint on "Change..." if you right clicked the
icon.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
9f434fa14d
GE Debugger: Allow setting secondary values.
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This makes it convenient to update the bufw of textures or similar.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
1bb1f34af0
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
eb95b99523
GE Debugger: Add option to auto flush.
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This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets
a4a72ed7c1
GE Debugger: Add a menu to the GE debugger window.
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This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Unknown W. Brackets
39d3b4d933
Debugger: Centralize context menu handling.
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This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Unknown W. Brackets
58238abef5
Debugger: Fix submenu offsets from removing unused.
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The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
3d8e444368
GE Debugger: Correct powered diffuse display.
2021-02-27 23:52:45 -08:00
Unknown W. Brackets
96692043c2
Debugger: Cleanup swprintf() usage.
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Without size is deprecated.
2021-02-15 12:00:29 -08:00
Unknown W. Brackets
7119011363
Windows: Correct some variable init warnings.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
Kingcom
5109fd7cdc
CMake: Correct build on Windows.
2021-02-15 06:09:12 -08:00
Unknown W. Brackets
47b3384647
Windows: Fix some const type conversion warnings.
2021-02-14 10:30:10 -08:00
Unknown W. Brackets
da2e722794
Windows: Fix some format warnings.
2021-02-14 10:30:10 -08:00
Unknown W. Brackets
2c165c9b6d
Windows: Fix improper case or missing includes.
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As per mingw errors/warnings.
2021-02-14 10:30:10 -08:00
Henrik Rydgård
0292d1719d
GEDebugger: Use utf-8 internally.
2020-11-02 10:02:52 +01:00
Henrik Rydgård
32eb882bc6
Clarify some logic, improve framebuffer names
2020-11-02 10:02:49 +01:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
6ac9dfe6b5
Windows debugger: Clean out old remains of multi-cpu support
2020-09-24 00:32:52 +02:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
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It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
Henrik Rydgård
e6dfb55d3d
Optimize value conversion in (unused) depth readback.
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This also exposes factors we can feed into shaders to do the conversion
on the GPU.
2020-08-09 10:47:01 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
767b1e45b2
Fix the build - there's a Vec3 name collision, fixed it using a namespace.
2019-10-22 22:58:10 +02:00