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372deeaef1
UI: Compress zim files with zstd.
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Loads in nearly half the time. Compressed at level 22.
2021-04-11 09:13:10 -07:00
Henrik Rydgård
7e9578e49d
Get rid of atlas tables.
2020-03-01 12:04:51 +01:00
Henrik Rydgard
6ef779402a
Update PPGE atlas (font used for in-game save dialogs etc)
2016-02-15 19:24:39 +01:00
aquanull
3b21e452dc
Update lang/ and zim assets.
2013-06-03 17:22:58 +08:00
aquanull
fb81e6b2eb
Update lang/ and zim assets.
2013-05-29 12:22:55 +08:00
aquanull
87f398b1af
Make more menu screen items translatable.
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Update font atlas files.
2013-05-25 11:23:14 +08:00
nachume
eac08a496c
FIX unintelligible sequence of decimal characters on savedialog.
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ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
but, cannot use all of chinese character. bacause blockAlloc failed.
So no change drawing Kanji.
you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.
FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
Can now be saved it.
FIX sceAtrac getCodec InvalidMemory
2013-05-02 00:14:41 +09:00
Henrik Rydgard
42e4dc897e
Add most Japanese kanji, the brute force way.
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Hope everything supports 2048x2048 textures.
2013-04-18 14:59:00 +02:00
Henrik Rydgard
b12fc6e7aa
UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough.
2013-04-17 20:51:02 +02:00
Sacha
14f201793b
Unified assets/ dir for icons/images
2012-12-17 01:47:39 +10:00