Commit Graph

105 Commits

Author SHA1 Message Date
raven02
06f514ee24 Center OSK description correctly 2013-01-27 20:19:28 +08:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
raven02
6e6fa2458e Mode 7 should be SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE 2013-01-20 12:40:24 +08:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
raven02
79d9f25e92 Display AM/PM and 12 hour format 2013-01-19 23:49:42 +08:00
raven02
7961197dac Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo 2013-01-19 23:05:05 +08:00
raven02
b0868613bb Add DoState() to scePsmfPlayer . 2013-01-19 21:07:50 +08:00
Henrik Rydgard
0eeca3e9e4 Change background color of dialogs to a more psp-like transparent gray. Can be tweaked further of course. 2013-01-19 10:10:26 +01:00
Xele02
1f4f5eaf9a Add fade in / out on dialog to allow time for the user to release
button.
2013-01-19 00:46:05 +01:00
Xele02
bf7f6d54cb Use "newData" from request which is the PNG icon for empty save. 2013-01-18 22:24:13 +01:00
Unknown W. Brackets
dcd3045cd5 Always use -1 for failed allocs in block allocator.
Before it used 0 and -1, confusing.
2013-01-18 01:38:12 -08:00
Xele02
86d70a3161 Update dialog display and return code depending of request version. 2013-01-17 23:30:45 +01:00
raven02
829ae42717 Quick fix to PSPSaveDialog::DisplayBack() 2013-01-16 08:46:41 +08:00
raven02
fb25584cd8 Minor fix to save/load dialog matching to PSP 2013-01-16 08:39:31 +08:00
raven02
622627f69a Match PSP savelist and transparent dialog 2013-01-15 08:12:52 +08:00
Henrik Rydgard
7271e3fcd5 Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP. 2013-01-14 20:44:11 +01:00
Henrik Rydgård
ec6c2428a9 Merge pull request #414 from raven02/master
Match real PSP save/load/delete dialog
2013-01-14 04:07:55 -08:00
raven02
8a1f90c38e Display underline using PPGeDrawRect 2013-01-14 08:45:53 +08:00
raven02
863b2c8272 Match PSP save/load/delete dialog 2013-01-13 23:45:32 +08:00
raven02
4673fa30c7 Fix DS_ERROR , allow Ys vs Sora ingame 2013-01-12 16:29:34 +08:00
Henrik Rydgård
b3b30ef186 Fixed buildfix (i removed the last one, it was bogus) 2013-01-10 10:01:48 +01:00
raven02
1dc49bad8f Save Mode 22 name fix 2013-01-10 14:34:11 +08:00
Mathias Tillman
b780e39397 Fixed various potential bugs and compiler warnings 2013-01-07 15:57:19 +01:00
raven02
5618d5c6ec Fix save delete in FF Crisis Core 2013-01-06 20:41:49 +08:00
Xele02
af59744671 * Fill some value after save/load for game checking them
* Some game like FF1 gave a nameList with no name in it.
2013-01-06 01:29:14 +01:00
raven02
5a6a2819bc Cosmetic fix for overwrite save dialog 2013-01-05 19:19:41 +08:00
raven02
a1897195c5 Cosmetic fix in save/load menu when line of game data info > 4 2013-01-05 18:40:22 +08:00
Xele02
88296468e4 Some save are smaller than the buffer. This correct K-on Houkago Live
Game which should check save size returned.
2013-01-05 02:00:41 +01:00
Henrik Rydgard
59e52f4e5a Make MsgDialog not put text outside the screen. 2013-01-03 14:02:35 +01:00
Henrik Rydgard
19b8ff5331 Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5. 2013-01-02 22:13:29 +01:00
Henrik Rydgard
363f158a0a Just warning fixes 2013-01-02 21:13:21 +01:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Unknown W. Brackets
5d892e005d Let ParamSFO always own its pointers. 2013-01-02 01:37:03 -08:00
Unknown W. Brackets
f36a4b3a12 Fix a crash when SAVEDATA_FILE_LIST is invalid.
I think that's what caused this anyway.
2013-01-01 19:46:53 -08:00
Xele02
9b92ff3a1f Add missing dialog display
Add Error Log when an Message Dialog Option is not coded
2013-01-01 01:19:33 +01:00
Xele02
cd8ba8495d Update mode 8
Add mode 12, 13, 17, 22
2013-01-01 01:19:33 +01:00
Unknown W. Brackets
ca4c767d38 Fix mistake from savestates breaking saving.
Clear after, not first.  Was killing the count.
2012-12-31 15:39:49 -08:00
Henrik Rydgård
acd1457308 Merge pull request #288 from unknownbrackets/savestates
Save more of the GPU's state, fix a crash
2012-12-29 15:34:57 -08:00
Xele02
45c9ed389c Implement mode 11 2012-12-29 23:56:45 +01:00
Unknown W. Brackets
848a2e2d2a Arg, missed a crash in savedata for states. 2012-12-29 12:55:58 -08:00
Unknown W. Brackets
0edbcdc955 Fix some missing things / bugs in save states. 2012-12-29 02:56:56 -08:00
Unknown W. Brackets
fd2f609367 Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Xele02
05a3574315 Add missing break 2012-12-28 12:00:43 +01:00
Xele02
020e4e7f13 Add code for sdk version info
Modify Encrypt file data
2012-12-28 11:42:41 +01:00
Xele02
a23ca01f16 Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
2012-12-28 11:39:52 +01:00
Henrik Rydgård
853c588e61 Merge pull request #265 from unknownbrackets/save-fixes
Stub out mode 12 so games think it's working
2012-12-27 23:26:15 -08:00
raven02
f78c519a96 OSK dialog cosmetic fix 2012-12-28 12:03:53 +08:00
Unknown W. Brackets
709df11c9e Stub out mode 12 so games think it's working. 2012-12-26 17:33:56 -08:00
Unknown W. Brackets
b0295664e8 Correctly fix incorrect save directory being used.
Darn, should've caught this before when I refactored wrong.
2012-12-25 01:41:02 -08:00
Unknown W. Brackets
1a71bf3aaf Fix potential buffer overflow.
Detail can be 1024 already, I guess.
2012-12-25 01:36:21 -08:00