Unknown W. Brackets
0a33eb4c42
Fix missing log semicolons only affecting logging.
2014-06-29 19:09:39 -07:00
Unknown W. Brackets
0078faef8b
Fix some log semicolons that might affect logic.
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But, these should all be right.
2014-06-29 19:09:38 -07:00
Unknown W. Brackets
5db79dcf11
Fix some missing semicolons on log statements.
2014-06-29 19:09:37 -07:00
Henrik Rydgard
2d05b6e5e8
bugfix: Strdup the generated mac address
2014-06-30 01:08:45 +02:00
Henrik Rydgård
4c0f4f2e38
Merge pull request #6467 from GreenBagels/init-rand-mac
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Change RandMAC function call to function pointer
2014-06-30 00:40:52 +02:00
GreenBagels
c006bbd51b
Change RandMAC function call to function pointer
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Left out .str() stringstream function
No need for forward declaration
Left an extra pair of parenthesis on CreateRandMAC
Something deleted a )...
2014-06-29 18:27:03 -04:00
Kingcom
dc80123b93
Add options to import/export .sym files from the menu
2014-06-30 00:02:22 +02:00
Unknown W. Brackets
893188acb3
Fix core timing when an event eats cycles.
2014-06-29 14:15:56 -07:00
Henrik Rydgård
4d1f326997
Merge pull request #6376 from GreenBagels/rand-mac-option
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Initialize with random MAC
2014-06-29 22:53:33 +02:00
greenbagels
9568dffee6
revert some accidenal commits
2014-06-29 16:49:31 -04:00
GreenBagels
c4ced7a835
Forward Declaration of OnRandomMACAddress added.
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Added function to create random MAC
...added headers needed for CreateRandMAC
Defined function to create a random MAC
Added in option to randomize MAC address
Changed uint_16 to u16 from CommonTypes.h
Fixed case sensitivity. Woo!
QT -= gui caused <QTGui/QImage> to not be found
undo unnecessary change
undo the undo
removed random option, fixed spacing
removed forward declaration
Changed default mac to random one
Added in several STL includes: iostream, sstream.
CreateRandMAC is now only used for initial runs, no more random option.
Removed unneeded headers
Moved ctime and cstdlib to the cpp file
Added in random MAC function call
Update Config.cpp
Revert "undo the undo"
This reverts commit e21852961806727230dca31ceb5193ee2f298c7b.
2014-06-29 16:39:53 -04:00
Unknown W. Brackets
9d73a3b751
On breakpoint change, don't wait for core too long.
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Fixes #6366 .
2014-06-29 16:33:45 -04:00
Unknown W. Brackets
da212fb33e
Add an invalidate all method to the jit.
2014-06-29 16:33:45 -04:00
Unknown W. Brackets
d7f77dee72
Check more ops for changing memory in debugger.
2014-06-29 16:33:44 -04:00
Unknown W. Brackets
dcf1ce7f01
Fix a few minor warnings.
2014-06-29 16:33:44 -04:00
Sacha
8a7573004d
Use UpdateRunLoop to handle input and detect minimized window for all platforms.
2014-06-30 00:17:34 +10:00
Henrik Rydgard
3cdf53732b
Make the emuthread idle when minimized on Windows.
2014-06-29 13:11:58 +02:00
Henrik Rydgard
38609f3e6b
Cleam up thread names a bit, name the Main thread.
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Also makes some logging VERBOSE.
2014-06-29 12:53:03 +02:00
Henrik Rydgård
fe4246452c
Merge pull request #6455 from thedax/ui-minor
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Let the user disable the recent tab altogether when iMaxRecent is < 0.
2014-06-29 11:32:41 +02:00
Unknown W. Brackets
1c3b60a8ee
Allow changing software skinning at runtime.
2014-06-28 21:46:43 -07:00
The Dax
24743785a5
Let the user disable the recent tab altogether when iMaxRecent is < 0.
2014-06-28 23:21:36 -04:00
Henrik Rydgård
b379109380
Merge pull request #6450 from unknownbrackets/gpu-blocktransfer
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Clear framebuffers/textures upon sceKernelLoadExec()
2014-06-29 01:48:34 +02:00
Unknown W. Brackets
b4594c7bc5
Avoid Advance() twice, cleanup some comments.
2014-06-28 16:20:35 -07:00
Unknown W. Brackets
b68ad3844e
Simplify __KernelReSchedule().
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It no longer needs all these checks, and we can Advance within callbacks,
interrupts, etc. safely.
2014-06-28 16:17:52 -07:00
Unknown W. Brackets
252100aee5
Remove outdated comment (real cause found/fixed.)
2014-06-28 16:06:10 -07:00
Unknown W. Brackets
0edeb085ab
Allow rescheduling within callbacks.
2014-06-28 14:58:56 -07:00
Unknown W. Brackets
ac2c44ddd9
Revert the early wake of threads for io waits.
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This reverts commit 610ada8721
.
It makes sense to let these run longer. Apparently this caused problems
in Castlevania, see #6432 .
2014-06-28 12:29:55 -07:00
Unknown W. Brackets
745c453b33
Remove hleAfterCheckAllCallbacks().
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Not being used, doesn't make sense - rescheduling is what does that, only.
2014-06-28 03:10:30 -07:00
Unknown W. Brackets
10096b94f2
Correctly remember callback status when sleeping.
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If a callback triggered right away after a sceKernelSleepThreadCB(), it
would trigger the "current callback" and remember callback status as
false, instead of true (since it was set later.)
This corrects that by ignoring it if both are set.
2014-06-28 03:06:30 -07:00
Henrik Rydgård
9351fe44ea
Merge pull request #6444 from unknownbrackets/jit-minor
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Use more correct rounding in armjit, update x86jit and minor
2014-06-28 11:20:11 +02:00
Unknown W. Brackets
f008bebab4
armjit: Fix floor/ceil/cvt.w.s rounding.
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Unfortunately, correctly rounding is probably slower.
2014-06-28 00:38:57 -07:00
Unknown W. Brackets
f544a87b2f
jit: Initialize startDefaultPrefix when switching.
2014-06-28 00:38:56 -07:00
Unknown W. Brackets
27870aa593
x86jit: Map HI/LO as registers.
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Not actually ever cached, but now it's all consistent.
2014-06-28 00:38:56 -07:00
Unknown W. Brackets
bc3d789c8a
x86jit: Cache the vfpu compare flags in a reg.
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Again, to match armjit.
2014-06-28 00:38:55 -07:00
Unknown W. Brackets
acad2e1763
x86jit: Cache fpcond in a register.
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Mostly to match armjit.
2014-06-28 00:38:55 -07:00
rnynoise
99a01c3dba
Update CwCheat.cpp fixed button-contrl cheat code
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fixed error in "0xD" code, "button-contrl" cheat code should work now.
2014-06-28 13:19:42 +08:00
Unknown W. Brackets
5ab3750186
Reduce the thread switching cost.
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Maybe it was actually too high. Some tests fail with it that high.
2014-06-27 01:00:11 -07:00
Unknown W. Brackets
4471b968e8
Increase timeout delay time for waits.
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Had previously had these lower, but my testing was biased by how quick
other things in ppsspp were.
2014-06-27 00:58:59 -07:00
Henrik Rydgård
e73fcf4ec2
Merge pull request #6436 from ANR2ME/adhoc_
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Fixed FF-Type0 from seeing duplicated Host, hopefully this will also fix...
2014-06-26 15:20:05 +02:00
AdamN
a98b44d7ab
Fixed FF-Type0 from seeing duplicated Host, hopefully this will also fix all Adhoc games that became broken in my 1st patch
2014-06-26 17:50:37 +07:00
Henrik Rydgård
8042b6f6f1
Merge pull request #6435 from unknownbrackets/replace-funcs
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Hook the FF1 battle effect func
2014-06-26 11:44:14 +02:00
Unknown W. Brackets
0da972c548
Hook the FF1 battle effect func.
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So that we can download the framebuffer. At least, it seems like that's
what this function is doing.
2014-06-26 01:38:22 -07:00
Henrik Rydgård
7f3a3661a0
Merge pull request #6430 from rnynoise/patch-2
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Update CwCheat.cpp
2014-06-26 10:34:41 +02:00
Henrik Rydgård
f0cb70d9fb
Merge pull request #6433 from unknownbrackets/frame-timing
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Maintain timing of at least 30 vblanks per second if possible
2014-06-26 10:33:51 +02:00
Unknown W. Brackets
8172e838a5
Avoid a fast-forward effect when not drawing.
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This fixes loading screens and such, which drop the fps down to 0 or 6
according to our measure, which can distort audio if we've got free time.
If the system is not keeping up, should have the same behavior as before.
2014-06-26 00:37:03 -07:00
Unknown W. Brackets
23dc69fc9b
Time frames based on current, not last timestep.
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We need to decide the nextFrameTime when we know how many vblanks it took,
not before. Otherwise, we will miss-time when the fps changes.
2014-06-26 00:36:17 -07:00
rnynoise
a090880bef
Update CwCheat.cpp
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Add "0xD" code support fixed
2014-06-26 10:23:56 +08:00
AdamN
12ee3d1d39
Fixed Wipeout Pulse unable to see any Host, and should affect many other Adhoc games (was broken in my previous commit)
2014-06-25 20:29:42 +07:00
Sacha
031c5d3569
Symbian: Fix memmap freeze.
2014-06-25 22:01:40 +10:00
Unknown W. Brackets
19f4ad8c5c
Dumb mistake in "real time sync" fix.
2014-06-25 00:44:18 -07:00