Unknown W. Brackets
14ef840dd3
Add a command line option to load a state.
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For debugging.
2012-12-28 17:23:05 -08:00
Henrik Rydgård
90e3042b17
Change save state extension to ".ppst"
2012-12-28 23:43:09 +01:00
Unknown W. Brackets
94969c4ead
Add some basic Windows UI for save states.
2012-12-28 13:55:32 -08:00
Unknown W. Brackets
3872753b8a
Highlight changed regs in the Windows debugger.
2012-12-26 11:32:51 -08:00
Unknown W. Brackets
1d7a42f0b8
Add a button on Windows to enable HLE stepping.
2012-12-24 21:50:02 -08:00
Unknown W. Brackets
cd407dc84c
In Windows, disable run/reset/pause when closed.
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Saw this a lot while testing and couldn't help but fix it.
I know this is probably going away soon.
2012-12-23 23:56:49 -08:00
Unknown W. Brackets
5163745871
Switch the Windows RC file to UTF-16.
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UTF-8 not supported, and the encoding got messed up.
This should keep it correct.
Contents not changed.
2012-12-23 23:43:57 -08:00
Unknown W. Brackets
ecffa492f6
Refactor Windows show log switch.
2012-12-22 09:54:07 -08:00
Unknown W. Brackets
7aa7640e87
Add -f switch for parody with Headless.
2012-12-22 09:49:59 -08:00
Unknown W. Brackets
7fb65a5997
Add a switch to Windows to save to a log file.
2012-12-22 09:49:29 -08:00
Unknown W. Brackets
d745bddc23
Enable a few command line switches on Windows.
2012-12-22 09:21:23 -08:00
Unknown W. Brackets
15793fe532
More minor static analysis warning fixes.
2012-12-21 17:00:47 -08:00
Unknown W. Brackets
217bdc275e
Fix some type-conversion warnings.
2012-12-21 16:07:38 -08:00
Henrik Rydgård
b486ca1620
Merge pull request #215 from raven02/fast-mem
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Quick add checkitem for option fast memory
2012-12-21 12:58:10 -08:00
raven02
88578cc525
Quick add checkitem for option fast memory
2012-12-22 00:49:53 +08:00
Henrik Rydgard
2ec8606fcb
Flip Y axis for xinput
2012-12-21 17:13:00 +01:00
Henrik Rydgard
f5efd6f2b1
JIT: add option to enable/disable jit of memory instructions. for crash safety.
2012-12-21 16:50:13 +01:00
Henrik Rydgard
4bf2e52623
HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on.
2012-12-21 11:08:54 +01:00
Henrik Rydgard
4046146164
Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup.
2012-12-19 15:14:41 +01:00
Henrik Rydgård
a375dcb97c
Merge pull request #195 from raven02/fs-fix
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Quick viewport fix for fullscreen mode
2012-12-18 04:15:29 -08:00
raven02
478c5074e4
Quick viewport fix for fullscreen mode
2012-12-18 19:56:35 +08:00
Henrik Rydgard
624927cd9a
Make the windows port find ppge_atlas in the assets subdirectory.
2012-12-17 22:24:07 +01:00
Henrik Rydgard
a60d487d8d
Create files for sceUsb
2012-12-17 21:45:32 +01:00
Henrik Rydgard
11279668ca
Allow changing of zoom factor at runtime
2012-12-17 21:06:47 +01:00
raven02
fb5a26b46d
Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key
2012-12-16 17:57:33 +08:00
Unknown W. Brackets
c55ee023e1
Add project Dialog filter, suppress some warnings.
2012-12-10 08:21:05 -08:00
TMaul
b7b40ba6d6
Make the flash filesystem a real directory
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Not really needed yet, but it will be.
2012-12-09 23:32:44 +00:00
Henrik Rydgård
e724d82c46
Merge remote-tracking branch 'origin' into armjit
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Conflicts:
CMakeLists.txt
2012-12-09 09:54:58 +07:00
jacky400
8ce8400bae
Update Windows/ppsspp.rc
2012-12-05 16:55:02 +08:00
jacky400
7c70a2048a
Update Windows/ppsspp.rc
2012-12-05 14:40:13 +08:00
jacky400
284597582c
Update Windows/WndMainWindow.h
2012-12-05 14:32:32 +08:00
jacky400
b49e053edd
Update Windows/WndMainWindow.cpp
2012-12-05 14:31:41 +08:00
jacky400
a072fff4d4
Update Windows/WndMainWindow.cpp
2012-12-05 00:05:36 +08:00
Unknown W. Brackets
346095d5f0
SetWindowText() was doing ANSI conversion.
2012-12-03 07:57:28 -08:00
Unknown W. Brackets
ad59c7f46d
Convert the title to wchars to fix non-ASCII.
2012-12-03 07:44:29 -08:00
jacky400
d91314d906
Update Windows/main.cpp
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Increase windows scheduling resolution
2012-12-03 16:44:37 +08:00
Unknown W. Brackets
958fd29593
On Windows, separate analog and digital arrows.
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This fixes the Tales of Eternia menu and movement.
2012-12-02 16:04:50 -08:00
Florent Castelli
952a937fe7
Revert changes in RC file that were breaking debug build on Windows.
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If the build isn't working on VS Express, notify me so we can find a fix.
2012-12-02 03:00:36 +01:00
Henrik Rydgard
815c3240bc
V4
2012-12-01 10:44:37 +01:00
Henrik Rydgard
a5e35ad6d9
Parse PARAM.SFO to get the disc ID, show in title bar on Windows
2012-11-30 22:32:51 +01:00
Henrik Rydgard
e370a1a8aa
Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
2012-11-29 10:41:48 +01:00
Henrik Rydgard
d8c92caad9
Safer matrix loading. Change default G3D log level from Notice to Error.
2012-11-26 18:04:34 +01:00
Henrik Rydgard
870ea6628b
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
2012-11-26 17:35:08 +01:00
Sacha
b76152d88a
Use gl_common from native.
2012-11-26 20:38:39 +10:00
Unknown W. Brackets
063f914ff3
Fix project files so things build again.
2012-11-24 09:20:53 -08:00
Florent Castelli
56175bc505
Defer blend, cull and depth test changes to draw command
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Avoid unnecessary state changes and reduces the amount of OpenGL calls.
It also puts all the interesting logic at the same place, reducing the
complexity a little.
2012-11-24 15:19:29 +01:00
Henrik Rydgard
265e70a498
Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices.
2012-11-23 19:41:35 +01:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Unknown W. Brackets
f41445354c
Correct stdafx.h path in project file.
2012-11-22 13:21:48 -08:00
Diogo Franco (Kovensky)
6108e36ae9
Several fixes to build under stricter C++11
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Add missing #include to various files.
strings.h isn't provided by MSVC so we don't include it there; it's needed
for other OSes/compilers.
Get rid of pre-ISO-C malloc.h includes; malloc is provided by stdlib.h.
Fixes some linuxisms.
Prepend __builtin_ to __clear_cache, calling it without the prefix is a
GNU extension.
2012-11-21 14:33:50 -03:00
Diogo Franco (Kovensky)
cd93e49584
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
Henrik Rydgard
45369af482
0.31 in the UI
2012-11-20 22:41:24 +01:00
Henrik Rydgård
2a56d36b12
glViewport calls need to be in pixel coordinates.
2012-11-20 16:48:24 +01:00
Henrik Rydgard
4c2929cf13
v0.3
2012-11-20 11:54:51 +01:00
Henrik Rydgard
4b87da74cb
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
Henrik Rydgard
91e1cce17e
Some reorg in preparation for FBO work
2012-11-19 21:23:29 +01:00
Henrik Rydgard
e37a1fb1d3
Add internal 2D drawing library that goes through the Ge emulation for portability.
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To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
Henrik Rydgard
7720dc3f60
Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00
Henrik Rydgard
9165c0b3a9
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
Henrik Rydgard
423bba5d8d
Some optimization and minor fixes
2012-11-17 15:06:10 +01:00
Henrik Rydgard
e5c6cf965b
Fixes and optimizations to vertex decoding and lighting.
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Motorcycles are now visible in MotoGP.
2012-11-16 15:16:14 +01:00
Florent Castelli
65a89d08b8
Define XUSER_MAX_COUNT for those who don't have the DirectX SDK
2012-11-15 01:51:39 +01:00
Henrik Rydgard
8a8a4fa736
Fix the list of libraries for one more build type in the vcxproj
2012-11-14 12:56:55 +01:00
Henrik Rydgard
059bb3c40c
Buildfix, bugfix. Fixes issue 46.
2012-11-13 20:10:48 +01:00
Unknown W. Brackets
6ea152e164
Add XInput.lib to other configurations.
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Makes 64 bit etc. work as well.
2012-11-13 01:53:45 -08:00
Unknown W. Brackets
b468800155
Add XInput.lib to the Release configuration.
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Was added to debug only, so Release doesn't build, preventing tests.
I think x64 is broken also.
2012-11-13 01:19:00 -08:00
Diogo Franco (Kovensky)
7e7e9a0452
Add a class for keyboard input
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Removes the windows-specific hack from sceCtrl
to read keyboard input and instead add a hack to
PPSSPPWindows.
The input mapping is still hardcoded and is the same
as it was in sceCtrl.
Add an std::list to WindowsHost that, curretly, contains
a hardcoded list of preferred `InputDevice`s. Devices
are tried in-order until one of them reports success.
Xinput is preferred over Keyboard. Keyboard always
returns success. Pointers are stored in the std::list
for polymorphism.
Change XinputDevice to report failure as soon as a
device can't be queried, instead of only a frame later.
2012-11-12 17:49:40 +00:00
Diogo Franco (Kovensky)
2210b19244
Xinput input support
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Picks the first Xinput device available, waits 100 frames between
retries when no devices are available.
Controls are hardcoded so every x360 controller button corresponds
to the PSP button in the same physical position. Input from right
stick and from analog triggers is ignored.
The Xinput code though is overriden by SampleControls' hardcoded
keyboard input. XinputDevice was tested to work with
samples/controller/basic when SampleControls is disabled.
2012-11-12 17:40:01 +00:00
Henrik Rydgard
54329ad560
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-10 23:26:05 +01:00
Henrik Rydgard
6c160ee7fc
0.2
2012-11-10 16:39:42 +01:00
gigaherz
b45209c872
Normalize line endings in ppsspp.rc
2012-11-10 12:17:07 +01:00
Henrik Rydgard
387552f564
Misc fixes (accept .prx, work on power callbacks, bugs)
2012-11-10 10:15:11 +01:00
Henrik Rydgard
ac910d7e75
Fix Windows and Android builds.
2012-11-05 15:42:21 +01:00
Arthur Blot
5b5618d32d
Added ~PSP decryption system using kirk-engine
2012-11-05 14:59:38 +01:00
Henrik Rydgård
c39d9a8397
Merge pull request #10 from xsacha/master
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Blackberry 10 port (WIP)
2012-11-05 05:35:02 -08:00
Sacha
41f5abab31
PPSSPP ported to Blackberry10
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Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard
b963990449
Fix cancelled-boot crash on Windows
2012-11-05 13:42:33 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgard
907e2e2765
Add a missing file that gitignore caught
2012-11-04 21:06:39 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00