Henrik Rydgård
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b62572a78f
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Refactor the framedata/GPU thread management.
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2023-01-30 11:49:31 +01:00 |
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Henrik Rydgård
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0e3a84b4a8
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Move most GPU things to Common.
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
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2020-10-04 23:39:02 +02:00 |
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barbudreadmon
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b41d20dd82
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glcore context switching
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2020-09-27 16:19:04 +02:00 |
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Unknown W. Brackets
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adeca2c3ba
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GLES: Move some vendor bug checks to Draw.
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2018-12-23 20:27:22 -08:00 |
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Aaron Kling
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cafd7339d7
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Fix libretro compile for gles platforms
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2018-03-28 14:15:39 -05:00 |
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aliaspider
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4202ae58bd
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Libretro: style nits.
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2018-03-26 17:37:34 +01:00 |
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aliaspider
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5a9ce3bc19
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Libretro: set cache_context to true, fixes GL and D3D11 context reset.
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2018-03-26 17:21:11 +01:00 |
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aliaspider
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c4f7790618
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Libretro port.
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2018-03-24 12:44:53 +01:00 |
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