Commit Graph

2709 Commits

Author SHA1 Message Date
Henrik Rydgård
d29a2a2b8c Make the "Pause when not focused" setting available in the regular settings menu 2024-05-29 13:06:49 +02:00
Henrik Rydgård
1754fd1504 Buildfix, oops. 2024-05-26 17:26:11 +02:00
Henrik Rydgård
5042555d7b Make a dedicated system request KEEP_SCREEN_BRIGHT, unify behavior between Windows and Android more 2024-05-20 14:03:54 +02:00
Henrik Rydgård
bb7972c437 Correct the wPlanes field in the ico format 2024-05-13 01:48:15 +02:00
Henrik Rydgård
4d0f3183f2 Windows: When using "Create shortcut", use the game's icon instead of PPSSPP's.
Since on Windows, shortcuts can't embed icons, we first save the game's
icon .png as an .ico in the SAVESTATE folder (there might be a better
place, but it also doesn't seem worth it to create a new folder for
this).

Part of #10885 (Android functionality still missing, for example).
2024-05-13 01:37:53 +02:00
Henrik Rydgård
d21fef52ae Allow taking screenshots in the app menu 2024-05-10 21:10:11 +02:00
Henrik Rydgård
359b4fe1cf Windows: Fix tiny memory leak with drag-drop 2024-05-10 13:47:18 +02:00
Henrik Rydgård
d769c3223c Fix camera mirroring color issue, fix warning 2024-05-05 11:20:29 +02:00
Henrik Rydgård
0ae0c9bbe9 Minor cleanup in main.cpp 2024-05-03 17:00:36 +02:00
Henrik Rydgård
2cb3bd1cbe Use the dwmapi to disable rounded corners on Windows 11.
Hopefully just ignored on lower windows versions...
2024-04-28 14:27:58 +02:00
Henrik Rydgård
dbd774040e Add option to mirror the camera image horizontally.
Only for Windows right now - since the PSP expects the image as a JPEG and
the various backends deliver it as such, we have to add
platform-specific code to mirror the image pre-compression.
2024-04-16 20:33:06 +02:00
Henrik Rydgård
e188f3cadc Fix camera on Windows. Forgot to re-enable USE_FFMPEG in the project.
We use FFMPEG's swscaler system for scaling camera images (this should
be changed at some point, though).
2024-04-15 21:23:19 +02:00
Henrik Rydgård
33ba30694a Revert "Disable FFMPEG temporarily to avoid symbol clashes"
This reverts commit 14222f5977e8aa0c167e8879450d84d77df3b1a2.
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8fbc4a3379 Ultra-gross hackery, but works! Now, need to pare it down, heavily... 2024-04-11 14:39:59 +02:00
Henrik Rydgård
fb906481cc Disable FFMPEG temporarily to avoid symbol clashes 2024-04-11 14:39:59 +02:00
Henrik Rydgård
f680b0bb86 Set USE_FFMPEG in the Windows project (for CaptureDevice.cpp) 2024-04-10 18:40:56 +02:00
Henrik Rydgård
5b3be0d720 Update USE_FFMPEG checks 2024-04-10 18:40:02 +02:00
Henrik Rydgård
862fb951f1 Add support for loading mp3 files as UI sound.
Fixes #18136
2024-04-09 19:15:49 +02:00
Henrik Rydgård
9ec5efdcc5 Add facility to run callbacks on the window thread 2024-04-06 12:14:29 +02:00
Henrik Rydgård
616ee81f84 Add another parameter to the internal "request" framework. 2024-04-06 12:04:45 +02:00
Henrik Rydgård
770e5b4f4a Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
Henrik Rydgård
5a8140c301 Initialize RAIntegration support if available. Untested. 2024-04-05 18:15:10 +02:00
Henrik Rydgård
81ef166772 Combine two minor fixes by GermanAizek
This takes the good parts from #18995 and #18999
2024-04-04 20:57:51 +02:00
Herman Semenov
17ecee1715 Fixed return copies from functions and const ref params 2024-04-02 18:37:00 +03:00
Henrik Rydgård
c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
bc92226715 Folder browser (like when clicking Browse...): Preinitialize with the current folder. 2024-01-25 12:47:37 +01:00
Henrik Rydgård
b899a178bf Change approach (call from NativeFrame instead). Add Mac support 2024-01-18 18:21:12 +01:00
Henrik Rydgård
d51da3ca60 Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
Henrik Rydgård
1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
8faba8426a AdrenoTools: Fix picking zip files from the Downloads folder. Add more validation. 2024-01-15 11:46:41 +01:00
Henrik Rydgård
0caebbfaa6 Add a way to pass out error messages from VulkanLoad 2024-01-15 11:22:33 +01:00
Henrik Rydgård
4360fe786c Add a setting for smart 2D texture filtering 2024-01-12 11:10:53 +01:00
Henrik Rydgård
126d88ecfc Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
Henrik Rydgård
80c6dbfdfe Minor: bugfix in texreplacer, darker alpha chessboard in texture viewer 2023-12-28 19:46:36 +01:00
Henrik Rydgård
49ff1af16a CtrlDisplayListView: Zero the window ptr, do the delete.
See #18510
2023-12-28 10:44:22 +01:00
Henrik Rydgård
dd1396e2fd
Merge pull request #18581 from GermanAizek/lower-scope
Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Herman Semenov
95f535dab0 [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
Henrik Rydgård
f2ee437323
Merge pull request #18579 from GermanAizek/emplace_back
Minor replaced insert to emplace C++11
2023-12-19 14:30:26 +01:00
Herman Semenov
4ea842a3c1 Minor replaced insert to emplace C++11 2023-12-19 16:06:48 +03:00
Henrik Rydgård
02eb10649d Improve checks 2023-12-18 09:12:44 +01:00
Henrik Rydgård
b2729507a1 Assorted debugger-related fixes
Also fixes issue where the rewind machinery would run even during pause.
2023-12-18 00:21:53 +01:00
Henrik Rydgård
06e92e9d72
Merge pull request #18568 from hrydgard/mouse-wheel-repeat
Mouse wheel: Centralize the sending of KEY_UP events on a timer.
2023-12-17 21:40:12 +01:00
Henrik Rydgård
818471a2d7 Mouse wheel: Centralize the sending of KEY_UP events on a timer. 2023-12-17 19:40:59 +01:00
Henrik Rydgård
6140321be5
Merge pull request #18566 from Nemoumbra/debugger-ui-fix
Stop opening some context menus when the game's not loaded
2023-12-17 16:31:41 +01:00
Henrik Rydgård
d397635e49 Mouse input: Approximate the old smoothing function 2023-12-14 19:24:39 +01:00
Henrik Rydgård
578a90fb81
Merge pull request #18549 from GermanAizek/fix-mouse-delta
Removed unused AccumulateMouseDeltas function on Windows
2023-12-14 17:58:30 +01:00
Herman Semenov
446ac51be2 Remove unused AccumulateMouseDeltas function on Windows 2023-12-14 19:33:25 +03:00
Henrik Rydgård
6da23a2a24
Merge pull request #18543 from hrydgard/minor-crash-fix
Minor debugger-related crash fixes
2023-12-14 14:12:20 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0 [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
Nemoumbra
a4fe83ea20 Stop some UI elements from opening when the game's not loaded 2023-12-14 01:40:46 +03:00
Henrik Rydgård
15c0bb1bd0 Fix crash in debugger after unloading the game. 2023-12-13 22:00:55 +01:00
Herman Semenov
6360cec554 Fixed set 0xFFFFFFFF for pixel Y coordinate 2023-12-12 15:35:23 +03:00
oltolm
96a30ffb49 CtrlDisplayListView: fix ASAN eror 2023-12-10 16:32:18 +01:00
Henrik Rydgård
db4993bfdc Implement full support for mouse input on Android
The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
566d9f67f6 SDL input filtering 2023-12-08 16:17:38 +01:00
Henrik Rydgård
676a4de4d7 Remove an ifdef controlling dialog button order 2023-12-07 17:30:15 +01:00
Henrik Rydgård
aed8bc6d7b RetroAchievements: Finish the Challenge->Hardcore rename 2023-12-03 16:41:29 +01:00
Henrik Rydgård
dae758e5f4 Fix some bugs and mistakes found by Nemoumbra through static analysis 2023-11-26 13:43:11 +01:00
Henrik Rydgård
bd08fdd566 Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set 2023-11-16 20:13:47 +01:00
Henrik Rydgård
96cfdbaa96 Some more XInput cleanup 2023-11-11 11:08:22 +01:00
Henrik Rydgård
004d8fc20e Remove unused code 2023-11-11 10:51:41 +01:00
Katharine Chui
cdd6f2f5c9 skip xinput trigger threshold check 2023-11-11 16:03:08 +08:00
Henrik Rydgård
6dbe49775c Add a sysprop for IsDebuggerPresent. 2023-10-12 11:58:04 +02:00
Henrik Rydgård
0ad2827e14 Vulkan: Fix synchronization when shutting the GPU down in-game. 2023-10-11 12:27:39 +02:00
Henrik Rydgård
e4ea4831e9 Delete the vertex cache option from the code. 2023-10-10 15:43:43 +02:00
Henrik Rydgård
20c13f3b4c Do the Vulkan check as early as possible 2023-10-03 12:17:43 +02:00
Henrik Rydgård
c4e2ad37ff Windows: Avoid loading shell libraries during startup. 2023-10-03 12:17:43 +02:00
Henrik Rydgård
e39980fc73 Reduce refresh rate checks.
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-03 11:00:47 +02:00
Henrik Rydgård
c0e5da02ff Buildfixes 2023-09-30 12:06:07 +02:00
Henrik Rydgård
19e4de5088 Change global UI messages to use an enum instead of strings.
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
ade64171ce Proof-of-concept: libchdr works on Windows 2023-09-29 10:05:19 +02:00
Henrik Rydgård
c8d7226a5f DInput: Seems sometimes we never check for pads on startup? Fix that. 2023-09-27 12:07:21 +02:00
Henrik Rydgård
c2c7933393 Backend change from Win32 menu: Add quick workaround for instance counter misbehavior.
Should really do this some better way.

See #18148
2023-09-20 18:46:41 +02:00
German Semenov
c498a42e92 Core, UI, Windows: Removed excess converting C-string in params 2023-09-15 13:54:11 +03:00
Henrik Rydgård
ef6ea1bd23 Minor cleanup 2023-09-11 11:41:29 +02:00
Nemoumbra
ef20a0ba34 Ctrl+X -> Ctrl+H for closing the bottom tabs 2023-09-07 14:39:15 +03:00
Henrik Rydgård
80a99a67d9 Control: Change internal interfaces to batch-process input axis updates
These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.

Linux buildfix
2023-08-31 11:55:53 +02:00
Henrik Rydgård
1025bbcf89 Log level/type: Use enum class instead of the awkward namespace trick.
Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Henrik Rydgård
dfe187df1e Allow disabling HTTPS through the config file
Simply set:

```ini
[General]
DisableHTTPS = True
```

Added to help debug issue #17969
2023-08-24 21:28:30 +02:00
Henrik Rydgård
d2d8688e47 Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
Henrik Rydgård
60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Henrik Rydgård
5b76615463 Cleanup and more sensible defaults for current directory 2023-08-18 15:04:20 +02:00
Henrik Rydgård
5acb421908
Merge pull request #17927 from hrydgard/path-creation-cleanup
Windows: Memstick directory creation cleanup
2023-08-18 13:51:42 +02:00
Henrik Rydgård
a8cbe060dc
Merge pull request #17926 from hrydgard/create-shortcut-windows
Windows: Fix "Create desktop shortcut" functionality
2023-08-18 13:20:22 +02:00
Henrik Rydgård
44d602ca7d Move InitSysDirectories to where it belongs and rename it. Plus warning fixes. 2023-08-18 13:03:32 +02:00
Henrik Rydgård
6f6ea4595a Windows: Split out Create... from InitSysDirectories, fixup uses 2023-08-18 12:46:40 +02:00
Henrik Rydgård
01f07c9f9c Windows: Fix "Create desktop icon" functionality
All it needed was to suffix the filename with .lnk correctly.
2023-08-18 10:49:00 +02:00
Henrik Rydgård
25f02d0227 Windows: Make switching UMD through "Emulation->Switch UMD" threadsafe 2023-08-18 10:29:10 +02:00
Henrik Rydgård
ef2d7a810a Add comments, move some stuff around, get rid of some indentation. No functionality change. 2023-08-15 18:34:06 +02:00
Henrik Rydgård
ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Henrik Rydgård
86fcb28d4d Remove "bool retainControl_" for simplicity. Not needed. 2023-08-13 18:40:35 +02:00
Henrik Rydgård
1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
Buildfixes

More buildfix

headless buildfix

One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
ed9b033f7d D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
Henrik Rydgård
1bdbef487b D3D11: Pass the swapchain pointer into the thin3d context 2023-08-11 01:57:02 +02:00
Henrik Rydgård
be708e3e02 Move KeepScreenAwake to platform specific code. 2023-08-10 16:12:12 +02:00
Henrik Rydgård
96506544b7 Just some random driveby code cleanup 2023-08-10 10:28:25 +02:00
Henrik Rydgård
5533d5ec57 More lenient emoji check, remove unused variable 2023-08-06 17:17:24 +02:00
Henrik Rydgård
39d25ce91f D3D11: Allow setting the max frame latency 2023-08-04 11:53:51 +02:00
Henrik Rydgård
a32249a3cf Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu 2023-08-03 16:19:18 +02:00