Henrik Rydgård
fea6727ffd
Add a convenience method to VulkanContext to reduce code duplication
...
Will need the exact same code for iOS.
2024-05-23 02:13:54 +02:00
Henrik Rydgård
1129000d8f
Add some asserts, small cleanup
2024-05-21 11:08:09 +02:00
Henrik Rydgård
835aa02a28
Add basic soft-keyboard support on iOS
...
This uses the old UIKeyInput which is a bit limited language-wise, however, it's enough
to log into RetroAchievements and change your nickname, at least, and it was the easiest to implement.
So, this solves 90% of the problems caused by missing keyboard support, at least.
2024-05-20 19:08:35 +02:00
Henrik Rydgård
f61baa3b51
Switch UI event notifications (used for soft-keyboard) from strings to enums
2024-05-20 18:25:16 +02:00
Henrik Rydgård
5042555d7b
Make a dedicated system request KEEP_SCREEN_BRIGHT, unify behavior between Windows and Android more
2024-05-20 14:03:54 +02:00
Henrik Rydgård
1ff7710854
Folder/file browser tweaks
2024-05-20 10:04:11 +02:00
Henrik Rydgård
a059750f5a
Add basic checkbox UI for GPI switched, add display of GPO LEDs
...
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Henrik Rydgård
9dc8c05fae
Merge pull request #19038 from GermanAizek/all-fields-init-refactor
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[Core/GL/UI] Not all fields initilize and minor code refactor
2024-05-12 17:05:39 +02:00
Herman Semenov
f75d7d13a0
[Net/Web] Fixed strict reduce types to 32 bit sizes, changed to memsize
2024-05-11 19:43:13 -05:00
Henrik Rydgård
336732afa8
Remove accidental enabling of Mali driver workaround on other GPUs.
...
May help #19133
2024-05-12 00:08:33 +02:00
Henrik Rydgård
c38ce2a5be
Fix an issue when bringin up the dev menu with transparent background disabled
2024-05-11 21:28:26 +02:00
Henrik Rydgård
ad541f204b
Merge pull request #19127 from lvonasek/feature-openxr-projection
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OpenXR - Projection matrix (camera issue) fixed
2024-05-10 22:22:31 +02:00
Lubos
e76a5b1d3d
OpenXR - Gran Turismo projection hack
2024-05-10 19:40:13 +02:00
Lubos
39966730e9
OpenXR - Fix projection matrix
2024-05-10 19:12:38 +02:00
Lubos
7f127e3567
Revert "OpenXR - Projection matrix on Quest 3 fixed"
...
This reverts commit 4d61896403
.
2024-05-08 21:57:31 +02:00
Eric Warmenhoven
81846cd737
macOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding
2024-05-08 12:21:47 -04:00
Henrik Rydgård
9d0c127961
IniFile: Switch keys to string_view (avoids recomputing length every time)
2024-05-05 12:04:58 +02:00
Henrik Rydgård
e5178d2bc4
Remove unused code, some string_view
2024-05-05 11:58:35 +02:00
Henrik Rydgård
ae1ee41eb0
Add functionality to limit a pathbrowser to a specific root
2024-05-03 17:54:57 +02:00
Henrik Rydgård
a93bbf39ba
Remove sinewin.cpp/h
2024-05-01 12:28:39 +02:00
Henrik Rydgård
b6b869ddee
Remove float_dsp.cpp, inline the functions
2024-05-01 12:28:39 +02:00
Henrik Rydgård
c6502155ab
Delete mathematics.cpp/h
2024-05-01 12:28:39 +02:00
Henrik Rydgård
28ab4518ed
Add a workaround and an assert, trying to fix #18982
...
Not sure what it is if this doesn't fix #18982 .
We already seem to be doing things correctly.
2024-04-29 13:32:26 +02:00
Henrik Rydgård
b25ee714c3
Merge pull request #19089 from brad0/openbsd_riscv
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Fix building on OpenBSD/riscv64.
2024-04-29 11:15:49 +01:00
Henrik Rydgård
5a0269a09f
Merge pull request #19093 from hrydgard/macos-fix-test-crash
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Temporarily disable the JIT_IR unit test on Mac
2024-04-29 11:14:44 +01:00
Henrik Rydgård
8397fd6791
Also disable the GPU JIT tests on ARM64, not applicable
2024-04-29 11:13:35 +02:00
Luboš V
5cb7b7a686
OpenXR - Support for Meta Horizon OS
2024-04-29 07:46:48 +02:00
Brad Smith
59ba9ab973
Fix building on OpenBSD/riscv64.
...
Unbreak on riscv64, we don't have sys/auxv.h or getauxval().
OpenBSD/riscv64 assumes RV64GC, aka RV64IMAFDC.
Our kernel provides no support for the V extension.
2024-04-27 07:44:37 -04:00
Eric Warmenhoven
e50ca3808a
iOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding
2024-04-19 09:30:43 -04:00
Henrik Rydgård
178147b20a
Make asserts work better in headless when running tests on Windows
2024-04-16 22:54:48 +02:00
Henrik Rydgård
6c648a2cdd
Use AtracBase instead of Atrac in sceAtrac (so now we can replace it)
2024-04-15 12:50:51 +02:00
Henrik Rydgård
aec3fa99e5
Merge pull request #19032 from GermanAizek/fix-always-false-true
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Fixed conditions always false using unsigned type and logical AND 0x0 & 0x4
2024-04-13 11:28:45 +02:00
Henrik Rydgård
71a6372ac5
Merge pull request #19020 from hrydgard/clickable-notifications
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Clickable notifications
2024-04-12 16:23:52 +02:00
Herman Semenov
8e580045cd
Fixed condition always false using unsigned int and logical AND 0 & 4
2024-04-11 16:56:59 +03:00
Herman Semenov
c901e8c9bb
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
Herman Semenov
0d1f7e2e6c
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-04-11 15:50:42 +03:00
Henrik Rydgård
b35b351802
Finally remove the AVCodecContext
2024-04-11 14:50:29 +02:00
Henrik Rydgård
416ba81d20
Remove the channel_layout stuff
2024-04-11 14:39:59 +02:00
Henrik Rydgård
e10b90b718
Switch at3_standalone to C++ to avoid namespace clashes
2024-04-11 14:39:59 +02:00
Henrik Rydgård
91df8ebfda
FFT cleanup
2024-04-11 14:39:59 +02:00
Henrik Rydgård
bbb563cc82
More header cleanup
2024-04-11 14:39:59 +02:00
Henrik Rydgård
9c32761a0a
Remove fdsp context
2024-04-11 14:39:59 +02:00
Henrik Rydgård
27e28a5952
Remove samplefmt
2024-04-11 14:39:59 +02:00
Henrik Rydgård
202886f750
Delete attributes.h/compat.h, more
2024-04-11 14:39:59 +02:00
Henrik Rydgård
d617aec8c8
Simplify away AVFrame from decoding functions, remove buffer pools
2024-04-11 14:39:59 +02:00
Henrik Rydgård
7d680c9883
Remove AVPacket, more
2024-04-11 14:39:59 +02:00
Henrik Rydgård
08d5de9f4c
Remove opt, dict, more
2024-04-11 14:39:59 +02:00
Henrik Rydgård
34afd585c7
Delete all kinds of stuff
2024-04-11 14:39:59 +02:00
Henrik Rydgård
6803775941
Remove option table
2024-04-11 14:39:59 +02:00
Henrik Rydgård
ae736692ef
Remove atomics stuff, a lot more
2024-04-11 14:39:59 +02:00
Henrik Rydgård
e94faa4591
Start paring things down
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8fbc4a3379
Ultra-gross hackery, but works! Now, need to pare it down, heavily...
2024-04-11 14:39:59 +02:00
Henrik Rydgård
c902973688
Setup more of the setup
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8d4716cab6
WIP: Add AT3/AT3plus files, get it to compile (though will fail to link if we use it)
2024-04-11 14:39:59 +02:00
Henrik Rydgård
fc58a97024
Merge pull request #19027 from GermanAizek/char-as-param-for-string-methods
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Minor optimize methods std::string using param as char with simpler implementation
2024-04-10 17:16:14 +02:00
Herman Semenov
c20cb3f4be
Minor optimize methods std::string using param as char with simpler implementation
2024-04-10 17:57:05 +03:00
Henrik Rydgård
6575ba5487
Make screenshot notifications clickable (on platforms where it's possible)
2024-04-10 13:21:23 +02:00
Henrik Rydgård
c6c733a27a
Add way to pass data into OSD click callbacks (and a way to free it)
2024-04-10 13:18:30 +02:00
Henrik Rydgård
9b57375b07
Merge pull request #19019 from hrydgard/plugins-on-game-screen
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Add option to disable plugin, show list of available plugins on game screen
2024-04-10 13:14:21 +02:00
Henrik Rydgård
862fb951f1
Add support for loading mp3 files as UI sound.
...
Fixes #18136
2024-04-09 19:15:49 +02:00
Henrik Rydgård
e903287f4c
Game info screen: Show list of any plugins that will be loaded on start of the game
2024-04-09 12:55:50 +02:00
Henrik Rydgård
22fa5f787b
Optimize some barrier flags down to what's actually necessary.
2024-04-08 09:03:04 +02:00
Henrik Rydgård
b592473416
Vulkan: Add a missing barrier that got lost in the refactor
2024-04-08 09:00:44 +02:00
Henrik Rydgård
036c386b35
More barrier optimizations
2024-04-07 22:20:37 +02:00
Henrik Rydgård
60f350056c
Vulkan: Optimize away a barrier in case of no depth buffer
2024-04-07 21:43:06 +02:00
Henrik Rydgård
78c0be3d8a
Delete now-unused code
2024-04-07 21:25:04 +02:00
Henrik Rydgård
d949331f67
More use of the auto image layout transition functions
2024-04-07 21:24:25 +02:00
Henrik Rydgård
7769bf06f1
Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage
2024-04-07 21:14:45 +02:00
Henrik Rydgård
3e91095313
Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV.
2024-04-07 21:14:45 +02:00
Henrik Rydgård
9c4dd32db0
Replace the "ToOptimal" layout transitions with the auto ones
2024-04-07 21:14:45 +02:00
Henrik Rydgård
ada76e30ca
Add new capabilities to the auto image layout transition functions
2024-04-07 21:14:45 +02:00
Henrik Rydgård
58fea04b8a
Split the auto image layout transition function (color/depth-stencil)
2024-04-07 21:14:45 +02:00
Henrik Rydgård
6ac5a21846
Update the layout from within TransitionImageAuto
2024-04-07 21:14:45 +02:00
Henrik Rydgård
0bdbffd12f
Revert minor optimization that needs some more work first
2024-04-07 21:14:45 +02:00
Henrik Rydgård
a66affe5db
Delete the function TransitionImageLayout2
2024-04-06 17:12:40 +02:00
Henrik Rydgård
a3d0cb1f12
Switch away from TransitionImageLayout2
2024-04-06 17:12:32 +02:00
Henrik Rydgård
e00f1f10a3
More barrier code simplification
2024-04-06 17:03:44 +02:00
Henrik Rydgård
4a5eb4bdfb
More cleanup
2024-04-06 17:03:40 +02:00
Henrik Rydgård
d28e9dc006
Minor cleanup
2024-04-06 17:03:40 +02:00
Henrik Rydgård
9ec5efdcc5
Add facility to run callbacks on the window thread
2024-04-06 12:14:29 +02:00
Henrik Rydgård
616ee81f84
Add another parameter to the internal "request" framework.
2024-04-06 12:04:45 +02:00
Henrik Rydgård
5a8140c301
Initialize RAIntegration support if available. Untested.
2024-04-05 18:15:10 +02:00
Henrik Rydgård
ae6e0d182e
Vulkan: Fix function loading regression affecting MSAA
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When loading function that have been merged into core, use the core
names.
2024-04-05 17:28:37 +02:00
Henrik Rydgård
a32edff049
Merge pull request #18992 from hrydgard/misc-cleanup
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Some assorted cleanup
2024-04-04 21:01:26 +02:00
Henrik Rydgård
81ef166772
Combine two minor fixes by GermanAizek
...
This takes the good parts from #18995 and #18999
2024-04-04 20:57:51 +02:00
Henrik Rydgård
eae0504627
Vulkan: Don't use explicit swizzle channels when not needed
2024-04-04 15:47:39 +02:00
Henrik Rydgård
4ea58b64d4
Merge our two different Vulkan barrier batch implementations
2024-04-04 15:32:48 +02:00
Henrik Rydgård
9f9881dfe3
Move some code, minor cleanup.
...
See #18987
2024-04-04 12:30:41 +02:00
Henrik Rydgård
d02227227b
Merge pull request #18981 from GermanAizek/using-preinc-predec
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[GPU/System/Thread/Core/FS] Simplify loops
2024-04-04 00:26:54 +02:00
Herman Semenov
4b92848bdc
[System/Core] Simplify loops
2024-04-03 19:25:55 +03:00
Henrik Rydgård
32fe47d761
Fix or ignore some various Vulkan validation errors
2024-04-03 13:37:40 +02:00
Henrik Rydgård
3bebd2101a
Revert "OpenXR - One APK for Android and standalone VR"
2024-04-03 10:57:02 +02:00
Henrik Rydgård
814ba6ef44
Merge pull request #18973 from GermanAizek/fix-return-copies
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Fixed return copies from functions and added const ref params
2024-04-03 00:21:48 +02:00
Henrik Rydgård
8720cc2640
Merge pull request #18975 from GermanAizek/protect-from-ub
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Protect against undefined behavior when bitwise shift occurs with negative value
2024-04-03 00:18:59 +02:00
Henrik Rydgård
77cff14743
Merge pull request #18915 from GermanAizek/optimize
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utils: rewrite on optimized function SplitString
2024-04-03 00:16:30 +02:00
Herman Semenov
7b3c45508b
Protect against undefined behavior when bitwise shift occurs with negative value
2024-04-02 19:31:04 +03:00
Herman Semenov
17ecee1715
Fixed return copies from functions and const ref params
2024-04-02 18:37:00 +03:00
Henrik Rydgård
8aac45fec0
Merge pull request #18972 from GermanAizek/strange-malloc-delete
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Fixed to free() C version, since memory block was allocated using malloc()
2024-04-02 16:07:12 +02:00
Herman Semenov
52635fca1d
utils: rewrite on optimized function SplitString
2024-04-02 17:01:14 +03:00
Herman Semenov
36b7875644
Fixed to free() C version, since memory block was allocated using malloc()
2024-04-02 16:35:13 +03:00
Henrik Rydgård
746696ab58
Merge pull request #18970 from GermanAizek/cleanup
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Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType()
2024-04-02 13:55:27 +02:00
Henrik Rydgård
d8c6a516d7
Merge pull request #18967 from GermanAizek/fix-memleaks
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[Common/File/UI] Fixed minor memleaks
2024-04-02 13:40:07 +02:00
Herman Semenov
0f94ac9189
Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType()
2024-04-02 14:25:26 +03:00
Signed-off-by: Henrik Rydgård
9c3c23daa6
Fixed memleaks and incorrect add tab in ui::view_group
...
Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
2024-04-02 13:48:16 +03:00
Henrik Rydgård
33dca6b248
Merge pull request #18964 from GermanAizek/make_unique
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[Core/HLE/Common/UI] Using C++17 make smart pointers
2024-04-01 23:55:10 +02:00
Herman Semenov
cfb77ce83e
[Core/HLE/Common/UI] Using C++17 make smart pointers
2024-04-01 18:12:27 +03:00
Henrik Rydgård
f9c31072d2
Disable Vulkan/MoltenVK on x64 macs
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Keep getting reports of radeon and intel GPUs that don't work with Vulkan.
2024-03-28 11:17:47 +01:00
Nemoumbra
48dde6b953
Spaces -> Tabs
2024-03-26 00:19:26 +03:00
Nemoumbra
bdcbb9efb4
Added color support for INFO and DEBUG logs in SDL
2024-03-26 00:08:42 +03:00
Lubos
63307aec2e
OpenXR - One APK for Android and standalone VR
2024-03-21 12:29:22 +01:00
Lubos Vonasek
333e434361
OpenXR - Fix vcxproj paths
2024-03-20 18:58:15 +01:00
Lubos
76b015a4ab
OpenXR - Migrate to official SDK
2024-03-20 12:23:54 +01:00
Lubos
13ff41bc2b
OpenXR - Passthrough on the latest QuestOS fixed
2024-02-26 12:56:14 +01:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
...
Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
8dc4d6e026
Temporarily disable MSAA on Adreno GPUs. See issue #18818
2024-02-03 18:40:03 +01:00
Henrik Rydgård
3802d4ee16
Try to resolve another race condition. Improve an assert.
2024-02-03 10:54:16 +01:00
Henrik Rydgård
d4a71a2268
More fixes
2024-02-03 00:20:08 +01:00
Henrik Rydgård
6ce4933db8
Split the discard-stencil-bug flag into separate flags for Adreno and Mali
2024-02-02 11:11:31 +01:00
Henrik Rydgård
86ea5665f0
Show some more Vulkan extensions in sysinfo
2024-02-01 17:08:54 +01:00
Henrik Rydgård
c0bc6446dd
Improve assert, cleanup
2024-02-01 16:33:01 +01:00
Henrik Rydgård
3831ec1921
Warn the user about bad CHDs
...
If they're not created with "chdman createdvd", they will perform really
badly.
2024-01-31 22:15:47 +01:00
Henrik Rydgård
c7ed87b352
Assorted paranoia and improved checks
2024-01-31 10:22:03 +01:00
Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
148ae0dd4a
FastVec: Assert on the malloc to get better crash reports
2024-01-31 09:36:55 +01:00
Henrik Rydgård
25a1e6aa14
Some renaming, add a bunch of sanity debug-asserts
2024-01-30 11:14:21 +01:00
Henrik Rydgård
ea180e54c9
Fix some "double-binds" of the backbuffer.
...
These are already eliminated by the queuerunner, but better not to
generate them in the first place, for easier sanity checks.
2024-01-30 10:44:18 +01:00
Henrik Rydgård
c29f81da36
Fix issue with the collapsible sections in control mapping collapsing on every change.
2024-01-29 17:57:01 +01:00
Henrik Rydgård
c5191cad4c
Disable 16-bit textures on PowerVR.
...
Fixes #18780
2024-01-29 15:48:27 +01:00
Henrik Rydgård
4de4dc1433
Remove some logspam on SDL builds
2024-01-29 12:34:44 +01:00
Henrik Rydgård
ee62ffdb02
Audit our use of condition variables, fix some minor issues
2024-01-29 11:09:08 +01:00
Henrik Rydgård
9979372a97
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
Henrik Rydgård
0170e8f081
Logging updates
2024-01-29 00:54:24 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
a811cbac80
Add proper checks for file type when picking a background image
...
Should fix some confusion, and also issues picking files from the
Download folder on Android where the filenames we get don't always have
extensions.
2024-01-27 12:03:01 +01:00
Henrik Rydgård
bc92226715
Folder browser (like when clicking Browse...): Preinitialize with the current folder.
2024-01-25 12:47:37 +01:00
Henrik Rydgård
9218efd286
Improve the file size check when reading text files
2024-01-25 12:34:19 +01:00
Henrik Rydgård
1f129b6dca
Replace "ReadFileToString" with a few semantically clearer wrappers.
2024-01-25 09:55:54 +01:00
Henrik Rydgård
22e91c98db
More asserts
2024-01-24 11:36:25 +01:00
Henrik Rydgård
39cf5b5c30
Add more asserts to check the state of the render manager
2024-01-24 09:46:55 +01:00
Henrik Rydgård
0d2e5c32ab
More sanity checks
2024-01-24 00:50:32 +01:00
Henrik Rydgård
d260cd0498
Some sanity checks.
2024-01-24 00:23:08 +01:00
Henrik Rydgård
622aeaab6d
Hopefully robustify some logic in EmuScreen enough
2024-01-24 00:06:01 +01:00
Henrik Rydgård
21d5257fbf
Translation keys etc: Address feedback from TotalCaesar659
2024-01-23 19:23:23 +01:00
Henrik Rydgård
17ff605af5
Merge pull request #18750 from hrydgard/more-minor-fixes
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More minor fixes
2024-01-23 11:51:22 +01:00
Henrik Rydgård
51097279c9
Vulkan: Fix race condition when changing MSAA mode with the game running "behind" the menu.
2024-01-23 11:28:45 +01:00
Henrik Rydgård
deffbea75f
HTTPClient: Fix socket leak on connect failure
2024-01-23 11:05:03 +01:00
Henrik Rydgård
c6c0d0bf42
Android memstick folder moves: Do recursive moves if in the same device. Drastically faster.
2024-01-22 16:26:29 +01:00
Henrik Rydgård
f347e8494f
Merge pull request #18740 from hrydgard/store-improvements
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Store improvements
2024-01-22 12:18:07 +01:00
Henrik Rydgård
902eed59bb
Android: Make use of the (spooky) fact that Android_RemoveFile deletes recursively.
2024-01-22 11:55:38 +01:00
Henrik Rydgård
1935dd3f4c
Just move DeleteDir next to DeleteDirRecursive
2024-01-22 11:54:41 +01:00
Henrik Rydgård
d502929cb2
Minor cleanup
2024-01-22 11:19:09 +01:00
Henrik Rydgård
0bf7a98aff
Replace DrainAndBlockCompileThreads with StopThreads, and same for resuming.
2024-01-22 11:06:50 +01:00
Henrik Rydgård
0e708367b5
Remove compileBlocked_ flag
2024-01-22 10:52:01 +01:00
Henrik Rydgård
6b5a4e3ba9
VulkanRenderManager: Move and rename some stuff to make the next change clearer
2024-01-22 10:50:07 +01:00
Henrik Rydgård
2d9afaa6df
Android: Add code for "show folder", don't activate it since it's not reliable (need a query on startup)
2024-01-21 13:35:59 +01:00
Henrik Rydgård
55adcb1a13
Warn the user if they try to run an extracted ISO, with a very in-your-face message.
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Fixes #18735
2024-01-20 23:01:08 +01:00
Henrik Rydgård
1553931163
SDL: Add more fallback font names, greatly speed up fallback font handling
2024-01-20 11:22:05 +01:00
Henrik Rydgård
2007621ec3
Add "Droid Sans Fallback" to the list of fallback fonts.
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This can be easily installed on apt based distros using:
sudo apt install fonts-droid-fallback
And provides all the characters we need.
2024-01-19 22:53:16 +01:00
Henrik Rydgård
b71ccfdb71
CwCheats: Add ms unit, rename to Refresh Interval.
2024-01-19 15:12:53 +01:00
Henrik Rydgård
7a318b46e8
Draw the line between the tabs and contents as a spacer instead of custom code.
2024-01-19 14:56:29 +01:00
Henrik Rydgård
0e03b66a95
Make vertical tabs scrollable
2024-01-19 14:56:29 +01:00
Henrik Rydgård
f73d0587d4
Comments, make locking more consistent in GameInfoCache
2024-01-19 14:56:29 +01:00
Henrik Rydgård
ff0a9f2417
Remove allocation on translation key lookup
2024-01-19 14:11:18 +01:00
Henrik Rydgård
74f5be02a1
GameInfo: Try to reduce the locking a bit.
2024-01-18 22:52:56 +01:00
Henrik Rydgård
b899a178bf
Change approach (call from NativeFrame instead). Add Mac support
2024-01-18 18:21:12 +01:00
Henrik Rydgård
1304d04161
Fix a particular type of race condition in file dialog requests
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It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.
In this case, it's better to simply not call the callback, rather than
crashing.
This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
531f145e0b
Fix NEON compilation error on strict compilers. Fixes #18688
2024-01-18 10:38:30 +01:00
Henrik Rydgård
ce2163eb93
Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
2024-01-17 21:41:04 +01:00
Henrik Rydgård
b5496851dc
Vulkan: Semaphore-per-frame seems to be the way to go, according to the new validation layers.
2024-01-17 21:34:31 +01:00
Henrik Rydgård
6b20fdfb11
Merge pull request #18715 from hrydgard/more-beta-fixes
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More beta fixes
2024-01-17 18:21:45 +01:00
Henrik Rydgård
cbb4236cd8
Vulkan: Attempt to fix some more shutdown race conditions, simplify.
2024-01-17 14:49:49 +01:00
Henrik Rydgård
2b6bb46a98
Vulkan: Minor descriptor write optimization, add some debug asserts
2024-01-17 11:08:16 +01:00
Henrik Rydgård
9253bf9cb5
Add a new screen for managing installed Adreno drivers
2024-01-17 10:51:08 +01:00
Henrik Rydgård
7e427e41d1
Remove a bunch of dead code from CoreTiming ("threadsafe" events)
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We haven't used these "threadsafe" events since we removed our first attempt
at GPU threading, so like 10 years, and maybe some experimentation in the
networking code according to some comments. It's unlikely that any
savestates that used these events would load anyway.
2024-01-16 09:06:03 +01:00
Henrik Rydgård
7b738edfc9
Try to eliminate another shutdown deadlock (drain shader compile queue)
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See #18705
2024-01-15 23:36:47 +01:00
Henrik Rydgård
8b282a5d79
Merge pull request #18701 from hrydgard/more-beta-crash-fixes
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More beta crash fixes
2024-01-15 18:16:37 +01:00
Henrik Rydgård
a49073c6cd
Remove debug logging
2024-01-15 17:38:17 +01:00
Henrik Rydgård
c1a7235767
Fix another shutdown race condition in the Vulkan backend
2024-01-15 17:06:00 +01:00
Henrik Rydgård
d6e1851c5b
Merge pull request #18699 from hrydgard/adrenotools-error-check
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Adrenotools driver installation: Fix bad error checks
2024-01-15 12:49:26 +01:00
Henrik Rydgård
d0faf250b5
Remove unused async compute pipeline creation
2024-01-15 12:38:59 +01:00
Henrik Rydgård
15db280358
Merge pull request #18698 from hrydgard/beta-crash-fixes
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Beta crash fixes 1
2024-01-15 11:57:41 +01:00
Henrik Rydgård
5267ffcad6
Merge pull request #18697 from hrydgard/utf8-feedback
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Address feedback on Utf8.cpp changes
2024-01-15 11:57:18 +01:00
Henrik Rydgård
8faba8426a
AdrenoTools: Fix picking zip files from the Downloads folder. Add more validation.
2024-01-15 11:46:41 +01:00
Henrik Rydgård
0caebbfaa6
Add a way to pass out error messages from VulkanLoad
2024-01-15 11:22:33 +01:00
Henrik Rydgård
56c797e7f6
Fix possible hangs in ManagedTexture destruction. Change a thread name.
2024-01-15 10:47:16 +01:00
Henrik Rydgård
3e078abbaf
Restore nul check in u8_nextchar
2024-01-15 10:45:19 +01:00
Henrik Rydgård
69124fda96
Fix up a small mistake in ConvertUTF8ToWString
2024-01-15 10:43:49 +01:00
Henrik Rydgård
3ce843819e
Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew.
2024-01-15 10:36:32 +01:00
Florin9doi
cad232e60e
sceSircs/Infrared support on Android
2024-01-12 20:29:53 +02:00
Henrik Rydgård
83999b854b
Merge pull request #18682 from hrydgard/string-optimizations
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More string_view optimizations
2024-01-12 15:03:46 +01:00
Henrik Rydgård
34d35dcf8b
More buildfix
2024-01-12 14:09:21 +01:00
Henrik Rydgård
0fc3e2b777
Add string_view support to more UTF functions
2024-01-12 14:03:02 +01:00
Henrik Rydgård
9c9fe8bf8f
Add string_view functionality to the core utf-8 parsing code
2024-01-12 14:03:02 +01:00
Henrik Rydgård
26db1cb05d
IniFile: Remove some allocations
2024-01-12 14:03:02 +01:00
Henrik Rydgård
971edc6680
Merge pull request #18646 from hrydgard/through-mode-smart-filtering
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Through-mode smart texture filtering
2024-01-12 13:00:16 +01:00
Henrik Rydgård
52d05aaa27
GPU profiling: Count how many descriptors we manage to deduplicate.
2024-01-12 11:31:06 +01:00
Henrik Rydgård
aee8f62ed5
Buildfix (included from c file)
2024-01-11 14:59:54 +01:00
Henrik Rydgård
0fef71348d
ARM32 buildfix
2024-01-11 12:42:05 +01:00
Henrik Rydgård
73cd690753
Optimize NEON matrix multiplication slightly
2024-01-11 11:34:08 +01:00
Henrik Rydgård
b4fe03de8b
Better solution, still pretty much optimal.
2024-01-10 18:14:59 +01:00