Henrik Rydgård
e94faa4591
Start paring things down
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8fbc4a3379
Ultra-gross hackery, but works! Now, need to pare it down, heavily...
2024-04-11 14:39:59 +02:00
Henrik Rydgård
c902973688
Setup more of the setup
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8d4716cab6
WIP: Add AT3/AT3plus files, get it to compile (though will fail to link if we use it)
2024-04-11 14:39:59 +02:00
Henrik Rydgård
fc58a97024
Merge pull request #19027 from GermanAizek/char-as-param-for-string-methods
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Minor optimize methods std::string using param as char with simpler implementation
2024-04-10 17:16:14 +02:00
Herman Semenov
c20cb3f4be
Minor optimize methods std::string using param as char with simpler implementation
2024-04-10 17:57:05 +03:00
Henrik Rydgård
6575ba5487
Make screenshot notifications clickable (on platforms where it's possible)
2024-04-10 13:21:23 +02:00
Henrik Rydgård
c6c733a27a
Add way to pass data into OSD click callbacks (and a way to free it)
2024-04-10 13:18:30 +02:00
Henrik Rydgård
9b57375b07
Merge pull request #19019 from hrydgard/plugins-on-game-screen
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Add option to disable plugin, show list of available plugins on game screen
2024-04-10 13:14:21 +02:00
Henrik Rydgård
862fb951f1
Add support for loading mp3 files as UI sound.
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Fixes #18136
2024-04-09 19:15:49 +02:00
Henrik Rydgård
e903287f4c
Game info screen: Show list of any plugins that will be loaded on start of the game
2024-04-09 12:55:50 +02:00
Henrik Rydgård
22fa5f787b
Optimize some barrier flags down to what's actually necessary.
2024-04-08 09:03:04 +02:00
Henrik Rydgård
b592473416
Vulkan: Add a missing barrier that got lost in the refactor
2024-04-08 09:00:44 +02:00
Henrik Rydgård
036c386b35
More barrier optimizations
2024-04-07 22:20:37 +02:00
Henrik Rydgård
60f350056c
Vulkan: Optimize away a barrier in case of no depth buffer
2024-04-07 21:43:06 +02:00
Henrik Rydgård
78c0be3d8a
Delete now-unused code
2024-04-07 21:25:04 +02:00
Henrik Rydgård
d949331f67
More use of the auto image layout transition functions
2024-04-07 21:24:25 +02:00
Henrik Rydgård
7769bf06f1
Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage
2024-04-07 21:14:45 +02:00
Henrik Rydgård
3e91095313
Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV.
2024-04-07 21:14:45 +02:00
Henrik Rydgård
9c4dd32db0
Replace the "ToOptimal" layout transitions with the auto ones
2024-04-07 21:14:45 +02:00
Henrik Rydgård
ada76e30ca
Add new capabilities to the auto image layout transition functions
2024-04-07 21:14:45 +02:00
Henrik Rydgård
58fea04b8a
Split the auto image layout transition function (color/depth-stencil)
2024-04-07 21:14:45 +02:00
Henrik Rydgård
6ac5a21846
Update the layout from within TransitionImageAuto
2024-04-07 21:14:45 +02:00
Henrik Rydgård
0bdbffd12f
Revert minor optimization that needs some more work first
2024-04-07 21:14:45 +02:00
Henrik Rydgård
a66affe5db
Delete the function TransitionImageLayout2
2024-04-06 17:12:40 +02:00
Henrik Rydgård
a3d0cb1f12
Switch away from TransitionImageLayout2
2024-04-06 17:12:32 +02:00
Henrik Rydgård
e00f1f10a3
More barrier code simplification
2024-04-06 17:03:44 +02:00
Henrik Rydgård
4a5eb4bdfb
More cleanup
2024-04-06 17:03:40 +02:00
Henrik Rydgård
d28e9dc006
Minor cleanup
2024-04-06 17:03:40 +02:00
Henrik Rydgård
9ec5efdcc5
Add facility to run callbacks on the window thread
2024-04-06 12:14:29 +02:00
Henrik Rydgård
616ee81f84
Add another parameter to the internal "request" framework.
2024-04-06 12:04:45 +02:00
Henrik Rydgård
5a8140c301
Initialize RAIntegration support if available. Untested.
2024-04-05 18:15:10 +02:00
Henrik Rydgård
ae6e0d182e
Vulkan: Fix function loading regression affecting MSAA
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When loading function that have been merged into core, use the core
names.
2024-04-05 17:28:37 +02:00
Henrik Rydgård
a32edff049
Merge pull request #18992 from hrydgard/misc-cleanup
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Some assorted cleanup
2024-04-04 21:01:26 +02:00
Henrik Rydgård
81ef166772
Combine two minor fixes by GermanAizek
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This takes the good parts from #18995 and #18999
2024-04-04 20:57:51 +02:00
Henrik Rydgård
eae0504627
Vulkan: Don't use explicit swizzle channels when not needed
2024-04-04 15:47:39 +02:00
Henrik Rydgård
4ea58b64d4
Merge our two different Vulkan barrier batch implementations
2024-04-04 15:32:48 +02:00
Henrik Rydgård
9f9881dfe3
Move some code, minor cleanup.
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See #18987
2024-04-04 12:30:41 +02:00
Henrik Rydgård
d02227227b
Merge pull request #18981 from GermanAizek/using-preinc-predec
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[GPU/System/Thread/Core/FS] Simplify loops
2024-04-04 00:26:54 +02:00
Herman Semenov
4b92848bdc
[System/Core] Simplify loops
2024-04-03 19:25:55 +03:00
Henrik Rydgård
32fe47d761
Fix or ignore some various Vulkan validation errors
2024-04-03 13:37:40 +02:00
Henrik Rydgård
3bebd2101a
Revert "OpenXR - One APK for Android and standalone VR"
2024-04-03 10:57:02 +02:00
Henrik Rydgård
814ba6ef44
Merge pull request #18973 from GermanAizek/fix-return-copies
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Fixed return copies from functions and added const ref params
2024-04-03 00:21:48 +02:00
Henrik Rydgård
8720cc2640
Merge pull request #18975 from GermanAizek/protect-from-ub
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Protect against undefined behavior when bitwise shift occurs with negative value
2024-04-03 00:18:59 +02:00
Henrik Rydgård
77cff14743
Merge pull request #18915 from GermanAizek/optimize
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utils: rewrite on optimized function SplitString
2024-04-03 00:16:30 +02:00
Herman Semenov
7b3c45508b
Protect against undefined behavior when bitwise shift occurs with negative value
2024-04-02 19:31:04 +03:00
Herman Semenov
17ecee1715
Fixed return copies from functions and const ref params
2024-04-02 18:37:00 +03:00
Henrik Rydgård
8aac45fec0
Merge pull request #18972 from GermanAizek/strange-malloc-delete
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Fixed to free() C version, since memory block was allocated using malloc()
2024-04-02 16:07:12 +02:00
Herman Semenov
52635fca1d
utils: rewrite on optimized function SplitString
2024-04-02 17:01:14 +03:00
Herman Semenov
36b7875644
Fixed to free() C version, since memory block was allocated using malloc()
2024-04-02 16:35:13 +03:00
Henrik Rydgård
746696ab58
Merge pull request #18970 from GermanAizek/cleanup
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Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType()
2024-04-02 13:55:27 +02:00
Henrik Rydgård
d8c6a516d7
Merge pull request #18967 from GermanAizek/fix-memleaks
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[Common/File/UI] Fixed minor memleaks
2024-04-02 13:40:07 +02:00
Herman Semenov
0f94ac9189
Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType()
2024-04-02 14:25:26 +03:00
Signed-off-by: Henrik Rydgård
9c3c23daa6
Fixed memleaks and incorrect add tab in ui::view_group
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Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
2024-04-02 13:48:16 +03:00
Henrik Rydgård
33dca6b248
Merge pull request #18964 from GermanAizek/make_unique
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[Core/HLE/Common/UI] Using C++17 make smart pointers
2024-04-01 23:55:10 +02:00
Herman Semenov
cfb77ce83e
[Core/HLE/Common/UI] Using C++17 make smart pointers
2024-04-01 18:12:27 +03:00
Henrik Rydgård
f9c31072d2
Disable Vulkan/MoltenVK on x64 macs
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Keep getting reports of radeon and intel GPUs that don't work with Vulkan.
2024-03-28 11:17:47 +01:00
Nemoumbra
48dde6b953
Spaces -> Tabs
2024-03-26 00:19:26 +03:00
Nemoumbra
bdcbb9efb4
Added color support for INFO and DEBUG logs in SDL
2024-03-26 00:08:42 +03:00
Lubos
63307aec2e
OpenXR - One APK for Android and standalone VR
2024-03-21 12:29:22 +01:00
Lubos Vonasek
333e434361
OpenXR - Fix vcxproj paths
2024-03-20 18:58:15 +01:00
Lubos
76b015a4ab
OpenXR - Migrate to official SDK
2024-03-20 12:23:54 +01:00
Lubos
13ff41bc2b
OpenXR - Passthrough on the latest QuestOS fixed
2024-02-26 12:56:14 +01:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
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Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
8dc4d6e026
Temporarily disable MSAA on Adreno GPUs. See issue #18818
2024-02-03 18:40:03 +01:00
Henrik Rydgård
3802d4ee16
Try to resolve another race condition. Improve an assert.
2024-02-03 10:54:16 +01:00
Henrik Rydgård
d4a71a2268
More fixes
2024-02-03 00:20:08 +01:00
Henrik Rydgård
6ce4933db8
Split the discard-stencil-bug flag into separate flags for Adreno and Mali
2024-02-02 11:11:31 +01:00
Henrik Rydgård
86ea5665f0
Show some more Vulkan extensions in sysinfo
2024-02-01 17:08:54 +01:00
Henrik Rydgård
c0bc6446dd
Improve assert, cleanup
2024-02-01 16:33:01 +01:00
Henrik Rydgård
3831ec1921
Warn the user about bad CHDs
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If they're not created with "chdman createdvd", they will perform really
badly.
2024-01-31 22:15:47 +01:00
Henrik Rydgård
c7ed87b352
Assorted paranoia and improved checks
2024-01-31 10:22:03 +01:00
Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
148ae0dd4a
FastVec: Assert on the malloc to get better crash reports
2024-01-31 09:36:55 +01:00
Henrik Rydgård
25a1e6aa14
Some renaming, add a bunch of sanity debug-asserts
2024-01-30 11:14:21 +01:00
Henrik Rydgård
ea180e54c9
Fix some "double-binds" of the backbuffer.
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These are already eliminated by the queuerunner, but better not to
generate them in the first place, for easier sanity checks.
2024-01-30 10:44:18 +01:00
Henrik Rydgård
c29f81da36
Fix issue with the collapsible sections in control mapping collapsing on every change.
2024-01-29 17:57:01 +01:00
Henrik Rydgård
c5191cad4c
Disable 16-bit textures on PowerVR.
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Fixes #18780
2024-01-29 15:48:27 +01:00
Henrik Rydgård
4de4dc1433
Remove some logspam on SDL builds
2024-01-29 12:34:44 +01:00
Henrik Rydgård
ee62ffdb02
Audit our use of condition variables, fix some minor issues
2024-01-29 11:09:08 +01:00
Henrik Rydgård
9979372a97
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
Henrik Rydgård
0170e8f081
Logging updates
2024-01-29 00:54:24 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
a811cbac80
Add proper checks for file type when picking a background image
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Should fix some confusion, and also issues picking files from the
Download folder on Android where the filenames we get don't always have
extensions.
2024-01-27 12:03:01 +01:00
Henrik Rydgård
bc92226715
Folder browser (like when clicking Browse...): Preinitialize with the current folder.
2024-01-25 12:47:37 +01:00
Henrik Rydgård
9218efd286
Improve the file size check when reading text files
2024-01-25 12:34:19 +01:00
Henrik Rydgård
1f129b6dca
Replace "ReadFileToString" with a few semantically clearer wrappers.
2024-01-25 09:55:54 +01:00
Henrik Rydgård
22e91c98db
More asserts
2024-01-24 11:36:25 +01:00
Henrik Rydgård
39cf5b5c30
Add more asserts to check the state of the render manager
2024-01-24 09:46:55 +01:00
Henrik Rydgård
0d2e5c32ab
More sanity checks
2024-01-24 00:50:32 +01:00
Henrik Rydgård
d260cd0498
Some sanity checks.
2024-01-24 00:23:08 +01:00
Henrik Rydgård
622aeaab6d
Hopefully robustify some logic in EmuScreen enough
2024-01-24 00:06:01 +01:00
Henrik Rydgård
21d5257fbf
Translation keys etc: Address feedback from TotalCaesar659
2024-01-23 19:23:23 +01:00
Henrik Rydgård
17ff605af5
Merge pull request #18750 from hrydgard/more-minor-fixes
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More minor fixes
2024-01-23 11:51:22 +01:00
Henrik Rydgård
51097279c9
Vulkan: Fix race condition when changing MSAA mode with the game running "behind" the menu.
2024-01-23 11:28:45 +01:00
Henrik Rydgård
deffbea75f
HTTPClient: Fix socket leak on connect failure
2024-01-23 11:05:03 +01:00
Henrik Rydgård
c6c0d0bf42
Android memstick folder moves: Do recursive moves if in the same device. Drastically faster.
2024-01-22 16:26:29 +01:00
Henrik Rydgård
f347e8494f
Merge pull request #18740 from hrydgard/store-improvements
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Store improvements
2024-01-22 12:18:07 +01:00
Henrik Rydgård
902eed59bb
Android: Make use of the (spooky) fact that Android_RemoveFile deletes recursively.
2024-01-22 11:55:38 +01:00
Henrik Rydgård
1935dd3f4c
Just move DeleteDir next to DeleteDirRecursive
2024-01-22 11:54:41 +01:00
Henrik Rydgård
d502929cb2
Minor cleanup
2024-01-22 11:19:09 +01:00
Henrik Rydgård
0bf7a98aff
Replace DrainAndBlockCompileThreads with StopThreads, and same for resuming.
2024-01-22 11:06:50 +01:00
Henrik Rydgård
0e708367b5
Remove compileBlocked_ flag
2024-01-22 10:52:01 +01:00
Henrik Rydgård
6b5a4e3ba9
VulkanRenderManager: Move and rename some stuff to make the next change clearer
2024-01-22 10:50:07 +01:00
Henrik Rydgård
2d9afaa6df
Android: Add code for "show folder", don't activate it since it's not reliable (need a query on startup)
2024-01-21 13:35:59 +01:00
Henrik Rydgård
55adcb1a13
Warn the user if they try to run an extracted ISO, with a very in-your-face message.
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Fixes #18735
2024-01-20 23:01:08 +01:00
Henrik Rydgård
1553931163
SDL: Add more fallback font names, greatly speed up fallback font handling
2024-01-20 11:22:05 +01:00
Henrik Rydgård
2007621ec3
Add "Droid Sans Fallback" to the list of fallback fonts.
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This can be easily installed on apt based distros using:
sudo apt install fonts-droid-fallback
And provides all the characters we need.
2024-01-19 22:53:16 +01:00
Henrik Rydgård
b71ccfdb71
CwCheats: Add ms unit, rename to Refresh Interval.
2024-01-19 15:12:53 +01:00
Henrik Rydgård
7a318b46e8
Draw the line between the tabs and contents as a spacer instead of custom code.
2024-01-19 14:56:29 +01:00
Henrik Rydgård
0e03b66a95
Make vertical tabs scrollable
2024-01-19 14:56:29 +01:00
Henrik Rydgård
f73d0587d4
Comments, make locking more consistent in GameInfoCache
2024-01-19 14:56:29 +01:00
Henrik Rydgård
ff0a9f2417
Remove allocation on translation key lookup
2024-01-19 14:11:18 +01:00
Henrik Rydgård
74f5be02a1
GameInfo: Try to reduce the locking a bit.
2024-01-18 22:52:56 +01:00
Henrik Rydgård
b899a178bf
Change approach (call from NativeFrame instead). Add Mac support
2024-01-18 18:21:12 +01:00
Henrik Rydgård
1304d04161
Fix a particular type of race condition in file dialog requests
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It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.
In this case, it's better to simply not call the callback, rather than
crashing.
This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
531f145e0b
Fix NEON compilation error on strict compilers. Fixes #18688
2024-01-18 10:38:30 +01:00
Henrik Rydgård
ce2163eb93
Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
2024-01-17 21:41:04 +01:00
Henrik Rydgård
b5496851dc
Vulkan: Semaphore-per-frame seems to be the way to go, according to the new validation layers.
2024-01-17 21:34:31 +01:00
Henrik Rydgård
6b20fdfb11
Merge pull request #18715 from hrydgard/more-beta-fixes
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More beta fixes
2024-01-17 18:21:45 +01:00
Henrik Rydgård
cbb4236cd8
Vulkan: Attempt to fix some more shutdown race conditions, simplify.
2024-01-17 14:49:49 +01:00
Henrik Rydgård
2b6bb46a98
Vulkan: Minor descriptor write optimization, add some debug asserts
2024-01-17 11:08:16 +01:00
Henrik Rydgård
9253bf9cb5
Add a new screen for managing installed Adreno drivers
2024-01-17 10:51:08 +01:00
Henrik Rydgård
7e427e41d1
Remove a bunch of dead code from CoreTiming ("threadsafe" events)
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We haven't used these "threadsafe" events since we removed our first attempt
at GPU threading, so like 10 years, and maybe some experimentation in the
networking code according to some comments. It's unlikely that any
savestates that used these events would load anyway.
2024-01-16 09:06:03 +01:00
Henrik Rydgård
7b738edfc9
Try to eliminate another shutdown deadlock (drain shader compile queue)
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See #18705
2024-01-15 23:36:47 +01:00
Henrik Rydgård
8b282a5d79
Merge pull request #18701 from hrydgard/more-beta-crash-fixes
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More beta crash fixes
2024-01-15 18:16:37 +01:00
Henrik Rydgård
a49073c6cd
Remove debug logging
2024-01-15 17:38:17 +01:00
Henrik Rydgård
c1a7235767
Fix another shutdown race condition in the Vulkan backend
2024-01-15 17:06:00 +01:00
Henrik Rydgård
d6e1851c5b
Merge pull request #18699 from hrydgard/adrenotools-error-check
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Adrenotools driver installation: Fix bad error checks
2024-01-15 12:49:26 +01:00
Henrik Rydgård
d0faf250b5
Remove unused async compute pipeline creation
2024-01-15 12:38:59 +01:00
Henrik Rydgård
15db280358
Merge pull request #18698 from hrydgard/beta-crash-fixes
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Beta crash fixes 1
2024-01-15 11:57:41 +01:00
Henrik Rydgård
5267ffcad6
Merge pull request #18697 from hrydgard/utf8-feedback
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Address feedback on Utf8.cpp changes
2024-01-15 11:57:18 +01:00
Henrik Rydgård
8faba8426a
AdrenoTools: Fix picking zip files from the Downloads folder. Add more validation.
2024-01-15 11:46:41 +01:00
Henrik Rydgård
0caebbfaa6
Add a way to pass out error messages from VulkanLoad
2024-01-15 11:22:33 +01:00
Henrik Rydgård
56c797e7f6
Fix possible hangs in ManagedTexture destruction. Change a thread name.
2024-01-15 10:47:16 +01:00
Henrik Rydgård
3e078abbaf
Restore nul check in u8_nextchar
2024-01-15 10:45:19 +01:00
Henrik Rydgård
69124fda96
Fix up a small mistake in ConvertUTF8ToWString
2024-01-15 10:43:49 +01:00
Henrik Rydgård
3ce843819e
Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew.
2024-01-15 10:36:32 +01:00
Florin9doi
cad232e60e
sceSircs/Infrared support on Android
2024-01-12 20:29:53 +02:00
Henrik Rydgård
83999b854b
Merge pull request #18682 from hrydgard/string-optimizations
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More string_view optimizations
2024-01-12 15:03:46 +01:00
Henrik Rydgård
34d35dcf8b
More buildfix
2024-01-12 14:09:21 +01:00
Henrik Rydgård
0fc3e2b777
Add string_view support to more UTF functions
2024-01-12 14:03:02 +01:00
Henrik Rydgård
9c9fe8bf8f
Add string_view functionality to the core utf-8 parsing code
2024-01-12 14:03:02 +01:00
Henrik Rydgård
26db1cb05d
IniFile: Remove some allocations
2024-01-12 14:03:02 +01:00
Henrik Rydgård
971edc6680
Merge pull request #18646 from hrydgard/through-mode-smart-filtering
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Through-mode smart texture filtering
2024-01-12 13:00:16 +01:00
Henrik Rydgård
52d05aaa27
GPU profiling: Count how many descriptors we manage to deduplicate.
2024-01-12 11:31:06 +01:00
Henrik Rydgård
aee8f62ed5
Buildfix (included from c file)
2024-01-11 14:59:54 +01:00
Henrik Rydgård
0fef71348d
ARM32 buildfix
2024-01-11 12:42:05 +01:00
Henrik Rydgård
73cd690753
Optimize NEON matrix multiplication slightly
2024-01-11 11:34:08 +01:00
Henrik Rydgård
b4fe03de8b
Better solution, still pretty much optimal.
2024-01-10 18:14:59 +01:00
Henrik Rydgård
d0817c4c0a
Vulkan: Fix trying to compare uninitialized parts of packed descriptors
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Found by Valgrind.
Other minor cleanup, too.
2024-01-10 12:10:20 +01:00
Henrik Rydgård
d841f115e0
Small unrelated fix in ManagedTexture
2023-12-31 16:48:44 +01:00
Henrik Rydgård
78de59a479
HTTPS through naett: Get the body of the response even if code isn't 200.
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This is required for rcheevos to parse errors properly - it ignores the
error code and parses it out of the body instead.
2023-12-31 00:11:36 +01:00
Henrik Rydgård
de4c04efcb
Ignore a couple of benign perf warnings
2023-12-30 10:54:27 +01:00
Henrik Rydgård
6de05f13f1
More barrier batching
2023-12-30 10:41:59 +01:00
Henrik Rydgård
b2f2e7356a
Add new VulkanBarrierBatch
2023-12-30 10:41:59 +01:00
Henrik Rydgård
86ed9a9b89
Move code to cpp
2023-12-30 10:41:59 +01:00
Henrik Rydgård
484fbeb4cb
Add end-of-init barrier
2023-12-30 10:41:59 +01:00
Unknown W. Brackets
a9456824aa
Merge pull request #18639 from hrydgard/handle-serving-directories
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Various changes to the webserver to handle serving HTTP subfolders
2023-12-29 14:03:47 -08:00
Henrik Rydgård
9bcb858131
Various changes to the webserver to handle serving HTTP subdirectories
2023-12-29 21:35:31 +01:00
Henrik Rydgård
9c1fd06c2f
Various fixes to PathBrowser etc to handle browsing HTTP subfolders
2023-12-29 21:34:24 +01:00
Henrik Rydgård
46b25d20a4
Merge pull request #18637 from unknownbrackets/riscv-more
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Add some more RISC-V extensions to emitter
2023-12-29 19:03:49 +01:00
Unknown W. Brackets
52db66e7ad
riscv: Add vector bitmanip encoding.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
83dc1c9705
riscv: Add detect flags, not detected yet.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
e5467d2706
riscv: Add czero instruction encoding.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
e3c6add63a
riscv: Add encoding for Zcb.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
15cb782f85
riscv: Implement Zfa encoding.
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Not yet enabled/detected.
2023-12-29 09:42:23 -08:00
Henrik Rydgård
f42e9d94a3
Show the tilt input type directly on the item that goes to the tilt settings
2023-12-29 14:10:03 +01:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
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Minor cleanup.
2023-12-29 14:09:45 +01:00
Henrik Rydgård
71f1e29513
Remote ISO: Allow sharing a folder of ISOs instead of Recent.
2023-12-29 12:55:08 +01:00
Henrik Rydgård
a416d94e38
CHD over http wasn't actually working, disable again until it can be fixed
2023-12-29 12:19:06 +01:00
Henrik Rydgård
1e6584148d
Merge pull request #18631 from hrydgard/remote-iso-folder-prep
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Remote ISO: Prepare to allow sharing folders directly
2023-12-29 12:10:37 +01:00
Henrik Rydgård
74a33ab98d
Add new FolderChooserChoice
2023-12-29 11:44:26 +01:00
Henrik Rydgård
e6bc3d83f8
Logging improvement
2023-12-29 11:44:22 +01:00
Henrik Rydgård
2160abb5ec
Web server: Send 404 as appropriate
2023-12-29 11:21:14 +01:00
Henrik Rydgård
126d88ecfc
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
Henrik Rydgård
755b2a2535
Fix check for navigating upwards from http Paths
2023-12-29 00:40:16 +01:00
Henrik Rydgård
cd00d06842
Add reload button to GameBrowser. Fix assert if game load failed
2023-12-29 00:18:04 +01:00
Henrik Rydgård
a094637ab1
Remove left-behind debug code
2023-12-28 10:46:41 +01:00
Henrik Rydgård
aeefa4a45a
Better variable naming (foundBackgroundScreen)
2023-12-28 10:45:33 +01:00
Henrik Rydgård
e40ec0cc50
Merge pull request #18589 from hrydgard/organize-bindings
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Control Mappings: Organize bindings into categories
2023-12-20 19:03:13 +01:00
Henrik Rydgård
7fafc0d83b
Improve error handling in homebrew install slightly
2023-12-20 18:28:41 +01:00
Henrik Rydgård
28143697b6
Fix regression from #18581
2023-12-20 18:26:27 +01:00
Henrik Rydgård
9cb3d03098
Add categories for control bindings
2023-12-20 16:20:26 +01:00
Henrik Rydgård
28189dc738
Vulkan render queue runner: Count commands in debug builds, like the GL backend.
2023-12-20 15:26:41 +01:00
Henrik Rydgård
dd1396e2fd
Merge pull request #18581 from GermanAizek/lower-scope
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Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Herman Semenov
2a31f8c6c0
[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:33:56 +03:00
Herman Semenov
4ea842a3c1
Minor replaced insert to emplace C++11
2023-12-19 16:06:48 +03:00
Henrik Rydgård
bbcaeb9d13
Merge pull request #18557 from GermanAizek/reserve-add
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Using reserve in different places PPSSPP
2023-12-15 12:28:21 +01:00
Herman Semenov
b8748ae9e5
[Common/File/GPU/Render/Input] Using reserve if possible
2023-12-15 14:00:51 +03:00
Henrik Rydgård
06ba0027c7
Vulkan: Lift unmotivated restriction on texture size
2023-12-15 10:47:51 +01:00
Henrik Rydgård
43a2af46ee
Fix error handling on texture creation failure
2023-12-15 10:47:20 +01:00
Henrik Rydgård
812b1024f0
Move TouchTestScreen to DevScreens
2023-12-14 19:01:19 +01:00
Henrik Rydgård
ed4941f416
Remove Vulkan (and Windows.h) include from DevScreens.cpp
2023-12-14 19:01:18 +01:00
Henrik Rydgård
88b19432fe
Merge pull request #18548 from hrydgard/adrenotools-followup
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Adrenotools followup
2023-12-14 19:00:56 +01:00
Henrik Rydgård
155222145a
Merge pull request #18550 from GermanAizek/fix-memsize-type
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[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 17:51:08 +01:00
Herman Semenov
309f0d97f2
[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 19:26:10 +03:00
Henrik Rydgård
d64b61010d
Merge pull request #18547 from GermanAizek/fix-render-state4
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Fixed all set render state4 after DirectXState::Restore()
2023-12-14 16:40:18 +01:00
Henrik Rydgård
969cb8ac18
Driver choice: Add error message for wrong file type
2023-12-14 16:26:12 +01:00
Herman Semenov
9b4cf5fad8
Fixed all set render state4 after DirectXState::Restore()
2023-12-14 17:55:54 +03:00
Henrik Rydgård
7634eba083
Merge pull request #18532 from dima-xd/adrenotools
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Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik Rydgård
ebaebf5945
Merge pull request #18546 from GermanAizek/make-smart-ptr
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[Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointers using C++17 std::make_*
2023-12-14 14:02:55 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
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Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
08070e7f31
[Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointer using C++17 std::make_*
2023-12-14 15:44:16 +03:00
Herman Semenov
5a0d54be83
[Common/Data/GPU/Input/System/UI] Added const reference for function params
2023-12-14 14:21:11 +03:00
Dzmitry Dubrova
a461800973
Implement custom driver loading for ARM64 Android devices
2023-12-14 08:53:03 +03:00
Herman Semenov
315340fc62
Using const reference for C++17 range-based loop and freq used objects
2023-12-13 17:33:01 +01:00
Henrik Rydgård
1ac780aacc
Reduce flicker on savestate screenshot load
2023-12-13 12:26:11 +01:00
Henrik Rydgård
d549817245
Add missing check
2023-12-13 12:21:12 +01:00
Henrik Rydgård
f8927df9a6
Load savestate screenshots in the background
2023-12-13 12:07:23 +01:00
Henrik Rydgård
e5d2e09f02
Some code simplification
2023-12-13 10:45:42 +01:00
Henrik Rydgård
2aca8fe3f9
Get rid of more unnecessary uses of ManagedTexture
2023-12-12 23:13:45 +01:00
Henrik Rydgård
4c3f82da55
Remove ManagedTexture from HttpImageView
2023-12-12 22:44:03 +01:00
Henrik Rydgård
82bdc9ec50
Add CreateTextureFromFileData (without ManagedTexture)
2023-12-12 22:24:13 +01:00
Henrik Rydgård
d2e10a058e
Some renaming
2023-12-12 22:15:55 +01:00
Henrik Rydgård
76c7540173
First part of UI texture loading refactor
2023-12-12 22:13:15 +01:00
Henrik Rydgård
6d3c34ecd5
Eliminate inf values resulting from depth range computation.
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Fixes #17981
2023-12-12 18:48:22 +01:00
Henrik Rydgård
5763ec1b88
Move NativeQueryConfig into app-android.cpp
2023-12-12 09:56:33 +01:00
Henrik Rydgård
79ab67e3b2
Run-behind-pause: Fix some edge cases with the transparent background setting
2023-12-11 17:47:19 +01:00
Henrik Rydgård
25ab7b9170
Fix a bunch of edge cases
2023-12-11 15:58:08 +01:00
Henrik Rydgård
6e369e5188
Add play/pause button to the bottom right of the pause screen
2023-12-11 13:56:16 +01:00
Henrik Rydgård
e8f70594a4
Implement running the game in the background on the pause screen. Fix some bugs.
2023-12-11 12:41:44 +01:00
Henrik Rydgård
ae1009c92b
Warning fix
2023-12-11 02:10:08 +01:00
Henrik Rydgård
6d51fbc1e6
Refactor UI background rendering. There's now a BackgroundScreen.
2023-12-10 22:26:46 +01:00
Henrik Rydgård
48d60d8613
Remove UIContext knowledge of screen tags
2023-12-10 22:21:50 +01:00
Henrik Rydgård
3832b32bbc
Add the concept of a background screen
2023-12-10 22:21:48 +01:00
Henrik Rydgård
0ff0ad9140
Remove preRender/postRender methods from screens, in favor of a mode parameter.
2023-12-10 14:09:55 +01:00
Henrik Rydgård
22295a6412
Plumb through a ScreenRenderMode parameter
2023-12-10 13:05:17 +01:00
Henrik Rydgård
600fb7cc22
Minor cleanups
2023-12-10 12:37:35 +01:00
Henrik Rydgård
db4993bfdc
Implement full support for mouse input on Android
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The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
7e85d3d10a
Disable the new culling on RISC-V for now.
2023-12-09 16:49:02 +01:00
Henrik Rydgård
4e2a1bf81c
NEON: vcvtq can scale directly, no need for a mul by const.
2023-12-09 16:48:59 +01:00
Henrik Rydgård
99548be8a3
NEON culling: Use mla operations to shave off some more cycles. ARM32 compat.
2023-12-09 16:36:01 +01:00
Henrik Rydgård
6a7ef83f4b
NEON-optimize the culling
2023-12-09 15:55:51 +01:00
Henrik Rydgård
0905b6a5ad
Frustum-cull small draws
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Some games do a poor job of culling stuff, and some transparent
sprites can be very expensive if they cause a copy.
Skipping them if outside the viewport makes sense in that case.
One example are the flame sprites in #17797 .
Additionally, we should be able to cull through-mode draws easily, this
one doesn't even try.
2023-12-09 15:55:51 +01:00
Henrik Rydgård
6645ddfa38
Merge pull request #18489 from hrydgard/memory-profiling-notes
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Some changes and comments after running the memory profiler on Windows
2023-12-08 23:58:48 +01:00
Henrik Rydgård
d234fa24e6
Add progress bar (without %) to install/uninstall. Other fixes.
2023-12-08 16:16:28 +01:00
Henrik Rydgård
376db1f931
Remove the unused "front" draw2d buffer. Saves 1.5MB of RAM.
2023-12-08 12:29:24 +01:00
Henrik Rydgård
a22450320b
Some minor changes and comments after memory profiling
2023-12-08 12:22:12 +01:00
Henrik Rydgård
dde13b448f
Use FastVec in VulkanBarrier
2023-12-07 17:30:18 +01:00
Henrik Rydgård
8dbcbe4ecf
Align the APIs of the various vectors slightly
2023-12-07 17:30:16 +01:00
Henrik Rydgård
85001bf71f
Remove some redundant uses of MOBILE_DEVICE. Goal is to one day get rid of that define.
2023-12-07 17:30:15 +01:00
Henrik Rydgård
676a4de4d7
Remove an ifdef controlling dialog button order
2023-12-07 17:30:15 +01:00
Henrik Rydgård
36a2174ac0
Vulkan: Add indicator of swizzle mode to texture debug names
2023-12-07 10:35:04 +01:00
Henrik Rydgård
e2480b9fa0
D3D9: Apply a half-pixel offset in 2D shader draws. Makes Tantalus games less broken (but still broken)
2023-12-05 14:09:14 +01:00
Henrik Rydgård
81d741a5fe
D3D9: Fix recent regression (crash)
2023-12-05 13:41:04 +01:00
Henrik Rydgård
bc4e8d4d47
Remove some remains of the old input attachment code
2023-12-04 14:50:02 +01:00
Henrik Rydgård
84d3bfc506
Add mouse wheel support for Android
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Fixes #18471
Tested on a Poco F4 phone with a generic Bluetooth mouse.
2023-12-04 13:41:52 +01:00
Henrik Rydgård
1f2dbfaf25
Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
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MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Henrik Rydgård
a9c1bc2ce7
Add translation string, show uncompressed size if different from disk size
2023-11-27 01:11:43 +01:00