Henrik Rydgård
|
d37c04079d
|
Change the 2D matrix generation to query the coordinate convention from the draw context
|
2024-11-04 23:14:23 +01:00 |
|
Henrik Rydgård
|
8f8598c347
|
thin3d: Add partial support for 32-bit index buffers. Add DrawIndexedUP.
|
2024-11-04 23:14:22 +01:00 |
|
Henrik Rydgård
|
e93427c433
|
CPU_Init: Bail out earlier if we fail to identify a file.
|
2024-10-31 23:56:36 +01:00 |
|
Henrik Rydgård
|
ab1072224f
|
Cleanup, add another GPU stat
|
2024-10-29 08:18:41 +01:00 |
|
Henrik Rydgård
|
2e85eb5128
|
More static code analysis fixes
|
2024-10-28 17:59:06 +01:00 |
|
Henrik Rydgård
|
1221a6e928
|
Minor code cleanups
|
2024-10-28 17:50:34 +01:00 |
|
Henrik Rydgård
|
5244538b77
|
Reporting: Delete the now unused extra threads, fix up compat reports.
|
2024-10-28 17:02:05 +01:00 |
|
Henrik Rydgård
|
fb4c1fb63f
|
Reporting: Use g_DownloadManager instead of using a custom thread solution
|
2024-10-28 17:02:03 +01:00 |
|
Henrik Rydgård
|
cf678a1aa6
|
JIT: Allow more blocks to be stored in the cache. Also, add margin to the IsFull check.
|
2024-10-28 17:02:03 +01:00 |
|
Henrik Rydgård
|
c30ec47937
|
ZipFileReader: Better implementation of Rewind
|
2024-10-28 17:02:03 +01:00 |
|
Henrik Rydgård
|
b23fe6ff45
|
Reformat UIScreen::DoRecreateViews for readability
|
2024-10-25 21:31:58 +02:00 |
|
Henrik Rydgård
|
7e6ef060c6
|
Small UI event processing optimization. Helps debugging more than performance.
|
2024-10-25 21:08:01 +02:00 |
|
Henrik Rydgård
|
7d24fca4e2
|
Crashfix when switching buffered/non-buffered with the game running
|
2024-10-25 12:00:28 +02:00 |
|
Henrik Rydgård
|
abe27dcb64
|
Reset tint/saturation on theme change
As requested in #18802
|
2024-10-23 15:30:33 +02:00 |
|
Henrik Rydgård
|
671ba6356b
|
Remove logspam from Android text rendering, oops
|
2024-10-23 15:07:27 +02:00 |
|
Henrik Rydgård
|
a0e9017c77
|
Delete obsolete checks for pre-v7a armeabi
|
2024-10-23 13:23:35 +02:00 |
|
Henrik Rydgård
|
7e952ab795
|
Delete unused code, fix a comment.
|
2024-10-23 10:55:46 +02:00 |
|
Henrik Rydgård
|
a545d3074f
|
Do some renaming, dedupe some strings (old commit resurrected), add an assert
|
2024-10-22 22:28:06 +02:00 |
|
Henrik Rydgård
|
f54d701a2e
|
Decentralize the assert for AllocateAlignedMemory failures
|
2024-10-22 21:49:50 +02:00 |
|
Henrik Rydgård
|
85410305e6
|
Fix/hack some color issues with the 1995 theme
|
2024-10-22 21:26:29 +02:00 |
|
Henrik Rydgård
|
3a4b27b086
|
Fix some more presentation issues
|
2024-10-22 12:29:32 +02:00 |
|
Henrik Rydgård
|
a859b2223a
|
Shorten the version display on the main screen
|
2024-10-22 11:58:50 +02:00 |
|
Henrik Rydgård
|
26de955c77
|
Warning fixes, add warning to Cave Story if skip buffer effects is on
|
2024-10-22 11:56:08 +02:00 |
|
Henrik Rydgård
|
99f7946471
|
Vulkan GraphicsPipeline: Fix an old and likely very rare race condition.
|
2024-10-22 11:02:26 +02:00 |
|
Henrik Rydgård
|
a6a189c24d
|
An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it.
|
2024-10-22 11:02:26 +02:00 |
|
Henrik Rydgård
|
843fe22968
|
Remove superfluous .c_str()
|
2024-10-17 22:21:07 +02:00 |
|
Henrik Rydgård
|
97c5094ff2
|
Cleanup, fix the shader viewer UI
|
2024-10-17 21:43:03 +02:00 |
|
Henrik Rydgård
|
858f37b8fc
|
Add a couple of asserts (to make things error out earlier)
|
2024-10-17 21:01:58 +02:00 |
|
Henrik Rydgård
|
e49d94ad11
|
Unify the MeasureString caching code
|
2024-10-16 14:39:21 +02:00 |
|
Henrik Rydgård
|
3def2ddb00
|
Avoid another allocation, this time with atlas fonts
|
2024-10-16 14:39:21 +02:00 |
|
Henrik Rydgård
|
ce980af01e
|
TextDrawer: Improve performance for text wrapping (by measuring without wrapping first)
|
2024-10-16 13:35:32 +02:00 |
|
Henrik Rydgård
|
2c283fbb07
|
Minor cleanups, crashfixes
|
2024-10-14 23:57:19 +02:00 |
|
Henrik Rydgård
|
e1527233d9
|
Add the EmuScreen pass assert on OpenGL as well
|
2024-10-14 14:35:35 +02:00 |
|
Henrik Rydgård
|
e39153d622
|
Merge pull request #19523 from hrydgard/even-more-fixes
Build / build-windows (ARM64) (push) Waiting to run
Build / build-windows (x64) (push) Waiting to run
Build / build-uwp (push) Waiting to run
Build / test-windows (push) Blocked by required conditions
Build / build (./b.sh --headless --unittest --fat --no-png --no-sdl2, clang, clang++, test, macos, macos-latest) (push) Waiting to run
Build / build (./b.sh --headless --unittest, clang, clang++, test, clang-normal, ubuntu-latest) (push) Waiting to run
Build / build (./b.sh --headless --unittest, gcc, g++, gcc-normal, ubuntu-latest) (push) Waiting to run
Build / build (./b.sh --ios, clang, clang++, ios, ios, macos-latest) (push) Waiting to run
Build / build (./b.sh --libretro_android ppsspp_libretro, clang, clang++, android, android-libretro, ubuntu-latest) (push) Waiting to run
Build / build (./b.sh --qt, gcc, g++, qt, qt, ubuntu-latest) (push) Waiting to run
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1, clang, clang++, android, android-vr, ubuntu-latest) (push) Waiting to run
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm64, ubuntu-latest) (push) Waiting to run
Build / build (cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm32, ubuntu-latest) (push) Waiting to run
Build / build (cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1, clang, clang++, android, android-x86_64, ubuntu-latest) (push) Waiting to run
Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Waiting to run
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Waiting to run
Build / test (macos-latest) (push) Blocked by required conditions
Build / test (ubuntu-latest) (push) Blocked by required conditions
Build / build_test_headless_alpine (push) Waiting to run
Generate Docker Layer / build (push) Waiting to run
Even more fixes
|
2024-10-14 10:18:50 +02:00 |
|
oltolm
|
f429a257af
|
d3d9: fix bug introduced in "use ComPtr for D3D9"
|
2024-10-13 21:45:40 +02:00 |
|
oltolm
|
3a285bbd2f
|
d3d9: refactor CompileShaderToByteCodeD3D9
|
2024-10-13 21:45:39 +02:00 |
|
Henrik Rydgård
|
8a5be21140
|
MemStick screen: Call free_disk_space from async tasks
See #19522
|
2024-10-11 13:45:43 +02:00 |
|
Henrik Rydgård
|
f1cbf1ba96
|
Android TextRenderer: Add try {} around loading the Roboto font. Also improve an unrelated assert.
|
2024-10-10 16:01:00 +02:00 |
|
Henrik Rydgård
|
1ac580b726
|
Buffer::Printf: Properly check for encoding failure
|
2024-10-10 16:01:00 +02:00 |
|
Henrik Rydgård
|
e51c58716b
|
Fix minor code issues flagged by PVS-Studio and reported by alphrixus.
|
2024-10-10 14:10:30 +02:00 |
|
Henrik Rydgård
|
9c5cda3487
|
Buildfix
|
2024-10-10 12:19:53 +02:00 |
|
Henrik Rydgård
|
4d6905672e
|
Bunch more linting
|
2024-10-10 11:57:10 +02:00 |
|
Henrik Rydgård
|
e0c12c9547
|
More lint warning fixes
|
2024-10-10 10:52:45 +02:00 |
|
Henrik Rydgård
|
21c6594961
|
Fix a bunch of Android Studio lint warnings
|
2024-10-10 10:24:40 +02:00 |
|
Henrik Rydgård
|
8d380e260a
|
Fix a wrong assert
|
2024-10-03 16:52:34 +02:00 |
|
Henrik Rydgård
|
cb06ac4af2
|
MacOS: Fix text input (got broken in #19441, would no longer send CHAR events)
See #19441
|
2024-10-02 16:21:53 +02:00 |
|
Henrik Rydgård
|
1b158940ac
|
PPSSPP UI: Implement password masking in popup text inputs
|
2024-09-26 11:32:51 +02:00 |
|
Henrik Rydgård
|
f020d1d815
|
Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
|
2024-09-26 10:48:31 +02:00 |
|
Henrik Rydgård
|
9699be2110
|
RetroAchievements: Cleanup better on login failure
|
2024-09-26 01:09:56 +02:00 |
|
Henrik Rydgård
|
8c8b34aac4
|
Vulkan: Separate the instance and device API versions, for extension loading purposes
|
2024-09-25 18:38:31 +02:00 |
|