Commit Graph

13116 Commits

Author SHA1 Message Date
Henrik Rydgård
04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00
Henrik Rydgård
01c2ffd5f5 Add a missing thread name 2024-01-29 13:52:38 +01:00
Henrik Rydgård
aa7f8879a2 Buildfix 2024-01-29 12:29:23 +01:00
Henrik Rydgård
9979372a97 Assorted paranoia, get rid of an allocation in the audio loop 2024-01-29 10:37:38 +01:00
Henrik Rydgård
0d28d3e009
Merge pull request #18562 from LunaMoo/crypto
Add more crypto keys
2024-01-28 19:17:31 +01:00
Henrik Rydgård
7d99b6c1bc Add volume slider for retroachievements 2024-01-28 13:56:46 +01:00
Henrik Rydgård
a2e7712126 Crashfix in JIT disassembly UI. Add sanity check in WaitUntil 2024-01-27 13:28:09 +01:00
Henrik Rydgård
1f129b6dca Replace "ReadFileToString" with a few semantically clearer wrappers. 2024-01-25 09:55:54 +01:00
Henrik Rydgård
157f262cd2 Make some timeouts a bit more visible in the code. Some should be re-evaluated. 2024-01-24 09:50:26 +01:00
Henrik Rydgård
3fae8dd547
Merge pull request #18743 from hrydgard/retroachievements-match-libretro
Change when we call rc_client_do_frame to something that matches libretro
2024-01-23 10:49:16 +01:00
Henrik Rydgård
2e16fd3bcc Fix fake game ID generation to work with scoped storage 2024-01-23 01:06:56 +01:00
Henrik Rydgård
6e587f50f3 Rework memstick moves between devices to copy, verify and then delete 2024-01-22 21:52:39 +01:00
Henrik Rydgård
ec411e0ecb Change when we call rc_client_do_frame to something that matches libretro
There's conflicting advice on when to do it, but to avoid people testing
their cheats twice, let's match as closely as we can.

This means that 30hz games will only have the callback run at 30hz.

The duplicate frames option may interfere, just like it may on libretro.
2024-01-22 19:35:26 +01:00
Henrik Rydgård
9d9f03ebb7 If quick move fails, fall back to a copy. 2024-01-22 19:30:04 +01:00
Henrik Rydgård
c6c0d0bf42 Android memstick folder moves: Do recursive moves if in the same device. Drastically faster. 2024-01-22 16:26:29 +01:00
Henrik Rydgård
6ae9d42516 Preparations for reworking the memstick folder move functionality 2024-01-22 15:56:07 +01:00
Henrik Rydgård
c2850ff65a Store: Implement progress bar for homebrew installs 2024-01-22 11:55:42 +01:00
Henrik Rydgård
bd388fc094 Add some comments and logging 2024-01-22 11:55:42 +01:00
Henrik Rydgård
20626ebfee When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen 2024-01-21 12:02:30 +01:00
Henrik Rydgård
96dcf40c79 Throw in some sanity checks of usleep 2024-01-20 23:33:21 +01:00
Henrik Rydgård
55adcb1a13 Warn the user if they try to run an extracted ISO, with a very in-your-face message.
Fixes #18735
2024-01-20 23:01:08 +01:00
Henrik Rydgård
b71ccfdb71 CwCheats: Add ms unit, rename to Refresh Interval. 2024-01-19 15:12:53 +01:00
Henrik Rydgård
f73d0587d4 Comments, make locking more consistent in GameInfoCache 2024-01-19 14:56:29 +01:00
Henrik Rydgård
71354d0189 Webserver: Reduce connection timeout 2024-01-18 20:04:02 +01:00
Henrik Rydgård
b899a178bf Change approach (call from NativeFrame instead). Add Mac support 2024-01-18 18:21:12 +01:00
Henrik Rydgård
d45f95e304 Limit to Windows to fix linker error 2024-01-18 16:08:23 +01:00
Henrik Rydgård
d51da3ca60 Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
Henrik Rydgård
1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
531f145e0b Fix NEON compilation error on strict compilers. Fixes #18688 2024-01-18 10:38:30 +01:00
Henrik Rydgård
d1fb213750 Cleaner way 2024-01-18 00:54:04 +01:00
Henrik Rydgård
4fea6eeaab Try a compromise with the paths 2024-01-18 00:29:27 +01:00
Henrik Rydgård
ff12ff1345 Android: Fix running plain PRXs on scoped storage. Minor cleanup. 2024-01-18 00:22:51 +01:00
Henrik Rydgård
9253bf9cb5 Add a new screen for managing installed Adreno drivers 2024-01-17 10:51:08 +01:00
Henrik Rydgård
e1b1ae449b Don't crash after mapping analog speed to a stick.
Fixes #18689
2024-01-16 14:32:42 +01:00
Henrik Rydgård
3fd5190271 Add a comment, some additional cleanup 2024-01-16 09:07:09 +01:00
Henrik Rydgård
7e427e41d1 Remove a bunch of dead code from CoreTiming ("threadsafe" events)
We haven't used these "threadsafe" events since we removed our first attempt
at GPU threading, so like 10 years, and maybe some experimentation in the
networking code according to some comments. It's unlikely that any
savestates that used these events would load anyway.
2024-01-16 09:06:03 +01:00
Henrik Rydgård
6066e745db CoreTiming::ProcessEvents : Reject bad event types. Rename function. 2024-01-15 23:57:34 +01:00
Henrik Rydgård
3deabaeb04 JitBlockCache: Add a debug assert 2024-01-15 23:28:59 +01:00
Henrik Rydgård
e908034ad3 Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom
I seem to have switched to a stretch at some point, which isn't ideal and can be
achieved anyway with the stretch option. A two-line crop (1 at top, 1 at bottom)
is generally the better option.

There's now also a hidden ini setting to turn it off. I might be
convinced to add it as a real setting once I figure out a good name for
it. The setting:

```ini
[Graphics]
DisplayCrop16x9 = True
```

Fixes #18693
2024-01-15 22:04:42 +01:00
Henrik Rydgård
dc4f22d1a4 GameDB: Add a mutex, and load on demand instead. 2024-01-15 17:17:02 +01:00
Henrik Rydgård
4956477f63 Paranoia 2024-01-15 12:35:04 +01:00
Henrik Rydgård
92d1c33426 Another minor GameDB fix 2024-01-15 12:21:48 +01:00
Henrik Rydgård
bd7019eb9d Protect sceIoOpen against nullptr filenames 2024-01-15 12:02:58 +01:00
Henrik Rydgård
15db280358
Merge pull request #18698 from hrydgard/beta-crash-fixes
Beta crash fixes 1
2024-01-15 11:57:41 +01:00
Henrik Rydgård
dc4053095a Add some paranoia checks in the GameDB 2024-01-15 10:47:16 +01:00
Henrik Rydgård
3ce843819e Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew. 2024-01-15 10:36:32 +01:00
Henrik Rydgård
80547c5382
Merge pull request #18643 from hrydgard/update-rcheevos
Update rcheevos submodule
2024-01-14 15:29:40 +01:00
Henrik Rydgård
3bd2b1c7a7
Merge pull request #18670 from Tatsh/ffmpeg
Fix compilation against newer ffmpeg versions
2024-01-14 14:16:36 +01:00
Henrik Rydgård
096131db81 Update rcheevos 2024-01-14 13:47:44 +01:00
Andrew Udvare
402f9acb5e Fix compilation with newer ffmpeg versions 2024-01-13 00:12:21 -05:00
Henrik Rydgård
5bb4757db1
Merge pull request #18684 from Florin9doi/infrared
sceSircs/Infrared support on Android
2024-01-12 22:40:06 +01:00
Florin9doi
cad232e60e sceSircs/Infrared support on Android 2024-01-12 20:29:53 +02:00
Henrik Rydgård
00f53ad767 Handle file type detection of extracted ISO directories better. Reported by Nemoumbra. 2024-01-12 15:37:53 +01:00
Henrik Rydgård
4360fe786c Add a setting for smart 2D texture filtering 2024-01-12 11:10:53 +01:00
Henrik Rydgård
2b70c1882d
Merge pull request #18676 from Nemoumbra/debug-symbol-names
Made up symbols names -> the real ones
2024-01-11 12:42:59 +01:00
Nemoumbra
f6c5edb725 Added function names from ULES00590 (Aces of War) 2024-01-10 03:04:29 +03:00
Florin9doi
134b3c17ba GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available 2024-01-07 01:18:10 +02:00
Henrik Rydgård
53cfe5285d
Merge pull request #18668 from Florin9doi/gps_savestate
GPS: Set valid values and request updates on savestate loading
2024-01-06 11:02:24 +01:00
Henrik Rydgård
90ce29a229
Merge pull request #18666 from Florin9doi/go_explore_navigation
GPS: Improve emulation to enable Go!Explore navigation
2024-01-06 11:01:54 +01:00
Florin9doi
b3a17726b6 GPS: Set valid values and request updates on savestate loading
Previously the gpsData/satData structs were empty until any app
executed sceUsbGpsOpen()
2024-01-06 00:51:03 +02:00
Florin9doi
29fb746ef8 GPS: Improve emulation to enable Go!Explore navigation 2024-01-05 11:22:52 +02:00
Florin9doi
777569e4c4 Fix Go!Explore🗺️🧭 issue with GetDirListing(/); closes #15932 2024-01-04 14:47:07 +02:00
Henrik Rydgård
2193dcafc3 Remove wrong reserve call. Fixes new crash reported in #15932 2024-01-02 11:10:23 +01:00
Henrik Rydgård
8aa44b7e1b Add a reported prototype game ID to the list of games that need more RAM 2023-12-31 17:21:02 +01:00
Henrik Rydgård
3e53d1e895 Joystick input: Fix low-end radius (inverse deadzone) 2023-12-31 16:47:26 +01:00
Henrik Rydgård
706b98a0b9 Joystick: Bias down the axis-to-button threshold if the "co-axis" is active.
This makes it much easier to hit the diagonals in the case where you map
the right stick on your 360 controller to say the DPAD for camera
control in some game.

No setting, let's see if that's required.

Fixes #17792, it should now "just work".
2023-12-31 13:55:04 +01:00
Henrik Rydgård
cdc8bc6eae
Merge pull request #18647 from hrydgard/enforce-runbehind-multiplayer
Enforce run-behind-pause-screen if ad-hoc multiplayer active
2023-12-31 00:14:13 +01:00
Henrik Rydgård
a6f041568b Allow merging framebuffers vertically like the old Juiced 2 fix.
Fixes Tokimeki Memorial 4 rendering.

Fixes #6379, see comments.
2023-12-30 22:40:07 +01:00
Henrik Rydgård
de0d82d020 Improve disc ID detection for old frame dumps.
Ran into this looking at issue #6379
2023-12-30 22:06:52 +01:00
Henrik Rydgård
23a253dbb5 Fix connected check 2023-12-30 21:50:22 +01:00
Henrik Rydgård
8228e59423 Check if multiplayer if connected, enforce run-behind if so 2023-12-30 21:50:22 +01:00
Henrik Rydgård
acd719448e Wrap g_Config.bRunBehindPauseMenu behind a function, so we can add conditions 2023-12-30 21:50:20 +01:00
sum2012
0319e489eb Fix warning in scepmsf 2023-12-30 20:37:11 +08:00
Henrik Rydgård
9bcb858131 Various changes to the webserver to handle serving HTTP subdirectories 2023-12-29 21:35:31 +01:00
Henrik Rydgård
46b25d20a4
Merge pull request #18637 from unknownbrackets/riscv-more
Add some more RISC-V extensions to emitter
2023-12-29 19:03:49 +01:00
Henrik Rydgård
5c1767c849
Merge pull request #18636 from unknownbrackets/debug-log-usec
Debugger: Add usec for breakpoint logging
2023-12-29 18:58:23 +01:00
Unknown W. Brackets
d6ce03e1db Audio: Correct log function name. 2023-12-29 09:42:23 -08:00
Unknown W. Brackets
15cb782f85 riscv: Implement Zfa encoding.
Not yet enabled/detected.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
ebf6f14a31 Debugger: Add usec for breakpoint logging. 2023-12-29 09:39:39 -08:00
Henrik Rydgård
679b8330ff Add bindings for toggling mouse control and touch screen controls. Not bound by default.
I think I'll find myself using both of these for testing, feel worthwhile.

Suggested in #18464
2023-12-29 17:40:57 +01:00
Henrik Rydgård
e3177ac870 Make some global string pointers const, not just the strings.
Minor cleanup.
2023-12-29 14:09:45 +01:00
Henrik Rydgård
7d114eb29b Remote ISO: Add working support for streaming CHD files over the network 2023-12-29 13:34:22 +01:00
Henrik Rydgård
4b027baeb6 Remote ISO: Don't expose HTTP paths from recent for "re-sharing", won't work. 2023-12-29 12:55:08 +01:00
Henrik Rydgård
71f1e29513 Remote ISO: Allow sharing a folder of ISOs instead of Recent. 2023-12-29 12:55:08 +01:00
Henrik Rydgård
a416d94e38 CHD over http wasn't actually working, disable again until it can be fixed 2023-12-29 12:19:06 +01:00
Henrik Rydgård
1e6584148d
Merge pull request #18631 from hrydgard/remote-iso-folder-prep
Remote ISO: Prepare to allow sharing folders directly
2023-12-29 12:10:37 +01:00
Henrik Rydgård
2160abb5ec Web server: Send 404 as appropriate 2023-12-29 11:21:14 +01:00
Henrik Rydgård
6aaf9b0fc8 Remove unmotivated check
See comments on #18543

I don't see how we ever ran out of bounds there.
2023-12-29 08:54:58 +01:00
Henrik Rydgård
126d88ecfc Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
Unknown W. Brackets
c243f39d94 Core: Revert save state breakage.
Any save states created in the interim will not be backwards compatible to
any HLE changes.
2023-12-28 21:14:23 -08:00
Henrik Rydgård
9317ad4b23 Allow streaming .chd files 2023-12-29 00:03:10 +01:00
Henrik Rydgård
6ac4cc4559 Remote disc streaming: Add an option for a "Remote" tab on the main screen 2023-12-28 18:58:47 +01:00
Henrik Rydgård
3895cfff74 Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs. 2023-12-28 13:36:03 +01:00
Henrik Rydgård
99962b91e5 Minor code simplification (ToMap instead of section->GetKeys)
See #18442
2023-12-28 10:52:40 +01:00
Henrik Rydgård
33c0052c70
Merge pull request #18597 from hrydgard/combo-key-behavior
Combo key: Only trigger when keys are pressed in the mapped order
2023-12-22 22:52:23 +01:00
Henrik Rydgård
cf81ae1b4e
Merge pull request #18599 from hrydgard/tactics-ogre-eliminate-readback
Tactics Ogre: Remove a redundant GPU readback operation
2023-12-22 22:51:21 +01:00
Henrik Rydgård
437b292b7d Tactics Ogre: Remove a redundant readback operation it performs a lot. 2023-12-21 12:37:34 +01:00
Henrik Rydgård
d21b185b5c Combo keys: Only trigger if keys are pressed in the same order 2023-12-21 12:07:14 +01:00
Henrik Rydgård
81923034f6 ControlMapper: Keep track of when inputs were triggered 2023-12-21 12:02:15 +01:00
Henrik Rydgård
16a31c2554 Avoid spamming the keymap lock during input processing 2023-12-21 11:54:30 +01:00
Henrik Rydgård
e47791d4c4 Remove unnecessary vector 2023-12-21 11:16:10 +01:00
Henrik Rydgård
144ed7a3ab Reduce memory allocations during controller processing 2023-12-21 11:15:40 +01:00
Henrik Rydgård
e40ec0cc50
Merge pull request #18589 from hrydgard/organize-bindings
Control Mappings: Organize bindings into categories
2023-12-20 19:03:13 +01:00
Henrik Rydgård
eff01d1e64
Merge pull request #18591 from hrydgard/unpause-with-pause-binding
Allow unpausing with keys bound to pause
2023-12-20 19:02:25 +01:00
Henrik Rydgård
7fafc0d83b Improve error handling in homebrew install slightly 2023-12-20 18:28:41 +01:00
Henrik Rydgård
a996afb9f6 Allow unpausing with keys bound to pause. 2023-12-20 16:55:39 +01:00
Henrik Rydgård
9cb3d03098 Add categories for control bindings 2023-12-20 16:20:26 +01:00
Henrik Rydgård
dd1396e2fd
Merge pull request #18581 from GermanAizek/lower-scope
Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Henrik Rydgård
dd15a1573d Add setting to configure simulated key-up delay for mouse wheel events 2023-12-20 11:39:37 +01:00
Herman Semenov
2a31f8c6c0 [Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:33:56 +03:00
Henrik Rydgård
bf2251754c
Merge pull request #18580 from hrydgard/sleepy-describe-vertexdec
DescribePtr: Individually describe vertex decoders
2023-12-19 16:09:25 +01:00
Henrik Rydgård
f2ee437323
Merge pull request #18579 from GermanAizek/emplace_back
Minor replaced insert to emplace C++11
2023-12-19 14:30:26 +01:00
Herman Semenov
4ea842a3c1 Minor replaced insert to emplace C++11 2023-12-19 16:06:48 +03:00
Henrik Rydgård
1fa7c508f5 Tiny SIMD optimization to video 2023-12-19 11:40:34 +01:00
Henrik Rydgård
ffa3529e6f
Merge pull request #18572 from hrydgard/disable-range-culling-hack
Add "Disable culling" as a speedhack for experimentation
2023-12-18 21:49:37 +01:00
Henrik Rydgård
e1f1af6223 Defer waits.
Add sanity check
2023-12-18 17:15:56 +01:00
Henrik Rydgård
97e0f6dc94 Prepare for deferred waits 2023-12-18 17:15:56 +01:00
Henrik Rydgård
7f075dc9fe Logic fix, oops. 2023-12-18 17:15:56 +01:00
Henrik Rydgård
91dbde9395 Small refactor to enable upcoming commits 2023-12-18 17:15:43 +01:00
Henrik Rydgård
50bcb2a77a Add "Disable culling" as a speedhack for experimentation
Range culling (which we'll just call culling in the setting
name) still is problematic enough that it can be useful to have this
way to turn it off as an escape route. Since disabling it can break some
games like famously TOCA, it needs to be under speedhacks, though likely
the performance change is minimal.

See for example #17061
2023-12-18 13:13:44 +01:00
Henrik Rydgård
b2729507a1 Assorted debugger-related fixes
Also fixes issue where the rewind machinery would run even during pause.
2023-12-18 00:21:53 +01:00
Henrik Rydgård
e5af1f8bd0
Merge pull request #18560 from unknownbrackets/replacement-slice
HLE: Slice the very slow memset/memcpy variants
2023-12-17 12:35:48 +01:00
LunaMoo
eaf488fb7b Oops 2023-12-17 06:35:53 +01:00
Unknown W. Brackets
e1eecb475a HLE: Slice the very slow memset/memcpy variants.
When they take an especially long time, this allows thread switches
meanwhile.  Important for cases where they might consume more than a total
frame worth of cycles in a background thread.
2023-12-16 20:53:01 -08:00
LunaMoo
0fd3f00a19 Add xor to other update functions looking at killzone liberation issue #12343 which needs 2 keys as well(seeds) 2023-12-17 03:34:20 +01:00
LunaMoo
bd7df8a675 Add more crypto keys from https://www.consolex.ru/forum/showthread.php?t=85431 2023-12-17 03:00:17 +01:00
Unknown W. Brackets
053831bf4d HLE: Add mechanics for sliced replacements. 2023-12-16 09:08:58 -08:00
Unknown W. Brackets
5311997753 x86jit: Correct downcount on replacement in IR. 2023-12-16 08:10:29 -08:00
Henrik Rydgård
58e12acee4
Merge pull request #18558 from hrydgard/savestate-screenshot-maxsize
Enforce a max size for save state screenshot regardless of resolution mode
2023-12-15 12:39:54 +01:00
Henrik Rydgård
bac4a01209 Enforce a max size for save state screenshot regardless of resolution mode (auto, skipbuf etc). 2023-12-15 12:35:34 +01:00
Herman Semenov
b871e76d05 [Core/Debugger/FileLoaders/FileSystems/MIPS] Using reserve if possible 2023-12-15 13:59:19 +03:00
Henrik Rydgård
d397635e49 Mouse input: Approximate the old smoothing function 2023-12-14 19:24:39 +01:00
Henrik Rydgård
7b0ee5440d Move the mouse event processing code out from NativeApp 2023-12-14 19:01:19 +01:00
Henrik Rydgård
155222145a
Merge pull request #18550 from GermanAizek/fix-memsize-type
[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 17:51:08 +01:00
Herman Semenov
309f0d97f2 [Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer 2023-12-14 19:26:10 +03:00
Henrik Rydgård
7634eba083
Merge pull request #18532 from dima-xd/adrenotools
Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik Rydgård
6da23a2a24
Merge pull request #18543 from hrydgard/minor-crash-fix
Minor debugger-related crash fixes
2023-12-14 14:12:20 +01:00
Henrik Rydgård
ebaebf5945
Merge pull request #18546 from GermanAizek/make-smart-ptr
[Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointers using C++17 std::make_*
2023-12-14 14:02:55 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
08070e7f31 [Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointer using C++17 std::make_* 2023-12-14 15:44:16 +03:00
Herman Semenov
af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Dzmitry Dubrova
a461800973 Implement custom driver loading for ARM64 Android devices 2023-12-14 08:53:03 +03:00
Henrik Rydgård
2f1389233e MemBlockInfo: Fix potential out-of-bounds in the slab map, reported by Nemoumbra 2023-12-13 21:53:16 +01:00
Henrik Rydgård
859e124f1a
Merge pull request #18542 from hrydgard/plugin-load-message
Add a notification when loading a PPSSPP prx plugin
2023-12-13 21:48:09 +01:00
Henrik Rydgård
844637f9d7 Add a notification when loading a prx plugin 2023-12-13 19:10:15 +01:00
Henrik Rydgård
0795f6b9e8
Merge pull request #18539 from hrydgard/speedhack-readback-multi-choice
Add multiple choices to the speedhack "Disable GPU readback"
2023-12-13 18:18:44 +01:00
Henrik Rydgård
026a61cf0b
Merge pull request #18540 from hrydgard/exit-improvements
Expose --escape-exit and --pause-menu-exit to be set from the ini file
2023-12-13 18:18:30 +01:00
Herman Semenov
315340fc62 Using const reference for C++17 range-based loop and freq used objects 2023-12-13 17:33:01 +01:00
Henrik Rydgård
af17112bf4 Expose --escape-exit and --pause-menu-exit to be set from the ini file
You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård
e62614498e Buildfix mac (name collision with NO...) 2023-12-13 16:48:07 +01:00
Henrik Rydgård
caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård
4710d57ecd Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later. 2023-12-13 08:53:18 +01:00
Henrik Rydgård
b4c61acbf3
Merge pull request #18534 from hrydgard/vulkan-16bit-format
Use the universally supported Vulkan "565" 16-bit texture format
2023-12-12 19:13:34 +01:00
Henrik Rydgård
8d0582659f
Merge pull request #18533 from hrydgard/tilt-fixes
Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård
f2da5dafd1 Use the universally supported Vulkan "565" 16-bit texture format
Previously mistakenly used the BGR format instead of the RGB.

Probably won't make much of a difference for anything, but may affect #17881
if my theory about it is correct.

Also minor cleanups.
2023-12-12 18:19:29 +01:00
Henrik Rydgård
94fb81466f Tilt: Make the deadzone circular, in addition to the inverse (low end radius). 2023-12-12 17:55:13 +01:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
33e48e9675 OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård
5d4ae87e43 Possible buildfix 2023-12-09 18:08:19 +01:00
Henrik Rydgård
99548be8a3 NEON culling: Use mla operations to shave off some more cycles. ARM32 compat. 2023-12-09 16:36:01 +01:00
Henrik Rydgård
00901ed199 Fix a little oops 2023-12-09 00:20:44 +01:00
Henrik Rydgård
c6db96354e
Merge pull request #18485 from hrydgard/beats-mp3-dir-fix
Beats: Fix file permissions on FAT so it can see custom MP3s.
2023-12-09 00:01:15 +01:00
Henrik Rydgård
6645ddfa38
Merge pull request #18489 from hrydgard/memory-profiling-notes
Some changes and comments after running the memory profiler on Windows
2023-12-08 23:58:48 +01:00
Henrik Rydgård
72ec0bf958
Merge pull request #18490 from hrydgard/uninstall-on-thread
Homebrew Store: Do uninstalls on a thread
2023-12-08 20:33:14 +01:00
Henrik Rydgård
e8c5456021 Don't try to autoconfigure XInput controls on other platforms than Windows 2023-12-08 16:24:48 +01:00
Henrik Rydgård
d234fa24e6 Add progress bar (without %) to install/uninstall. Other fixes. 2023-12-08 16:16:28 +01:00
Henrik Rydgård
888b32e243 Store: Perform uninstalls on a background thread, to avoid hanging the UI 2023-12-08 16:16:26 +01:00
Henrik Rydgård
a929eb6c6d Store: Remove unnecessary std::shared_ptr around the install thread 2023-12-08 12:49:15 +01:00
Henrik Rydgård
376db1f931 Remove the unused "front" draw2d buffer. Saves 1.5MB of RAM. 2023-12-08 12:29:24 +01:00
Henrik Rydgård
a22450320b Some minor changes and comments after memory profiling 2023-12-08 12:22:12 +01:00
Henrik Rydgård
89c320fe2b
Merge pull request #18487 from hrydgard/misc-cleanup
Misc code cleanup
2023-12-07 18:05:17 +01:00
Henrik Rydgård
8dbcbe4ecf Align the APIs of the various vectors slightly 2023-12-07 17:30:16 +01:00
Henrik Rydgård
85001bf71f Remove some redundant uses of MOBILE_DEVICE. Goal is to one day get rid of that define. 2023-12-07 17:30:15 +01:00
Henrik Rydgård
45b336a38c Make some achievement settings (including Hardcore mode) configurable per-game. 2023-12-07 17:09:21 +01:00
Henrik Rydgård
b22e27a537 Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
Instead of just warning.

Fixes #12811
2023-12-07 14:06:41 +01:00
Henrik Rydgård
ee4d98339c Beats: Fix file permissions on FAT so it can see custom MP3s.
On FAT file systems, files look like they have executable permission.
For some reason Beats checks for this.

Unfortunately, this doesn't really make custom music playable - while
they now display, they seem to start stuttering after a short while. Or
it's just my files...
2023-12-07 12:10:01 +01:00
Henrik Rydgård
6b8ec972fb A couple of warning fixes (real issues though small) 2023-12-05 01:12:42 +01:00
Henrik Rydgård
17c779cd8f RetroAchievements: Display rich-presence messages on the pause screen 2023-12-03 17:21:14 +01:00
Henrik Rydgård
eae5f2abb8 Use "rc_client_is_processing_required" to determine when hardcore restrictions are to be enabled. 2023-12-03 16:43:49 +01:00
Henrik Rydgård
aed8bc6d7b RetroAchievements: Finish the Challenge->Hardcore rename 2023-12-03 16:41:29 +01:00
Henrik Rydgård
cd24f4e5b5 RetroAchievements: Only apply Hardcore restrictions if the game is recognized 2023-12-03 16:21:31 +01:00
Henrik Rydgård
6e909ff01c PlayTimeTracker: Remove unnecessary assert. 2023-12-03 15:40:01 +01:00
Henrik Rydgård
5a972be7ef Fix the display of uncompressed size of things that aren't ISO and CSO 2023-12-02 23:41:20 +01:00
Henrik Rydgård
d584162e06
Merge pull request #18462 from hrydgard/framebuffer-listing-overlay
Framebuffer listing overlay
2023-12-02 18:51:33 +01:00
Henrik Rydgård
3621529df9 Debug: Add quick "Framebuffer List" overlay. 2023-12-02 14:07:31 +01:00
Henrik Rydgård
4ef54169af Add a compat.ini setting to allow delayed GPU readbacks, for experimentation. 2023-12-02 11:34:59 +01:00
Henrik Rydgård
b629c99dbf Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines 2023-11-30 18:11:03 +01:00
Henrik Rydgård
f6dcf6e834 RetroAchievements: Default ChallengeMode to true 2023-11-30 17:43:36 +01:00
Henrik Rydgård
45aae7b9da ARM32: Backport a lot of previously 64-bit-only NEON optimizations to ARM32. 2023-11-27 23:51:10 +01:00
Henrik Rydgård
d58f826c8d
Merge pull request #18430 from Kethen/writedata
Handle SCE_UTILITY_SAVEDATA_TYPE_SAVE then SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA
2023-11-27 22:15:21 +01:00
Henrik Rydgård
a9c1bc2ce7 Add translation string, show uncompressed size if different from disk size 2023-11-27 01:11:43 +01:00
Henrik Rydgård
707670cfcf Fix time tracking during pause 2023-11-26 19:49:21 +01:00
Henrik Rydgård
31c85ae0a5 Add the basics of a played-time tracker. 2023-11-26 19:15:38 +01:00
Henrik Rydgård
d6324d10a6
Merge pull request #18438 from lvonasek/hotfix_quest3
OpenXR - Projection matrix on Quest 3 fixed
2023-11-23 22:39:24 +01:00
sum2012
d0fced8ef1 Update Directory for DJmax 2023-11-22 21:33:18 +08:00
Lubos
4d61896403 OpenXR - Projection matrix on Quest 3 fixed 2023-11-21 23:07:58 +01:00
AdamN
c6628ee55c
An attempt to fix Tekken 6 stuck issue when exiting Lobby 2023-11-20 19:36:26 +07:00
Katharine Chui
652498e995 Handle SCE_UTILITY_SAVEDATA_TYPE_SAVE then SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA
Modnation racers does a normal save for global profile, then
writes an insecure file for keeping track of selected language.
During SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA it also provides no
data for param.sfo, so I'm assuming that utility.prx does not
update param.sfo data in that mode since the PSP save provided on
the issue tracker has information.
2023-11-18 03:48:01 +08:00
Henrik Rydgård
bd08fdd566 Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set 2023-11-16 20:13:47 +01:00