Henrik Rydgård
04ea4987b0
Bring back the old combo behavior, make the new behavior a checkbox (strict combo order).
2024-01-29 18:06:31 +01:00
Henrik Rydgård
01c2ffd5f5
Add a missing thread name
2024-01-29 13:52:38 +01:00
Henrik Rydgård
aa7f8879a2
Buildfix
2024-01-29 12:29:23 +01:00
Henrik Rydgård
9979372a97
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
Henrik Rydgård
0d28d3e009
Merge pull request #18562 from LunaMoo/crypto
...
Add more crypto keys
2024-01-28 19:17:31 +01:00
Henrik Rydgård
7d99b6c1bc
Add volume slider for retroachievements
2024-01-28 13:56:46 +01:00
Henrik Rydgård
a2e7712126
Crashfix in JIT disassembly UI. Add sanity check in WaitUntil
2024-01-27 13:28:09 +01:00
Henrik Rydgård
1f129b6dca
Replace "ReadFileToString" with a few semantically clearer wrappers.
2024-01-25 09:55:54 +01:00
Henrik Rydgård
157f262cd2
Make some timeouts a bit more visible in the code. Some should be re-evaluated.
2024-01-24 09:50:26 +01:00
Henrik Rydgård
3fae8dd547
Merge pull request #18743 from hrydgard/retroachievements-match-libretro
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Change when we call rc_client_do_frame to something that matches libretro
2024-01-23 10:49:16 +01:00
Henrik Rydgård
2e16fd3bcc
Fix fake game ID generation to work with scoped storage
2024-01-23 01:06:56 +01:00
Henrik Rydgård
6e587f50f3
Rework memstick moves between devices to copy, verify and then delete
2024-01-22 21:52:39 +01:00
Henrik Rydgård
ec411e0ecb
Change when we call rc_client_do_frame to something that matches libretro
...
There's conflicting advice on when to do it, but to avoid people testing
their cheats twice, let's match as closely as we can.
This means that 30hz games will only have the callback run at 30hz.
The duplicate frames option may interfere, just like it may on libretro.
2024-01-22 19:35:26 +01:00
Henrik Rydgård
9d9f03ebb7
If quick move fails, fall back to a copy.
2024-01-22 19:30:04 +01:00
Henrik Rydgård
c6c0d0bf42
Android memstick folder moves: Do recursive moves if in the same device. Drastically faster.
2024-01-22 16:26:29 +01:00
Henrik Rydgård
6ae9d42516
Preparations for reworking the memstick folder move functionality
2024-01-22 15:56:07 +01:00
Henrik Rydgård
c2850ff65a
Store: Implement progress bar for homebrew installs
2024-01-22 11:55:42 +01:00
Henrik Rydgård
bd388fc094
Add some comments and logging
2024-01-22 11:55:42 +01:00
Henrik Rydgård
20626ebfee
When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
2024-01-21 12:02:30 +01:00
Henrik Rydgård
96dcf40c79
Throw in some sanity checks of usleep
2024-01-20 23:33:21 +01:00
Henrik Rydgård
55adcb1a13
Warn the user if they try to run an extracted ISO, with a very in-your-face message.
...
Fixes #18735
2024-01-20 23:01:08 +01:00
Henrik Rydgård
b71ccfdb71
CwCheats: Add ms unit, rename to Refresh Interval.
2024-01-19 15:12:53 +01:00
Henrik Rydgård
f73d0587d4
Comments, make locking more consistent in GameInfoCache
2024-01-19 14:56:29 +01:00
Henrik Rydgård
71354d0189
Webserver: Reduce connection timeout
2024-01-18 20:04:02 +01:00
Henrik Rydgård
b899a178bf
Change approach (call from NativeFrame instead). Add Mac support
2024-01-18 18:21:12 +01:00
Henrik Rydgård
d45f95e304
Limit to Windows to fix linker error
2024-01-18 16:08:23 +01:00
Henrik Rydgård
d51da3ca60
Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues.
2024-01-18 15:57:45 +01:00
Henrik Rydgård
1304d04161
Fix a particular type of race condition in file dialog requests
...
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.
In this case, it's better to simply not call the callback, rather than
crashing.
This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
531f145e0b
Fix NEON compilation error on strict compilers. Fixes #18688
2024-01-18 10:38:30 +01:00
Henrik Rydgård
d1fb213750
Cleaner way
2024-01-18 00:54:04 +01:00
Henrik Rydgård
4fea6eeaab
Try a compromise with the paths
2024-01-18 00:29:27 +01:00
Henrik Rydgård
ff12ff1345
Android: Fix running plain PRXs on scoped storage. Minor cleanup.
2024-01-18 00:22:51 +01:00
Henrik Rydgård
9253bf9cb5
Add a new screen for managing installed Adreno drivers
2024-01-17 10:51:08 +01:00
Henrik Rydgård
e1b1ae449b
Don't crash after mapping analog speed to a stick.
...
Fixes #18689
2024-01-16 14:32:42 +01:00
Henrik Rydgård
3fd5190271
Add a comment, some additional cleanup
2024-01-16 09:07:09 +01:00
Henrik Rydgård
7e427e41d1
Remove a bunch of dead code from CoreTiming ("threadsafe" events)
...
We haven't used these "threadsafe" events since we removed our first attempt
at GPU threading, so like 10 years, and maybe some experimentation in the
networking code according to some comments. It's unlikely that any
savestates that used these events would load anyway.
2024-01-16 09:06:03 +01:00
Henrik Rydgård
6066e745db
CoreTiming::ProcessEvents : Reject bad event types. Rename function.
2024-01-15 23:57:34 +01:00
Henrik Rydgård
3deabaeb04
JitBlockCache: Add a debug assert
2024-01-15 23:28:59 +01:00
Henrik Rydgård
e908034ad3
Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom
...
I seem to have switched to a stretch at some point, which isn't ideal and can be
achieved anyway with the stretch option. A two-line crop (1 at top, 1 at bottom)
is generally the better option.
There's now also a hidden ini setting to turn it off. I might be
convinced to add it as a real setting once I figure out a good name for
it. The setting:
```ini
[Graphics]
DisplayCrop16x9 = True
```
Fixes #18693
2024-01-15 22:04:42 +01:00
Henrik Rydgård
dc4f22d1a4
GameDB: Add a mutex, and load on demand instead.
2024-01-15 17:17:02 +01:00
Henrik Rydgård
4956477f63
Paranoia
2024-01-15 12:35:04 +01:00
Henrik Rydgård
92d1c33426
Another minor GameDB fix
2024-01-15 12:21:48 +01:00
Henrik Rydgård
bd7019eb9d
Protect sceIoOpen against nullptr filenames
2024-01-15 12:02:58 +01:00
Henrik Rydgård
15db280358
Merge pull request #18698 from hrydgard/beta-crash-fixes
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Beta crash fixes 1
2024-01-15 11:57:41 +01:00
Henrik Rydgård
dc4053095a
Add some paranoia checks in the GameDB
2024-01-15 10:47:16 +01:00
Henrik Rydgård
3ce843819e
Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew.
2024-01-15 10:36:32 +01:00
Henrik Rydgård
80547c5382
Merge pull request #18643 from hrydgard/update-rcheevos
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Update rcheevos submodule
2024-01-14 15:29:40 +01:00
Henrik Rydgård
3bd2b1c7a7
Merge pull request #18670 from Tatsh/ffmpeg
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Fix compilation against newer ffmpeg versions
2024-01-14 14:16:36 +01:00
Henrik Rydgård
096131db81
Update rcheevos
2024-01-14 13:47:44 +01:00
Andrew Udvare
402f9acb5e
Fix compilation with newer ffmpeg versions
2024-01-13 00:12:21 -05:00
Henrik Rydgård
5bb4757db1
Merge pull request #18684 from Florin9doi/infrared
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sceSircs/Infrared support on Android
2024-01-12 22:40:06 +01:00
Florin9doi
cad232e60e
sceSircs/Infrared support on Android
2024-01-12 20:29:53 +02:00
Henrik Rydgård
00f53ad767
Handle file type detection of extracted ISO directories better. Reported by Nemoumbra.
2024-01-12 15:37:53 +01:00
Henrik Rydgård
4360fe786c
Add a setting for smart 2D texture filtering
2024-01-12 11:10:53 +01:00
Henrik Rydgård
2b70c1882d
Merge pull request #18676 from Nemoumbra/debug-symbol-names
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Made up symbols names -> the real ones
2024-01-11 12:42:59 +01:00
Nemoumbra
f6c5edb725
Added function names from ULES00590 (Aces of War)
2024-01-10 03:04:29 +03:00
Florin9doi
134b3c17ba
GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available
2024-01-07 01:18:10 +02:00
Henrik Rydgård
53cfe5285d
Merge pull request #18668 from Florin9doi/gps_savestate
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GPS: Set valid values and request updates on savestate loading
2024-01-06 11:02:24 +01:00
Henrik Rydgård
90ce29a229
Merge pull request #18666 from Florin9doi/go_explore_navigation
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GPS: Improve emulation to enable Go!Explore navigation
2024-01-06 11:01:54 +01:00
Florin9doi
b3a17726b6
GPS: Set valid values and request updates on savestate loading
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Previously the gpsData/satData structs were empty until any app
executed sceUsbGpsOpen()
2024-01-06 00:51:03 +02:00
Florin9doi
29fb746ef8
GPS: Improve emulation to enable Go!Explore navigation
2024-01-05 11:22:52 +02:00
Florin9doi
777569e4c4
Fix Go!Explore 🗺️ 🧭 issue with GetDirListing(/); closes #15932
2024-01-04 14:47:07 +02:00
Henrik Rydgård
2193dcafc3
Remove wrong reserve call. Fixes new crash reported in #15932
2024-01-02 11:10:23 +01:00
Henrik Rydgård
8aa44b7e1b
Add a reported prototype game ID to the list of games that need more RAM
2023-12-31 17:21:02 +01:00
Henrik Rydgård
3e53d1e895
Joystick input: Fix low-end radius (inverse deadzone)
2023-12-31 16:47:26 +01:00
Henrik Rydgård
706b98a0b9
Joystick: Bias down the axis-to-button threshold if the "co-axis" is active.
...
This makes it much easier to hit the diagonals in the case where you map
the right stick on your 360 controller to say the DPAD for camera
control in some game.
No setting, let's see if that's required.
Fixes #17792 , it should now "just work".
2023-12-31 13:55:04 +01:00
Henrik Rydgård
cdc8bc6eae
Merge pull request #18647 from hrydgard/enforce-runbehind-multiplayer
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Enforce run-behind-pause-screen if ad-hoc multiplayer active
2023-12-31 00:14:13 +01:00
Henrik Rydgård
a6f041568b
Allow merging framebuffers vertically like the old Juiced 2 fix.
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Fixes Tokimeki Memorial 4 rendering.
Fixes #6379 , see comments.
2023-12-30 22:40:07 +01:00
Henrik Rydgård
de0d82d020
Improve disc ID detection for old frame dumps.
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Ran into this looking at issue #6379
2023-12-30 22:06:52 +01:00
Henrik Rydgård
23a253dbb5
Fix connected check
2023-12-30 21:50:22 +01:00
Henrik Rydgård
8228e59423
Check if multiplayer if connected, enforce run-behind if so
2023-12-30 21:50:22 +01:00
Henrik Rydgård
acd719448e
Wrap g_Config.bRunBehindPauseMenu behind a function, so we can add conditions
2023-12-30 21:50:20 +01:00
sum2012
0319e489eb
Fix warning in scepmsf
2023-12-30 20:37:11 +08:00
Henrik Rydgård
9bcb858131
Various changes to the webserver to handle serving HTTP subdirectories
2023-12-29 21:35:31 +01:00
Henrik Rydgård
46b25d20a4
Merge pull request #18637 from unknownbrackets/riscv-more
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Add some more RISC-V extensions to emitter
2023-12-29 19:03:49 +01:00
Henrik Rydgård
5c1767c849
Merge pull request #18636 from unknownbrackets/debug-log-usec
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Debugger: Add usec for breakpoint logging
2023-12-29 18:58:23 +01:00
Unknown W. Brackets
d6ce03e1db
Audio: Correct log function name.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
15cb782f85
riscv: Implement Zfa encoding.
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Not yet enabled/detected.
2023-12-29 09:42:23 -08:00
Unknown W. Brackets
ebf6f14a31
Debugger: Add usec for breakpoint logging.
2023-12-29 09:39:39 -08:00
Henrik Rydgård
679b8330ff
Add bindings for toggling mouse control and touch screen controls. Not bound by default.
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I think I'll find myself using both of these for testing, feel worthwhile.
Suggested in #18464
2023-12-29 17:40:57 +01:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
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Minor cleanup.
2023-12-29 14:09:45 +01:00
Henrik Rydgård
7d114eb29b
Remote ISO: Add working support for streaming CHD files over the network
2023-12-29 13:34:22 +01:00
Henrik Rydgård
4b027baeb6
Remote ISO: Don't expose HTTP paths from recent for "re-sharing", won't work.
2023-12-29 12:55:08 +01:00
Henrik Rydgård
71f1e29513
Remote ISO: Allow sharing a folder of ISOs instead of Recent.
2023-12-29 12:55:08 +01:00
Henrik Rydgård
a416d94e38
CHD over http wasn't actually working, disable again until it can be fixed
2023-12-29 12:19:06 +01:00
Henrik Rydgård
1e6584148d
Merge pull request #18631 from hrydgard/remote-iso-folder-prep
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Remote ISO: Prepare to allow sharing folders directly
2023-12-29 12:10:37 +01:00
Henrik Rydgård
2160abb5ec
Web server: Send 404 as appropriate
2023-12-29 11:21:14 +01:00
Henrik Rydgård
6aaf9b0fc8
Remove unmotivated check
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See comments on #18543
I don't see how we ever ran out of bounds there.
2023-12-29 08:54:58 +01:00
Henrik Rydgård
126d88ecfc
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
Unknown W. Brackets
c243f39d94
Core: Revert save state breakage.
...
Any save states created in the interim will not be backwards compatible to
any HLE changes.
2023-12-28 21:14:23 -08:00
Henrik Rydgård
9317ad4b23
Allow streaming .chd files
2023-12-29 00:03:10 +01:00
Henrik Rydgård
6ac4cc4559
Remote disc streaming: Add an option for a "Remote" tab on the main screen
2023-12-28 18:58:47 +01:00
Henrik Rydgård
3895cfff74
Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs.
2023-12-28 13:36:03 +01:00
Henrik Rydgård
99962b91e5
Minor code simplification (ToMap instead of section->GetKeys)
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See #18442
2023-12-28 10:52:40 +01:00
Henrik Rydgård
33c0052c70
Merge pull request #18597 from hrydgard/combo-key-behavior
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Combo key: Only trigger when keys are pressed in the mapped order
2023-12-22 22:52:23 +01:00
Henrik Rydgård
cf81ae1b4e
Merge pull request #18599 from hrydgard/tactics-ogre-eliminate-readback
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Tactics Ogre: Remove a redundant GPU readback operation
2023-12-22 22:51:21 +01:00
Henrik Rydgård
437b292b7d
Tactics Ogre: Remove a redundant readback operation it performs a lot.
2023-12-21 12:37:34 +01:00
Henrik Rydgård
d21b185b5c
Combo keys: Only trigger if keys are pressed in the same order
2023-12-21 12:07:14 +01:00
Henrik Rydgård
81923034f6
ControlMapper: Keep track of when inputs were triggered
2023-12-21 12:02:15 +01:00
Henrik Rydgård
16a31c2554
Avoid spamming the keymap lock during input processing
2023-12-21 11:54:30 +01:00
Henrik Rydgård
e47791d4c4
Remove unnecessary vector
2023-12-21 11:16:10 +01:00
Henrik Rydgård
144ed7a3ab
Reduce memory allocations during controller processing
2023-12-21 11:15:40 +01:00
Henrik Rydgård
e40ec0cc50
Merge pull request #18589 from hrydgard/organize-bindings
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Control Mappings: Organize bindings into categories
2023-12-20 19:03:13 +01:00
Henrik Rydgård
eff01d1e64
Merge pull request #18591 from hrydgard/unpause-with-pause-binding
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Allow unpausing with keys bound to pause
2023-12-20 19:02:25 +01:00
Henrik Rydgård
7fafc0d83b
Improve error handling in homebrew install slightly
2023-12-20 18:28:41 +01:00
Henrik Rydgård
a996afb9f6
Allow unpausing with keys bound to pause.
2023-12-20 16:55:39 +01:00
Henrik Rydgård
9cb3d03098
Add categories for control bindings
2023-12-20 16:20:26 +01:00
Henrik Rydgård
dd1396e2fd
Merge pull request #18581 from GermanAizek/lower-scope
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Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Henrik Rydgård
dd15a1573d
Add setting to configure simulated key-up delay for mouse wheel events
2023-12-20 11:39:37 +01:00
Herman Semenov
2a31f8c6c0
[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:33:56 +03:00
Henrik Rydgård
bf2251754c
Merge pull request #18580 from hrydgard/sleepy-describe-vertexdec
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DescribePtr: Individually describe vertex decoders
2023-12-19 16:09:25 +01:00
Henrik Rydgård
f2ee437323
Merge pull request #18579 from GermanAizek/emplace_back
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Minor replaced insert to emplace C++11
2023-12-19 14:30:26 +01:00
Herman Semenov
4ea842a3c1
Minor replaced insert to emplace C++11
2023-12-19 16:06:48 +03:00
Henrik Rydgård
1fa7c508f5
Tiny SIMD optimization to video
2023-12-19 11:40:34 +01:00
Henrik Rydgård
ffa3529e6f
Merge pull request #18572 from hrydgard/disable-range-culling-hack
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Add "Disable culling" as a speedhack for experimentation
2023-12-18 21:49:37 +01:00
Henrik Rydgård
e1f1af6223
Defer waits.
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Add sanity check
2023-12-18 17:15:56 +01:00
Henrik Rydgård
97e0f6dc94
Prepare for deferred waits
2023-12-18 17:15:56 +01:00
Henrik Rydgård
7f075dc9fe
Logic fix, oops.
2023-12-18 17:15:56 +01:00
Henrik Rydgård
91dbde9395
Small refactor to enable upcoming commits
2023-12-18 17:15:43 +01:00
Henrik Rydgård
50bcb2a77a
Add "Disable culling" as a speedhack for experimentation
...
Range culling (which we'll just call culling in the setting
name) still is problematic enough that it can be useful to have this
way to turn it off as an escape route. Since disabling it can break some
games like famously TOCA, it needs to be under speedhacks, though likely
the performance change is minimal.
See for example #17061
2023-12-18 13:13:44 +01:00
Henrik Rydgård
b2729507a1
Assorted debugger-related fixes
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Also fixes issue where the rewind machinery would run even during pause.
2023-12-18 00:21:53 +01:00
Henrik Rydgård
e5af1f8bd0
Merge pull request #18560 from unknownbrackets/replacement-slice
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HLE: Slice the very slow memset/memcpy variants
2023-12-17 12:35:48 +01:00
LunaMoo
eaf488fb7b
Oops
2023-12-17 06:35:53 +01:00
Unknown W. Brackets
e1eecb475a
HLE: Slice the very slow memset/memcpy variants.
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When they take an especially long time, this allows thread switches
meanwhile. Important for cases where they might consume more than a total
frame worth of cycles in a background thread.
2023-12-16 20:53:01 -08:00
LunaMoo
0fd3f00a19
Add xor to other update functions looking at killzone liberation issue #12343 which needs 2 keys as well(seeds)
2023-12-17 03:34:20 +01:00
LunaMoo
bd7df8a675
Add more crypto keys from https://www.consolex.ru/forum/showthread.php?t=85431
2023-12-17 03:00:17 +01:00
Unknown W. Brackets
053831bf4d
HLE: Add mechanics for sliced replacements.
2023-12-16 09:08:58 -08:00
Unknown W. Brackets
5311997753
x86jit: Correct downcount on replacement in IR.
2023-12-16 08:10:29 -08:00
Henrik Rydgård
58e12acee4
Merge pull request #18558 from hrydgard/savestate-screenshot-maxsize
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Enforce a max size for save state screenshot regardless of resolution mode
2023-12-15 12:39:54 +01:00
Henrik Rydgård
bac4a01209
Enforce a max size for save state screenshot regardless of resolution mode (auto, skipbuf etc).
2023-12-15 12:35:34 +01:00
Herman Semenov
b871e76d05
[Core/Debugger/FileLoaders/FileSystems/MIPS] Using reserve if possible
2023-12-15 13:59:19 +03:00
Henrik Rydgård
d397635e49
Mouse input: Approximate the old smoothing function
2023-12-14 19:24:39 +01:00
Henrik Rydgård
7b0ee5440d
Move the mouse event processing code out from NativeApp
2023-12-14 19:01:19 +01:00
Henrik Rydgård
155222145a
Merge pull request #18550 from GermanAizek/fix-memsize-type
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[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 17:51:08 +01:00
Herman Semenov
309f0d97f2
[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 19:26:10 +03:00
Henrik Rydgård
7634eba083
Merge pull request #18532 from dima-xd/adrenotools
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Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik Rydgård
6da23a2a24
Merge pull request #18543 from hrydgard/minor-crash-fix
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Minor debugger-related crash fixes
2023-12-14 14:12:20 +01:00
Henrik Rydgård
ebaebf5945
Merge pull request #18546 from GermanAizek/make-smart-ptr
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[Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointers using C++17 std::make_*
2023-12-14 14:02:55 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
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Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
08070e7f31
[Common Data/Core Dialog HLE/GPU Common Vulkan] Optimize create smart pointer using C++17 std::make_*
2023-12-14 15:44:16 +03:00
Herman Semenov
af41281761
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
Dzmitry Dubrova
a461800973
Implement custom driver loading for ARM64 Android devices
2023-12-14 08:53:03 +03:00
Henrik Rydgård
2f1389233e
MemBlockInfo: Fix potential out-of-bounds in the slab map, reported by Nemoumbra
2023-12-13 21:53:16 +01:00
Henrik Rydgård
859e124f1a
Merge pull request #18542 from hrydgard/plugin-load-message
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Add a notification when loading a PPSSPP prx plugin
2023-12-13 21:48:09 +01:00
Henrik Rydgård
844637f9d7
Add a notification when loading a prx plugin
2023-12-13 19:10:15 +01:00
Henrik Rydgård
0795f6b9e8
Merge pull request #18539 from hrydgard/speedhack-readback-multi-choice
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Add multiple choices to the speedhack "Disable GPU readback"
2023-12-13 18:18:44 +01:00
Henrik Rydgård
026a61cf0b
Merge pull request #18540 from hrydgard/exit-improvements
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Expose --escape-exit and --pause-menu-exit to be set from the ini file
2023-12-13 18:18:30 +01:00
Herman Semenov
315340fc62
Using const reference for C++17 range-based loop and freq used objects
2023-12-13 17:33:01 +01:00
Henrik Rydgård
af17112bf4
Expose --escape-exit and --pause-menu-exit to be set from the ini file
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You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård
e62614498e
Buildfix mac (name collision with NO...)
2023-12-13 16:48:07 +01:00
Henrik Rydgård
caec201c4d
Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users
2023-12-13 16:18:44 +01:00
Henrik Rydgård
4710d57ecd
Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later.
2023-12-13 08:53:18 +01:00
Henrik Rydgård
b4c61acbf3
Merge pull request #18534 from hrydgard/vulkan-16bit-format
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Use the universally supported Vulkan "565" 16-bit texture format
2023-12-12 19:13:34 +01:00
Henrik Rydgård
8d0582659f
Merge pull request #18533 from hrydgard/tilt-fixes
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Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård
f2da5dafd1
Use the universally supported Vulkan "565" 16-bit texture format
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Previously mistakenly used the BGR format instead of the RGB.
Probably won't make much of a difference for anything, but may affect #17881
if my theory about it is correct.
Also minor cleanups.
2023-12-12 18:19:29 +01:00
Henrik Rydgård
94fb81466f
Tilt: Make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 17:55:13 +01:00
Henrik Rydgård
a6d717cb39
Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
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Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
33e48e9675
OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen
2023-12-11 23:05:37 +01:00
Henrik Rydgård
e8f70594a4
Implement running the game in the background on the pause screen. Fix some bugs.
2023-12-11 12:41:44 +01:00
Henrik Rydgård
5d4ae87e43
Possible buildfix
2023-12-09 18:08:19 +01:00
Henrik Rydgård
99548be8a3
NEON culling: Use mla operations to shave off some more cycles. ARM32 compat.
2023-12-09 16:36:01 +01:00
Henrik Rydgård
00901ed199
Fix a little oops
2023-12-09 00:20:44 +01:00
Henrik Rydgård
c6db96354e
Merge pull request #18485 from hrydgard/beats-mp3-dir-fix
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Beats: Fix file permissions on FAT so it can see custom MP3s.
2023-12-09 00:01:15 +01:00
Henrik Rydgård
6645ddfa38
Merge pull request #18489 from hrydgard/memory-profiling-notes
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Some changes and comments after running the memory profiler on Windows
2023-12-08 23:58:48 +01:00
Henrik Rydgård
72ec0bf958
Merge pull request #18490 from hrydgard/uninstall-on-thread
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Homebrew Store: Do uninstalls on a thread
2023-12-08 20:33:14 +01:00
Henrik Rydgård
e8c5456021
Don't try to autoconfigure XInput controls on other platforms than Windows
2023-12-08 16:24:48 +01:00
Henrik Rydgård
d234fa24e6
Add progress bar (without %) to install/uninstall. Other fixes.
2023-12-08 16:16:28 +01:00
Henrik Rydgård
888b32e243
Store: Perform uninstalls on a background thread, to avoid hanging the UI
2023-12-08 16:16:26 +01:00
Henrik Rydgård
a929eb6c6d
Store: Remove unnecessary std::shared_ptr around the install thread
2023-12-08 12:49:15 +01:00
Henrik Rydgård
376db1f931
Remove the unused "front" draw2d buffer. Saves 1.5MB of RAM.
2023-12-08 12:29:24 +01:00
Henrik Rydgård
a22450320b
Some minor changes and comments after memory profiling
2023-12-08 12:22:12 +01:00
Henrik Rydgård
89c320fe2b
Merge pull request #18487 from hrydgard/misc-cleanup
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Misc code cleanup
2023-12-07 18:05:17 +01:00
Henrik Rydgård
8dbcbe4ecf
Align the APIs of the various vectors slightly
2023-12-07 17:30:16 +01:00
Henrik Rydgård
85001bf71f
Remove some redundant uses of MOBILE_DEVICE. Goal is to one day get rid of that define.
2023-12-07 17:30:15 +01:00
Henrik Rydgård
45b336a38c
Make some achievement settings (including Hardcore mode) configurable per-game.
2023-12-07 17:09:21 +01:00
Henrik Rydgård
b22e27a537
Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
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Instead of just warning.
Fixes #12811
2023-12-07 14:06:41 +01:00
Henrik Rydgård
ee4d98339c
Beats: Fix file permissions on FAT so it can see custom MP3s.
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On FAT file systems, files look like they have executable permission.
For some reason Beats checks for this.
Unfortunately, this doesn't really make custom music playable - while
they now display, they seem to start stuttering after a short while. Or
it's just my files...
2023-12-07 12:10:01 +01:00
Henrik Rydgård
6b8ec972fb
A couple of warning fixes (real issues though small)
2023-12-05 01:12:42 +01:00
Henrik Rydgård
17c779cd8f
RetroAchievements: Display rich-presence messages on the pause screen
2023-12-03 17:21:14 +01:00
Henrik Rydgård
eae5f2abb8
Use "rc_client_is_processing_required" to determine when hardcore restrictions are to be enabled.
2023-12-03 16:43:49 +01:00
Henrik Rydgård
aed8bc6d7b
RetroAchievements: Finish the Challenge->Hardcore rename
2023-12-03 16:41:29 +01:00
Henrik Rydgård
cd24f4e5b5
RetroAchievements: Only apply Hardcore restrictions if the game is recognized
2023-12-03 16:21:31 +01:00
Henrik Rydgård
6e909ff01c
PlayTimeTracker: Remove unnecessary assert.
2023-12-03 15:40:01 +01:00
Henrik Rydgård
5a972be7ef
Fix the display of uncompressed size of things that aren't ISO and CSO
2023-12-02 23:41:20 +01:00
Henrik Rydgård
d584162e06
Merge pull request #18462 from hrydgard/framebuffer-listing-overlay
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Framebuffer listing overlay
2023-12-02 18:51:33 +01:00
Henrik Rydgård
3621529df9
Debug: Add quick "Framebuffer List" overlay.
2023-12-02 14:07:31 +01:00
Henrik Rydgård
4ef54169af
Add a compat.ini setting to allow delayed GPU readbacks, for experimentation.
2023-12-02 11:34:59 +01:00
Henrik Rydgård
b629c99dbf
Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines
2023-11-30 18:11:03 +01:00
Henrik Rydgård
f6dcf6e834
RetroAchievements: Default ChallengeMode to true
2023-11-30 17:43:36 +01:00
Henrik Rydgård
45aae7b9da
ARM32: Backport a lot of previously 64-bit-only NEON optimizations to ARM32.
2023-11-27 23:51:10 +01:00
Henrik Rydgård
d58f826c8d
Merge pull request #18430 from Kethen/writedata
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Handle SCE_UTILITY_SAVEDATA_TYPE_SAVE then SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA
2023-11-27 22:15:21 +01:00
Henrik Rydgård
a9c1bc2ce7
Add translation string, show uncompressed size if different from disk size
2023-11-27 01:11:43 +01:00
Henrik Rydgård
707670cfcf
Fix time tracking during pause
2023-11-26 19:49:21 +01:00
Henrik Rydgård
31c85ae0a5
Add the basics of a played-time tracker.
2023-11-26 19:15:38 +01:00
Henrik Rydgård
d6324d10a6
Merge pull request #18438 from lvonasek/hotfix_quest3
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OpenXR - Projection matrix on Quest 3 fixed
2023-11-23 22:39:24 +01:00
sum2012
d0fced8ef1
Update Directory for DJmax
2023-11-22 21:33:18 +08:00
Lubos
4d61896403
OpenXR - Projection matrix on Quest 3 fixed
2023-11-21 23:07:58 +01:00
AdamN
c6628ee55c
An attempt to fix Tekken 6 stuck issue when exiting Lobby
2023-11-20 19:36:26 +07:00
Katharine Chui
652498e995
Handle SCE_UTILITY_SAVEDATA_TYPE_SAVE then SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA
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Modnation racers does a normal save for global profile, then
writes an insecure file for keeping track of selected language.
During SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA it also provides no
data for param.sfo, so I'm assuming that utility.prx does not
update param.sfo data in that mode since the PSP save provided on
the issue tracker has information.
2023-11-18 03:48:01 +08:00
Henrik Rydgård
bd08fdd566
Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:13:47 +01:00