Unknown W. Brackets
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17cba6adc3
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Switch Mbx to using a linked list.
This approximates the error messages for the hardware much better.
More complicated, though.
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2012-12-16 21:36:53 -08:00 |
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Unknown W. Brackets
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599465ee6e
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Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
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2012-12-16 21:36:53 -08:00 |
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Unknown W. Brackets
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87fcdc9080
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Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
Just avoiding magic numbers, didn't know there was a constant.
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2012-12-16 21:36:52 -08:00 |
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Unknown W. Brackets
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0d07013199
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Cleanup timeouts and refer for Mbx functions.
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2012-12-16 21:36:52 -08:00 |
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Unknown W. Brackets
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13ed64ff4b
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Add basic timeout support for Mbx.
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2012-12-16 21:36:51 -08:00 |
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Unknown W. Brackets
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94094f99bf
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Cleanup basic Mbx implementation, create func.
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2012-12-16 21:36:51 -08:00 |
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Henrik Rydgård
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a3fe130c0f
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Fix/paper-over some build compatibility issues. Warning fixes.
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2012-12-07 01:09:15 +07:00 |
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Ced2911
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6db4ea2ad1
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less Memory::GetPointer
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2012-11-27 10:18:36 +01:00 |
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Arthur Blot
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c6ec09cf86
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Resume waiting threads when Mbx is destroyed
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2012-11-08 21:49:56 +01:00 |
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Arthur Blot
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35c7b411aa
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Fixed value returning for MBXes
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2012-11-08 16:24:06 +01:00 |
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Arthur Blot
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b96d86ab7f
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Implemented MBXes
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2012-11-08 14:24:51 +01:00 |
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Henrik Rydgard
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83fb5e96de
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Logging, stubs and fixes
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2012-11-06 20:56:19 +01:00 |
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Henrik Rydgard
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c61d10363a
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Rewrite callback handling, part 1. All sorts of other fixes too.
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2012-11-06 15:46:46 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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