Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
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This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Henrik Rydgård
d754f95814
Merge pull request #14884 from unknownbrackets/debugger-gpustats
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Debugger: Add APIs for GPU stats
2021-10-19 19:54:51 +02:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
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Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
ce3b80dcea
Debugger: Add initial GPU stats shell.
2021-10-19 10:01:40 -07:00
Tunip3
0decbf055c
Add 4k support to uwp version on xbox
2021-10-03 22:44:21 +01:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
ab69b896c3
Add and hook up Android_MoveFile
2021-07-25 17:32:12 +02:00
Henrik Rydgård
cc173acc82
UWP buildfix
2021-07-10 10:59:25 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Henrik Rydgård
1b0ac23a69
Get rid of Executor.cpp/h.
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There was only one implementation.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e
Implement new thread manager, port stuff to it.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
6c3825bfbd
UWP and Android buildfixes
2021-06-07 00:24:52 +02:00
Unknown W. Brackets
64678e0114
Reporting: Move message report interface to Common.
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This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
914b4478b6
Merge pull request #14493 from unknownbrackets/replay
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Add debugger APIs for replay recording
2021-05-31 11:45:39 +02:00
Henrik Rydgård
239838b6c3
Remove the ability to have multiple search paths for config.
2021-05-30 12:45:12 +02:00
Henrik Rydgård
72915f88c8
Config: Remove the use of multiple search paths.
2021-05-30 12:39:16 +02:00
Unknown W. Brackets
64e007c0ce
Debugger: Add stub API for replay functionality.
2021-05-29 14:50:57 -07:00
Henrik Rydgård
6dc602ad40
Merge pull request #14469 from unknownbrackets/dep-update
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Update zstd and libpng
2021-05-16 22:58:13 +02:00
Unknown W. Brackets
f6a1ffdd14
Update zstd to 1.5.0.
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This improves GE frame dump compression speed and ZIM load speed.
2021-05-16 11:15:24 -07:00
Unknown W. Brackets
f2b2f26e8e
Common: Use Path for GetExeDirectory().
2021-05-15 11:12:54 -07:00
Unknown W. Brackets
7b175627b3
VFS: Use Path for DirectoryAssetReader.
2021-05-15 11:12:04 -07:00
Unknown W. Brackets
c03e68c996
Debugger: Simplify symbol map filename build.
2021-05-14 22:48:32 -07:00
Unknown W. Brackets
d376e67f87
Common: Cleanup some Path constructions.
2021-05-14 22:48:04 -07:00
Henrik Rydgård
cbbe458829
UWP iso-loading fix
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Having override:// as a fake file name was no good, Path would remove
one slash.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
8727679353
Clean up PathBrowser a bit
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Fix UWP build
Fix booting homebrew.
Qt buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
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Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
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Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Unknown W. Brackets
18a51b8e97
Update libzip to 1.7.3.
2021-05-09 20:45:53 -07:00
Henrik Rydgård
939dd200c3
Loaders: Remove fileLoader->Extension().
2021-05-09 17:17:13 -07:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
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Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
75d5c4367e
Merge pull request #14422 from unknownbrackets/warnings
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Small warning fixes
2021-05-01 09:19:46 +02:00
Unknown W. Brackets
4bd6117137
UWP: Ignore _CRT_SECURE_NO_WARNINGS in UI.
2021-04-30 23:35:19 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
e6aa841b78
Common: Get rid of Executor.cpp/h.
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There was only one implementation.
2021-04-30 22:33:34 -07:00
Unknown W. Brackets
58d46274ef
Common: FileUtil rename buildfix.
2021-04-25 14:51:39 -07:00
Unknown W. Brackets
7abacbd940
Common: UWP buildfix.
2021-04-25 14:35:15 -07:00
Henrik Rydgård
eb07a3e111
Buildfixes
2021-04-18 00:34:18 +02:00
Henrik Rydgård
8314a805f8
Merge pull request #14358 from unknownbrackets/debugger
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Add basic APIs for managing memory info tagging
2021-04-17 18:35:38 +02:00
Henrik Rydgård
a7d7631feb
Merge pull request #14369 from unknownbrackets/zstd
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Use zstd for save states, GE frame dumps, and ZIMs
2021-04-12 08:35:58 +02:00
Unknown W. Brackets
cb9a22c0cb
Build: Recompress pngs using better zlib.
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Used pngwolf to recompress all pngs. Not a big change, but should
slightly reduce app download size.
2021-04-11 11:09:18 -07:00
Unknown W. Brackets
d3e2aa6d28
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
Unknown W. Brackets
7a1398844a
Debugger: Add simple API to control tagging detail.
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In case a client requires it.
2021-04-04 20:23:51 -07:00
yonggamer
8bfd8e9e0f
Update glslang_UWP.vcxproj
2021-04-05 00:18:08 +02:00