Henrik Rydgård
1dae81a98a
Yet another bugfix
2022-04-15 00:56:26 +02:00
Henrik Rydgård
3bf9ea8de6
Debug log (remove before merge)
2022-04-15 00:56:25 +02:00
Henrik Rydgård
a0ca968b1e
Bugfixes, handle the rest of the cases
2022-04-15 00:56:25 +02:00
Henrik Rydgård
42cd937de2
Simplification and some cleanup
2022-04-15 00:56:25 +02:00
Henrik Rydgård
613df29467
Remove redundant line
2022-04-15 00:56:25 +02:00
Henrik Rydgård
35e0bfeacc
Fix DeIndexTexture
2022-04-15 00:56:25 +02:00
Henrik Rydgård
e6df3ab23a
Comments
2022-04-15 00:56:25 +02:00
Henrik Rydgård
9f7e0978a9
AND together colors while decoding, and then check against fullAlphaMask.
2022-04-15 00:56:25 +02:00
Henrik Rydgård
1bbaba4103
Fix some NEON code that had bad compile-time checks (and some didn't compile)
2022-04-15 00:54:44 +02:00
Henrik Rydgård
e97996d070
Merge pull request #15477 from hrydgard/remove-non-neon-paths
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ARM32: Remove a lot of non-NEON fallback paths
2022-04-13 14:45:15 +02:00
Henrik Rydgård
584e94f01e
ARM32: Remove a lot of non-NEON fallback paths
2022-04-13 11:44:55 +02:00
Henrik Rydgård
19261c6c49
Merge pull request #15476 from hrydgard/remove-separate-neon-files
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Merge separate NEON functions into the normal functions.
2022-04-13 11:36:20 +02:00
Henrik Rydgård
f54ed3757c
Always use the stable quick tex hash. Doesn't actually make a difference except on new CPU archs.
2022-04-13 11:18:18 +02:00
Henrik Rydgård
e6fe31365a
Remove more function defines
2022-04-13 10:02:16 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
6de574104c
Avoid creating a fileloader during shutdown.
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Some silliness I found while investigating using SuperLuminal.
2022-04-12 00:16:13 +02:00
Henrik Rydgård
d1e2b19ebb
Make the number of threads flexible in the threadmanager test. Increase to 9, just because.
2022-04-10 22:39:42 +02:00
Henrik Rydgård
8d1579ade7
Merge pull request #15472 from unknownbrackets/waitable
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ThreadManager: Improve waitable destruction
2022-04-10 22:37:22 +02:00
Unknown W. Brackets
3c3e397215
Replacement: Avoid potential destructor crash.
2022-04-09 09:41:49 -07:00
Unknown W. Brackets
81ace52f53
ThreadManager: Improve waitable destruction.
2022-04-09 09:27:26 -07:00
Henrik Rydgård
5b58b6906a
Merge pull request #15470 from hrydgard/threading-manager-stresstest
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Threading manager stresstest and fixes
2022-04-09 09:21:20 +02:00
Henrik Rydgård
0eea0acf13
Merge pull request #15468 from unknownbrackets/switch-merge
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Cleanup Switch ignoring of Vulkan
2022-04-08 14:48:04 +02:00
Henrik Rydgård
adfce57d9e
Fix race condition in LimitedWaitable between Notify and Wait
2022-04-08 12:29:30 +02:00
Henrik Rydgård
bde54ccdc0
Fix misuses of cond.wait (should return true when you want to stop waiting!)
2022-04-08 12:28:45 +02:00
Henrik Rydgård
5b20ace502
OK, this does crash
2022-04-08 12:04:34 +02:00
Henrik Rydgård
e0f73507f9
Time the stress test
2022-04-08 11:55:49 +02:00
Henrik Rydgård
b04e5925d2
Add a scheduling stress test to TestThreadManager.cpp.
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Was hoping to find the cause of the issue I looked at in #15431
2022-04-08 11:41:50 +02:00
Henrik Rydgård
477b1773c2
Bump Android target version to 12L.
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(I believe we already handle the one relevant behavior change, which is that
insets can change at any time)
2022-04-05 10:09:52 +02:00
Henrik Rydgård
5d9588e197
Gradle bump
2022-04-05 10:09:30 +02:00
Henrik Rydgård
fbe3fdeda1
Merge pull request #15467 from unknownbrackets/sigpipe
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Net: Ignore SIGPIPE errors on POSIX systems
2022-04-03 16:42:06 +02:00
Unknown W. Brackets
170441313c
Net: Ignore SIGPIPE errors on POSIX systems.
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This should work on BSD/macOS/Linux/iOS/similar.
2022-04-03 06:57:45 -07:00
Henrik Rydgård
61b976844a
Merge pull request #15466 from yisonPylkita/detect-cores-count-in-build_script
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Detect number of cores in build script
2022-04-03 11:16:08 +02:00
Unknown W. Brackets
d443c1bb30
Switch: Fix GL build typo.
2022-04-02 16:37:04 -07:00
Unknown W. Brackets
4ee9292d23
NetAdhoc: Fix warning.
2022-04-02 16:35:24 -07:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Wojciech Bartnik
141b83228c
Detect number of cores in build script
2022-04-02 19:03:33 +02:00
Henrik Rydgård
6f04f52f5c
Merge pull request #15456 from ANR2ME/adhoc
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[Adhoc] Fix inconsistency issue between Windows and non-Windows
2022-03-24 14:24:43 +01:00
ANR2ME
1a6c889906
Increase the timeout when the connection to the AdhocServer is already in progress, avoids cutting off the connection if it took longer than expected but almost completed.
2022-03-24 08:34:03 +07:00
ANR2ME
d5152752d2
Added a function to get SO_ERROR on a socket.
2022-03-24 08:34:03 +07:00
ANR2ME
86315fed3d
Updated getLocalIp function to detects local IP better.
2022-03-24 08:34:03 +07:00
ANR2ME
65a90a2ec0
Use the most recent posix socket id during blocking simulation, since there is a possibility for the socket id to changes after recreated.
2022-03-24 08:34:03 +07:00
ANR2ME
6b0cb78b3b
Recreate the socket before attempting to connect again after ECONNREFUSED/ENETUNREACH error, since reusing the socket only works on Windows.
2022-03-24 08:34:02 +07:00
ANR2ME
267757a5e4
Caches IP-specific Port Offset to avoid recalculating them.
2022-03-24 08:34:02 +07:00
ANR2ME
5e739f32b2
Use reference when possible to avoid copying.
2022-03-24 08:34:02 +07:00
ANR2ME
2b09f81ff8
Initialize some socket-related structs to avoid unexpected behavior. (May fix Unknown Source Port issue)
2022-03-24 08:34:02 +07:00
ANR2ME
9209fb7c6e
Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform
2022-03-24 08:34:01 +07:00
ANR2ME
155d3e0478
Ignore disconnected error on PtpFlush. Fixes disconnection issue on some games (ie. R-Type Command)
2022-03-24 08:34:01 +07:00
Henrik Rydgård
a155c49728
Merge pull request #15454 from unknownbrackets/debugger-opt
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Debugger: Fast path write tag lookup
2022-03-20 23:15:38 +01:00
Unknown W. Brackets
7f07b4154a
Debugger: Keep separate tag dirty for RAM.
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VRAM and RAM can often be separately dirty, so keeping two ranges helps
reduce flushing, and flushing things together is more efficient.
2022-03-20 13:24:42 -07:00
Unknown W. Brackets
7eafbb54bd
Debugger: Fast path write tag lookup.
2022-03-20 13:19:13 -07:00