Commit Graph

40865 Commits

Author SHA1 Message Date
Henrik Rydgård
2613745cdd Add mappable devkit-only L2/L3/R2/R3 controls.
Can be used to bring up a debug menu in Castlevania: SOTN, see issue #17464

Could also be used in PPSSPP-specific homebrew, in theory.

Fixes #17464
2024-09-24 10:49:10 +02:00
Henrik Rydgård
1935bba789
Merge pull request #19482 from hrydgard/ppge-double-ampersand
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Remove double ampersands from PPGe-drawn text (in-game UI)
2024-09-22 18:29:30 +02:00
Henrik Rydgård
5a6c76720d Remove double ampersands from PPGe-drawn text (in-game UI) 2024-09-22 09:28:48 +02:00
Henrik Rydgård
f5c42d1487
Merge pull request #19478 from Nemoumbra/cyclic-buffer
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Follow-up PR for the MIPSTracer
2024-09-21 11:16:31 +02:00
Nemoumbra
4477c9bc66 Removed mentions of MIPSLogger, improved the logs 2024-09-20 17:09:39 +03:00
Nemoumbra
d1b49cf03b Moved the CyclicBuffer to the Collections dir 2024-09-20 16:19:24 +03:00
Henrik Rydgård
0f909051ee
Merge pull request #19474 from oltolm/ignore_vscode
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ignore vscode files
2024-09-19 14:27:32 +02:00
Henrik Rydgård
ee02a192c7 Bump dx9sdk submodule
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2024-09-18 21:34:05 +02:00
oltolm
01f9927e3d ignore vscode files 2024-09-18 17:42:56 +02:00
Henrik Rydgård
68804ca539
Merge pull request #19473 from hrydgard/frame-advance
Try to make Frame Advance a bit more reliable
2024-09-18 15:31:30 +02:00
Henrik Rydgård
42914c3d7c Try to make Frame Advance a bit more reliable 2024-09-18 15:17:20 +02:00
Henrik Rydgård
105c0d065d
Merge pull request #19472 from hrydgard/bindable-reset-key
Add Reset as a mappable control
2024-09-18 14:53:17 +02:00
Henrik Rydgård
476c69c675
Merge pull request #19471 from hrydgard/ingame-gameinfo-screen
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Add button to show the game-info screen from the in-game pause screen
2024-09-18 14:21:20 +02:00
Henrik Rydgård
19ae5bfe55 Add translation strings (copied from [DesktopUI]) 2024-09-18 14:20:26 +02:00
Henrik Rydgård
a33839d220 Add Reset as a mappable control 2024-09-18 14:18:04 +02:00
Henrik Rydgård
0c9605ddb2 Allow showing the game-info screen from in-game. Disable some options that can cause problems. 2024-09-18 13:52:42 +02:00
Henrik Rydgård
c451b41b8b
Merge pull request #19470 from hrydgard/for-based-loop-cpp17
Rebase of #18559 (For based loop cpp17 by GermanAizek)
2024-09-18 13:25:34 +02:00
LunaMoo
864a4b38aa
Work around Brothers in Arms speed issue via compat hack (#18513)
Co-authored-by: Henrik Rydgård <hrydgard@gmail.com>
2024-09-18 09:51:07 +00:00
sum2012
0bce42cc33
More Ignore address in gpu (#16303)
* More Ignore address 0 in gpu

Fix #16297

* Change to ignore bad memory access

* Update SoftGpu.cpp

---------

Co-authored-by: Henrik Rydgård <hrydgard@gmail.com>
2024-09-18 09:48:22 +00:00
Henrik Rydgård
fb80ad6370
Merge pull request #19413 from oltolm/d3d9_com_ptr
use ComPtr for D3D9
2024-09-18 11:33:07 +02:00
Henrik Rydgård
e3eba11b43
Merge pull request #18350 from anr2me/adhoc_matching
[AdhocMatching] Detects leaving players better
2024-09-18 11:16:30 +02:00
Herman Semenov
4ef014cb73 [Common] Fixes from Unknown W. Brackets: <checkins@unknownbrackets.org> 2024-09-18 11:11:25 +02:00
Herman Semenov
efa742322b Fixed missing space Core/HLE/proAdhocServer by Unknown W. Brackets <checkins@unknownbrackets.org>
Signed-off-by: Unknown W. Brackets <checkins@unknownbrackets.org>

Co-authored-by: Unknown W. Brackets <checkins@unknownbrackets.org>
2024-09-18 11:10:57 +02:00
Herman Semenov
9f5ac80430 Fixed merge conflict 2024-09-18 11:10:55 +02:00
Herman Semenov
192650f551 [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
AdamN
73cf77940d
Merge branch 'master' into adhoc_matching 2024-09-18 07:36:38 +07:00
Herman Semenov
45429bcd85 [Common/Data/File/Input/Net/Serialize/System/UI] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-17 17:42:08 +02:00
Henrik Rydgård
a6dbb4dfdb
Merge pull request #19468 from hrydgard/german-static-const-override
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Code cleanup: Add some const and static modifiers
2024-09-17 17:35:06 +02:00
Henrik Rydgård
0bb69a0ccf
Merge pull request #19464 from hrydgard/german-align-struct-64
Partial application of GermanAizek's PR #19047
2024-09-17 15:29:15 +02:00
Henrik Rydgård
eccd7f3767 More const/static-ification 2024-09-17 15:22:37 +02:00
Henrik Rydgård
2ba4eaf3dd First part of the const changes etc 2024-09-17 15:13:13 +02:00
Henrik Rydgård
b21efd6728 Revert possibly problematic parts 2024-09-17 14:55:20 +02:00
Henrik Rydgård
9d48e51205
Merge pull request #19467 from hrydgard/german-check-before-delete
[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Henrik Rydgård
635ff7960f
Merge pull request #19040 from GermanAizek/fix-core-gpu-always-true
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[Core/GPU] Fixed condition blocks where result always true
2024-09-17 13:14:15 +02:00
Henrik Rydgård
ed8f0c560a
Merge branch 'master' into fix-core-gpu-always-true 2024-09-17 13:03:26 +02:00
Henrik Rydgård
496ccfe7ba
Merge pull request #19466 from hrydgard/misc-changes
Fix crash in reporting functionality, some other minor changes
2024-09-17 12:59:52 +02:00
Herman Semenov
3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård
11210442ce Fix potential crash in reporting screenshot functionality 2024-09-17 11:24:22 +02:00
Henrik Rydgård
b1fae3ccda Add two missing mutex-locks in MetaFileSystem.
See #19272
2024-09-17 00:19:58 +02:00
Henrik Rydgård
6328a4414b Minor logging change 2024-09-17 00:19:58 +02:00
Henrik Rydgård
94f0e7afa8
Merge pull request #19457 from Nemoumbra/ir-mipslogger
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Tracing support for the IR Interpreter
2024-09-16 22:36:46 +02:00
Henrik Rydgård
a05bf2d784
Merge pull request #19465 from lvonasek/hotfix-openxr-skipeffects
OpenXR - Fix rendering when skip framebuffer effects is enabled
2024-09-16 22:36:09 +02:00
Nemoumbra
dcf98fe8a6 Addressed the last block issue in a comment 2024-09-16 22:17:08 +03:00
Lubos
20064445b3 OpenXR - Restore depth buffer 2024-09-16 17:06:37 +02:00
Herman Semenov
dcb8b4f81b [GPU/Core/Debugger] Reduced struct sizes using align for x64 platforms, fields carefully moved
Then revert changes that aren't worth it
2024-09-16 13:32:48 +02:00
Henrik Rydgård
174f2bc7aa
Merge pull request #19462 from hrydgard/sdl-opengl-cleanup
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SDL OpenGL: enable fallback to Vulkan
2024-09-16 13:10:52 +02:00
Henrik Rydgård
99a65f3a0a Implement the fallback path from OpenGL to Vulkan 2024-09-16 12:34:37 +02:00
Henrik Rydgård
41b1165dcd SDL: Make sure SDL_GL_SetSwapInterval() is only called on the GL path 2024-09-16 12:01:51 +02:00
Nemoumbra
bd6c469543 Code-review fixes 2024-09-16 02:48:52 +03:00
Henrik Rydgård
5e635aab5c
Merge pull request #19459 from sum2012/io--minor
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Fix PSP_STDIN and PSP_MIN_FD value
2024-09-16 00:09:05 +02:00