Unknown W. Brackets
8b5173350f
ThreadManager: Make TaskType a property of a Task.
2021-12-05 21:01:49 -08:00
Unknown W. Brackets
76186d1919
Replacement: Allow starting a texture at budget.
2021-10-23 22:42:57 -07:00
Unknown W. Brackets
abc80f1015
Replacement: Correct budget on later frames.
2021-10-23 22:00:51 -07:00
Unknown W. Brackets
fa0e19471c
Replacement: Add ini setting to disable pop-in.
2021-10-23 20:56:19 -07:00
Unknown W. Brackets
4c1b5564d2
Replacement: Tweak some thread safety.
2021-10-23 19:58:23 -07:00
Unknown W. Brackets
c0054dc6cf
Replacement: Ensurely orderly stop on reset.
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If the texture is being loaded and we stop or reset, make sure it stops to
avoid any crash or hang.
2021-10-23 08:06:55 -07:00
Unknown W. Brackets
09f0578a64
Replacement: Use a thread to load tex replacements.
2021-10-21 17:05:39 -07:00
Unknown W. Brackets
83b7b33cfd
Replacement: Centralize lookup logic.
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And make sure we don't change our minds about using a replacement during a
draw.
2021-10-21 17:05:38 -07:00
Unknown W. Brackets
045d902525
Replacement: Delay load texture data.
2021-10-21 17:05:38 -07:00
Unknown W. Brackets
36fc2c2628
Replacement: Purge old cached decoded textures.
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Not actually decoding into the cache, just setup.
2021-10-21 17:05:38 -07:00
Unknown W. Brackets
2356280a9c
Replacement: Add structure for delayed loading.
2021-10-21 17:05:38 -07:00
Henrik Rydgård
ddc0f0829b
Replaced textures: Don't leak handles on failure, check allocation success
2021-10-08 19:09:43 +02:00
Unknown W. Brackets
ff22dbc16c
Replacement: Fix a mistake in ZIM texture loading.
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Fixes #14877 .
2021-09-18 14:52:19 -07:00
Unknown W. Brackets
3ac669f80b
Core: Fix some minor gcc warnings.
2021-09-13 08:13:14 -07:00
Henrik Rydgård
3be5c7bd9a
Make the minimum items per thread explicit. Found some bugs, optional arguments are evil.
2021-06-12 21:21:28 +02:00
Henrik Rydgård
73871b9b7e
Implement new thread manager, port stuff to it.
2021-06-12 13:03:53 +02:00
Unknown W. Brackets
cedf196d8f
Replacement: Validate ZIMs are 8888.
2021-05-16 09:48:28 -07:00
Unknown W. Brackets
a0f79ed624
Replacement: Allow loading ZIMs for replacements.
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Larger, but can be ZSTD compressed and load much faster.
2021-05-16 09:30:33 -07:00
Unknown W. Brackets
d376e67f87
Common: Cleanup some Path constructions.
2021-05-14 22:48:04 -07:00
Henrik Rydgård
47039b4bcd
Address all the easy feedback. Some is left.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2999e1cb86
Core: Remove some uses of OpenCPPFile.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Banh-Canh
5dbf393e20
revert filename prefix for reducehashranges
2021-04-03 18:19:51 +02:00
Tien Khoa
91bc56edd5
feat: reduceHash configuration
2021-04-01 13:14:45 +02:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
fb3ad1df4b
Replacement: Read in texture filtering overrides.
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If you're replacing, you can know more information about linear safety for
tests.
2021-02-27 17:16:16 -08:00
Henrik Rydgård
d798e23871
Buildfix - remove more Qt-specific code in TextureReplacer
2020-10-06 00:16:23 +02:00
Henrik Rydgård
868901252f
Delete useless Qt-specific path in TextureReplacer
2020-10-05 22:36:55 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Unknown W. Brackets
e32524c544
GPU: Remove ReliableHash aliases.
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Let's just use XXH32/XXH64 directly in texture replacements, clearer
anyway.
2020-08-28 01:15:22 -07:00
Henrik Rydgård
99a5a9aac5
Address feedback
2020-08-15 20:02:07 +02:00
Henrik Rydgård
0fcc0994b4
Recategorize some logging, in preparation for what's to come.
2020-08-15 11:51:22 +02:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
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It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
Unknown W. Brackets
e59951382a
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Unknown W. Brackets
7024a2877d
GPU: Take A off RGB565 conversion funcs.
2020-05-13 18:17:58 -07:00
Henrik Rydgård
d036717e08
TextureReplacer: Generate a default value in the ini files for ignoreMipmap.
2020-04-16 10:08:16 +02:00
NR74W
221eec5899
Update TextureReplacer.cpp
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Correction.
2020-04-13 16:29:07 +02:00
NR74W
fe5b06cc17
Add option to prevent Mipmaps from being dumped
2020-04-13 03:32:03 +02:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
b4d9d038b4
Replacement: Allow region-specific settings.
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This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
efc6510569
Replacement: Show a warning for bad texture names.
2018-09-30 17:55:51 -07:00
Unknown W. Brackets
8b62354df6
Replacement: Note filename restrictions in ini.
2018-09-30 17:44:06 -07:00
Unknown W. Brackets
13375e2b95
Replacement: Refactor ini template generation.
2018-09-30 17:00:05 -07:00