Nemoumbra
b794532a8e
Tabulation fix + potential misaligned read fix
2024-08-11 20:20:07 +03:00
Henrik Rydgård
d51da3ca60
Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues.
2024-01-18 15:57:45 +01:00
Henrik Rydgård
4360fe786c
Add a setting for smart 2D texture filtering
2024-01-12 11:10:53 +01:00
Henrik Rydgård
e4ea4831e9
Delete the vertex cache option from the code.
2023-10-10 15:43:43 +02:00
Nemoumbra
5ca099a747
Scan/remove -> edit symbols
2023-07-17 16:38:24 +03:00
Nemoumbra
abd2b21d60
Added the logic to the ScanRemoveWindow
2023-07-08 22:40:11 +03:00
Nemoumbra
b8dbe02010
Added a new window class
2023-07-08 22:39:58 +03:00
Henrik Rydgård
2708f0b93e
Add a new "System" request for a username-password dialog box
2023-06-22 08:58:29 +02:00
Unknown W. Brackets
5629b01dc9
Debugger: Accept format for watches.
2023-04-09 16:39:25 -07:00
Henrik Rydgård
b4c766f756
Merge pull request #17256 from unknownbrackets/debugger-watch
...
Debugger: Add named watch expressions
2023-04-09 10:23:25 +02:00
Unknown W. Brackets
85a071568c
Debugger: Allow adding/removing watches.
2023-04-09 00:35:37 -07:00
Unknown W. Brackets
879e91dbf6
Debugger: Add empty watch tab for debugger.
...
Currently, there's nothing shown here.
2023-04-09 00:01:42 -07:00
Unknown W. Brackets
f708ab2965
Debugger: Add delete breakpoint to context menu.
2023-04-08 23:29:59 -07:00
Nemoumbra
4a54409f09
Added new option "Copy Float (32 bit)" to Windows Debugger UI
2023-03-28 13:18:20 +03:00
Henrik Rydgård
82097b4a3b
Implement NopInstruction feature in debugger
...
See #16975
2023-03-02 14:30:53 +01:00
Nemoumbra
aab4a3034c
Added new MainWindow menu item "copy PSP memory base pointer"
2023-02-24 23:54:45 +03:00
Serena
30f6296767
Remove some Windows + Qt stuff + meow
2023-01-27 19:12:41 +03:00
Henrik Rydgård
8bd6621c40
Remove postprocessing option from desktop menu (doesn't support multi-shader)
2022-12-07 11:57:28 +01:00
Henrik Rydgård
519db766b6
Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations.
2022-11-06 19:26:56 +01:00
Unknown W. Brackets
19970df430
GE Debugger: Add option to track pixel in preview.
2022-09-24 12:23:02 -07:00
Unknown W. Brackets
3cc628beb4
GE Debugger: Copy images optionally with alpha.
...
Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Unknown W. Brackets
f3722faef4
GE Debugger: Add a direct copy for preview images.
2022-09-24 10:05:41 -07:00
Unknown W. Brackets
0b30b723bb
GE Debugger: Add address breakpoint conditions.
2022-09-05 17:33:54 -07:00
Unknown W. Brackets
a901fa4315
GE Debugger: Add separate step based on vsync.
...
I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now. So make it the default, but allow
both methods in the menu.
Fixes #15893 .
2022-08-23 19:48:34 -07:00
Unknown W. Brackets
49679c6a50
GE Debugger: Add context menu to control tabs.
...
Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets
2a0f23665f
GE Debugger: Track tabs per panel.
2022-08-14 09:23:18 -07:00
Henrik Rydgård
9c3e00aa08
Add a second set of tabs to the Windows GE debugger. Also reorder stuff.
2022-08-14 10:43:30 +02:00
Unknown W. Brackets
c66619f7c9
GE Debugger: Add filter to skip prim calls.
...
This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets
1bb1f34af0
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
eb95b99523
GE Debugger: Add option to auto flush.
...
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets
a4a72ed7c1
GE Debugger: Add a menu to the GE debugger window.
...
This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Unknown W. Brackets
f7607316ab
Windows: Remove UI for auto texture scaling.
...
Functionality removed in 887f610
.
2021-10-05 19:33:33 -07:00
Unknown W. Brackets
882c22aa79
Windows: Remove some unused constants.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
ee8dd8b747
Windows: Remove some old and outdated files.
...
These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård
6b76bcf070
Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
...
It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).
This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.
Needs a bit more testing before merge, maybe.
Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets
4285485157
Debugger: Add menu to jump to begin/end of alloc.
...
Helpful when viewing memory. Should add a shortcut too...
2021-04-03 16:03:21 -07:00
Unknown W. Brackets
d48bb7e105
Debugger: Show memory tag info in status bar.
2021-02-15 15:01:23 -08:00
Unknown W. Brackets
f66b0ff56c
Debugger: Option to skip mem hacks in memory dump.
2021-02-10 20:36:02 -08:00
Henrik Rydgård
cea35007ae
Always use a linear filter for video, unless forcing NEAREST filtering.
2020-09-13 16:40:37 +02:00
Henrik Rydgård
3c29545014
Windows: Add command to load up a new identical instance of PPSSPP.
...
Useful for debugging adhoc multiplayer locally with the new multi-instance support.
2020-07-20 23:27:17 +02:00
Nikita Filippov
021e783b4a
rudimentary serch function added for the memory dialog
...
fixed the memory addressing bug in search
the search box almost works
search now works, however the strings in search window neeed a fix
fixed the address display in search results
search works
fixed review comments, except .rc
preadjust the button placement
fixed rc
2020-06-06 14:23:26 +02:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
...
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
xebra
21bdc2b4c9
GE Debugger: Add step count dialog.
2018-12-06 18:16:54 +09:00
Unknown W. Brackets
e029168be2
GE Debugger: Allow jumping to a specific prim.
...
This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets
4d5c8fcff4
GE Debugger: Track a counter of prims.
2018-12-01 06:26:35 -08:00
Unknown W. Brackets
46063961a8
Windows: Translate all items by id, not position.
...
Fixes #11571 .
2018-11-28 21:46:55 -08:00
root
42c50a0ab0
Fixes for Unknown
2018-11-04 01:59:37 +00:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
dl471
b25adc7ba8
Implement drawing of offset scale
...
-Add function to draw offset
-Add checkbox to allow toggling of offset writing
-Set writeOffsets default value to Off
-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00