Henrik Rydgård
2ec99ec47d
compat.ini: Add Japanese Game ID for DarkStalkers (Vampire Chronicles)
2020-01-01 17:41:55 +01:00
Henrik Rydgård
0a5ec48382
Merge pull request #12533 from unknownbrackets/io-async
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Io: Allow adjusting default async thread priority
2019-12-26 22:19:51 +01:00
Henrik Rydgård
4a0d7d67dc
Merge pull request #12532 from unknownbrackets/io-minor
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Io: Correct leak on save state
2019-12-26 22:19:00 +01:00
Unknown W. Brackets
7e345dad11
Io: Allow adjusting default async thread priority.
2019-12-26 11:26:31 -08:00
Unknown W. Brackets
499431c1ed
Io: Correct leak on save state.
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This was breaking things a bit more every time you saved state.
2019-12-26 11:05:36 -08:00
Henrik Rydgård
70ddfc7c86
Merge pull request #12517 from iota97/snapgrid
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Touch control grid snap
2019-12-25 22:30:47 +01:00
Henrik Rydgård
08ca4ee235
Merge pull request #12509 from shenweip/Pangya-fix
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Fix Pangya(KS).
2019-12-25 16:14:09 +01:00
Henrik Rydgård
767ff10d77
Merge pull request #12526 from unknownbrackets/softgpu
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SoftGPU: Convert from 16-bit if unsupported
2019-12-25 14:48:13 +01:00
shenweip
fb696f8a71
Just return error if current directory not be setted.
2019-12-25 11:16:56 +08:00
Unknown W. Brackets
072041a63d
SoftGPU: Convert from 16-bit if unsupported.
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Should help #12455 , but not actually tested on an affected device.
2019-12-24 11:08:44 -08:00
iota97
e53895f687
Hide "Control" label on top
2019-12-19 11:56:42 +01:00
iota97
7a8c39d7bf
Disabled grid size if snap is disabled
2019-12-19 09:05:08 +01:00
iota97
d7be4f883e
Fix
2019-12-19 01:26:23 +01:00
iota97
f99a651c6a
Touch controll grid snap
2019-12-19 00:41:32 +01:00
Henrik Rydgård
608d716413
Update build.gradle.. again.
2019-12-18 00:04:07 +01:00
shenweip
c3a489fa90
Don't ignore SCE_KERNEL_ERROR_NOCWD in many cases.
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Use a error 1 to mean the uccessful mapping but carry with SCE_KERNEL_ERROR_NOCWD error.
2019-12-13 17:59:55 +08:00
shenweip
fd6b0554d6
IO:Re-grab SCE_KERNEL_ERROR_NOCWD.
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Fix issue#12492,the issue occur since commit e09296b9b1
2019-12-13 11:15:58 +08:00
shenweip
a6d511d123
IO:Add an extra delay to simulate umd delay in file seek whence.
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Pangya(KS) seems want to check something base on this delay and system time.Anyhow, the game work now.
2019-12-13 08:19:17 +08:00
Henrik Rydgård
e847881384
Merge pull request #12462 from hrydgard/always-merge-renderpasses
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Vulkan: Enable renderpass merging for all games
2019-12-01 01:12:31 +01:00
Henrik Rydgård
26ab81c102
vulkan: The GPU profiler could end up writing massive amounts of text, fix some bugs around that.
2019-11-30 23:03:30 +01:00
Henrik Rydgård
fc34a93ac2
vulkan: ApplyRenderPassMerge; Add copy / blit destinations to touched buffers.
2019-11-30 23:02:08 +01:00
Henrik Rydgård
714205d699
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Henrik Rydgård
f03417c08c
Update lang submodule
2019-11-26 23:49:38 +01:00
Henrik Rydgård
1439421fa4
Merge pull request #12490 from CookiePLMonster/discord-fixup
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Do not assert in Discord::Shutdown
2019-11-18 22:41:26 +01:00
Silent
c754da6491
Do not assert in Discord::Shutdown
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Discord::Shutdown runs on app exit unconditionally,
and thus it's valid to try to call it even when Discord RPC
is not running.
2019-11-18 21:46:51 +01:00
Henrik Rydgård
a8d2e513b9
Merge pull request #12478 from fr500/patch-2
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Update CMakeLists.txt
2019-11-10 20:30:15 +01:00
Andrés
67c0c36efb
Update CMakeLists.txt
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SDL2 is not required for the libretro target
2019-11-10 13:47:15 -05:00
Henrik Rydgård
168c6b6995
Merge pull request #12471 from vnctdj/consistentStyle
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Make style more consistent
2019-11-08 09:37:57 +01:00
Henrik Rydgård
c9378d422d
Merge pull request #12467 from fr500/patch-1
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Update libretro.cpp
2019-11-05 09:32:29 +01:00
Henrik Rydgård
492e81ae67
Merge pull request #12466 from hrydgard/remove-io-thread-option
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Remove the I/O on Thread option - treat it as always on.
2019-11-05 09:30:00 +01:00
Henrik Rydgård
057bc924c3
libretro buildfix
2019-11-05 01:57:39 +01:00
Andrés
11db3a4a8f
Update libretro.cpp
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The libretro core still has issues with context resets.
This would allow internal resolution changes to work without crashing, it would require a restart which is inconvenient but the current issue is worse.
2019-11-04 19:41:39 -05:00
Henrik Rydgård
9c40381db0
Remove the I/O on Thread option - treat it as always on.
2019-11-04 22:21:20 +01:00
Henrik Rydgård
6b2425567f
Yet another gradle update
2019-11-04 22:21:08 +01:00
Unknown W. Brackets
9a5766bcfd
Merge pull request #12457 from kotcrab/fix-vcrs
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Fix vcrs disassembly
2019-11-03 06:01:23 -08:00
kotcrab
b7a64750ed
Fix vcrs disassembly
2019-10-30 22:35:13 +01:00
Unknown W. Brackets
4a757db571
Merge pull request #12452 from hrydgard/softgpu-rectangle-cleanup
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Isolate most of the softgpu specialization code to RasterizerRectangle.
2019-10-30 04:03:19 -07:00
Henrik Rydgård
54823a87cc
Oops
2019-10-28 13:13:52 +01:00
Henrik Rydgård
970adfbcc9
Isolate most of the softgpu specialization code to RasterizerRectangle.
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See comments.
2019-10-28 09:33:30 +01:00
Henrik Rydgård
b4438c5742
Merge pull request #12443 from hrydgard/darkstalkers-work
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Darkstalkers Chronicle: Add specializations and speedhacks to get it kinda playable
2019-10-27 21:19:53 +01:00
Henrik Rydgård
1966c8fe75
Fix a backwards check
2019-10-27 20:55:32 +01:00
Henrik Rydgård
6c8186d046
Remove unused textureswizzle support (we use shaders instead). Universally support presenting 5551 format directly.
2019-10-27 20:55:32 +01:00
Henrik Rydgård
86c781e434
Hack around most of the problems with the save/load dialog. Software stretch gets enabled in non-wide mode, so wallpapers work at a cost of speed.
2019-10-27 20:55:32 +01:00
Henrik Rydgård
102a70b4a5
Scissor fix
2019-10-27 20:55:32 +01:00
Henrik Rydgård
a84f4a0caa
Even more speed.
2019-10-27 20:55:32 +01:00
Henrik Rydgård
eb53609cb0
More speed
2019-10-27 20:55:32 +01:00
Henrik Rydgård
bbbd7f8acc
Buildfix
2019-10-27 20:55:32 +01:00
Henrik Rydgård
714f83f614
Further specialization.
2019-10-27 20:54:36 +01:00
Henrik Rydgård
290e9971a7
More specialization work.
2019-10-27 20:54:36 +01:00
Henrik Rydgård
4f7c23fe79
DarkStalkers: Fix display on OpenGL ES.
2019-10-27 20:54:36 +01:00