Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
aliaspider
54d9406713
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
zhyk
0629054783
Do not create thread to handle SDL joystick events in Qt build.
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Caused crashes on MacOS Sierra (10.12).
2017-02-01 14:37:36 +08:00
Neil Munday
182b9e0fda
Various improvements including finding the assets directory properly.
2016-09-20 21:50:45 +01:00
Neil Munday
e4a0a3cea3
Updated SDL2 game controller mods following feedback from PPSSPP authors.
2016-09-20 00:28:28 +01:00
Neil Munday
db2cc49e0d
Modified SDL2 code to make full use of SDL2's Game Controller API.
2016-09-18 23:23:36 +01:00
Neil Munday
67425d7d47
Initial attempt at adding SDL's game controller database to PPSSPP.
2016-09-18 00:33:28 +01:00
Kelly Youngblood
06d594b3ff
Code cleanup
2016-09-03 00:20:18 -05:00
Kelly Youngblood
7d191ccc11
Adds --PS3 flag for PS3 controllr support on SDL.
2016-09-03 00:15:25 -05:00
chrisbrasington
988e082478
fix indentation
2015-12-21 16:27:33 -07:00
chrisbrasington
ea809425b6
split SDLJoyButtonMap for MacOSX and linux. Mapping in else statement was tested on linux with a X360 and wii-u pro controller
2015-12-21 15:48:22 -07:00
chrisbrasington
cbda8cf957
adds missing button for wii-u pro gamepad, right-DPAD. NKCODEs are still mismatched in linux (360 controller and wii-u pro gamepad), but they were not changed to so that a user's controls.ini will load correctly.
2015-12-21 15:03:14 -07:00
oscdis
76e9a03f5b
Joystick hot-plugging for SDL.
2015-06-23 23:13:23 +09:00
Peter Tissen
b7eeaf412e
multiple SDL joystick support, initial commit untested
2014-05-31 02:35:10 +02:00
sven
7cbca3dff6
using Tabs instead of spaces
2014-04-05 16:16:21 +02:00
sven
372a7a4027
Add another Button to the Button map for Controllers ( like DS3) with 16
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Buttons. Fixes Square button not being recognised by PPSSPP when using a
Dual Shock 3 Controller.
2014-04-05 15:43:48 +02:00
Bigpet
0d50f78705
initialize values correctly for older compilers
2013-11-24 06:32:19 +01:00
Peter Tissen
746a88c23d
enable SDL Joystick support to Qt
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Cmake file update add new SDL joystick files
2013-11-22 02:37:52 +01:00