Commit Graph

195 Commits

Author SHA1 Message Date
Henrik Rydgård
d4dedeeeb8 Detect ISO files from file contents if extensions are wrong.
On older Android versions (that still support Android Storage
Framework), filenames are not always preserved in Content URIs, they can
look like .../msf:342 and things like that. So identify a few more file
types by content if filename identification fails.
2022-04-30 17:47:17 +02:00
Henrik Rydgård
6de574104c Avoid creating a fileloader during shutdown.
Some silliness I found while investigating using SuperLuminal.
2022-04-12 00:16:13 +02:00
Unknown W. Brackets
d7e71543f7 UI: Use comparison screenshot as frame dump icon.
This makes it easier to tell a big list apart.
2022-01-08 16:12:48 -08:00
Unknown W. Brackets
3e73ce87ee Path: Check for PSP case insensitively.
This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
2021-12-16 15:06:15 -08:00
Unknown W. Brackets
8b5173350f ThreadManager: Make TaskType a property of a Task. 2021-12-05 21:01:49 -08:00
Henrik Rydgård
fcc0337576 Fix the Android recursive size computation and hook it up. 2021-09-11 18:12:30 +02:00
Henrik Rydgård
e842d395fa Add untested function Android_ComputeRecursiveDirectorySize 2021-09-11 18:11:53 +02:00
Henrik Rydgård
369ae031de Optimize install data size calculation. 2021-09-11 15:13:37 +02:00
Henrik Rydgård
830d205839 Optimize savedata size calculation 2021-09-11 15:11:56 +02:00
Henrik Rydgård
43ba908225 Propagate errors from file identification upwards better. 2021-08-07 11:54:45 +02:00
Henrik Rydgård
81f0c3a8e4 Address feedback (except the mailbox refcount) 2021-06-13 10:16:53 +02:00
Henrik Rydgård
b42e49d49d Kill the pesky goto 2021-06-12 22:16:03 +02:00
Henrik Rydgård
5b64a41a97 ParallelLoop: A bit smarter straggler handling. 2021-06-12 22:04:55 +02:00
Henrik Rydgård
0fa27ff9d7 Autodetect number of threads (remove setting). Fix some bugs. 2021-06-12 21:06:59 +02:00
Henrik Rydgård
446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Unknown W. Brackets
a097403298 Common: Remove File::GetFilename(). 2021-05-14 23:08:31 -07:00
Unknown W. Brackets
b74ecd5fa0 SaveState: Use Path instead of strings. 2021-05-14 23:00:22 -07:00
Unknown W. Brackets
8db4277e6c UI: Correct fallback to screenshots for icons. 2021-05-14 22:48:48 -07:00
Unknown W. Brackets
d376e67f87 Common: Cleanup some Path constructions. 2021-05-14 22:48:04 -07:00
Henrik Rydgård
4d344f556a Additional feedback. 2021-05-13 10:39:17 +02:00
Henrik Rydgård
2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes

Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
0d80362c30 Change parameter of DeleteDir and friends to Path 2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
9480b6672b Loaders: Rename Path() to GetPath().
Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Unknown W. Brackets
58d46274ef Common: FileUtil rename buildfix. 2021-04-25 14:51:39 -07:00
Henrik Rydgård
a2a0551a83 Buildfix, and more renaming while we're at it. 2021-04-25 22:25:29 +02:00
Henrik Rydgård
770f7f60e4 Delete unused function, rename two more. 2021-04-25 20:57:37 +02:00
Henrik Rydgård
08843673d9 Rename a couple of functions. 2021-04-25 20:39:32 +02:00
Henrik Rydgård
1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00
Unknown W. Brackets
f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
6f1915110f Remove base/logging from UI and more 2020-08-15 19:08:54 +02:00
Henrik Rydgård
b43698a13d Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
Henrik Rydgård
fbf6008a03 Set debug names for more framebuffers and textures 2020-08-09 09:36:54 +02:00
iota97
592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
Unknown W. Brackets
913121cf2b Io: Consistently use error codes with OpenFile().
This gets rid of OpenWithError(), and just always returns a negative value
on error for OpenFile().  Also fixed the sequence rollover, which could've
returned 0.

0 should be considered a valid handle ideally, but left it never returning
0 to simplify cleanup in some areas.
2019-10-20 11:03:37 -07:00
Henrik Rydgård
22ee875ffc Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
Henrik Rydgård
c8730c933d Remove deleted GE dumps from Recent. Fixes a part of #11904 (the recent list wasn't updated properly). 2019-08-26 23:56:42 +02:00
Unknown W. Brackets
926b9e66da UI: Allow deletion of GE dumps from UI. 2019-03-21 19:49:32 -07:00
Unknown W. Brackets
a99549c451 UI: Avoid using game info cache in savedata sort.
It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.

Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.

Fixes #11892.
2019-03-17 06:34:21 -07:00
Henrik Rydgård
0cd3ac06d0 Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård
3d20ddecc5 VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:53:58 +01:00
Unknown W. Brackets
3fc845a265 UI: Delay game config/discord until game info load.
This avoids a race condition where the info is not always available,
causing game-specific config and Discord presence to set incorrectly.
2018-08-22 18:27:20 -07:00
Unknown W. Brackets
048afb6d24 UI: Resolve symlinks when adding things to recent.
See #11131.  This also normalizes paths, captialization, etc. as
necessary.
2018-08-12 08:25:10 -07:00