Unknown W. Brackets
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dffb4383c9
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Switch to UISTATE_INGAME before BootDone.
Fixes game not running by default from Recent list.
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2013-03-31 19:26:53 -07:00 |
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Unknown W. Brackets
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d8cb2cdffb
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Handle args on Windows in NativeInit() too.
Now it's like everyone else, plus it works again. Bonus.
Fixes #1134.
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2013-03-31 18:23:07 -07:00 |
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Unknown W. Brackets
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8cecdbe1dc
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Add cli support for savestates to NativeApp().
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2013-03-31 18:16:29 -07:00 |
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Unknown W. Brackets
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d0ecaa10a7
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Support the boot message before the menu.
This makes it work if you use File -> Open right away.
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2013-03-31 18:06:25 -07:00 |
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raven02
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4492541667
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Better align title with game icon in pause screen
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2013-03-31 18:42:21 +08:00 |
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Henrik Rydgard
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2301ad0b7c
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X360 controller: Left thumb speedup, right thumb menu, keyboard still works
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2013-03-31 11:30:50 +02:00 |
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Unknown W. Brackets
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8f911a0ebe
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Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
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2013-03-30 22:28:55 -07:00 |
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Henrik Rydgard
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0eda1a8fe5
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Show bg and icon on pause screen.
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2013-03-31 01:04:46 +01:00 |
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Henrik Rydgard
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634e324975
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More work on control
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2013-03-31 00:39:58 +01:00 |
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Henrik Rydgard
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afa21588d7
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Some work towards better control handling, includes stickyfix from native
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2013-03-30 23:55:28 +01:00 |
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Henrik Rydgard
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341ff96369
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More buildfixing..
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2013-03-30 21:14:18 +01:00 |
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Henrik Rydgard
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c23631a8fc
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Some experimental (disabled) code to have images in gamelist. Too slow, needs work.
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2013-03-30 20:10:32 +01:00 |
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Henrik Rydgard
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c1acc02560
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Show game icons on recent buttons. Later, we'll have a real game selector with images.
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2013-03-30 19:34:15 +01:00 |
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Henrik Rydgard
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0b87abe945
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Revert accidentally increased .sln version number. also throw in lowp in UI shaders.
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2013-03-30 17:32:00 +01:00 |
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Henrik Rydgård
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6248db3c56
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CMake buildfix, typo fix
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2013-03-30 16:58:55 +01:00 |
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Henrik Rydgard
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4bca64f5cf
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New touch crosspad that can do diagonals
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2013-03-30 16:48:38 +01:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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