Unknown W. Brackets
|
0e4daa05b9
|
GE Debugger: Avoid crash on Step Draw with flush.
If we're already stepping, we shouldn't try to re-enter stepping.
|
2022-02-10 21:44:41 -08:00 |
|
Unknown W. Brackets
|
da4206b078
|
GE Debugger: Skip overhead without breakpoints.
In the common case that there's no breakpoints, we can skip most of the
checks and a call.
|
2022-02-07 23:54:18 -08:00 |
|
Unknown W. Brackets
|
c66619f7c9
|
GE Debugger: Add filter to skip prim calls.
This allows you to cut prims from the scene as desired.
|
2022-02-06 21:25:33 -08:00 |
|
Henrik Rydgård
|
989e353482
|
Common.h shouldn't include Log.h.
Buildfixes
More buildfixes. Move JSON code to common.
|
2020-10-04 11:42:14 +02:00 |
|
Unknown W. Brackets
|
f88dc9e821
|
GE Debugger: Allow relative prim counts.
|
2018-12-01 15:50:20 -08:00 |
|
Unknown W. Brackets
|
e029168be2
|
GE Debugger: Allow jumping to a specific prim.
This will make the most sense when frames are relatively stable, and works
great for GE dumps.
|
2018-12-01 06:40:27 -08:00 |
|
Unknown W. Brackets
|
4d5c8fcff4
|
GE Debugger: Track a counter of prims.
|
2018-12-01 06:26:35 -08:00 |
|
xebra
|
64cf6f2755
|
GE Debugger:Step to curved surface.
|
2018-10-01 11:41:19 +09:00 |
|
Unknown W. Brackets
|
f1afc51994
|
GE Debugger: Refactor out stepping callback.
In case we have multiple connected debuggers, we don't want just a
callback. A counter works fine.
|
2018-09-01 09:41:20 -07:00 |
|
Unknown W. Brackets
|
a4c0640f01
|
GE Debugger: Factor out host calls some.
Moving more of this to cross platform for the web debugger.
|
2018-09-01 08:32:03 -07:00 |
|