Henrik Rydgård
85446d6c51
Split the SDL graphics contexts into their own files.
2018-02-04 13:42:04 +01:00
Henrik Rydgård
c16e397fc6
SDL: NativeInitGraphics/NativeShutdownGraphics should run on the emu thread.
2018-02-04 13:42:04 +01:00
Henrik Rydgård
583c20991f
Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager.
2018-02-04 13:42:04 +01:00
Unknown W. Brackets
56a18907dd
SDL: Oops, only start the emu thread for GLES.
...
Probably would've caused issues (at least weird vsync) for Vulkan.
2018-01-27 15:10:17 +01:00
Unknown W. Brackets
062566b67c
Core: Set thread names when possible.
...
This doesn't seem to be working for lldb, though.
2018-01-27 15:10:17 +01:00
Unknown W. Brackets
59904c316b
SDL: Allow running GL on thread.
...
Tested on a Mac.
2018-01-27 15:10:17 +01:00
Unknown W. Brackets
766b40aad8
GPU: Reset GPUBackend on graphics init.
...
This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
2017-12-26 16:02:55 -08:00
Unknown W. Brackets
d6da758ed3
GPU: Remove duplicate BACKEND constants.
2017-12-26 15:55:24 -08:00
Greg V
f3783bdb44
Add support for Vulkan on Wayland
2017-12-26 16:09:27 +03:00
Jan Beich
d4984ab991
SDL: unbreak on more non-Vulkan platforms
...
SDL/SDLMain.cpp:160:2: error: unknown type name 'SDL_SysWMinfo'; did you mean 'SDL_SysWMmsg'?
SDL_SysWMinfo sysInfo; //Will hold our Window information
^~~~~~~~~~~~~
SDL_SysWMmsg
SDL/SDLMain.cpp:433:2: error: unknown type name 'SDL_SysWMinfo'; did you mean 'SDL_SysWMmsg'?
SDL_SysWMinfo sys_info{};
^~~~~~~~~~~~~
SDL_SysWMmsg
SDL/SDLMain.cpp:440:2: warning: expression result unused [-Wunused-value]
Window x11_window = sys_info.info.x11.window;
^~~~~~
2017-12-21 21:31:26 +00:00
Henrik Rydgård
fe45a059b5
SDL: Fix OpenGL init again. Fixes #10424
2017-12-21 17:36:00 +01:00
Henrik Rydgård
f73ec4608e
Build Vulkan on all platforms, won't be used if not supported.
2017-12-21 14:13:55 +01:00
Henrik Rydgård
9007abddbf
Get Vulkan going on Linux
2017-12-21 11:02:11 +01:00
Henrik Rydgård
7f758d52dc
Statically link a vulkan loader on Linux. Use to to init vulkan on X11. Unfortunately, it's broken.
2017-12-21 11:02:11 +01:00
Henrik Rydgård
6d6ad3ed14
Cleanups in PCMain.cpp
2017-12-21 10:52:48 +01:00
Henrik Rydgård
ea387b2a48
WIP vulkan on linux stuff
2017-12-21 10:48:00 +01:00
Conn O'Griofa
d67d201681
SDL: really try lower GL profiles & add GLES context support
...
* When compiled with USING_GLES2, attempt to use only valid ES context
versions.
* Ensure that lower profiles are attempted correctly rather than
prematurely returning from the function after the first failure.
Needed for Raspberry Pi to successfully launch.
2017-12-20 16:28:53 +00:00
Henrik Rydgård
740d0504ad
Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore...
2017-12-19 18:04:26 +01:00