Unknown W. Brackets
|
fb13dbf169
|
riscv: Correct type warning, oops.
|
2023-01-04 21:42:22 -08:00 |
|
Unknown W. Brackets
|
a937e5dce3
|
Debugger: Fix mem lock with optimizations disabled.
|
2023-01-04 21:41:59 -08:00 |
|
Unknown W. Brackets
|
248ea42a58
|
Merge pull request #16719 from hrydgard/fix-cacheline-address
Round addr to nearest cacheline when invalidating
|
2023-01-04 08:40:04 -08:00 |
|
Henrik Rydgård
|
85e6b4e592
|
Increment numFlushes near the other stat increments
Might be better for the cache, heh.
|
2023-01-04 17:10:56 +01:00 |
|
Henrik Rydgård
|
d49b39e422
|
Remove gpuCommandsAtCallLevel stats, compute another stat more efficiently
These stats have proven rather useless since we don't plan to cache and
optimize display lists.
|
2023-01-04 17:07:45 +01:00 |
|
Henrik Rydgård
|
e37be42a6c
|
Windows: Adjust window sleep interval in idle menus to refresh rate
For smoother scroll animations if you have a high refresh rate monitor.
|
2023-01-04 16:33:00 +01:00 |
|
Henrik Rydgård
|
4e30c5c0c6
|
Unbreak fog, oops.
Fixes #16722
|
2023-01-04 13:01:00 +01:00 |
|
Henrik Rydgård
|
14bd411036
|
Round addr to nearest cacheline when invalidating
|
2023-01-04 11:40:53 +01:00 |
|
Henrik Rydgård
|
d8eeccd015
|
Merge pull request #16624 from hrydgard/remove-lmode-shader-flag
Remove lmode shader flag from FS/GS
|
2023-01-04 11:35:15 +01:00 |
|
Henrik Rydgård
|
4478999124
|
Merge pull request #16497 from unknownbrackets/cheat-invalidate
Cheats: Cleanup sizes of invalidates and checks
|
2023-01-04 11:21:38 +01:00 |
|
Henrik Rydgård
|
06d69e9953
|
Bump shader cache version
|
2023-01-04 11:10:38 +01:00 |
|
Henrik Rydgård
|
b84e24cb89
|
Invert the nesting of specularIsZero and lmode conditions in VS.
|
2023-01-04 11:04:24 +01:00 |
|
Henrik Rydgård
|
ae383147db
|
Minor simplification in VS
|
2023-01-04 11:04:24 +01:00 |
|
Henrik Rydgård
|
18d00b0718
|
Remove lmode flag bit from fragment and geometry shaders
|
2023-01-04 11:04:23 +01:00 |
|
Henrik Rydgård
|
10dee90c83
|
Merge pull request #16628 from hrydgard/remove-fog-fshader-flag
Make fog-enable driven by uniform instead of fragment shader flag bit
|
2023-01-04 11:01:19 +01:00 |
|
Henrik Rydgård
|
34c11c8acf
|
Merge pull request #16584 from hrydgard/vertex-format-vshader-id
Pass in the vertex decoder to the shader ID computation
|
2023-01-04 10:26:18 +01:00 |
|
Henrik Rydgård
|
97880e32a9
|
Merge pull request #16707 from unknownbrackets/reporting-homebrew
Reporting: Send game ELF crc with reports
|
2023-01-04 10:25:53 +01:00 |
|
Henrik Rydgård
|
fa22ec575d
|
Merge pull request #16610 from unknownbrackets/state-fonts
Font: Avoid late load on save state
|
2023-01-04 10:25:40 +01:00 |
|
Henrik Rydgård
|
3dbe69f585
|
Cache version
|
2023-01-04 10:17:59 +01:00 |
|
Henrik Rydgård
|
5cae5615ea
|
Use more unusual values as "fog-disabled".
|
2023-01-04 10:14:12 +01:00 |
|
Henrik Rydgård
|
26c748f959
|
Make fog-enable driven by uniform instead of fragment shader flag bit
|
2023-01-04 10:14:11 +01:00 |
|
Henrik Rydgård
|
f7916b2f68
|
Merge pull request #16715 from hrydgard/dtm-race-driver-readback
Eliminate GPU readbacks in the DTM Race Driver series.
|
2023-01-04 10:13:21 +01:00 |
|
Henrik Rydgård
|
c76c09c1f3
|
Merge pull request #16669 from unknownbrackets/vulkan-update
Update Vulkan headers and SPIRV-Cross
|
2023-01-04 10:11:57 +01:00 |
|
Henrik Rydgård
|
650390d146
|
Merge pull request #16668 from unknownbrackets/glslang
Build: Update to glslang v11.13.0, use upstream
|
2023-01-04 10:06:49 +01:00 |
|
Henrik Rydgård
|
d750ffbc6b
|
Merge pull request #16701 from unknownbrackets/debugger-memview
Debugger: Allow copy of byte range from memview
|
2023-01-04 10:03:29 +01:00 |
|
Henrik Rydgård
|
c3f8116309
|
Merge pull request #16699 from hrydgard/smooth-touchpad-scrolling
Fix smooth touchpad scrolling on Windows
|
2023-01-04 09:53:10 +01:00 |
|
Henrik Rydgård
|
830f1064e6
|
Merge pull request #16676 from unknownbrackets/riscv-disasm
Add disassembler for RISC-V
|
2023-01-04 09:52:56 +01:00 |
|
Henrik Rydgård
|
0076897035
|
Merge pull request #16695 from hrydgard/memory-exception-report-size
Memory exceptions: Keep track of access size
|
2023-01-04 09:52:35 +01:00 |
|
Henrik Rydgård
|
933c909c03
|
Merge pull request #16717 from unknownbrackets/shader-errors
GPU: Avoid uint by int shifts in reinterpret
|
2023-01-04 08:22:05 +01:00 |
|
Unknown W. Brackets
|
d45142ebaa
|
GPU: Avoid uint by int shifts in reinterpret.
|
2023-01-03 23:00:17 -08:00 |
|
Henrik Rydgård
|
cd535263c1
|
Update version number
|
2023-01-03 11:14:31 +01:00 |
|
Henrik Rydgård
|
7fbb0c4d41
|
Another null check in NativeShutdown
|
2023-01-03 11:14:31 +01:00 |
|
Henrik Rydgård
|
f00367da20
|
Update README.md for 1.14.4
|
2023-01-03 10:44:19 +01:00 |
|
Henrik Rydgård
|
b657bf36ef
|
Eliminate readbacks in the DTM Race Driver series.
|
2023-01-03 00:29:09 +01:00 |
|
Henrik Rydgård
|
233c37a589
|
Merge pull request #16710 from unknownbrackets/shader-errors
GLES: Use uint for uint shift amounts
|
2023-01-03 00:18:03 +01:00 |
|
Unknown W. Brackets
|
0b6635c2dc
|
GLES: Avoid switch-case on older glsl.
|
2023-01-02 14:57:06 -08:00 |
|
Unknown W. Brackets
|
86d748fa0c
|
GLES: Use uint for uint shift amounts.
This seems to cause trouble for some Adreno drivers as well.
|
2023-01-02 14:37:38 -08:00 |
|
Henrik Rydgård
|
fd7cc76d95
|
Remove unnecessary savedata version reporting
|
2023-01-02 23:22:54 +01:00 |
|
Unknown W. Brackets
|
26dc773b2a
|
Merge pull request #16709 from unknownbrackets/shader-errors
Correct some shader errors in reporting
|
2023-01-02 13:51:23 -08:00 |
|
Unknown W. Brackets
|
d3f08925a9
|
Merge pull request #16708 from hrydgard/additional-fixes
Additional fixes from both our reports and Play reports
|
2023-01-02 13:49:49 -08:00 |
|
Henrik Rydgård
|
ae99b797d7
|
Remove some bad float suffixes
|
2023-01-02 22:30:01 +01:00 |
|
Unknown W. Brackets
|
c8728a12d0
|
GLES: Use mod() not fmod() in depal shaders.
|
2023-01-02 13:25:40 -08:00 |
|
Henrik Rydgård
|
6b95ed2e2e
|
Prevent name clash from redefining packUnorm4x8 if the driver "lies" about having it
|
2023-01-02 22:24:00 +01:00 |
|
Henrik Rydgård
|
a5747d53b3
|
Fix some report spam
|
2023-01-02 22:23:50 +01:00 |
|
Unknown W. Brackets
|
5180486ded
|
GLES: Force frag test cache on for Intel.
Seeing drivers report errors trying to shift the alpha value in the test.
Only seeing these errors in fragment shaders, though.
|
2023-01-02 13:21:47 -08:00 |
|
Unknown W. Brackets
|
2b4a182b46
|
GLES: Use hex for uint constants.
Apparently some Adreno drivers have issues (fixed in 2014):
https://developer.qualcomm.com/forum/qdn-forums/maximize-hardware/mobile-gaming-graphics-adreno/27945
|
2023-01-02 13:13:48 -08:00 |
|
Henrik Rydgård
|
0e3cf9862e
|
ComputePathTo: Handle case where from == to.
|
2023-01-02 22:10:00 +01:00 |
|
Henrik Rydgård
|
d8136adbed
|
GPUCommon::FastRunLoop: Try not to crash
|
2023-01-02 22:01:20 +01:00 |
|
Unknown W. Brackets
|
761fdd353f
|
GPU: Avoid large constant in depal shader.
|
2023-01-02 12:59:19 -08:00 |
|
Unknown W. Brackets
|
6d9d517700
|
Reporting: Send game ELF crc with reports.
Getting a lot of spam from homebrew with different IDs that appear to be
the same actual homebrew, in part from ID generation.
|
2023-01-02 12:23:05 -08:00 |
|