Commit Graph

29 Commits

Author SHA1 Message Date
Henrik Rydgård
eb14c87a71 Allow configuring the game language separately from the PPSSPP UI language, with a new setting. 2023-07-23 11:30:04 +02:00
Unknown W. Brackets
4bc205b7bc Impose: Log when ignoring requested language. 2023-02-08 19:07:54 -08:00
Henrik Rydgård
21647cd3c1 Blind workaround for Shining Ark circle button problem
Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.

Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
Henrik Rydgård
9482578fbb Twinbee Portable: Add config flag to avoid the system languages the game doesn't work with 2022-11-13 23:37:56 +01:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
The Dax
426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
19f517b042 Add a few new syscalls from reporting. 2013-09-09 22:38:29 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
8fe9620350 Always use iButtonPreference, fixes #2390. 2013-06-21 17:45:39 -07:00
CrazyMax
3c538d3180 hide battery status icon 2013-04-28 11:02:20 +03:00
CrazyMax
c78436fe0b Set impose params language and button preference from config file; 2013-04-19 22:26:59 +03:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
raven02
0ea7877b66 Add missing stubs fro sceImpose 2013-01-23 16:55:52 +08:00
Unknown W. Brackets
cd1d4367bf Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
Henrik Rydgård
b2f29992a3 Wrap some functions, clean some stuff 2012-12-26 08:52:40 +01:00
Unknown W. Brackets
41db5c46a5 Fix random modules not reseting on shutdown. 2012-12-23 22:52:40 -08:00
Henrik Rydgard
e37a1fb1d3 Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
kev :)
43b90527d4 Default to english
Default to english. Needs to be menu/config driven really...
2012-11-12 17:18:20 +00:00
kev :)
a2c024e454 Fix up secPower a bit
Removed PARAM stuff, made tests pass with some caveats in that I don't
understand what the return values are supposed to be based on the docs
and fix a small issue with sceImpose that I created with the last merge
2012-11-11 21:32:54 +00:00
kev :)
1591e72919 Merge remote-tracking branch 'upstream/master'
Conflicts:
	Core/FileSystems/ISOFileSystem.cpp
2012-11-10 23:04:51 +00:00
kev :)
ad80a78904 Add some impose commands 2012-11-10 23:04:10 +00:00
Henrik Rydgard
343b9435b9 A few minor fixes + buildfix 2012-11-10 23:44:14 +01:00
Henrik Rydgard
d671afdef4 sceImpose 2012-11-09 12:31:58 +01:00