Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
Unknown W. Brackets
4bc205b7bc
Impose: Log when ignoring requested language.
2023-02-08 19:07:54 -08:00
Henrik Rydgård
21647cd3c1
Blind workaround for Shining Ark circle button problem
...
Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.
Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
Henrik Rydgård
9482578fbb
Twinbee Portable: Add config flag to avoid the system languages the game doesn't work with
2022-11-13 23:37:56 +01:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
...
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
...
Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
...
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
...
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
19f517b042
Add a few new syscalls from reporting.
2013-09-09 22:38:29 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Unknown W. Brackets
8fe9620350
Always use iButtonPreference, fixes #2390 .
2013-06-21 17:45:39 -07:00
CrazyMax
3c538d3180
hide battery status icon
2013-04-28 11:02:20 +03:00
CrazyMax
c78436fe0b
Set impose params language and button preference from config file;
2013-04-19 22:26:59 +03:00
Unknown W. Brackets
2a6457b6ab
Cut down on h files including PointerWrap.
...
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
raven02
0ea7877b66
Add missing stubs fro sceImpose
2013-01-23 16:55:52 +08:00
Unknown W. Brackets
cd1d4367bf
Save state of a bunch of small modules.
2012-12-28 13:55:28 -08:00
Henrik Rydgård
b2f29992a3
Wrap some functions, clean some stuff
2012-12-26 08:52:40 +01:00
Unknown W. Brackets
41db5c46a5
Fix random modules not reseting on shutdown.
2012-12-23 22:52:40 -08:00
Henrik Rydgard
e37a1fb1d3
Add internal 2D drawing library that goes through the Ge emulation for portability.
...
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
kev :)
43b90527d4
Default to english
...
Default to english. Needs to be menu/config driven really...
2012-11-12 17:18:20 +00:00
kev :)
a2c024e454
Fix up secPower a bit
...
Removed PARAM stuff, made tests pass with some caveats in that I don't
understand what the return values are supposed to be based on the docs
and fix a small issue with sceImpose that I created with the last merge
2012-11-11 21:32:54 +00:00
kev :)
1591e72919
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
Core/FileSystems/ISOFileSystem.cpp
2012-11-10 23:04:51 +00:00
kev :)
ad80a78904
Add some impose commands
2012-11-10 23:04:10 +00:00
Henrik Rydgard
343b9435b9
A few minor fixes + buildfix
2012-11-10 23:44:14 +01:00
Henrik Rydgard
d671afdef4
sceImpose
2012-11-09 12:31:58 +01:00