Commit Graph

266 Commits

Author SHA1 Message Date
Unknown W. Brackets
3325a27811 Debugger: Cleanup some syntax. 2020-12-28 11:13:54 -08:00
Unknown W. Brackets
b5a6693019 Debugger: Add helper to read strings.
This is common, so let's expose as an API.
2020-12-28 11:13:26 -08:00
Unknown W. Brackets
7e5052bc9e Debugger: Add API to read/write chunks of memory.
Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Unknown W. Brackets
f19d957c42 Debugger: Cleanup memory.read/write validation.
Required parameters fail automatically, better to keep the error
consistent.  This was sending two errors.

Additionally, don't allow it when no game is started yet.
2020-12-28 09:31:30 -08:00
Unknown W. Brackets
589d83d4da http: Prevent assert on bad websocket data. 2020-12-28 09:30:36 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Unknown W. Brackets
b92fab88b6 Debugger: Add formats to breakpoint logging. 2020-09-06 13:56:18 -07:00
Unknown W. Brackets
53d9c10b22 irjit: Switch to XXH3. 2020-08-27 20:40:55 -07:00
Henrik Rydgård
5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Henrik Rydgård
7115c28c29
Merge pull request #13287 from hrydgard/log-cleanup
Log system cleanup
2020-08-15 20:32:01 +02:00
Unknown W. Brackets
d35b413105 Debugger: Oops, fix comment typos. 2020-08-15 10:12:14 -07:00
Henrik Rydgård
b22083e7a6 Even more base/logging.h removal and fixes 2020-08-15 19:09:01 +02:00
Henrik Rydgård
5117ded378 Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
Unknown W. Brackets
a0f8e788f3 Global: Move string number parse to text/parsers.
It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
parport0
fd62d30773 Debugger: Add memory.read_*, memory write_* 2020-07-26 01:18:16 +03:00
Unknown W. Brackets
efee79fd71 Debugger: Don't break during startup. 2020-05-23 10:26:27 -07:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
f74e4289ee Debugger: reset step counter on game stop.
This way we ensure that a game reset will retrigger a stepping
notification.
2019-09-25 23:36:01 -07:00
Henrik Rydgård
9b30e5393d Buildfix (oops) 2019-08-06 16:09:39 +02:00
Henrik Rydgård
641bb72b40 Memchecks: Avoid taking the mutex lock if no memchecks active. Possible minor speedup in GoW and other block-copy-heavy games. 2019-08-06 15:33:11 +02:00
Henrik Rydgård
ab407a4a21 TWo warning fixes 2018-12-17 21:07:52 +01:00
pent0
4a53853f79 Update UWP port 2018-12-10 20:55:07 +07:00
Unknown W. Brackets
653129c528 Debugger: Add an event for GE dump recording. 2018-09-01 10:59:37 -07:00
Unknown W. Brackets
4ce2b64ef7 Debugger: Refactor to allow simpler broadcasting.
It's okay to mix a bit for simple ones, I think.
2018-09-01 10:15:22 -07:00
Henrik Rydgård
eddaf97938 Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
Unknown W. Brackets
91a43c9d32 Debugger: Add force resume/kill thread API. 2018-07-07 18:58:37 -07:00
Unknown W. Brackets
2e6a52ed51 Debugger: Add backtrace API. 2018-07-07 18:36:47 -07:00
Unknown W. Brackets
8a7662adae Debugger: Add function symbol add/remove API. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets
2133b18198 Debugger: Add APIs for texture and CLUT. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets
8ae157e27f Debugger: Update to latest armips. 2018-06-30 14:18:26 -07:00
Unknown W. Brackets
f0694ba115 Debugger: Add some docs for new APIs. 2018-06-16 15:42:42 -07:00
Unknown W. Brackets
e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
Unknown W. Brackets
085bcde865 Debugger: Ignore invalid branches.
These happen on bytes that are not actually code.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
25085fa394 Debugger: Add func name and data symbol to disasm. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b114656321 Debugger: Allow conditions on threadID/moduleID.
And now step over/out/into can tie to the correct thread.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
a863ce79ad Debugger: Allow stepping based on thread. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b828497fe2 Debugger: Avoid some lock ordering issues.
Ideally get rid of the memory lock...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5bfba9b284 Debugger: Add HLE API funcs.
Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5670fc03ae Debugger: Add debug interfaces for threads.
This way we can switch context.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
3193772e78 Debugger: Use a lock for memory reallocs.
Simpler this way, no need to remember to lock memory.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
8598fc9912 Debugger: Add some missing memory locks.
We can restart memory when loading save states, so we need this even while
we've got startup/shutdown locked.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b2cc4a0965 Debugger: Add memory breakpoint management. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7 Debugger: Initial breakpoint APIs. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
18dcea4cdc Debugger: Disasm search API. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
6cf24b34fc Debugger: Add thread safety to breakpoints. 2018-06-08 06:59:18 -07:00