Unknown W. Brackets
3325a27811
Debugger: Cleanup some syntax.
2020-12-28 11:13:54 -08:00
Unknown W. Brackets
b5a6693019
Debugger: Add helper to read strings.
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This is common, so let's expose as an API.
2020-12-28 11:13:26 -08:00
Unknown W. Brackets
7e5052bc9e
Debugger: Add API to read/write chunks of memory.
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Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Unknown W. Brackets
f19d957c42
Debugger: Cleanup memory.read/write validation.
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Required parameters fail automatically, better to keep the error
consistent. This was sending two errors.
Additionally, don't allow it when no game is started yet.
2020-12-28 09:31:30 -08:00
Unknown W. Brackets
589d83d4da
http: Prevent assert on bad websocket data.
2020-12-28 09:30:36 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Unknown W. Brackets
b92fab88b6
Debugger: Add formats to breakpoint logging.
2020-09-06 13:56:18 -07:00
Unknown W. Brackets
53d9c10b22
irjit: Switch to XXH3.
2020-08-27 20:40:55 -07:00
Henrik Rydgård
5d64fc5ff1
Switch to PPSSPP's assert functions (don't use the system's)
2020-08-16 10:01:10 +02:00
Henrik Rydgård
7115c28c29
Merge pull request #13287 from hrydgard/log-cleanup
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Log system cleanup
2020-08-15 20:32:01 +02:00
Unknown W. Brackets
d35b413105
Debugger: Oops, fix comment typos.
2020-08-15 10:12:14 -07:00
Henrik Rydgård
b22083e7a6
Even more base/logging.h removal and fixes
2020-08-15 19:09:01 +02:00
Henrik Rydgård
5117ded378
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
2020-08-15 19:08:39 +02:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
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It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
parport0
fd62d30773
Debugger: Add memory.read_*, memory write_*
2020-07-26 01:18:16 +03:00
Unknown W. Brackets
efee79fd71
Debugger: Don't break during startup.
2020-05-23 10:26:27 -07:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
f74e4289ee
Debugger: reset step counter on game stop.
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This way we ensure that a game reset will retrigger a stepping
notification.
2019-09-25 23:36:01 -07:00
Henrik Rydgård
9b30e5393d
Buildfix (oops)
2019-08-06 16:09:39 +02:00
Henrik Rydgård
641bb72b40
Memchecks: Avoid taking the mutex lock if no memchecks active. Possible minor speedup in GoW and other block-copy-heavy games.
2019-08-06 15:33:11 +02:00
Henrik Rydgård
ab407a4a21
TWo warning fixes
2018-12-17 21:07:52 +01:00
pent0
4a53853f79
Update UWP port
2018-12-10 20:55:07 +07:00
Unknown W. Brackets
653129c528
Debugger: Add an event for GE dump recording.
2018-09-01 10:59:37 -07:00
Unknown W. Brackets
4ce2b64ef7
Debugger: Refactor to allow simpler broadcasting.
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It's okay to mix a bit for simple ones, I think.
2018-09-01 10:15:22 -07:00
Henrik Rydgård
eddaf97938
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
Unknown W. Brackets
91a43c9d32
Debugger: Add force resume/kill thread API.
2018-07-07 18:58:37 -07:00
Unknown W. Brackets
2e6a52ed51
Debugger: Add backtrace API.
2018-07-07 18:36:47 -07:00
Unknown W. Brackets
8a7662adae
Debugger: Add function symbol add/remove API.
2018-07-07 09:56:59 -07:00
Unknown W. Brackets
2133b18198
Debugger: Add APIs for texture and CLUT.
2018-07-07 09:56:59 -07:00
Unknown W. Brackets
8ae157e27f
Debugger: Update to latest armips.
2018-06-30 14:18:26 -07:00
Unknown W. Brackets
f0694ba115
Debugger: Add some docs for new APIs.
2018-06-16 15:42:42 -07:00
Unknown W. Brackets
e6917cccf6
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
Unknown W. Brackets
085bcde865
Debugger: Ignore invalid branches.
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These happen on bytes that are not actually code.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
25085fa394
Debugger: Add func name and data symbol to disasm.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b114656321
Debugger: Allow conditions on threadID/moduleID.
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And now step over/out/into can tie to the correct thread.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
a863ce79ad
Debugger: Allow stepping based on thread.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b828497fe2
Debugger: Avoid some lock ordering issues.
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Ideally get rid of the memory lock...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5bfba9b284
Debugger: Add HLE API funcs.
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Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5670fc03ae
Debugger: Add debug interfaces for threads.
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This way we can switch context.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
3193772e78
Debugger: Use a lock for memory reallocs.
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Simpler this way, no need to remember to lock memory.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
8598fc9912
Debugger: Add some missing memory locks.
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We can restart memory when loading save states, so we need this even while
we've got startup/shutdown locked.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b2cc4a0965
Debugger: Add memory breakpoint management.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7
Debugger: Initial breakpoint APIs.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
18dcea4cdc
Debugger: Disasm search API.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
6cf24b34fc
Debugger: Add thread safety to breakpoints.
2018-06-08 06:59:18 -07:00