Unknown W. Brackets
0a8e6c2a06
Remove some unused functions.
2014-12-14 17:35:20 -08:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
sum2012
758ddffc37
Prevent unknown getpointer in sceKernelMemset
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Fix #7064
2014-11-08 06:49:24 +08:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
Unknown W. Brackets
2f90c8d35a
Fix a bad == comparison typo.
2014-07-15 23:33:01 -07:00
Unknown W. Brackets
2910f7e7a2
Flush icache before memcpys.
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Maybe there's a way to optimize this better...
2014-07-05 13:23:47 -07:00
Unknown W. Brackets
3498b33033
Allow sub interrupts to be enabled before register.
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Could've caused interrupts, primarily vblanks, not to run because we
implicitly disabled them on register.
2014-06-21 21:43:44 -07:00
Unknown W. Brackets
87ee0bc650
Return error codes in register/release subintr.
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This checks for duplicate registrations and other thigns that could've
been causing wrong behavior.
2014-06-21 21:27:58 -07:00
Unknown W. Brackets
8dcc09c9e1
Use a separate func for gpu memset().
2014-05-27 07:50:01 -07:00
Unknown W. Brackets
64f6012dba
Support memsets of framebuffers as uploads.
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Technically should clear stencil too... maybe it'd be better to handle
separately.
2014-05-27 01:17:09 -07:00
Unknown W. Brackets
8275f613ce
UpdateMemory() now returns whether to skip the cpy.
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This way it can do it itself as necessary in the right order.
2014-05-25 21:48:41 -07:00
sum2012
b8d82e0a92
Correct Memory check in sysclib_memset
2014-05-18 04:23:10 +08:00
sum2012
bc36555f24
sysclib_memset change to WrapU_UII
2014-05-18 04:20:48 +08:00
sum2012
21c301962b
Add some kernal module
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Find in bugz Homebrew
2014-05-17 23:06:01 +08:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
The Dax
5bca8f1119
Fix GCC compiler warning.
2014-02-25 07:39:01 -05:00
sum2012
d6790cf906
Add logging and fix savestatus
2014-02-17 20:42:35 +08:00
Unknown W. Brackets
617dcdd8ff
Add some initial kernel sysclib funcs.
2014-02-17 20:39:02 +08:00
Unknown W. Brackets
d2108a962e
Switch from USING_GLES2 to MOBILE_DEVICE.
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Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Unknown W. Brackets
4da08f4f6e
Restore thread if there's no interrupt handler set.
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If dispatch is disabled and we don't do this, it'll just hang, never
switching back to a thread that can re-enable dispatch.
Fixes #5172 .
2014-01-21 22:47:18 -08:00
Unknown W. Brackets
d24668c9c3
Eat some cycles in suspend/resume interrupt funcs.
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These are really common, hope this doesn't have ill effects...
2014-01-19 12:44:52 -08:00
Unknown W. Brackets
13bf4d83fa
Add memchecks for common HLE copy operations.
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Better to catch some than miss everything.
2013-12-14 14:56:05 -08:00
Unknown W. Brackets
e73d43c434
Correct sceKernelTlspl func names, etc.
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This is mostly pedantic but it's nice to have the right names.
2013-12-02 23:40:16 -08:00
Unknown W. Brackets
859d14d3f5
Correct sceKernelIsCpuIntrSuspended().
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It takes a param. Verified by tests, it just returns what the param
means, not anything about the current state.
2013-11-04 08:03:51 -08:00
Unknown W. Brackets
9ebaf7b68b
Fill registers with 0xDEADBEEF after most syscalls.
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Some, like sceMpegRingbufferPut(), we don't, since... it's complicated.
But most we do, like a real PSP does.
2013-10-30 00:47:04 -07:00
Henrik Rydgard
5bdb9e976b
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
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Fixes MotoGP while also, in effect, committing #3859 .
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Henrik Rydgard
324cde5a79
Let's actually use the log category mechanism. A first step.
2013-09-07 21:19:21 +02:00
Unknown W. Brackets
15a0f39fa1
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
Unknown W. Brackets
130f664030
Oops, disabling a subintr did not work.
2013-08-27 23:55:34 -07:00
Unknown W. Brackets
cf9f92e12f
Reschedule after resuming interrupts.
2013-08-25 22:38:45 -07:00
Unknown W. Brackets
8d7eb265be
Log context switch time, shorten logging a bit.
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This is really useful for seeing why games are slow or hanging.
2013-08-25 10:25:49 -07:00
Unknown W. Brackets
e0f05ec382
Oops, lost these two lines editing.
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They were important, darn.
2013-06-03 00:23:56 -07:00
Unknown W. Brackets
9139b037c5
Fix crash on ARM in sceKernelMemcpy().
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Happened with unaligned addresses only. Fixes #1889 .
2013-06-02 23:40:31 -07:00
Unknown W. Brackets
cdacdee030
Match syscall names to nids ot be safe.
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Don't want any more mistakes like the sceVaudio one.
2013-05-19 22:12:39 -07:00
Unknown W. Brackets
1f2480fff3
Add a bounds check for interrupts.
2013-05-18 10:21:21 -07:00
Henrik Rydgard
5fc8de091d
Make some logging VERBOSE
2013-05-09 11:18:38 +02:00
Unknown W. Brackets
a68798225a
Give ThreadManForUser_8DAFF657 and friends a name.
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Calling allocate on the same thread gives the same ptr, but on a different
one it waits or returns a new ptr.
Let's call it thread local storage for now.
2013-04-14 13:02:01 -07:00
Unknown W. Brackets
fe97fd6fc5
Add better savestate error handling.
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Aborts when it can't load.
2013-04-13 01:39:17 -07:00
Unknown W. Brackets
1f1560a9d6
Don't mark sceKernelExitThread() as an error.
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Also, add some reporting and make the sceKernelCreateThread log message
shorter.
2013-04-09 23:23:10 -07:00
Unknown W. Brackets
42b925a440
Initial stab at implementing some new memory funcs.
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Borrowed from JPCSP, kept simple. Need to do tests.
2013-04-07 20:57:53 -07:00
Unknown W. Brackets
5e14cab945
Don't save vregs for threads that don't use them.
2013-04-07 11:47:00 -07:00
Unknown W. Brackets
65ac7389d7
Don't get stuck on idle when interrupts run.
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This was happening when the dispatch thread was disabled.
2013-04-06 17:04:20 -07:00
Unknown W. Brackets
e6f3c7991c
Don't wait on LwMutexes with dispatch disabled.
2013-04-06 17:04:17 -07:00
Henrik Rydgard
84d292010a
Oops, sceKernelCheckThreadStack was already implemented. Let's hope both copies are the same.
2013-03-23 14:41:13 +01:00
Henrik Rydgard
6a4ae5bb51
Implement sceKernelCheckThreadStack
2013-03-23 14:26:54 +01:00
Unknown W. Brackets
913dca69ef
Turn down logging for things that can be inferred.
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If you see a thread switch for a vblank wait, you know what happened.
2013-03-10 22:56:24 -07:00
Unknown W. Brackets
62ab4b7f51
More signed compare warnings.
2013-03-02 15:34:16 -08:00