Unknown W. Brackets
0a8e6c2a06
Remove some unused functions.
2014-12-14 17:35:20 -08:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
2c99baf295
Delay sceUtilityMsgDialogUpdate() per tests.
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This is an approximate value, but it should be close.
2014-09-27 00:13:27 -07:00
sum2012
38844ac0e7
Remove sceUtilityLoadAvModule report
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Now no need
2014-05-29 23:36:36 +08:00
sum2012
4ae98826e1
Increase sceUtilityLoad(unload) AvModule
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I want do more research of #5993
2014-05-14 15:32:15 +08:00
Henrik Rydgård
55f9e8619d
Merge pull request #5968 from sum2012/sceUtility
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Avoid duplicate logging in sceUtility*GetStatus
2014-05-08 10:54:05 +02:00
raven02
8ed82f3d25
Fixes #5779 with new PSPScreenShotDiag class
2014-04-30 19:28:05 +08:00
sum2012
c84ec49f09
Avoid duplicate logging in sceUtility*GetStatus
2014-04-27 13:43:51 +08:00
sum2012
55e19f46a5
Fix Resistance Houfuku noToki draw slowly in OSK in debug log
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#4626
2014-04-27 07:39:07 +08:00
Henrik Rydgård
150cff20b5
Merge pull request #5956 from raven02/patch-24
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sceUtility: fix some typo and formatting
2014-04-26 09:27:36 +02:00
raven02
5d5c24a173
sceUtility: fix some typo and formatting
2014-04-26 12:19:34 +08:00
sum2012
e17a1b1b5d
Decrease log level in sceUtilityNetconfUpdate
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Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
sum2012
11311b2b69
Imp sceUtilityScreenshotContStart
2014-03-30 14:42:29 +08:00
sum2012
d6de42df93
Fix sceUtilityScreenshotInitStart parameter
2014-03-30 13:57:06 +08:00
sum2012
8c33284901
Fix sceUtilityScreenshotUpdate
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Fix "After the developer/publisher screen and the age warning only a
black screen."
2014-03-30 09:29:11 +08:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets
996fa39684
Reduce some unnecessary includes in Core/.
2014-03-15 10:41:07 -07:00
Unknown W. Brackets
e37244cfea
Eat cycles in sceUtilitySavedataGetStatus().
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Matching tests. Improves performance in Fieldrunners startup and I think
in game.
2014-03-15 01:18:35 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
sum2012
740ce033cd
Fix sceUtilityOskGetStatus
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@unknownbrackets have confirmed it
2014-02-09 09:05:24 +08:00
sum2012
c42ec3a111
Increase more log level for InitStart
2014-02-09 08:01:41 +08:00
sum2012
8313c37c2a
Increase sceUtilityOskInitStart log level
2014-02-09 06:54:12 +08:00
Unknown W. Brackets
074ef84559
Correct the rates set by sceSasSetSimpleADSR().
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They were wrong for a few combinations before. Could have effected how
accurate sound effects were (they may have been too quite, or dropped off
wrong, etc.)
2014-02-07 22:29:54 -08:00
Lioncash
76f72e2167
Fix a missing logging format parameter in sceUtility.cpp
2014-02-03 13:10:36 -05:00
sum2012
6f5d3eeab0
Fix sceUtilityScreenshotUpdate
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Sorry ,typo in #5293
2014-02-01 22:45:51 +08:00
sum2012
ef8d996803
Add more log information in sceUtlity
2014-02-01 07:25:41 +08:00
Unknown W. Brackets
f74e29977f
Abort on a message dialog just moves to finished.
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Still need to shutdown. Fixes #5177 .
2014-01-22 08:17:21 -08:00
Henrik Rydgard
9bde25dfa9
Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
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Should fix the build.
2014-01-03 19:04:43 +01:00
Henrik Rydgård
ce378b231f
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
Henrik Rydgård
79ff2f0ba8
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Unknown W. Brackets
dc87cd2045
Stop reporting system param reads.
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So games use it. We'll have to decide what to do with that information,
but the reporting isn't that useful now.
2013-12-08 01:10:24 -08:00
Unknown W. Brackets
21c617a7be
Correct some syscall names.
2013-12-02 23:40:16 -08:00
Henrik Rydgård
e687b283f1
Logspam reduction
2013-11-06 10:34:56 +01:00
Unknown W. Brackets
81823d0d74
Fix a small type comparison warning.
2013-10-26 18:52:56 -07:00
sum2012
94694ded55
Add error log of SCE_KERNEL_ERROR_LIBRARY_NOTFOUND in sceUtilityLoadModule
2013-10-22 21:08:36 +08:00
sum2012
ab9f39851a
correct last time commit
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seem this should right
2013-10-22 20:29:25 +08:00
sum2012
940d819d00
Increase sceUtilityUnloadModule log level
2013-10-22 20:15:32 +08:00
Henrik Rydgard
1ec0a977e4
Fix too-slow fade in/out of save dialogs and others in 30hz games.
2013-10-16 18:54:40 +02:00
shenweip
326d751945
Partly implemented for NetconfDialog.
2013-10-13 10:43:49 +08:00
Unknown W. Brackets
f1bfbe6216
Oops, fix a logging typo.
2013-10-06 12:16:42 -07:00
sum2012
1a7da15491
Use better method to trace PSP_MODULE_NET_HTTP
2013-10-06 01:19:52 +08:00
sum2012
2815cb281a
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
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thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
sum2012
7213d27ea3
Increase log level in sceUtilityLoadModule
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Some modules need return error as dissus in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
7bb798edb6
Implemented sceUtilityGamedataInstallUpdate.
2013-09-27 22:52:25 +08:00
The Dax
a15ba1322d
Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
2013-09-25 21:06:58 -04:00
shenweip
4986bf735b
Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
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dialog in sceUtilityGamedataInstallUpdate
Forget this before.
2013-09-18 21:34:28 +08:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
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Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Henrik Rydgård
52e4a7cf5d
Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1
2013-09-15 09:46:52 +02:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
shenweip
d1cdf7538d
fix wrong log message
2013-09-14 00:42:41 +08:00