Henrik Rydgård
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3db4c0bc5e
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Partially revert "VFPU: Compute sines and cosines in double precision."
This reverts commit 16654d37ea .
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2020-11-23 23:34:33 +01:00 |
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Henrik Rydgård
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6982a39801
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Merge pull request #13703 from hrydgard/get-thread-exit-status-delay
Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles.
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2020-11-23 15:10:01 +01:00 |
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Henrik Rydgård
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512d22eb6c
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Merge pull request #13704 from iota97/game-list-remember-scroll
Remember game list scroll
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2020-11-23 10:21:24 +01:00 |
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iota97
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a014d7c785
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Remember game list scroll
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2020-11-23 10:10:20 +01:00 |
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nassau-tk
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388ac3c9ae
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Update jpn0.pgf
Oops! I'm sorry!! I uploaded wrong file at #13696. This file is correct.
Fixes #13702
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2020-11-23 09:14:15 +01:00 |
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Henrik Rydgård
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5c0ab8bea3
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Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles.
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2020-11-23 09:09:36 +01:00 |
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Henrik Rydgård
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7de4801e87
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Merge pull request #13701 from shenweip/mpeg-fix2
Mpeg:Checks autual available space before putting data.
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2020-11-23 08:58:07 +01:00 |
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shenweip
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3380d31974
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Mpeg:Checks autual available space before putting data.
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2020-11-23 15:24:03 +08:00 |
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Henrik Rydgård
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ded92e51dd
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libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696
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2020-11-23 00:36:30 +01:00 |
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iota97
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16e54c6300
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Clean up psp_color shader
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2020-11-22 20:28:17 +01:00 |
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nassau-tk
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f1a3ba7f56
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Update jpn0.pgf (manually merged from commit #13683)
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2020-11-22 19:39:18 +01:00 |
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Henrik Rydgård
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60734a240a
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Merge pull request #13695 from hrydgard/hide-onscreen-messages
Add developer setting "Show on-screen messages". Uncheck to hide them.
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2020-11-22 19:16:29 +01:00 |
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Henrik Rydgård
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52c31fb0fc
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Update lang submodule
also pspautotests, but it's not used in the build.
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2020-11-22 19:15:02 +01:00 |
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Henrik Rydgård
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1640a39de8
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Add developer setting "Show on screen messages". Uncheck to hide them.
Fixes #13682.
Might move to system settings or something next release, don't want to
cause a mess in translations.
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2020-11-22 19:08:14 +01:00 |
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Henrik Rydgård
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b32de97d43
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Merge pull request #13590 from nassau-tk/change-ltnX-font
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
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2020-11-22 18:56:37 +01:00 |
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Henrik Rydgård
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ecb1c46574
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Translation: Fix issue #13685
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2020-11-22 18:06:26 +01:00 |
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Henrik Rydgård
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b9bbc18561
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Translation: Fix issues #13686 and #13687
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2020-11-22 18:02:23 +01:00 |
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Henrik Rydgård
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3c2733d8eb
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Adreno/OpenGL: Limit shader depal to 6xx series GPUs. Should help #13668.
Also make a function static.
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2020-11-22 18:00:07 +01:00 |
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nassau-tk
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737e0d55d4
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Modified "ltn0/1/2/3/4/5/6/7 .pgf"
Updated more good size.
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2020-11-23 01:56:12 +09:00 |
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Henrik Rydgård
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572a2e48f6
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Fix some wrong asserts (we don't use <cassert>)
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2020-11-19 19:38:37 +01:00 |
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Henrik Rydgård
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5c4a227b73
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Merge pull request #13673 from shenweip/mpeg-fix
Fix mistake.
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2020-11-18 08:56:54 +01:00 |
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shenweip
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0b64d58c7d
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Fix mistake.
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2020-11-18 10:59:45 +08:00 |
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Henrik Rydgård
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1e5e0e20d3
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Merge pull request #13670 from ANR2ME/adhoc_fix
[Adhoc] Fix PSP2i unable to enter dungeon when using RadminVPN issue.
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2020-11-17 07:24:53 +01:00 |
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Henrik Rydgård
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88a4d95f81
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Merge pull request #13669 from hrydgard/glsl-version-fix
Better GLSL version handling with OpenGL
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2020-11-16 23:57:30 +01:00 |
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Henrik Rydgård
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29b2f2c4ef
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Better GLSL version handling. Now specify the latest version supported by the device.
Correct the version check for our own implementations of packUnorm4x8 etc.
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2020-11-16 23:30:07 +01:00 |
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ANR2ME
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ade89270c8
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Updated socket's send buffer size as an attempt to fix PSP2i unable to enter dungeon when using RadminVPN issue #13648
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2020-11-16 19:03:11 +07:00 |
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ANR2ME
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38d887ce88
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Change socket's MSS based on PSP_ADHOC_PTP_MSS
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2020-11-16 19:03:11 +07:00 |
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ANR2ME
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f30c61849b
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Making use TCP_QUICKACK (or it's alternative) along with TCP_NODELAY
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2020-11-16 19:03:09 +07:00 |
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Henrik Rydgård
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cf092eb534
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Fix crash when drag-dropping texture packs. Fixes the main part of #13614 .
Still some weirdness going on with error checking though.
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2020-11-15 23:09:10 +01:00 |
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Henrik Rydgård
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d9350d4899
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Fix scale in FramebufferCommon::GetFramebuffer. Fixes #13644
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2020-11-15 22:38:47 +01:00 |
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Henrik Rydgård
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90cc325b53
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Clears didn't always properly set the RenderArea. Should help #13664
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2020-11-15 22:30:16 +01:00 |
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Henrik Rydgård
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e1f56b109f
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Merge pull request #13663 from shenweip/mpeg-fix
Corrects the number of added packets returned by sceMpegRingbufferPut.
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2020-11-15 21:01:10 +01:00 |
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shenweip
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a16e758f33
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Corrects the number of added packets returned by sceMpegRingbufferPut, especially if callback is called multiple times.
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2020-11-15 22:02:53 +08:00 |
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Henrik Rydgård
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e01d538707
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Merge pull request #13659 from shenweip/mpeg-multi_streams
Mpeg:Improves the support of multiple streams video.
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2020-11-15 09:41:39 +01:00 |
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Henrik Rydgård
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486a82331b
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Merge pull request #13661 from sum2012/sceUsbMic_savestatus_patch
Fix crash in sceusbmic on load old staus then save again
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2020-11-15 09:11:13 +01:00 |
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sum2012
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c223c18afe
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Fix crash in sceusbmic on load old staus then save again
Fix #1358 again
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2020-11-15 13:16:29 +08:00 |
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shenweip
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5e5f5d0164
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Makes video streams amount meet the expectation of sceMpegRegistStream() not only the mpegheader.
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2020-11-13 18:55:52 +08:00 |
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shenweip
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5819ef1f82
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Reads all packets to ringbuffer.
Calls callback multiple times to read all packets when the write position reaches the boundary of the ringbuffer.
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2020-11-13 18:50:09 +08:00 |
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Henrik Rydgård
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668fca01a8
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Fix crash on save state. Fixes #13658
Should be ok since the event will get restored next time it's needed
(delayed).
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2020-11-12 13:37:48 +01:00 |
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Henrik Rydgård
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55981430f6
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Merge pull request #13656 from hrydgard/assorted-gl-fixes
Assorted OpenGL fixes
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2020-11-11 23:48:45 +01:00 |
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Henrik Rydgård
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38684762c8
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Fix Star Ocean stencil issue with OpenGL. Fixes #13746
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2020-11-11 23:23:31 +01:00 |
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Henrik Rydgård
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e14437cb3f
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OpenGL: Assorted shader-depal bugfixes and regression fixes.
Fixes #13517
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2020-11-11 23:09:48 +01:00 |
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Henrik Rydgård
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653a4bddde
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Fix check for when to generate packUnorm4x8 replacements
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2020-11-11 22:46:25 +01:00 |
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Henrik Rydgård
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a3d06e366f
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OpenGL: Detect Adreno model number
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2020-11-11 22:46:25 +01:00 |
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Henrik Rydgård
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c483d3f061
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Merge pull request #13655 from sergioroprado/patch-1
Update gamecontrollerdb.txt
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2020-11-11 08:50:59 +01:00 |
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Henrik Rydgård
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02f1b9db0f
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Merge pull request #13654 from hrydgard/libretro-lower-resolution-for-effects
Expose the "Lower resolution for effects" setting in libretro.
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2020-11-11 08:49:11 +01:00 |
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sergioroprado
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ac1bb785c5
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Update gamecontrollerdb.txt
Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
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2020-11-10 20:33:40 -03:00 |
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Henrik Rydgård
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37e939fcf2
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Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
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2020-11-11 00:04:02 +01:00 |
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Henrik Rydgård
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575ae376a9
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Don't try to texture from depth if not supported by backend. Works around #13621
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2020-11-10 23:36:33 +01:00 |
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Henrik Rydgård
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34efa1281b
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More consistent use of GLSL precision modifiers, now use them in Vulkan too.
Might help #13464 ?
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2020-11-10 22:42:41 +01:00 |
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