Commit Graph

28581 Commits

Author SHA1 Message Date
Henrik Rydgård
3db4c0bc5e Partially revert "VFPU: Compute sines and cosines in double precision."
This reverts commit 16654d37ea.
2020-11-23 23:34:33 +01:00
Henrik Rydgård
6982a39801
Merge pull request #13703 from hrydgard/get-thread-exit-status-delay
Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles.
2020-11-23 15:10:01 +01:00
Henrik Rydgård
512d22eb6c
Merge pull request #13704 from iota97/game-list-remember-scroll
Remember game list scroll
2020-11-23 10:21:24 +01:00
iota97
a014d7c785 Remember game list scroll 2020-11-23 10:10:20 +01:00
nassau-tk
388ac3c9ae Update jpn0.pgf
Oops! I'm sorry!! I uploaded wrong file at #13696. This file is correct.

Fixes #13702
2020-11-23 09:14:15 +01:00
Henrik Rydgård
5c0ab8bea3 Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles. 2020-11-23 09:09:36 +01:00
Henrik Rydgård
7de4801e87
Merge pull request #13701 from shenweip/mpeg-fix2
Mpeg:Checks autual available space before putting data.
2020-11-23 08:58:07 +01:00
shenweip
3380d31974 Mpeg:Checks autual available space before putting data. 2020-11-23 15:24:03 +08:00
Henrik Rydgård
ded92e51dd libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696 2020-11-23 00:36:30 +01:00
iota97
16e54c6300 Clean up psp_color shader 2020-11-22 20:28:17 +01:00
nassau-tk
f1a3ba7f56 Update jpn0.pgf (manually merged from commit #13683) 2020-11-22 19:39:18 +01:00
Henrik Rydgård
60734a240a
Merge pull request #13695 from hrydgard/hide-onscreen-messages
Add developer setting "Show on-screen messages". Uncheck to hide them.
2020-11-22 19:16:29 +01:00
Henrik Rydgård
52c31fb0fc Update lang submodule
also pspautotests, but it's not used in the build.
2020-11-22 19:15:02 +01:00
Henrik Rydgård
1640a39de8 Add developer setting "Show on screen messages". Uncheck to hide them.
Fixes #13682.

Might move to system settings or something next release, don't want to
cause a mess in translations.
2020-11-22 19:08:14 +01:00
Henrik Rydgård
b32de97d43
Merge pull request #13590 from nassau-tk/change-ltnX-font
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
2020-11-22 18:56:37 +01:00
Henrik Rydgård
ecb1c46574 Translation: Fix issue #13685 2020-11-22 18:06:26 +01:00
Henrik Rydgård
b9bbc18561 Translation: Fix issues #13686 and #13687 2020-11-22 18:02:23 +01:00
Henrik Rydgård
3c2733d8eb Adreno/OpenGL: Limit shader depal to 6xx series GPUs. Should help #13668.
Also make a function static.
2020-11-22 18:00:07 +01:00
nassau-tk
737e0d55d4 Modified "ltn0/1/2/3/4/5/6/7 .pgf"
Updated more good size.
2020-11-23 01:56:12 +09:00
Henrik Rydgård
572a2e48f6 Fix some wrong asserts (we don't use <cassert>) 2020-11-19 19:38:37 +01:00
Henrik Rydgård
5c4a227b73
Merge pull request #13673 from shenweip/mpeg-fix
Fix mistake.
2020-11-18 08:56:54 +01:00
shenweip
0b64d58c7d Fix mistake. 2020-11-18 10:59:45 +08:00
Henrik Rydgård
1e5e0e20d3
Merge pull request #13670 from ANR2ME/adhoc_fix
[Adhoc] Fix PSP2i unable to enter dungeon when using RadminVPN issue.
2020-11-17 07:24:53 +01:00
Henrik Rydgård
88a4d95f81
Merge pull request #13669 from hrydgard/glsl-version-fix
Better GLSL version handling with OpenGL
2020-11-16 23:57:30 +01:00
Henrik Rydgård
29b2f2c4ef Better GLSL version handling. Now specify the latest version supported by the device.
Correct the version check for our own implementations of packUnorm4x8 etc.
2020-11-16 23:30:07 +01:00
ANR2ME
ade89270c8 Updated socket's send buffer size as an attempt to fix PSP2i unable to enter dungeon when using RadminVPN issue #13648 2020-11-16 19:03:11 +07:00
ANR2ME
38d887ce88 Change socket's MSS based on PSP_ADHOC_PTP_MSS 2020-11-16 19:03:11 +07:00
ANR2ME
f30c61849b Making use TCP_QUICKACK (or it's alternative) along with TCP_NODELAY 2020-11-16 19:03:09 +07:00
Henrik Rydgård
cf092eb534 Fix crash when drag-dropping texture packs. Fixes the main part of #13614 .
Still some weirdness going on with error checking though.
2020-11-15 23:09:10 +01:00
Henrik Rydgård
d9350d4899 Fix scale in FramebufferCommon::GetFramebuffer. Fixes #13644 2020-11-15 22:38:47 +01:00
Henrik Rydgård
90cc325b53 Clears didn't always properly set the RenderArea. Should help #13664 2020-11-15 22:30:16 +01:00
Henrik Rydgård
e1f56b109f
Merge pull request #13663 from shenweip/mpeg-fix
Corrects the number of added packets returned by sceMpegRingbufferPut.
2020-11-15 21:01:10 +01:00
shenweip
a16e758f33 Corrects the number of added packets returned by sceMpegRingbufferPut, especially if callback is called multiple times. 2020-11-15 22:02:53 +08:00
Henrik Rydgård
e01d538707
Merge pull request #13659 from shenweip/mpeg-multi_streams
Mpeg:Improves the support of multiple streams video.
2020-11-15 09:41:39 +01:00
Henrik Rydgård
486a82331b
Merge pull request #13661 from sum2012/sceUsbMic_savestatus_patch
Fix crash in sceusbmic on load old staus then save again
2020-11-15 09:11:13 +01:00
sum2012
c223c18afe Fix crash in sceusbmic on load old staus then save again
Fix #1358 again
2020-11-15 13:16:29 +08:00
shenweip
5e5f5d0164 Makes video streams amount meet the expectation of sceMpegRegistStream() not only the mpegheader. 2020-11-13 18:55:52 +08:00
shenweip
5819ef1f82 Reads all packets to ringbuffer.
Calls callback multiple times to read all packets when the write position reaches the boundary of the ringbuffer.
2020-11-13 18:50:09 +08:00
Henrik Rydgård
668fca01a8 Fix crash on save state. Fixes #13658
Should be ok since the event will get restored next time it's needed
(delayed).
2020-11-12 13:37:48 +01:00
Henrik Rydgård
55981430f6
Merge pull request #13656 from hrydgard/assorted-gl-fixes
Assorted OpenGL fixes
2020-11-11 23:48:45 +01:00
Henrik Rydgård
38684762c8 Fix Star Ocean stencil issue with OpenGL. Fixes #13746 2020-11-11 23:23:31 +01:00
Henrik Rydgård
e14437cb3f OpenGL: Assorted shader-depal bugfixes and regression fixes.
Fixes #13517
2020-11-11 23:09:48 +01:00
Henrik Rydgård
653a4bddde Fix check for when to generate packUnorm4x8 replacements 2020-11-11 22:46:25 +01:00
Henrik Rydgård
a3d06e366f OpenGL: Detect Adreno model number 2020-11-11 22:46:25 +01:00
Henrik Rydgård
c483d3f061
Merge pull request #13655 from sergioroprado/patch-1
Update gamecontrollerdb.txt
2020-11-11 08:50:59 +01:00
Henrik Rydgård
02f1b9db0f
Merge pull request #13654 from hrydgard/libretro-lower-resolution-for-effects
Expose the "Lower resolution for effects" setting in libretro.
2020-11-11 08:49:11 +01:00
sergioroprado
ac1bb785c5
Update gamecontrollerdb.txt
Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
2020-11-10 20:33:40 -03:00
Henrik Rydgård
37e939fcf2 Expose the "Lower resolution for effects" setting in libretro. Fixes #11099 2020-11-11 00:04:02 +01:00
Henrik Rydgård
575ae376a9 Don't try to texture from depth if not supported by backend. Works around #13621 2020-11-10 23:36:33 +01:00
Henrik Rydgård
34efa1281b More consistent use of GLSL precision modifiers, now use them in Vulkan too.
Might help #13464 ?
2020-11-10 22:42:41 +01:00