Henrik Rydgard
3f7830743a
Implement basic screen rotation as requested in #297 . Does not work correctly in non-buffered rendering yet.
2015-05-12 21:01:15 +02:00
Henrik Rydgard
a12e448fb4
ARM64: Stub vertex decoder jit, implementing just enough for the cube.elf cube.
2015-04-06 18:13:18 +02:00
Henrik Rydgård
8fd906672d
Default to 2x rendering on some more devices.
2015-04-03 18:22:57 +02:00
Henrik Rydgård
b7498f4581
Make some UI adjustments on TV devices
2015-04-03 11:54:24 +02:00
Henrik Rydgard
2b98f15f17
Add option to auto-center the analog stick on touch within the boundaries of the stick
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TODO: Should this be default? Does this make sense for d-pad too?
2015-03-05 11:01:58 +01:00
Henrik Rydgard
cbf8aa41a4
Merge branch 'analog-options' of https://github.com/ShiftyAxel/ppsspp into ShiftyAxel-analog-options
2015-03-01 16:17:41 +01:00
Unknown W. Brackets
cf88c7ff67
Add an option to ignore gamepads when not focused.
2015-02-28 14:02:03 -08:00
Peter Tissen
ba96b7b31c
Just save the current config every time the config file is switched
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also undo #7473 because it would now introduce redundant writes.
2015-02-14 19:21:26 +01:00
Henrik Rydgard
d6cf857a06
Make it impossible to set Auto Frameskip and Non-buffered together as they interact in a bad way
2015-02-09 23:11:45 +01:00
Henrik Rydgard
d011020e23
Don't have Autoframeskip on as default on Android. Seems to have serious issues on some android devices, yet to be figured out.
2015-02-06 19:37:39 +01:00
Josh Palmer
4c6410cd0d
DInput/XInput: Further fixes & improvements
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* Remove redundant second analog settings for XInput
* Replace DInput circle->square mapping with improved XInput version
2015-02-05 05:48:29 +00:00
Josh Palmer
6856709b1d
DInput/XInput: Deadzone fixes & Sensitivity
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* DInput Deadzone & Deadzone Inverter now function correctly
* Added analog Sensitivity options to DInput and XInput
2015-02-05 05:30:39 +00:00
Henrik Rydgard
24c78ed2f4
Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz.
2015-01-31 12:12:29 +01:00
Henrik Rydgard
74ae85ff0e
On Android, default to Frameskip=2 and AutoFrameskip. Should be a better initial experience for most.
2015-01-29 14:31:04 +01:00
Luna
b954145241
Implement CW cheat refresh rate.
2015-01-27 00:50:50 +01:00
Coldbird
72d5845532
Fixed Indentation + Moved Cardboard Menu
2015-01-24 20:01:09 +01:00
Coldbird
b08c7012f1
Add Google Cardboard Support
2015-01-24 17:39:59 +01:00
Henrik Rydgard
790024c829
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
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Default to WASAPI though (Auto)
2015-01-24 13:50:27 +01:00
Henrik Rydgård
a675139a5c
Merge pull request #7365 from LunaMoo/bloomhack
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Add Bloom Effect Smoothing hack
2015-01-24 10:51:24 +01:00
Henrik Rydgård
502614b836
Change default proAdhoc server to coldbird.net, see #7325
2015-01-23 19:24:13 +01:00
Luna
722d34e09a
Add Bloom Effect Smoothing hack
2015-01-23 02:08:20 +01:00
Josh Palmer
918b96500c
DInput/XInput: Configurable deadzone + inverter
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* Add configurable shared deadzone for all DInput axes
* Add configurable separate deadzones for left & right XInput sticks
* Add configurable deadzone inverter for DInput X/Y axes
* Add configurable deadzone inverter for XInput sticks
2015-01-17 21:26:08 +00:00
Henrik Rydgard
0c6ceee210
Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
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This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!
This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
Henrik Rydgard
f188737a86
Just to investigate #7269 , skip the version check on ARMEABI (very old ARM)
2015-01-04 23:45:30 +01:00
sum2012
21f3d0ecf2
Add built-in AdhocServer option
2015-01-04 13:04:06 +01:00
Unknown W. Brackets
b6b4a4f05e
Avoid debug log spam in menu.
2014-12-30 10:05:36 -08:00
Unknown W. Brackets
3f20b32041
Add an option to prevent cpu stall on slow IO.
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This is good for any slow storage, including:
* Hard disk spinning up.
* Generally slow (cheap) SD cards.
* HTTP or Samba streaming.
May possibly cause bugs in some cases where timing is unrealistic. That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
Henrik Rydgård
71c9804ffd
Merge pull request #7195 from Bigpet/copydefaults
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copy the current config when creating a pre-game config
2014-12-20 19:25:31 +01:00
Unknown W. Brackets
1479a6dd32
Correct a no return value warning.
2014-12-20 09:10:18 -08:00
Peter Tissen
a5fcf9dd5f
Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown
2014-12-19 14:56:36 +01:00
Peter Tissen
664ac1061f
copy the current config when creating a pre-game config
2014-12-19 02:22:47 +01:00
Peter Tissen
be3389fdef
added optional per-game settings
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call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings
2014-12-16 00:14:11 +01:00
Lioncash
f830d5dec7
Core: Mark some functions as const
2014-12-03 15:16:11 -05:00
Unknown W. Brackets
256ea0c062
Verify recent file existance using a loader.
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This way it supports remote files and doesn't wipe them.
2014-11-30 23:54:22 -08:00
Unknown W. Brackets
efd7f1cc36
Fix a few warnings, cleanup.
2014-11-25 11:58:03 -08:00
Henrik Rydgård
811a27a6e6
Merge pull request #7069 from level99procrastinator/depth-range-hack-for-psp2
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Workaround for graphics glitch in Phantasy Star Portable 2
2014-11-20 14:09:30 +01:00
sum2012
395ff97ecf
Fix min mac problem
2014-11-13 23:57:16 +08:00
sum2012
feb23d717d
Fix Wrong MAC address by old version by "Change MAC address"
2014-11-13 23:56:08 +08:00
Sacha
a95500c930
Successful build on GCW-Zero.
2014-11-14 01:41:43 +10:00
sum2012
486c32b91b
Fix 0A to 0F
2014-11-13 22:57:57 +08:00
sum2012
05b293c632
No need bracket
2014-11-13 22:20:29 +08:00
sum2012
122c3b866e
Fix Wrong MAC address by "Change MAC address"
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Part 1 of 7088
2014-11-13 22:13:57 +08:00
level99procrastinator
a98980d28b
Workaround for graphics glitch in Phantasy Star Portable 2
2014-11-08 20:31:17 +08:00
Henrik Rydgard
291e5e53c0
Add feature to cache ISOs in RAM to avoid I/O stutters. 64-bit only. Loading gets slow though.
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TODO: Make it cache in the background on load. Allow on 32-bit for small ISOs.
2014-10-31 00:14:00 +01:00
The Dax
436f39d3f6
Win32: Add an UI option to change the GPU backend.
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It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Henrik Rydgard
f84ebf6bff
sprintf->snprintf, fix some too short buffers
2014-09-14 00:14:11 +02:00
Unknown W. Brackets
52b6f1095e
armjit: Fix rounding mode, allow non flush-to-zero.
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Default: force flush to zero (for RunFast mode.) But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
Unknown W. Brackets
94c1271761
Add an experiment with using a texture for tests.
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Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
The Dax
f22212369f
Remove a few unneeded parentheses, and use nullptr instead of NULL.
2014-08-31 03:19:19 -04:00
The Dax
3590352429
Win32: Use wide strings to parse most command-line arguments.
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Also do a tiny bit of cleanup in main.cpp (replacing strcmps with simple string equality checks).
2014-08-31 02:47:25 -04:00