Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
...
For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
jdgleaver
cdbebc1898
(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 16:21:59 +00:00
twinaphex
df8dbd8861
(Libretro) Reimplement audio -
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* Move audio callback to the main thread (fixes the longstanding hang
issues when using OpenGL)
* 64ms on desktop isn't enough due to excess buffering going on in this
emulator. Set default to 128ms instead.
* Different audio approach is necessary due to the following: it sets a
fixed framerate of 60, then sends either too many or too few audio
samples per frame in order to force the frontend to run at the correct
speed (.e.g. making the frontend run in slow motion for games that run
at 30fps) - this is undesirable for libretro, we want a consistent
amount of audio samples per batch. See further comments in libretro.cpp
for more information
2021-12-05 17:31:36 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Stuart Kenny
c0e61c9658
Add review suggestion.
2021-11-25 16:03:23 +00:00
Stuart Kenny
d609a7c8bf
Destroy backbuffer when shutting down vulkan conext.
2021-11-25 15:32:44 +00:00
Stuart Kenny
afdd51c0e6
Build with correct preprocessor flag
2021-11-24 16:37:29 +00:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
...
This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Stuart Kenny
6882070df2
Fix crash on close content after cached GPU pointer cleanup.
2021-11-17 20:33:44 +00:00
Unknown W. Brackets
5b5a8c9c05
libretro: Expose bool system properties.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
9730251132
UI: Remove I/O on thread setting.
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Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets
be5c6306d2
libretro: Remove auto texture scaling option.
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Functionality removed in 887f610
.
2021-10-05 19:33:13 -07:00
Stuart Kenny
825a84a5d1
Wire inflight frames config setting to render managers.
2021-09-11 19:05:34 +01:00
Stuart Kenny
d88fec8950
Decouple Vulkan context object destruction from retroarch's ContextDestroy call
2021-09-10 20:38:52 +01:00
Stuart Kenny
f442f4012c
Expose texture shader core option.
2021-09-08 16:42:11 +01:00
Stuart Kenny
6350b41d3f
Expose new texture filtering option and fix runtime changing texture upscale mode
2021-09-08 09:27:15 +01:00
Unknown W. Brackets
bac7def66b
libretro: Fix typo.
2021-09-06 19:47:39 -07:00
Henrik Rydgård
be87acf62b
libretro: Fix defaults for texture_scaling_level and inflight_frames
2021-09-07 00:51:28 +02:00
Stuart Kenny
feade27cd3
Review style fixes.
2021-09-06 21:01:17 +01:00
Stuart Kenny
c593da050c
Expose inflight frames as core option.
2021-09-06 20:14:08 +01:00
Stuart Kenny
0f45c95d17
Fix capitalization in core option labels.
2021-09-06 20:13:07 +01:00
Stuart Kenny
6db91abf17
Move core initialization code out of retro_load_game method
2021-09-06 20:10:13 +01:00
Stuart Kenny
3b39b6fcaa
Do not fast forward by default.
2021-09-06 20:03:57 +01:00
Stuart Kenny
da4652aa2a
Do not skip SwapBuffer() when skipDrawReason set.
...
Fixes nothing being rendered with high frameskip ratios.
2021-09-06 20:00:50 +01:00
bslenul
5ba544ebab
[Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it
2021-08-30 16:38:37 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
0c34c939ad
Merge pull request #14749 from amverweij/rename-vk-externals-v3
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Rename Vulkan externals
2021-08-21 13:45:06 +02:00
Bram Verweij
a31cbe42d2
Rename namespace to PPSSPP_VK, remove indentation
2021-08-21 12:39:15 +02:00
Bram Verweij
cc00a4132d
Prevent dlopen collisions between ppsspp_libretro.so and libvulkan.so
2021-08-20 11:22:57 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Autechre
308f74ddae
(Libretro) Switch back to earlier base_width/base_height values
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We decided on fixing this issue at the frontend level instead of the core side. Our apologies for this secondary PR, we'd appreciate if it could be merged quickly.
2021-08-17 01:13:24 +02:00
Autechre
23f1443949
Set base_width/base_height to sane dimensions (480x272)
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base_width/base_height should be set to the lowest/default PSP internal resolution, which in this case is 480x272. Setting base_width/height the same as max_width/max_height would create problems with windowed mode in RetroArch, it would try to create a huge window (often times far exceeding the desktop size).
2021-08-15 10:03:19 +02:00
Henrik Rydgård
43ae32e5b8
Merge pull request #14713 from amverweij/vulkan-display-khr
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First pass on using Display KHR, needs proper init flags
2021-08-11 01:34:38 +02:00
Henrik Rydgård
d62899efcd
Merge pull request #14711 from unknownbrackets/reverb-volume
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Sas: Add option to control reverb volume
2021-08-10 13:02:30 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
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This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Brian Blakely
379f075c85
Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind). ( #14674 )
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* Do not call methods on gpu if it is null. Fixes 13412 (sans video rewind).
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
2021-08-09 23:16:30 +02:00
Unknown W. Brackets
a1b88bedd9
SaveState: Validate size matches measured.
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In #14653 , a save state appears to have been generated truncated.
This attempts to detect that at generation time.
2021-08-07 13:55:29 -07:00
Henrik Rydgård
ff340b8183
Merge pull request #14561 from archanox/master
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RISC-V Port
2021-08-07 13:36:13 +02:00
bslenul
0446608f4a
Update libretro.cpp
2021-08-02 12:11:39 +02:00
Pierce Andjelkovic
8541c446d6
Merge branch 'master' of github.com:archanox/ppsspp-riscv
2021-07-28 21:59:11 +10:00
Pierce Andjelkovic
d9a3741fcb
RISC-V CPU detect
2021-07-28 21:58:56 +10:00
Stuart Kenny
156ae2e81f
Fix English language mapping after recent i18n additions.
2021-07-24 18:59:58 +01:00
opa
9d3caecc3f
better formatting
2021-07-18 21:16:09 +09:00
opa
19721a0a5f
Add i18n inifile load on libretro startup
2021-07-18 14:59:21 +09:00
Henrik Rydgård
cd8cfcfcd7
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
...
Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Stuart Kenny
02a24cdb7d
Fix black screen on multiple libretro content loads.
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Moves ThreadPool teardown to retro_unload_game. Gives ThreadPool threads some breathing room to terminate before game load starts spamming it with tasks.
2021-07-08 08:34:48 +01:00
bslenul
9539fb2ea0
[Libretro] Fix analog left direction for FFT
2021-07-01 12:18:57 +02:00
Henrik Rydgård
2d6a73792b
Untested libretro fixes, misc
2021-06-12 23:42:52 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e
Implement new thread manager, port stuff to it.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
9b32ea2f55
Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common
2021-06-07 00:26:24 +02:00
Henrik Rydgård
a2fa724d8e
Convert GetFileSize to use Path
2021-06-07 00:24:51 +02:00
Unknown W. Brackets
64678e0114
Reporting: Move message report interface to Common.
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This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
0328816870
Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
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Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
2021-05-30 00:49:47 +02:00
Henrik Rydgård
6dc602ad40
Merge pull request #14469 from unknownbrackets/dep-update
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Update zstd and libpng
2021-05-16 22:58:13 +02:00
Unknown W. Brackets
f6a1ffdd14
Update zstd to 1.5.0.
...
This improves GE frame dump compression speed and ZIM load speed.
2021-05-16 11:15:24 -07:00
Unknown W. Brackets
7b175627b3
VFS: Use Path for DirectoryAssetReader.
2021-05-15 11:12:04 -07:00
Unknown W. Brackets
2558022afe
Config: Move data path settings to Paths.
2021-05-15 11:11:37 -07:00
Unknown W. Brackets
15038bb663
Common: Remove File funcs redundant with Path.
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Shouldn't use these anymore anyway.
2021-05-15 11:11:37 -07:00
Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
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Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
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Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Unknown W. Brackets
18a51b8e97
Update libzip to 1.7.3.
2021-05-09 20:45:53 -07:00
Henrik Rydgård
a40bb2eaa1
headless: Avoid empty string compares for mountIso.
2021-05-09 17:24:04 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
e6aa841b78
Common: Get rid of Executor.cpp/h.
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There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
eb07a3e111
Buildfixes
2021-04-18 00:34:18 +02:00
Stuart Kenny
1846c62a85
Fix defaults for io threading and vertex cache
2021-04-15 13:22:59 +01:00
Stuart Kenny
24d20d3d2e
Remove duplicate from hardcoded settings
2021-04-15 11:05:12 +01:00
Stuart Kenny
b51bd3b974
whitespace nit
2021-04-14 23:28:07 +01:00
Stuart Kenny
d2967962cc
Reorder core options
2021-04-14 23:14:52 +01:00
Stuart Kenny
238c5d0cd7
Further core options and defaults
2021-04-13 23:01:46 +01:00
Stuart Kenny
916176bd5d
Add defaults and core options
2021-04-13 21:07:48 +01:00
twinaphex
6d9879769b
Fix libretro build
2021-04-12 20:00:49 +02:00
Henrik Rydgård
a7d7631feb
Merge pull request #14369 from unknownbrackets/zstd
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Use zstd for save states, GE frame dumps, and ZIMs
2021-04-12 08:35:58 +02:00
Unknown W. Brackets
d3e2aa6d28
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
Stuart Kenny
c06035aa31
Enable save encryption to bring libreto in line with standalone configuration defaults.
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Fixes issue with saving in Toca Race Drive 2 and 3
2021-04-11 11:52:10 +01:00
twinaphex
35e743c685
(Libretro/Gitlab) Add osx x64 target
2021-03-26 18:06:36 +01:00
Unknown W. Brackets
ff98d81e33
Build: Simplify by always including FakeCPUDetect.
2021-03-20 17:25:50 -07:00
Henrik Rydgård
dc873bbd42
Add missing -DWITH_UPNP in a couple more places.
2021-03-20 13:46:45 +01:00
Unknown W. Brackets
d9aecffd72
Build: Remove old ARM define.
2021-03-02 21:26:03 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
...
This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
jdgleaver
ab7bdbaac2
(libretro) Fix static makefile
2021-02-22 10:10:08 +00:00
Unknown W. Brackets
e4ef9cd4f5
libretro: Always use CONTINUOUS flipping.
2021-02-17 21:08:55 -08:00
Henrik Rydgård
19bd943adc
Merge pull request #13865 from unknownbrackets/unthrottle
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Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Henrik Rydgård
b0fdc7a300
Turn funcreplacments on in libretro builds. See #12322
2021-02-16 00:19:10 +01:00
Unknown W. Brackets
4df04056ba
libretro: Always use SKIP_FLIP.
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This was probably preventing fast forward.
2021-02-15 14:16:50 -08:00
Henrik Rydgård
978d8cff82
libretro: Remove "Unsafe FuncReplacements" option. See #12322
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Also, fixes #14108 by adding a frame duplication option.
2021-02-15 09:35:35 +01:00
jdgleaver
580c0d3e61
(.gitlab-ci.yml) Add linux-i686 and windows-i686 targets (+ prevent creation of 'null' file when building Windows libretro cores)
2021-02-03 15:26:40 +00:00
jdgleaver
32aa4bfdd0
(.gitlab-ci.yml) Add windows-x64 target
2021-01-29 10:29:13 +00:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
...
This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Conrad Kreyling
e3540ccd17
First pass on using Display KHR, needs proper init flags
2020-12-16 13:15:39 -05:00
Henrik Rydgård
81bddf268a
Merge pull request #13598 from tbocek/master
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Fix issue in #12145
2020-11-27 23:04:36 +01:00
Henrik Rydgård
ded92e51dd
libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696
2020-11-23 00:36:30 +01:00
Henrik Rydgård
37e939fcf2
Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
2020-11-11 00:04:02 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
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More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
733a152c54
Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
2020-11-04 09:18:35 +01:00
Henrik Rydgård
97e8d5b93b
Buildfix the rest of the platforms
2020-11-02 10:37:11 +01:00
Henrik Rydgård
f4ea3ccf22
Move the generic vertex shader generator into GPU/Common and rename it.
2020-11-01 19:58:54 +01:00
Henrik Rydgård
0b1b36921e
Move the now-renamed fragment shader generator to GPU/Common.
2020-10-31 19:03:14 +01:00
Henrik Rydgård
3d0630c04a
Remove the HLSL fragment shader generator. The GLSL one can now do its job.
2020-10-31 18:32:43 +01:00
Henrik Rydgård
f3c05cb81a
Merge pull request #13575 from Florin9doi/android_audio_record2
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[Android] Audio record using OpenSL
2020-10-31 10:25:14 +01:00
Henrik Rydgård
5ee9cfef0d
Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
...
Can always fall back to D3D9, which is not going away anytime soon and
still needs to be there. One less HLSL variant to care about.
2020-10-29 00:52:19 +01:00
Henrik Rydgård
2977c56a12
Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator.
2020-10-25 08:34:35 +01:00
Florin9doi
6531c7f4f8
[Android] Retrieve isMicStarted from AndroidAudio state
2020-10-24 20:16:22 +03:00
Henrik Rydgård
020fb55a65
Completes the merge, deleting the Vulkan-specific fragment shader generator.
2020-10-23 10:03:44 +02:00
Henrik Rydgård
77ec537d1f
Merge pull request #13569 from hrydgard/shader-refactor-prep
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Automatic shader generation tester
2020-10-22 01:10:39 +02:00
Henrik Rydgård
3d36049b65
Rename shader generator functions, a bit of moving around and adding an errorString param.
2020-10-21 23:20:25 +02:00
Unknown W. Brackets
53ba351797
Headless: Define consistent memstick size.
2020-10-19 21:44:46 -07:00
aliaspider
2a6e4dfe7d
Libretro: set Memory Stick Size config value. fixes #13552 .
2020-10-17 17:09:47 +01:00
Henrik Rydgård
1405e28166
More buildfixes
2020-10-16 00:24:12 +02:00
aliaspider
b5f7f5350a
Libretro: add SYSPROP_DISPLAY_SAFE_INSET* properties. fixes screen frame
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size.
2020-10-15 00:10:36 +01:00
Henrik Rydgård
61567796a2
libretro: Fix screen size problem in Vulkan.
...
(Still something is slightly off, there are duplicated lines on screen.
Can't figure out what)
2020-10-11 20:26:39 +02:00
Henrik Rydgård
dffc36b854
Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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Only tested on Windows.
2020-10-11 19:06:09 +02:00
Henrik Rydgård
ced83b4785
Libretro/VK: Add a README for debugging, so I don't forget. Minor cleanups.
2020-10-11 19:06:09 +02:00
Henrik Rydgård
ed3b99d921
Fix libretro makefile build
2020-10-05 23:05:25 +02:00
Henrik Rydgård
886a8b1ac6
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
Henrik Rydgård
8761bf2bc9
Move text rendering to Common.
2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
...
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
71ecd62ab4
KeyMap fix (libretro)
2020-10-04 23:31:34 +02:00
Henrik Rydgård
3d69132ef1
Libretro buildfixes
2020-10-04 23:30:56 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
7a26be4131
Merge pull request #13483 from barbudreadmon/glcore_context
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glcore context switching
2020-10-01 13:18:19 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
ef08c0237f
Merge pull request #13491 from hrydgard/merge-ext-directories
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Merge ext/native/ext/... directly into ext.
2020-09-30 10:37:15 +02:00
Henrik Rydgård
97df3148eb
Libretro buildfix
2020-09-30 08:39:39 +02:00
Henrik Rydgård
65617889dd
Merge ext/native/ext/... directly into ext.
2020-09-30 00:30:42 +02:00
Henrik Rydgård
d9edc68966
Remove unnecessary use of thread local storage
2020-09-29 15:51:51 +02:00
Henrik Rydgård
311fe431d0
Move buffer.cpp/h from base to Common
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
db9cc41a1a
Delete unused math code
2020-09-29 10:07:53 +02:00
Henrik Rydgård
204fbe463e
Delete unused backtrace.cpp
2020-09-29 00:36:29 +02:00
barbudreadmon
b41d20dd82
glcore context switching
2020-09-27 16:19:04 +02:00
Unknown W. Brackets
37d7096703
SaveState: Update to latest Snappy v1.1.8.
2020-09-12 18:16:27 -07:00