Unknown W. Brackets
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5faa65d9a9
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Compress rewind snapshots off thread.
This can take a chunk of time, and doesn't need to finish until next frame
anyway, so we have plenty of time to do it.
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2016-09-24 10:37:30 -07:00 |
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Unknown W. Brackets
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246f3aa68d
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Merge pull request #8993 from neilmunday/master
Updated SDL2 to use the game controller API
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2016-09-24 10:32:29 -07:00 |
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Henrik Rydgård
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8001f7cb0b
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Merge pull request #8994 from unknownbrackets/gpu-clear
Clear memory when clearing drawing
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2016-09-24 19:23:15 +02:00 |
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Neil Munday
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7d9eed90e8
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Added installation of the SDL game controller database to CMakeLists.txt
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2016-09-20 22:04:01 +01:00 |
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Neil Munday
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182b9e0fda
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Various improvements including finding the assets directory properly.
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2016-09-20 21:50:45 +01:00 |
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Neil Munday
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e4a0a3cea3
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Updated SDL2 game controller mods following feedback from PPSSPP authors.
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2016-09-20 00:28:28 +01:00 |
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Unknown W. Brackets
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8c9ab09fe2
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Download 154000 each frame for Katamari.
It textures from it in a weird way, maybe we can find a better fix.
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2016-09-18 20:38:20 -07:00 |
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Unknown W. Brackets
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f5f9b5227d
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Tweak 565 buffer clearing.
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2016-09-18 20:38:19 -07:00 |
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Unknown W. Brackets
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ee0bc6c04d
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Clear memory when clearing drawing.
This should help synchronize block transfers better.
Should improve #8973.
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2016-09-18 20:38:19 -07:00 |
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Neil Munday
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db2cc49e0d
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Modified SDL2 code to make full use of SDL2's Game Controller API.
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2016-09-18 23:23:36 +01:00 |
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Henrik Rydgard
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175f3316e0
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Update Android "super-minor" version number to be ready for emergency android-only fix
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2016-09-18 23:19:35 +02:00 |
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Henrik Rydgard
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3ee2b27cdd
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Update ext/armips
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2016-09-18 23:11:41 +02:00 |
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Henrik Rydgard
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97b60a23a8
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Assorted failsafes around PowerSaveModeReceiver
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2016-09-18 23:11:41 +02:00 |
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Henrik Rydgard
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2337523fe9
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Try to avoid a commonly reported crash in TextureCache, though not sure what really to do here
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2016-09-18 23:11:41 +02:00 |
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Henrik Rydgard
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853ea02201
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Minor cleanups in elfreader
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2016-09-18 23:11:41 +02:00 |
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Henrik Rydgård
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bcadd60eac
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Merge pull request #8990 from unknownbrackets/reporting
Module: Don't report broken stubs from old states
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2016-09-18 18:27:25 +02:00 |
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Unknown W. Brackets
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e02440b68a
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Module: Don't report broken stubs from old states.
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2016-09-18 09:01:27 -07:00 |
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Neil Munday
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67425d7d47
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Initial attempt at adding SDL's game controller database to PPSSPP.
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2016-09-18 00:33:28 +01:00 |
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Henrik Rydgard
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6d0d36bf91
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Update version to 1.3
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2016-09-17 15:22:31 +02:00 |
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Henrik Rydgard
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cfba40ebd4
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Update font atlas with the latest Chinese chars used
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2016-09-17 12:38:07 +02:00 |
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Henrik Rydgard
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4253d9d132
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Update chinese.txt korean.txt (learning files for font atlas)
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2016-09-17 12:38:07 +02:00 |
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Unknown W. Brackets
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2019542496
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Merge pull request #8977 from sum2012/lang
Update lang
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2016-09-14 23:59:21 -04:00 |
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sum
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8f370bc06c
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Update lang
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2016-09-14 19:20:08 +08:00 |
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Henrik Rydgard
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2adec71f87
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Be completely safe on Exynos even if future OS:es start running the big and LITTLE cores simultaneously (don't know if they already do)
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2016-09-12 22:19:52 +02:00 |
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Henrik Rydgard
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edae55d827
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Revert "ARM64 icache flush: Don't bother with the minimum cache line size, just use the current."
(In case big and LITTLE cores are used at the same time on some chips,
this might still help, at least in theory)
This reverts commit 0b8a3e8c26 .
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2016-09-12 22:09:05 +02:00 |
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Henrik Rydgård
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883b659eff
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Merge pull request #8971 from unknownbrackets/alphatest
Correct alphatest optimization with late texture decode
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2016-09-11 20:22:46 +02:00 |
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Unknown W. Brackets
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e661c96044
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Use safest alpha status in texture replace.
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2016-09-11 11:05:14 -07:00 |
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Unknown W. Brackets
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26809c1d7a
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Determine alpha test texture after texture.
Because, of course, this reads texture alpha parameters for blending
optimizations.
Fixes #8970.
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2016-09-11 11:05:04 -07:00 |
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Henrik Rydgard
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f77ba7ba3a
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Make the last commit slightly safer by adding a mutex
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2016-09-11 18:59:06 +02:00 |
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Henrik Rydgard
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0926cabb00
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Possible workaround (not a proper fix) for #8969. Also filter out accelerometer events.
We should really make sure the events come in on the UI thread
instead...
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2016-09-11 18:48:45 +02:00 |
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Henrik Rydgard
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fd287664ab
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Update README.md
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2016-09-11 18:48:45 +02:00 |
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Unknown W. Brackets
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279a8e2658
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Remove unused import.
This was migrated to the PowerSaveModeReceiver class.
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2016-09-11 05:18:36 -07:00 |
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Henrik Rydgård
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8e4bcd7ce4
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Merge pull request #8968 from unknownbrackets/gl-lost
Android: Add both a lost and restore phase
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2016-09-11 10:36:58 +02:00 |
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Unknown W. Brackets
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c5a83c02a6
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Remove no longer relevant comments.
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2016-09-10 22:04:25 -07:00 |
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Unknown W. Brackets
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98b523ea2c
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Android: Shutdown on finish().
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2016-09-10 21:58:43 -07:00 |
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Unknown W. Brackets
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92d930887f
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Android: Add both a lost and restore phase.
Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912.
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2016-09-10 21:58:42 -07:00 |
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Unknown W. Brackets
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29f5763d32
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Fix some warnings.
The enum type was not hurting anyone, since the values were the same.
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2016-09-10 20:32:37 -07:00 |
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Henrik Rydgard
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0b8a3e8c26
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ARM64 icache flush: Don't bother with the minimum cache line size, just use the current.
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2016-09-10 17:21:11 +02:00 |
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Henrik Rydgård
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cc8f66b631
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Merge pull request #8965 from hrydgard/exynos-cache-fix
Port over the Exynos cacheline size fix from Dolphin.
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2016-09-10 17:19:25 +02:00 |
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Henrik Rydgard
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1c47778b4e
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Get rid of outdated special case for gfx logs. Make some DEBUG things VERBOSE.
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2016-09-10 17:16:53 +02:00 |
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Henrik Rydgard
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de1643997f
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Fix backwards "gfxLog" logic. Strange. May help #8941
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2016-09-10 12:24:20 +02:00 |
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Henrik Rydgard
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a465104e28
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Minor code cleanup in StereoResampler (remove inner class)
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2016-09-10 12:17:19 +02:00 |
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Henrik Rydgard
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22c9bc05cb
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Fix line endings
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2016-09-10 12:02:48 +02:00 |
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Henrik Rydgard
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113a536ee1
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Mention the Kenka Bancho fix as a compat improvement
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2016-09-10 11:26:14 +02:00 |
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Henrik Rydgard
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508e87296f
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Initial 1.3.0 release notes, thanks Unknown for collecting them. See #8966
Also update lang.
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2016-09-10 11:25:02 +02:00 |
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Henrik Rydgard
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03279e1212
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Port over the Exynos cacheline size fix from Dolphin. Thanks to lewurm of the mono project for the discovery and original fix.
See https://github.com/dolphin-emu/dolphin/pull/4204 and https://github.com/mono/mono/pull/3549
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2016-09-10 09:25:06 +02:00 |
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Unknown W. Brackets
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79f1b1926d
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Merge pull request #8959 from RisingFog/frame_dump_cleanups
Remove deprecated ffmpeg code from AVIDump
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2016-09-06 09:47:30 -07:00 |
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Henrik Rydgård
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ad0167c9c1
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Merge pull request #8960 from sum2012/power-minor
Fix scePowerSetClockFrequency timing by JPCSPTrace
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2016-09-06 14:36:01 +02:00 |
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sum
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d774f80bc2
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oop
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2016-09-06 19:51:59 +08:00 |
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sum
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94c8d6d8e4
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remove space
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2016-09-06 19:30:23 +08:00 |
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