Henrik Rydgård
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91259aaad7
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Always use array textures for framebuffers in Vulkan for simplicity.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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0de12f5ca9
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Some refactoring of framebuffer views, layer issues, more work.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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fb250c4b29
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More multiview work
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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7a620962aa
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thin3d: Replace hint at future MRT support with basic multi layer support
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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90d395a10d
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Remove "attachment" parameter from BindFramebufferAsTexture everywhere.
Not actually useful since our framebuffer objects don't support multiple
color images, and probably won't ever need to.
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2022-10-20 10:15:19 +02:00 |
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Henrik Rydgård
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aa51bfd1ef
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Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere.
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2022-10-17 19:57:11 +02:00 |
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Lubos
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be2613d495
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OpenXR - Move VR passes count calculation
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2022-10-17 19:07:27 +02:00 |
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Henrik Rydgård
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eb18a87eee
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Merge pull request #16186 from lvonasek/feature_openxr_vulkan
OpenXR - Initial work to support multiple render APIs
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2022-10-17 14:47:47 +02:00 |
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Lubos
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ade606bc3c
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OpenXR - Hookup VR API into Vulkan
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2022-10-12 16:21:54 +02:00 |
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Unknown W. Brackets
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fc68cd9457
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GLES: Add debug readback of stencil data.
This allows the existing gpu.buffer.renderStencil to snapshot the state.
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2022-10-10 17:09:14 -07:00 |
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Unknown W. Brackets
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b991a84b91
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GLES: Allow stencil texturing if supported.
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2022-10-10 16:43:19 -07:00 |
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Unknown W. Brackets
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179c1e4a3b
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GLES: Enable EXT_depth_clamp where supported.
Seems like Freedreno may support this.
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2022-10-10 00:54:29 -07:00 |
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Henrik Rydgård
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10fedf19bd
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Merge pull request #16182 from unknownbrackets/gles-indexed
GLES: Use GL_LUMINANCE on GLES for indexed tex
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2022-10-09 10:19:26 +02:00 |
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Unknown W. Brackets
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ce79649c02
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GLES: Use GL_LUMINANCE on GLES for indexed tex.
See #16176, used for rendered CLUTs.
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2022-10-08 17:32:11 -07:00 |
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Lubos
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bf14ca84d3
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OpenXR - Revision of VR rendering
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2022-10-08 14:38:49 +02:00 |
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Herman Semenov
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29b87e0c0b
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Merge branch 'master' into master
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2022-10-03 07:49:13 +00:00 |
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Unknown W. Brackets
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59a489f883
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Draw: Add COLOR1 semantic.
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2022-10-01 12:14:46 -07:00 |
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lainon
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3cdf72b68b
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Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
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2022-09-30 12:35:28 +03:00 |
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lainon
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b304551747
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Code readability, vec reserve() and remove excess c_str()
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2022-09-30 12:31:32 +03:00 |
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Unknown W. Brackets
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38818f9f6e
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GLES: Fix colortest/logicop uint/int conversion.
Shown well in #16119.
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2022-09-27 19:24:54 -07:00 |
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Lubos
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5b334a7945
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OpenXR - PreprocessStep function implemented
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2022-09-24 16:32:55 +02:00 |
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Lubos
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c4dbd6d045
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Merge branch 'master' into compat_openxr_gta
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2022-09-20 21:46:33 +02:00 |
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Unknown W. Brackets
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fd232a0e3c
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Merge pull request #16060 from hrydgard/vulkan-framedata-refactor
Vulkan FrameData refactor
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2022-09-20 08:39:38 -07:00 |
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Henrik Rydgård
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b190c33cc7
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Rewrite some present logic for slightly more clarity. Fixes bad logic and a minor race condition.
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2022-09-20 17:05:53 +02:00 |
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Henrik Rydgård
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aa19712fc3
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Unify depth texture and framebuffer fetch checks
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2022-09-20 10:47:49 +02:00 |
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Henrik Rydgård
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1ae7c0132c
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Start unifying setting of the GPU feature flags, now that thin3d has feature detection.
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2022-09-20 10:07:01 +02:00 |
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Unknown W. Brackets
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c08c873462
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GLES: Support more clip distances.
Will be used later, for now just the enable/disable logic.
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2022-09-18 13:16:59 -07:00 |
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Henrik Rydgård
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242efba6f7
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Remove splitSubmit setting. Now we submit init commands before the acquire.
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2022-09-17 01:07:30 +02:00 |
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Luboš Vonásek
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861af63be9
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Merge branch 'hrydgard:master' into compat_openxr_gta
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2022-09-16 10:20:11 +02:00 |
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Henrik Rydgård
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ca2962beab
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Merge pull request #16014 from hrydgard/shader-depal-clut8-8888
Texture depal using CLUT loaded from framebuffers, and more. Fixes Burnout Dominator lens flare
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2022-09-16 08:33:11 +02:00 |
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Lubos
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3331fedab7
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OpenXR - Better variable/methods naming
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2022-09-15 00:03:41 +02:00 |
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Henrik Rydgård
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a208afb7b8
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OpenGL and D3D11 fixes
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2022-09-14 23:35:15 +02:00 |
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Lubos
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0c2d47d74d
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OpenXR - Add code comments
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2022-09-14 23:23:28 +02:00 |
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Henrik Rydgård
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f745e94899
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Allow binding "native" texture objects to thin3d
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2022-09-14 22:18:35 +02:00 |
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Henrik Rydgård
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6744fe3da1
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OpenGL fix
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2022-09-14 22:18:34 +02:00 |
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Henrik Rydgård
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a52e62a187
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Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
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2022-09-14 22:18:34 +02:00 |
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Lubos
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57ef2bb0d5
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OpenXR - Ensure the head pose is locked during frame rendering
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2022-09-14 20:36:33 +02:00 |
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Lubos
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e406dc4730
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Merge branch 'master' into compat_openxr_gta
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2022-09-13 21:01:55 +02:00 |
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Unknown W. Brackets
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56e30495aa
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Common: Fix some type compare warnings on 32-bit.
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2022-09-12 22:14:48 -07:00 |
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Lubos
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c6ff56d4a3
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OpenXR - Crash when using 3D stereo fixed
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2022-09-12 22:55:53 +02:00 |
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Lubos
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214a5572c3
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OpenXR - Compile fix
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2022-09-08 19:00:41 +02:00 |
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Luboš Vonásek
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5be9455bf5
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Merge branch 'hrydgard:master' into compat_openxr_gta
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2022-09-08 18:39:11 +02:00 |
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Lubos
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6e4849b910
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OpenXR - Refactor
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2022-09-08 18:05:12 +02:00 |
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Henrik Rydgård
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347f7c4e5a
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Vulkan: Improve tagging of pipelines for debugging purposes
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2022-09-08 00:47:22 +02:00 |
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Lubos
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52af230210
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OpenXR - Use fog color to replace the sky
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2022-09-07 19:57:26 +02:00 |
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Lubos
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4b129bb9c3
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OpenXR - Refactor VR compat integration
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2022-09-07 15:52:50 +02:00 |
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Lubos
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4ff3e496c5
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Merge branch 'master' into compat_openxr_gta
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2022-09-07 14:58:18 +02:00 |
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Lubos
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08226d8396
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OpenXR - Stereo matrices fixed
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2022-09-05 20:49:25 +02:00 |
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Lubos
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0e4f93d200
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OpenXR - Fixing FOV better
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2022-09-05 18:15:31 +02:00 |
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Lubos
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4ce0579f70
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OpenXR - Split projection matrix for color and depth buffer
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2022-09-04 21:12:18 +02:00 |
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