Henrik Rydgard
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7b3f84aae8
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More buildfixes for Windows on ARM
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2017-03-05 10:52:08 +01:00 |
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Henrik Rydgård
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8aa04eb25e
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Oops again. Let's not const these.
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2016-12-06 20:16:59 +01:00 |
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Unknown W. Brackets
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9ffc717de1
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Properly save 16-bit textures for replacements.
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2016-05-01 00:30:47 -07:00 |
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Unknown W. Brackets
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4110a24d8f
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Fix Direct3D9 framebuffer upload conversion funcs.
All of the 16 bit formats were, afaict, wrong in different ways.
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2015-05-25 10:47:37 -07:00 |
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Unknown W. Brackets
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4900bc9082
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Add a NEON 4444 flip color conversion func.
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2015-05-23 11:30:07 -07:00 |
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Unknown W. Brackets
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df53bc2e7b
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Add a NEON 565 flip colorconv function.
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2015-05-23 11:30:06 -07:00 |
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Unknown W. Brackets
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bbe15d2518
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Add a NEON color conv for 5551 -> 1555.
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2015-05-23 11:30:06 -07:00 |
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Unknown W. Brackets
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1767bd958c
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Move color conversion funcs to ColorConv.
This paves the way a bit for NEON conversion funcs.
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2015-05-17 13:45:30 -07:00 |
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Henrik Rydgard
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db110d60a1
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Rename some colorconv functions
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2015-04-08 23:01:17 +02:00 |
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Henrik Rydgard
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4621586342
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Move simple conversion functions out of the ColorConv header.
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2015-04-08 22:52:49 +02:00 |
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Henrik Rydgard
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6660985210
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Extract a bunch more color conversion loops.
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2015-04-08 22:52:48 +02:00 |
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Henrik Rydgard
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b5acf15cc9
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Extract some explicit loops into calls to color conversion functions.
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2015-04-08 22:52:48 +02:00 |
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Henrik Rydgard
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c2cf2bd97e
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Move some more color conversion functions to ColorConv
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2015-04-08 22:52:47 +02:00 |
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Henrik Rydgard
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31961eace9
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Color conv attempt 2. Start consolidating simple color conversion functions in a single header+cpp.
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2015-04-08 22:52:46 +02:00 |
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Henrik Rydgard
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cae58cafee
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5 , reversing
changes made to 41001637ce .
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2015-01-22 19:53:32 +01:00 |
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Henrik Rydgard
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9c64351578
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Revert "Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge"
This reverts commit 08eaa6e1f7 .
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2015-01-22 19:52:49 +01:00 |
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Henrik Rydgard
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08eaa6e1f7
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Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge
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2015-01-20 22:48:39 +01:00 |
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Henrik Rydgard
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7faddd6100
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Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
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2015-01-20 17:32:55 +01:00 |
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Henrik Rydgard
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4d1c1e41f3
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Optimize and consolidate color conversion a bit
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2015-01-20 17:32:55 +01:00 |
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Henrik Rydgard
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2623a48b4a
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Centralize color conversion functions in Common/ColorConv.
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2015-01-20 17:32:54 +01:00 |
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