Henrik Rydgård
aea3cf74f0
Remove support for "lowmem" UI atlas. Had to regenerate unfortunately.
2020-02-29 19:00:52 +01:00
shenweip
034a257baf
Add camera support for windows.
2020-01-13 15:06:02 +08:00
Unknown W. Brackets
2eee84b5ce
Switch: Add basic defines for checks/reporting.
2019-09-28 09:00:20 -07:00
Silent
0b5458f759
Remove KeyboardDevice which was essentially useless
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Refactor InputDevice to simplify it
2019-07-02 19:17:52 +02:00
Henrik Rydgård
f8ea364371
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
Unknown W. Brackets
a004196d43
Qt: Buildfix with removed debugger methods.
2018-09-01 14:29:23 -07:00
Henrik Rydgård
6f173b9134
Harmonize some VS project settings.
2018-08-14 22:41:39 +02:00
Unknown W. Brackets
ec398cbb1f
Qt Debugger: Remove texture viewer.
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No longer worked anyway. Being replaced by WebSocket debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
cf33e852ef
Qt Debugger: Remove memory viewer.
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Being replaced by WebSocket based debugger.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
28cabd578a
Qt Debugger: Remove display list debugger.
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Being replaced with WebSocket based debugger. Was disabled and not
working anyway, and hardcoded some GL so a barrier to Vulkan.
2018-06-06 05:58:10 -07:00
Unknown W. Brackets
c3213ade25
Qt Debugger: Remove disassembly.
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Being replaced by WebSocket based debugger which is better maintained.
2018-06-06 05:58:09 -07:00
Henrik Rydgård
133bef575a
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
Henrik Rydgård
3ce8680d9a
Make the OpenSL wrapper an object too, to make sure it's always initialized the same.
2017-08-01 15:42:47 +02:00
Henrik Rydgård
09a3de1e66
Windows: Get rid of my private gold branch, simply gate behind a define instead.
2017-03-16 15:47:59 +01:00
Henrik Rydgård
7b0a942905
Add app-android.cpp/h to the Windows project just for editing convenience (excluded from build)
2017-03-06 10:42:29 +01:00
Henrik Rydgård
9658c8dd5c
Basic D3D11 context setup code
2016-12-25 11:37:26 +01:00
Florent Castelli
6852c602b9
glew: Move to ext
2016-12-18 21:13:45 +01:00
Unknown W. Brackets
0b33833a70
Include Qt files in MSVC project for searching.
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Sometimes we miss refactoring things in these files.
2016-05-21 09:58:24 -07:00
Henrik Rydgard
c64064024d
Initial vulkan code.
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This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
Henrik Rydgard
15de6e6b98
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
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Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgard
44be9f2a50
Move Windows GPU init code into Windows/GPU
2015-11-03 23:22:09 +01:00
Henrik Rydgard
eb4ca0cf81
Add a compatibility flag to revert sceAtrac to before #6976 . Makes audio work in GTA again.
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Hopefully we will find a better fix in the future.
Also see issue #7863 .
2015-09-27 11:51:46 +02:00
Henrik Rydgard
d746d219e1
Delete some outdated xp theme stuff
2015-09-20 21:01:19 +02:00
Henrik Rydgard
6cc7a85cde
Rename WndMainWindow to MainWindow
2015-09-19 13:14:05 +02:00
Henrik Rydgard
4c46c8aea9
Split out the menu handling from WndMainWindow.cpp
2015-09-19 13:11:06 +02:00
Henrik Rydgard
3232e46c36
Make debug build nearly warning free in MSVC 2015
2015-09-17 22:02:15 +02:00
Henrik Rydgard
28d8ed5881
Win32: Fix a bunch of little window resizing issues
2015-05-15 18:04:05 +02:00
Henrik Rydgard
56a596d099
Fix line endings in some vcproj.filters files. Should prevent future annoying conflicts, althoug this one is ugly.
2015-04-08 20:58:04 +02:00
Henrik Rydgard
db0fd1042f
Add "Arm64EmitterTest" which can run on startup to play around with instructions.
2015-04-06 18:13:26 +02:00
Peter Tissen
565da731d1
Don't include 2 manifest files
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So we apparently included 2 manifest files.
One from the *.rc file and one generated by the IDEs manifest tools
* added the contents of rt_manif.bin to PPSSPP.manifest
* made ppsspp.rc include PPSSPP.manifest
* set the *.vcxproj to not generate an additional manifest
2015-03-05 04:07:55 +01:00
Peter Tissen
e7e8bf9221
Set DPI awareness in manifest
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instead of doing it at runtime, still works in WinXP according to StepS in the IRC,
should probably be tested there to be sure
2015-03-05 03:22:48 +01:00
Henrik Rydgard
92c3775d95
Start hooking up D3D
2014-08-22 20:55:04 +02:00
Unknown W. Brackets
e7eca477b0
Add a tab to show vertex values to the GE debugger.
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Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Unknown W. Brackets
2c204e8028
Update project to MSVC 2013 tools.
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Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
Peter Tissen
b991d49049
Add Windows touch support
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This is disabled by default
break out WindowsTouchHandler into a seperate Class , that file is way too big anyway
2014-01-22 21:25:49 +01:00
Unknown W. Brackets
8af9f62f6b
windows: Move rawinput stuff into its own file.
2014-01-19 11:59:11 -08:00
Unknown W. Brackets
ed759d32ff
Correctly identify a blockwise memcpy.
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Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard
6a8123b397
Add some ios files to the Windows project to make them searchable in VS.
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Doesn't do anything.
2013-12-04 19:56:05 +01:00
Henrik Rydgard
0fc830cf6f
Fix vcxproj
2013-10-22 19:56:05 +02:00
Henrik Rydgard
f5a63d7d41
Better fix for the UINT_64 define issue on android
2013-10-20 13:52:31 +02:00
Unknown W. Brackets
d5af703a5a
Add a stub for a vertex preview.
2013-10-13 13:52:21 -07:00
Kingcom
1d0ff8809b
Dump memory dialog
2013-10-01 21:11:41 +02:00
Unknown W. Brackets
37d94b041e
Add a tab for flags to the ge debugger.
2013-09-30 07:48:54 -07:00
Kingcom
aae0b98cfe
Display list tab
2013-09-29 01:02:05 +02:00
Kingcom
72faf8c8ab
Move tab control into separate class
2013-09-28 20:57:02 +02:00
Kingcom
98f4273dcc
Simple display list view
2013-09-25 15:24:53 +02:00
Unknown W. Brackets
d38916dea7
Add a quick and dirty render preview.
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Now it's actually semi useful already.
2013-09-22 19:05:33 -07:00
Unknown W. Brackets
2ad5167f75
Better to have its own directory.
2013-09-22 11:03:29 -07:00
Unknown W. Brackets
18b70c89ef
Add an initial GE debugger interface on Windows.
2013-09-22 10:27:09 -07:00