Unknown W. Brackets
477e988a68
GPU: Allow postshaders to have parents.
2020-05-16 12:33:35 -07:00
Henrik Rydgård
67ab51bb90
Merge pull request #12901 from iota97/postshader-setting
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Post shader setting uniform
2020-05-16 21:01:23 +02:00
Henrik Rydgård
02fdf0083f
Merge pull request #12910 from hrydgard/sdl-sample-rate-sysinfo
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SDL: Show the actually used sample rate in system info.
2020-05-16 20:59:28 +02:00
Henrik Rydgård
fce09f1865
Simplify how to get the debug stats from StereoResampler
2020-05-16 19:47:13 +02:00
Henrik Rydgård
b11c7774bc
Only show frames per buffer if the number is available through sysinfo
2020-05-16 19:03:15 +02:00
Henrik Rydgård
caf8e5496d
SDL: Show the actually used sample rate in system info.
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Right now it'll always be the requested 44100 though anyway.
2020-05-16 17:46:21 +02:00
Henrik Rydgård
5e7a837ff9
Display the savestate slot number when saving and loading state through shortcuts.
2020-05-16 15:20:22 +02:00
iota97
b07874cd00
Fix per game setting and pack setting in vec4
2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c
Use map for settings
2020-05-16 00:52:38 +02:00
iota97
a666635fa2
Post shader setting uniform
2020-05-15 18:08:52 +02:00
Unknown W. Brackets
3aa8287b74
softgpu: Enable postshader support.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
b6b0f11f6c
UI: Allow postshaders on D3D9.
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Since they work now - at least, some of the shaders do.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
57bd88fc33
softgpu: Allow display rotation.
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
23218a58e3
softgpu: Allow configuring Google Cardboard.
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This is also relevant where softgpu is forced, i.e. Darkstalkers.
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
d328e161d7
UI: Add more options to touch test screen.
2020-05-09 14:06:54 -07:00
Unknown W. Brackets
03fc86a147
UI: Return to game settings after restart.
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This is more convenient. Also restarts the game if needed.
Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Henrik Rydgård
259ae2862c
Merge pull request #12852 from Florin9doi/android_12846
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Update <Share> dialog on Android 10; Fixes #12846
2020-04-25 15:23:14 +02:00
Florin9doi
4640d3981c
Update <Share> dialog on Android 10
2020-04-25 13:19:41 +03:00
Florin9doi
1ccde0427e
iOS Share PPSSPP
2020-04-25 10:07:46 +03:00
Henrik Rydgård
0e921ae7a6
"Unify" the credits screen. Fixes #12844 .
2020-04-21 00:20:58 +02:00
Henrik Rydgård
30eebe2f1d
Merge pull request #12823 from iota97/analog-rot-square
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Auto rotate over a square
2020-04-14 10:36:12 +02:00
iota97
c70bf66634
Auto rotate over a square
2020-04-14 09:43:51 +02:00
jlx78520
68406b97b0
#8714 Unified resolution scaling for all platforms.
2020-04-13 12:10:10 +03:00
Henrik Rydgård
df60f4e090
Merge pull request #12812 from unknownbrackets/ui-cheats
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Prevent cheat UI from clobbering cheats
2020-04-12 19:17:43 +02:00
Henrik Rydgård
037d89906b
Merge pull request #12814 from unknownbrackets/debugger
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GE Debugger: Prevent crash when stopping dump execution
2020-04-12 15:20:19 +02:00
Unknown W. Brackets
dbdb72eac0
UI: Respect insets with on-device debug stats.
2020-04-12 00:02:48 -07:00
Unknown W. Brackets
5ba7cca5f3
Cheats: Cleanup global usage.
2020-04-11 13:56:06 -07:00
Unknown W. Brackets
dbc838565c
UI: Cleanup old specialized checkbox.
2020-04-11 12:59:06 -07:00
Unknown W. Brackets
698dfa74b4
UI: Monitor cheat file changes on cheat editor.
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This way if they switch apps or whatever, it'll update when they come
back. This also means constant disk access, but it should be cached
anyway.
2020-04-11 12:57:35 -07:00
Unknown W. Brackets
29808ae53b
UI: Update cheat file more safely.
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This uses the common parsing logic (which supports multiple games in a
single cheat file), and prevents reverting the file if edited outside.
2020-04-11 12:43:55 -07:00
Unknown W. Brackets
4c061e9212
UI: Use standard back and checkbox in cheats UI.
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This makes cheat names wrap and grow smartly automatically, since
checkboxes normally do that.
2020-04-11 11:22:11 -07:00
Unknown W. Brackets
cb6dfeddf0
UI: Prevent changing memstick path in game.
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It's going to work in confusing ways if the game has files open, etc.
2020-04-11 10:46:06 -07:00
Unknown W. Brackets
580c74c3e7
Audio: Remove latency setting.
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This setting only changes some internal values that are shown in tests not
to match PSP behavior. Removed, it now matches how the PSP works.
This setting wasn't really affecting any actual audio latency.
See #11844 .
2020-04-08 00:08:19 -07:00
Unknown W. Brackets
e291a1d833
UI: Small cleanup in touch control layout editor.
2020-04-05 12:50:13 -07:00
Unknown W. Brackets
0a353cc9fa
UI: General cleanup in layout editor.
2020-04-05 12:31:46 -07:00
Unknown W. Brackets
801617bfc6
UI: Prevent drag drift in layout editor.
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Fixes #12797 .
2020-04-05 12:02:36 -07:00
Unknown W. Brackets
44e2849105
UI: Make display layout editor support 1x PSP.
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When your window is at 1x PSP, we adjust DPI which the layout editor was
confused by.
2020-04-05 11:46:04 -07:00
iota97
a4a1b05842
Touch layout clean up
2020-04-01 11:34:54 +02:00
Unknown W. Brackets
02e5049375
UI: Properly clamp control positioning in edit.
2020-03-31 21:43:18 -07:00
Henrik Rydgård
f01a4a3a87
Additional rendering fixes for notch
2020-03-31 16:46:14 +02:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
vnctdj
1253103c03
Fix duplicate translation ID
2020-03-28 22:25:48 +01:00
Henrik Rydgård
2a44d3f797
Merge pull request #12770 from unknownbrackets/gpu-failed
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Windows: Show a message when failing over backend
2020-03-28 14:28:42 +01:00
Unknown W. Brackets
de7aa5b64e
Windows: Show a message when failing over backend.
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Best that we make sure people know when this has happened, probably.
Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00
Henrik Rydgård
01179c2d90
Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291
2020-03-28 13:24:48 +01:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Henrik Rydgård
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
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Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård
8971183333
Merge pull request #12758 from vnctdj/chatFixes
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Chat feature tweaks
2020-03-24 12:07:27 +01:00
Henrik Rydgård
f317b253ae
Merge pull request #12759 from unknownbrackets/ui-minor
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UI: Prevent stretching game icons on detail screen
2020-03-24 08:02:13 +01:00
Unknown W. Brackets
dbb19d169f
UI: Prevent stretching game icons on detail.
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Also, make them a bit bigger in the save data screen.
2020-03-23 17:43:58 -07:00