Unknown W. Brackets
|
49f6c461ad
|
Reporting: Fix some header includes.
Particularly in Common, avoid including Core/Reporting.h.
|
2022-12-27 14:58:20 -08:00 |
|
Unknown W. Brackets
|
a23c9e6a41
|
GPU: Preconvert light vecs to Vec3f.
This might align better for simd anyway, but should also prevent any
memory over-reads. See #14353.
|
2021-04-05 20:55:52 -07:00 |
|
Henrik Rydgård
|
3162f30158
|
Merge base/basictypes.h into Common/Common.h (mostly).
|
2020-09-29 15:51:51 +02:00 |
|
Henrik Rydgård
|
5117ded378
|
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
|
2020-08-15 19:08:39 +02:00 |
|
Henrik Rydgard
|
16f4622ac7
|
Remove cached light variables to reduce work when parsing DLs.
Also removes some duplication between GL and the inactive D3D code.
|
2014-04-21 12:51:19 +02:00 |
|