Commit Graph

14 Commits

Author SHA1 Message Date
Peter Tissen
9b9ba165e0 move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
Unknown W. Brackets
8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets
a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00
Henrik Rydgard
55aa3d13c7 Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
Henrik Rydgard
87e51a5c04 Fix some window title issues, etc. 2013-08-20 17:21:25 +02:00
Unknown W. Brackets
342bad8402 Fix audio crash on shutdown, log thread names more. 2013-08-18 23:25:14 -07:00
Unknown W. Brackets
6e8cbd19cc Fix some NULL handle usage. 2013-08-13 08:03:13 -07:00
Unknown W. Brackets
97098f109a Use CommonWindows.h from Windows/ too.
Might as well.  Everything still builds fine.
2013-07-28 21:04:20 -07:00
The Dax
32bedefe20 Windows: Make DirectSound buffer global to allow sound to be played, even if other applications like Steam are brought to the foreground. 2013-06-20 12:50:10 -04:00
aquanull
bb5fce600e Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
2013-06-15 13:06:43 +08:00
Unknown W. Brackets
3cd391c3e2 Fix crashes / bad errors when loading a file fails. 2013-05-12 19:51:16 -07:00
oioitff
a99d86d43f Fix sound noise for PC. 2013-05-11 03:36:28 +08:00
Unknown W. Brackets
aca5e8e42f iOS: fix significant audio stutter. 2013-03-17 11:32:57 -07:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00