Commit Graph

5354 Commits

Author SHA1 Message Date
Henrik Rydgård
b1f8830bd8 Don't try to present from little temp framebuffers used by Godfather to draw text.
The framebuffer does contain the top of the video frame at the present
time though, so things have partially gone well. However the rest of the
frame lies after it in VRAM. What we probably technically should do when
we see this is to assemble an image from both the framebuffer we find
and VRAM contents exceeding the range of that image, but seems kinda
impractical.

This works, but there seems to be some other issue with how the text is
rendered or copied. Could be a color precision issue confusing the game
I suppose.
2023-04-17 12:24:31 +02:00
Unknown W. Brackets
e7ebb03103 Module: Save ELFs by name and fix when compressed.
Causes confusion for people using this feature.
2023-04-16 19:28:15 -07:00
Unknown W. Brackets
1faa4031e6 HLE: Log longer string args.
Sometimes was hiding useful parts of filenames, etc.
2023-04-16 19:17:45 -07:00
Nemoumbra
5bf22c15d0 sceKernelPrintf improvement, QOL adjustments 2023-04-11 15:47:50 +03:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
d223d3c316 Rename CenterDisplayOutputRect to CalculateDisplayOutputRect 2023-04-02 22:29:08 +02:00
Henrik Rydgård
04d3d3111c Clean up __Ctrl button functions. 2023-04-01 08:55:45 +02:00
Henrik Rydgård
38f4cc4cc9 Make reverse mapping lookup work for the simple PSP buttons. 2023-03-31 11:05:29 +02:00
Henrik Rydgård
2814668cf5
Show a MIPS stack trace on crash screen (#17211)
* Print simple stack traces to log on crashes.

* Display stack traces on crash screen

* Show the in-function offset in the printed callstacks.

* Libretro buildfix attempt
2023-03-31 10:08:12 +02:00
Henrik Rydgård
26bf40c497
ControlMapper: Change the callbacks to be more suitable for the upcoming refactor. (#17209)
* ControlMapper: Change the callbacks to be more suitable for the upcoming refactor.

* SetAllButtons: Separate bits to set and bits to clear.

* Oops, missed committing some files somehow
2023-03-30 10:47:28 +02:00
Unknown W. Brackets
00d84695d8 headless: Rename collectEmuLog for clarity.
This is still used when running tests outside headless, so leaving in
CoreParameter.
2023-03-26 10:21:07 -07:00
Unknown W. Brackets
76ef95a841 headless: Remove printfEmuLog, simplify output. 2023-03-26 10:17:34 -07:00
Henrik Rydgård
acb61e4781
Merge pull request #17189 from unknownbrackets/minor-cleanup
Miscellaneous cleanup from recent changes
2023-03-26 09:44:29 +02:00
Unknown W. Brackets
2d13b40123 GPU: Rename match flags to avoid confusion. 2023-03-25 23:25:42 -07:00
Unknown W. Brackets
05c225655d GPU: Add xfer flag to ignore create vfb flags.
Save icons need CPU reads to work.
2023-03-25 23:19:21 -07:00
Unknown W. Brackets
3d4dd1ac39 Debugger: Update symbols properly on prx load. 2023-03-25 18:02:56 -07:00
Unknown W. Brackets
4e3ec384fb headless: Use requests for debug output.
At least this is consistent and gets rid of host usage outside headless.
2023-03-25 17:34:29 -07:00
Henrik Rydgård
9cf7870ffa host nullchecks 2023-03-25 11:06:47 +01:00
Henrik Rydgård
d586ec0d5e Don't create Host objects except in headless/unittest 2023-03-25 10:47:01 +01:00
Henrik Rydgård
9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Henrik Rydgård
5e36acb9eb Remove Host::UpdateSound 2023-03-25 10:18:29 +01:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. (#17176)
* Move the resampler usage to a common file, AudioCommon.

Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.

* Android.mk typo

* libretro makefile fix

* libretro buildfix

* libretro: try a different approach for the temporary solution

* duh

* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
e95662cebf Separate out the core interface around the resampler, in order to move it out from __sceAudio. 2023-03-24 14:48:53 +01:00
Henrik Rydgård
a5fdf3d05b Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
Henrik Rydgård
87d0c21f14 Make proper requests for the external hardware commands (gps, microphone, camera) 2023-03-22 23:52:25 +01:00
fp64
3409dba557 Merge branch 'master' into rtc-fix 2023-03-22 02:11:25 -04:00
fp64
0584c6f414 Fix RTC failures in autotests on 32 bit
Also simplifies code. Note: some uses of (potentially 32-bit) time_t
are still left.
2023-03-22 01:50:50 -04:00
Henrik Rydgård
fc1732cc22 Move NotifySwitchUMDUpdated 2023-03-21 13:37:19 +01:00
Henrik Rydgård
c92a4acb40 Move NotifySymbolMapUpdated to System_Notify 2023-03-21 13:37:19 +01:00
Henrik Rydgård
dda8635c89 Move three notifications out of Host 2023-03-21 13:37:19 +01:00
Henrik Rydgård
d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
99c11901f2
Merge pull request #17130 from unknownbrackets/leak-minor
Minor leak fix
2023-03-18 16:58:58 +01:00
Henrik Rydgård
66d2fb2aa4 Reduce logspam from fonts, and a less angry error message for missing textures.zip. 2023-03-16 23:12:46 +01:00
Unknown W. Brackets
3fcecfa5ec Atrac: Ensure codecCtx doesn't leak.
Although, I don't think we're reallocating it.
2023-03-15 22:03:21 -07:00
Henrik Rydgård
1071d0808c Undo Daxter's rotation of the analog input. See #17015
I think this is quite a bit better actually. Appears to be exactly 15 degrees.
2023-02-27 11:10:47 +01:00
Henrik Rydgård
c2c479b217 Remove function InitClear. Was only implemented for DX9, and only barely meaningful in non-buffered. 2023-02-25 16:32:50 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
78f3d450ff Eat some CPU cycles in sceUtilityOskUpdate. Works around timing bug in Ghost Recon Predator.
The bug is in the game, it uses the wrong vblank wait, but it only works
because the dialog processing takes so much time that it misses the
vblank period anyway.

Fixes #12044, and hopefully won't break anything else.
2023-02-14 20:14:49 +01:00
Henrik Rydgård
dc74778dea Do the last ones too 2023-02-09 10:27:29 +01:00
Henrik Rydgård
c52db636ce Optimize tag formatting 2023-02-09 10:22:46 +01:00
Unknown W. Brackets
4bc205b7bc Impose: Log when ignoring requested language. 2023-02-08 19:07:54 -08:00
Henrik Rydgård
9827dd536c Count listsyncs and drawsyncs in gpu stats. Eat some cycles in listSync
Chose a conservative number (same as sceGeContinue)
2023-02-08 00:41:26 +01:00
Unknown W. Brackets
88ba003f46 ThreadManager: Add a simple priority field.
Currently, not actually respected.
2023-02-02 17:08:24 -08:00
Sergey P
bf2cabb82c merge from upstream 2023-02-01 13:33:07 +03:00
Sergey P
64f1e5ed61 range checks 2023-02-01 13:26:17 +03:00
sum2012
aa047233e1 Add font's logging of requestedStyle 2023-01-28 01:58:52 +08:00
Sergey P
91aa6ad608 merge from upstream 2023-01-26 14:50:09 +03:00
Sergey P
2358ae01dd Merge remote-tracking branch 'upstream/master' 2023-01-26 13:56:14 +03:00
sum2012
ad83a5a201 Add more logging in sceFontFindOptimumFont
Will easier to compare real psp's font
2023-01-26 05:30:47 +08:00
Unknown W. Brackets
6af6ccc1cf Global: Fix some format warnings. 2023-01-18 21:42:19 -08:00