Henrik Rydgård
812b1024f0
Move TouchTestScreen to DevScreens
2023-12-14 19:01:19 +01:00
Henrik Rydgård
ed4941f416
Remove Vulkan (and Windows.h) include from DevScreens.cpp
2023-12-14 19:01:18 +01:00
Henrik Rydgård
b941f40b32
Remove unused function
2023-12-14 19:01:18 +01:00
Henrik Rydgård
47caa637fe
Add new translation key
2023-12-14 16:51:43 +01:00
Henrik Rydgård
663ef40640
Move the new driver choice to Developer Tools
2023-12-14 16:34:55 +01:00
Henrik Rydgård
97bd15a81a
We indent with tabs
2023-12-14 16:26:38 +01:00
Henrik Rydgård
969cb8ac18
Driver choice: Add error message for wrong file type
2023-12-14 16:26:12 +01:00
Henrik Rydgård
7634eba083
Merge pull request #18532 from dima-xd/adrenotools
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Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
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Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0
[GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params
2023-12-14 14:23:31 +03:00
Dzmitry Dubrova
a461800973
Implement custom driver loading for ARM64 Android devices
2023-12-14 08:53:03 +03:00
Henrik Rydgård
0795f6b9e8
Merge pull request #18539 from hrydgard/speedhack-readback-multi-choice
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Add multiple choices to the speedhack "Disable GPU readback"
2023-12-13 18:18:44 +01:00
Henrik Rydgård
026a61cf0b
Merge pull request #18540 from hrydgard/exit-improvements
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Expose --escape-exit and --pause-menu-exit to be set from the ini file
2023-12-13 18:18:30 +01:00
Herman Semenov
315340fc62
Using const reference for C++17 range-based loop and freq used objects
2023-12-13 17:33:01 +01:00
Henrik Rydgård
af17112bf4
Expose --escape-exit and --pause-menu-exit to be set from the ini file
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You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård
e62614498e
Buildfix mac (name collision with NO...)
2023-12-13 16:48:07 +01:00
Henrik Rydgård
caec201c4d
Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users
2023-12-13 16:18:44 +01:00
Henrik Rydgård
f8927df9a6
Load savestate screenshots in the background
2023-12-13 12:07:23 +01:00
Henrik Rydgård
32f5f081a2
Merge pull request #18537 from hrydgard/ui-image-refactor
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UI image loading refactor
2023-12-13 09:03:29 +01:00
Henrik Rydgård
4710d57ecd
Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later.
2023-12-13 08:53:18 +01:00
Henrik Rydgård
2aca8fe3f9
Get rid of more unnecessary uses of ManagedTexture
2023-12-12 23:13:45 +01:00
Henrik Rydgård
4c3f82da55
Remove ManagedTexture from HttpImageView
2023-12-12 22:44:03 +01:00
Henrik Rydgård
75e96df448
Don't use ManagedTexture in GameInfoCache, not needed.
2023-12-12 22:34:31 +01:00
Henrik Rydgård
82bdc9ec50
Add CreateTextureFromFileData (without ManagedTexture)
2023-12-12 22:24:13 +01:00
Henrik Rydgård
d2e10a058e
Some renaming
2023-12-12 22:15:55 +01:00
Henrik Rydgård
8d0582659f
Merge pull request #18533 from hrydgard/tilt-fixes
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Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård
94fb81466f
Tilt: Make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 17:55:13 +01:00
Henrik Rydgård
a6d717cb39
Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
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Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
5763ec1b88
Move NativeQueryConfig into app-android.cpp
2023-12-12 09:56:33 +01:00
Henrik Rydgård
79ab67e3b2
Run-behind-pause: Fix some edge cases with the transparent background setting
2023-12-11 17:47:19 +01:00
Henrik Rydgård
25ab7b9170
Fix a bunch of edge cases
2023-12-11 15:58:08 +01:00
Henrik Rydgård
6e369e5188
Add play/pause button to the bottom right of the pause screen
2023-12-11 13:56:16 +01:00
Henrik Rydgård
8d8ff5886b
Fix issue where nothing had started a render pass when we wanted to clear the screen.
2023-12-11 13:06:15 +01:00
Henrik Rydgård
e8f70594a4
Implement running the game in the background on the pause screen. Fix some bugs.
2023-12-11 12:41:44 +01:00
Henrik Rydgård
6d51fbc1e6
Refactor UI background rendering. There's now a BackgroundScreen.
2023-12-10 22:26:46 +01:00
Henrik Rydgård
0ff0ad9140
Remove preRender/postRender methods from screens, in favor of a mode parameter.
2023-12-10 14:09:55 +01:00
Henrik Rydgård
22295a6412
Plumb through a ScreenRenderMode parameter
2023-12-10 13:05:17 +01:00
Henrik Rydgård
600fb7cc22
Minor cleanups
2023-12-10 12:37:35 +01:00
Henrik Rydgård
db4993bfdc
Implement full support for mouse input on Android
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The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
6645ddfa38
Merge pull request #18489 from hrydgard/memory-profiling-notes
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Some changes and comments after running the memory profiler on Windows
2023-12-08 23:58:48 +01:00
Henrik Rydgård
d234fa24e6
Add progress bar (without %) to install/uninstall. Other fixes.
2023-12-08 16:16:28 +01:00
Henrik Rydgård
888b32e243
Store: Perform uninstalls on a background thread, to avoid hanging the UI
2023-12-08 16:16:26 +01:00
Henrik Rydgård
376db1f931
Remove the unused "front" draw2d buffer. Saves 1.5MB of RAM.
2023-12-08 12:29:24 +01:00
Henrik Rydgård
a22450320b
Some minor changes and comments after memory profiling
2023-12-08 12:22:12 +01:00
Henrik Rydgård
b22e27a537
Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
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Instead of just warning.
Fixes #12811
2023-12-07 14:06:41 +01:00
Henrik Rydgård
1f2dbfaf25
Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
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MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Henrik Rydgård
17c779cd8f
RetroAchievements: Display rich-presence messages on the pause screen
2023-12-03 17:21:14 +01:00
Henrik Rydgård
aed8bc6d7b
RetroAchievements: Finish the Challenge->Hardcore rename
2023-12-03 16:41:29 +01:00
Henrik Rydgård
5a972be7ef
Fix the display of uncompressed size of things that aren't ISO and CSO
2023-12-02 23:41:20 +01:00
Henrik Rydgård
3621529df9
Debug: Add quick "Framebuffer List" overlay.
2023-12-02 14:07:31 +01:00
Henrik Rydgård
b629c99dbf
Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines
2023-11-30 18:11:03 +01:00
Henrik Rydgård
a9c1bc2ce7
Add translation string, show uncompressed size if different from disk size
2023-11-27 01:11:43 +01:00
Henrik Rydgård
55fdeb93ff
Change GameScreen layout so that the game time can fit
2023-11-26 21:58:21 +01:00
Henrik Rydgård
707670cfcf
Fix time tracking during pause
2023-11-26 19:49:21 +01:00
Henrik Rydgård
31c85ae0a5
Add the basics of a played-time tracker.
2023-11-26 19:15:38 +01:00
Lubos
4d61896403
OpenXR - Projection matrix on Quest 3 fixed
2023-11-21 23:07:58 +01:00
Henrik Rydgård
bd08fdd566
Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:13:47 +01:00
Henrik Rydgård
4c315bacdf
RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
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This has been requested many times and is useful for development, so
let's simply allow it. It doesn't enable cheating for achievemenst since
you still can't load these states in challenge mode.
2023-11-14 22:54:39 +01:00
Henrik Rydgård
2910303d20
Clean up the checks for triangle-button-for-info on the main screen
2023-11-13 12:49:08 +01:00
Henrik Rydgård
802bae6ee8
Fix minor perf problem in debug mode, navigating long game lists.
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InputMappingToPspButton is very slow and was called once per item.
2023-11-13 12:47:28 +01:00
Henrik Rydgård
d4833b72b1
Fix the last place where we were processing UI input events on the wrong thread
2023-11-11 11:21:36 +01:00
Henrik Rydgård
25ab1206b5
Fix stepping of tilt low end radius setting. Add some asserts.
2023-11-06 18:33:05 -06:00
Henrik Rydgård
c5469c409a
Add specific sysprop for accelerometer
2023-11-06 18:33:01 -06:00
Henrik Rydgård
6d063ce3ea
Merge pull request #18372 from iota97/empty-shape
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Add empty shape to custom keys
2023-11-03 12:33:42 -06:00
iota97
9fe618840a
add empty shape to custom keys
2023-11-03 16:44:08 +01:00
Henrik Rydgård
70999dc8f2
Merge pull request #18369 from sum2012/UmdReadSpeed
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Add Simulate UMD slow reading speed in UI
2023-11-03 08:33:50 -06:00
Henrik Rydgård
9745995e4b
Redump checks: Disable negativem messages
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The current database has issues as mentioned in #18387 . Until this is
resolved and until we have confidence in the DB, don't be so loud
about ISOs possibly being bad.
2023-10-30 00:22:49 -06:00
Henrik Rydgård
93c0ef68b6
Add progress bar to CRC calculation
2023-10-28 06:50:57 -05:00
Henrik Rydgård
e0ada6e5ba
Cleanup, add the new strings to en_US.ini
2023-10-26 00:18:05 -05:00
Henrik Rydgård
87ddb3f3b1
Add easy way to verify games against the Redump database, supplied as CSV.
2023-10-23 19:11:01 -05:00
sum2012
92c1eb4efa
Add it to option
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Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
Henrik Rydgård
6dbe49775c
Add a sysprop for IsDebuggerPresent.
2023-10-12 11:58:04 +02:00
Henrik Rydgård
0ad2827e14
Vulkan: Fix synchronization when shutting the GPU down in-game.
2023-10-11 12:27:39 +02:00
Henrik Rydgård
e4ea4831e9
Delete the vertex cache option from the code.
2023-10-10 15:43:43 +02:00
Henrik Rydgård
35a2f46ad0
Add UI to set fast-forward mode to "continuous" (or now, "Render all frames") if vsync is off
2023-10-09 18:34:14 +02:00
Henrik Rydgård
ba1688bd44
Merge pull request #18310 from hrydgard/background-fix
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Fix waves background
2023-10-05 09:30:41 +02:00
Henrik Rydgård
14c7eda7f9
Merge pull request #18309 from hrydgard/menu-throttle
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Move the menu frame-rate throttling to NativeFrame
2023-10-04 18:59:37 +02:00
Henrik Rydgård
931ff4eb1e
Guaranteed gap-free rendering of waves background
2023-10-04 17:07:55 +02:00
Henrik Rydgård
4e2759713f
Revert "UI: Round wave coords to prevent gaps."
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This reverts commit ebf9de7864
.
2023-10-04 17:02:23 +02:00
Henrik Rydgård
ae0c1e88c3
Move the menu frame-rate throttling to NativeFrame
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Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
2023-10-04 16:57:06 +02:00
Henrik Rydgård
12de5bdead
Add hotkey to exit the app from within gameplay
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Requested by bluemonkeyinsuit07 and trivial to implement, so..
2023-10-04 14:10:14 +02:00
Henrik Rydgård
008055d242
Prevent duplicate alternate-speed status messages
2023-10-01 18:00:04 +02:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
8eefb9f935
Merge pull request #18251 from hrydgard/remove-extra-event-filtering
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Control: Remove the axis event dupe filtering, batch events deeper
2023-09-29 13:21:12 +02:00
Henrik Rydgård
ee93e4a2ca
Batch axis events all the way into ControlMapper
2023-09-29 11:14:19 +02:00
Henrik Rydgård
b3a2b7a35c
Batch axis events coming into the ScreenManager
2023-09-29 11:10:32 +02:00
Henrik Rydgård
1a5d5452fe
Batch axis events to the VR code
2023-09-29 11:10:32 +02:00
Henrik Rydgård
2f5f9df620
Customize the cmake build. Android now builds that way too. Fixes.
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Hack around build error
port the last fix to Android.mk
One more attempt
Warning fixes
Oops, forgot a slash
2023-09-29 10:16:47 +02:00
Henrik Rydgård
1f53d8a9a2
Hook up libchdr to CMakeLists.txt, Android.mk fix
2023-09-29 10:16:47 +02:00
Henrik Rydgård
1d0114df4d
Merge pull request #18229 from unknownbrackets/arm64jit-ir
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arm64jit: Enable in UI
2023-09-29 09:51:47 +02:00
Henrik Rydgård
3d14cd16eb
Add a null check in PopupMultiChoice::UpdateText
2023-09-27 12:31:17 +02:00
Henrik Rydgård
cbbaf148f4
Don't crash from incomplete wav files
2023-09-27 12:31:17 +02:00
Henrik Rydgård
c28dc9e4f2
Pass in accelerometer readings using NativeAccelerometer instead of NativeAxis
2023-09-27 11:34:31 +02:00
Henrik Rydgård
3b004e7a4b
Remove the last use of accelerometer axis events (calibration)
2023-09-27 11:33:40 +02:00
Unknown W. Brackets
272c162aae
arm64jit: Enable in UI.
2023-09-24 08:06:50 -07:00
Henrik Rydgård
3264209772
Add some missing locking in KeyMap.cpp.
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Plus minor assert change and java null check.
2023-09-24 12:33:01 +02:00
Unknown W. Brackets
ebf9de7864
UI: Round wave coords to prevent gaps.
2023-09-23 14:03:06 -07:00
Henrik Rydgård
602407fcf2
Warning and comment fixes, logic precedence fixes in PPGeDraw
2023-09-21 16:41:42 +02:00
Henrik Rydgård
2648cd0eee
Store: Fix race condition causing crashes if looking at another game before an icon finishes downloading
2023-09-20 21:49:17 +02:00
Henrik Rydgård
e829c97d7e
Merge pull request #18154 from GermanAizek/excess-cstr
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Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 16:53:21 +02:00
German Semenov
c498a42e92
Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 13:54:11 +03:00
German Semenov
c27481d637
GPU, VFS, UI: Fixed minor memleaks
2023-09-15 12:23:54 +03:00
Henrik Rydgård
8784ece623
Fix the chat window closing on pressing the X key.
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It's better to handle the chat window on the queued event path.
2023-09-12 10:25:04 +02:00
Henrik Rydgård
e5a0788952
RetroAchievements audio customization: Fix checks for WAV file format
2023-09-11 22:55:59 +02:00
Henrik Rydgård
4df4adb936
Fix closing the chat window with ESC, see #18134
2023-09-11 17:37:50 +02:00
Henrik Rydgård
859a31b221
Attempt to address a weird crash, or at least make it happen in the right spot.
2023-09-11 15:37:35 +02:00
Henrik Rydgård
72be2f5459
Restore the D-Pad behavior (see #18028 )
2023-09-11 11:41:29 +02:00
Henrik Rydgård
43e792fb71
Move RetroAchievements to the Tools tab.
2023-09-11 10:47:34 +02:00
Henrik Rydgård
e0c5857927
Tilt analog settings: Fix failure to reinitialize tilt_ when creating views.
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This caused crashes due to tilt_ ending up pointing to a deleted object
after recreate instead of null (in which case we would have avoided the
writes).
Fixes #18105
2023-09-08 15:50:57 +02:00
Henrik Rydgård
6c6fffed73
Add fp64 to credits list
2023-09-08 12:51:57 +02:00
Henrik Rydgård
d8f4f50ecb
Merge pull request #18100 from unknownbrackets/savedata-search
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UI: Fix search within savedata screen
2023-09-08 08:35:08 +02:00
Henrik Rydgård
ce4ee78157
Merge pull request #18099 from unknownbrackets/include-guards
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Build: Add some missing include guards.
2023-09-08 08:33:53 +02:00
Unknown W. Brackets
23b05b9037
UI: Fix search within savedata screen.
2023-09-07 17:34:23 -07:00
Unknown W. Brackets
cec9dbbdf7
Build: Add some missing include guards.
2023-09-07 17:14:58 -07:00
Henrik Rydgård
9993df5e77
Remove some redundant strings in sys info (GL precision).
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As montioned in #18045
2023-09-06 17:40:42 +02:00
Henrik Rydgård
fca80f2a9d
Move Encore Mode to Achievements developer tools tab
2023-09-06 10:36:42 +02:00
Henrik Rydgård
cd79d120d8
Don't log warnings on missing RA login secret. Also don't even check unless a username has been set.
2023-09-06 10:34:32 +02:00
Henrik Rydgård
12460d1b8c
Avoid double-processing of input event caused by the overlay screen.
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Fixes #18070
2023-09-05 16:43:45 +02:00
Henrik Rydgård
95e86c73b8
SasAudio: Some cleanup and debug overlay improvements
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Shows "BAD" in the overlay if address out of range.
Which does happen in Afterburner, see issue #14010 .
2023-09-05 12:15:13 +02:00
Henrik Rydgård
67cb466ee1
Allow using a file browser to choose UMDs during disc change.
2023-09-04 21:43:10 +02:00
Henrik Rydgård
412c3a0cd9
Merge pull request #18065 from hrydgard/dismiss-notifications
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Add ability to dismiss notifications
2023-09-04 12:46:50 +02:00
Henrik Rydgård
78c064cc96
Bypass normal UI messages to avoid slowing down unsynchrononized touch messages.
2023-09-04 11:09:54 +02:00
Henrik Rydgård
109205a56a
Add return value to UnsyncTouch
2023-09-04 11:00:06 +02:00
Henrik Rydgård
005b072fdc
Flip the problem on its head
2023-09-04 10:54:17 +02:00
Henrik Rydgård
cd78097e74
Allow dismissing notifications by touching/clicking them.
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Fixes #18040
Might do something more elegant in the future.
2023-09-04 10:01:07 +02:00
Henrik Rydgård
42741430bc
Merge pull request #18056 from fp64/sdl-ctrl-w
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Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64
77baa4e89b
Implement Ctrl-W and Ctrl-B on SDL
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Closes #18052 .
2023-09-02 18:47:37 -04:00
Henrik Rydgård
980b2158ba
Hide the "System Information / Internals" tab in release builds
2023-09-02 15:42:47 +02:00
iota97
01083c87ea
Analog stick gesture
2023-09-01 09:32:21 +02:00
Henrik Rydgård
3fa9240e76
Fix some untranslatable / missing strings
2023-08-31 23:28:29 +02:00
Henrik Rydgård
ce47055860
Touch controls: Add an option for "Sticky D-Pad".
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Will make it a lot easier to pull off certain moves in fighting games.
Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
0fb1ea3a21
Merge pull request #18029 from hrydgard/input-batch-axis-update
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Control: Change internal interfaces to batch-process input axis updates
2023-08-31 13:19:09 +02:00
Henrik Rydgård
80a99a67d9
Control: Change internal interfaces to batch-process input axis updates
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These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.
Linux buildfix
2023-08-31 11:55:53 +02:00
Henrik Rydgård
6a61a58b9f
Simplify the touch d-pad code.
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Due to #17950 I had a look at this code and found some room to simplify,
but I don't think this is likely to fix anything.
2023-08-31 11:03:14 +02:00
Henrik Rydgård
3e6788defe
Merge pull request #18022 from hrydgard/screen-scaler-ingame-fix
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Android: Fix changing display resolution scale in-game
2023-08-31 08:45:39 +02:00
Henrik Rydgård
4b89fab91c
NativeInitGraphics: Update core parameter pixel width/height (since we lose resized flag)
2023-08-30 23:42:13 +02:00
Henrik Rydgård
e40fbba02b
Log global messages processed
2023-08-30 23:30:49 +02:00
Henrik Rydgård
ab58827ed6
Callback -> lambda (cleanup)
2023-08-30 23:30:23 +02:00
Henrik Rydgård
b501abf576
Add more display information to system info.
2023-08-30 17:38:22 +02:00
Unknown W. Brackets
cffdd9933f
Merge pull request #17996 from hrydgard/address-some-feedback
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Address some feedback
2023-08-28 06:30:40 -07:00
Henrik Rydgård
77f3804a8c
Remove unnecessary ResolvePath
2023-08-28 14:03:20 +02:00
Henrik Rydgård
26af6eb569
RetroAchievements: More connection notifications
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Trying to make it harder for a user to accidentally run without achievements enabled.
2023-08-28 12:15:24 +02:00
Bashar Astifan
19d79b0a6c
Merge branch 'master' into configs-loading
2023-08-26 12:19:44 +04:00
Henrik Rydgård
6ba08fbcb9
Allow using atlas icons other than the presets in OSD messages.
2023-08-25 16:32:39 +02:00
Henrik Rydgård
1025bbcf89
Log level/type: Use enum class instead of the awkward namespace trick.
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Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Henrik Rydgård
d2d8688e47
Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
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Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
Henrik Rydgård
58dc13eea2
Merge pull request #17970 from hrydgard/show-in-folder-request
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Make System_ShowFileInFolder a "request"
2023-08-24 14:41:03 +02:00
Henrik Rydgård
60492ae579
Make System_ShowFileInFolder a "request"
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Also makes support queryable.
Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Henrik Rydgård
2b7fe0d729
Cleanup: callbacks->lambdas
2023-08-24 11:08:43 +02:00
Henrik Rydgård
ca40de852a
Merge pull request #17960 from hrydgard/control-mapping-fixes
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Controls: Make the analog/digital mapping clash resolution more gentle.
2023-08-24 09:52:40 +02:00
Henrik Rydgård
30016bc0d6
Merge pull request #17962 from hrydgard/toggle-wlan-switch
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Add mappable key to toggle networking
2023-08-24 09:52:29 +02:00
Bashar Astifan
4e2652bd4b
OSK support final update
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- Renamed few functions to avoid confusion
- Now UI will report text (gotfocus, lostfocus), popup_closed to the frontend
- Both cases (DPad, Keyboard) covered
2023-08-24 06:33:36 +04:00
Bashar Astifan
17f1ab306b
OSK behavior correction
2023-08-24 03:30:09 +04:00
Henrik Rydgård
feb0ea245e
Add mappable key to toggle networking
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Fixes #17352
Requested in #17343
2023-08-23 22:14:51 +02:00
Henrik Rydgård
797f88bf31
Fix ordering problem with screenshots that was causing crashes.
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Fixes #17781
2023-08-23 19:03:33 +02:00
Bashar Astifan
c6e7760283
Complete OSK function support
2023-08-23 21:01:00 +04:00
Henrik Rydgård
be2f81c3eb
Controls: Make the analog/digital mapping clash resolution more gentle.
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Now takes the time into account, so clashing digital input will only shrink
analog inputs once it's a few seconds old.
Also fixes a bug where if there are both inputs, it was hard to reach
the limits because the digital input itself ended up getting shrunk.
This might help #17860
2023-08-23 18:51:27 +02:00
Bashar Astifan
04d72ebe54
UWP improvements 2
2023-08-23 02:25:57 +04:00
Unknown W. Brackets
622c69dbb9
x86jit: Expose option to select new IR based jit.
2023-08-20 22:28:54 -07:00
Henrik Rydgård
6a0c8a8380
Fix creating the directories after choosing a folder on Android.
2023-08-18 15:51:16 +02:00
Henrik Rydgård
f3b2cb6fca
Remove outdated hack for vsync parameter on Android.
2023-08-18 15:07:10 +02:00
Henrik Rydgård
5b76615463
Cleanup and more sensible defaults for current directory
2023-08-18 15:04:20 +02:00
Henrik Rydgård
e3b243f9d2
Simplify current directory initialization, fix defaulting to home
2023-08-18 14:03:38 +02:00
Henrik Rydgård
7a4efb1a0a
Call CreateSysDirectories on all platforms.
2023-08-18 14:03:38 +02:00
Henrik Rydgård
a8cbe060dc
Merge pull request #17926 from hrydgard/create-shortcut-windows
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Windows: Fix "Create desktop shortcut" functionality
2023-08-18 13:20:22 +02:00
Henrik Rydgård
01f07c9f9c
Windows: Fix "Create desktop icon" functionality
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All it needed was to suffix the filename with .lnk correctly.
2023-08-18 10:49:00 +02:00
Henrik Rydgård
d08d8f764b
Remove redundant function
2023-08-18 10:21:13 +02:00
Henrik Rydgård
30346e29c3
Merge pull request #17920 from hrydgard/minor-text-optimizations
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Minor debug text optimizations
2023-08-18 00:58:15 +02:00
Henrik Rydgård
8a6e288fcc
Add checkboxes in developer tools to allow disabling ubershaders.
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Might be helpful to diagnose performance problems on user devices.
Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...
See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård
3be0ebce6d
Debug overlay: Move Sas data to the audio debug screen. Disable text wrapping.
2023-08-17 15:18:50 +02:00
Henrik Rydgård
572595cc7b
Refactor: Lift the frame time history data up one level into thin3d
2023-08-16 11:45:26 +02:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
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UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Henrik Rydgård
870c45edd7
Fix flipped check for debug overlays
2023-08-14 11:02:29 +02:00
Bashar Astifan
dc32ab134d
Exclude root choice from memStickScreen (UWP)
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This was wrapped before with `#if PPSSPP_PLATFORM(ANDROID)` after it got removed now start to appear in UWP, this should fix it.
2023-08-14 09:27:51 +04:00
Bashar Astifan
07c119a80c
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2023-08-14 02:45:28 +04:00
Henrik Rydgård
dc4de340b3
Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes.
2023-08-13 21:54:24 +02:00
Unknown W. Brackets
f03cd0b2ad
Merge pull request #17899 from unknownbrackets/riscv-minor
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Minor RISC-V cleanups, frame profiler fix
2023-08-13 11:19:42 -07:00
Unknown W. Brackets
e51eca9eee
UI: Fix frame profiler.
2023-08-13 10:21:08 -07:00
Henrik Rydgård
7bb1914fd3
Add FrameTiming.cpp/h (with no real contents)
2023-08-13 17:57:43 +02:00
Henrik Rydgård
d82ecf1d3e
IniFile: Store sections in unique_ptrs, instead of directly.
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This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik Rydgård
2a74a0b98a
Merge pull request #17893 from unknownbrackets/riscv-blocklink
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riscv: Enable block linking
2023-08-13 12:40:39 +02:00
Unknown W. Brackets
8f155dba32
Debugger: Fix random FPU/VFPU selection.
2023-08-12 09:50:46 -07:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
0deefb82a9
thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway)
2023-08-10 17:15:54 +02:00
Henrik Rydgård
dec320de2d
Reorder some stuff to make more sense.
2023-08-10 16:12:50 +02:00
Henrik Rydgård
be708e3e02
Move KeepScreenAwake to platform specific code.
2023-08-10 16:12:12 +02:00
Henrik Rydgård
0fdb0e47a8
Revert "Move Present to the end of NativeFrame()"
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This didn't work out too well, will look into it as it's a necessary
step.
This reverts commit 4e77c63b97
.
2023-08-10 13:51:35 +02:00
Henrik Rydgård
4e77c63b97
Move Present to the end of NativeFrame()
2023-08-10 10:00:12 +02:00
Henrik Rydgård
1b6d4df3a4
Move the EndFrame/Present split one level out, to NativeApp.cpp
2023-08-10 09:59:29 +02:00
Henrik Rydgård
0d4a2a7594
Call draw->Begin/EndFrame from outside the screen manager.
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Just a very small refactoring that I want in a separate commit.
2023-08-09 23:24:28 +02:00
Henrik Rydgård
8fec4fb02f
wip
2023-08-08 13:26:27 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Henrik Rydgård
096c168dd7
Add yield() function to tell the CPU that we're busy-waiting (rare) ( #17862 )
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* Add yield() function to tell the CPU that we're busy-waiting (rare)
Use it only for the busy-wait in lag sync, which only happens in
Windows.
* Buildfix attempt
2023-08-07 21:38:03 +02:00
Henrik Rydgård
c6c79a98c7
Merge pull request #17855 from hrydgard/more-achievement-ui-fixes
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Achievement list: Support the more detailed categorization.
2023-08-07 01:26:09 +02:00
Henrik Rydgård
ab685be566
Windows UWP: Enable color emoji rendering through DirectWrite
2023-08-06 17:25:20 +02:00
Henrik Rydgård
cd0f2eb401
Achievement list: Support the more detailed categorization, RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS
2023-08-06 15:43:33 +02:00
Henrik Rydgård
83dbc60d86
Merge pull request #17854 from hrydgard/color-emoji-android
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Implement color emoji support for Android
2023-08-06 15:36:44 +02:00
Henrik Rydgård
63cfe28f61
Implement color emoji support on Android
2023-08-06 15:14:29 +02:00
Henrik Rydgård
a477ca3f05
Add a couple of emoji to UI in debug mode
2023-08-06 15:10:49 +02:00