Commit Graph

1014 Commits

Author SHA1 Message Date
Henrik Rydgard
4063f7e0db Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
Henrik Rydgard
2a71e164f5 Enable vulkan validation 2016-03-20 19:25:30 +01:00
Henrik Rydgard
2a449f78bb More vulkan fixing 2016-03-20 19:25:30 +01:00
Henrik Rydgard
eedd81988c Implement a trivial SPIR-V disassembler, just for fun 2016-03-20 19:18:35 +01:00
Henrik Rydgard
c8457d39ed Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
Henrik Rydgard
ec6559537b Android EGL: Experiment: Only apply the 16-bit workaround on really old devices. 2016-03-13 15:17:31 +01:00
Unknown W. Brackets
f1f046d885 Remove now-unused mutex implementation. 2016-03-06 14:49:16 -08:00
Unknown W. Brackets
da03b80c97 Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
Henrik Rydgard
88f25fd50e x86-64: Fix L bit in VEX instruction emitter. Ported fix from Citra.
Currently unused in the emulator, though.
2016-02-28 13:07:24 +01:00
Henrik Rydgard
05d4caeeaf Buildfix 2016-02-21 12:14:44 +01:00
Henrik Rydgard
76e1d074ec Logging improvements in EGL init 2016-02-21 11:40:02 +01:00
Henrik Rydgard
35b6c7341b Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
2016-02-10 15:36:10 +01:00
Unknown W. Brackets
f1afb50fd1 Shutdown EGL properly when quitting render loop. 2016-02-07 16:30:40 -08:00
Henrik Rydgard
da528d15ad ARM32 emitter: Tighten up distance check for forward jumps. Was off by one. 2016-01-30 21:38:42 +01:00
Henrik Rydgard
e0cba1dd5a EGL: Try again with ES 2 if we fail to create an ES 3 context. 2016-01-24 11:33:02 +01:00
Henrik Rydgård
19b0858d5e Merge pull request #8490 from unknownbrackets/ui-tweaks
Show save state titles in the save state manager
2016-01-24 00:51:04 +01:00
Unknown W. Brackets
6a5096e546 Save the game title in savestates, if available.
So that the UI can show them.  Old savestates still load fine, just don't
have the title.
2016-01-23 12:56:36 -08:00
Henrik Rydgard
81fe914137 More EGL heuristics 2016-01-23 19:16:46 +01:00
Henrik Rydgard
1d6e48b817 Even more EGL logging 2016-01-23 18:42:05 +01:00
Henrik Rydgard
1a02274def A little bit more EGL logging 2016-01-23 18:31:34 +01:00
Henrik Rydgard
4155712113 Improve EGL logging, fallback to a really simple config if the normal one fails. May help #8469, if not may at least give us more info. 2016-01-23 13:17:53 +01:00
Henrik Rydgard
3ba911bf07 Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
Unknown W. Brackets
da78ec0b4d Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
Unknown W. Brackets
d165680ee7 Don't assume _MSC_VER / _WIN32 mean x86/x64. 2016-01-03 15:07:36 -08:00
Henrik Rydgård
b29f46f9ac Merge pull request #8363 from unknownbrackets/jit-alloc
Jit: Properly re-allocate when jit is freed a lot
2016-01-03 18:55:12 +01:00
Unknown W. Brackets
f3a616df24 Jit: Properly re-allocate when jit is freed a lot.
Fixes #8334.
2016-01-02 13:24:58 -08:00
Henrik Rydgard
ae3458ec6e Buildfixes linux 2016-01-01 14:40:17 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
gmvbif
281f0e18e6 Fixed some errors from PVS-Studio in Core project
FixedSizeQueue
- Added private operator=
- Changed signature of EndPop
Some changed to printf like functions.
Fixed typo in syn-att.c
2015-12-31 10:25:11 +03:00
latot
c7b98b84c2 Add extended keys(latam) 2015-12-27 15:45:50 -03:00
gmvbif
dff476c4f4 Make field for HWND in ConsoleListener 2015-12-26 09:54:34 +03:00
gmvbif
ae1c1a0295 Fixed some errors from PVS-Studio in Common project
Color conversion assigned 'a' twice.
Console listener use local variable with the same name a class member.
Some additionals to nocopy for FileUtils and mutex
2015-12-25 09:49:26 +03:00
Unknown W. Brackets
103b959d50 Fix a type comparison warning. 2015-12-23 15:22:13 -08:00
Henrik Rydgard
ebf9bd74c6 Minor fixes 2015-12-17 19:38:23 +01:00
Henrik Rydgard
fd2557dbd7 EGL: Add autodetect mode that only chooses between ES2 and ES3 2015-12-16 21:48:19 +01:00
Henrik Rydgard
db633aa377 Lots more debug logging. Terrifying compatibility hack for devices that for some reason create 16-bit buffers.
Like Xperia Play.
2015-12-16 21:37:39 +01:00
Henrik Rydgard
13515bf235 Use the hardware scaler again on Android. Move all DPI handling code from java to app-android.cpp. 2015-12-16 14:52:44 +01:00
Henrik Rydgard
04f8bffa29 Use EGL from native code to initialize and run OpenGL on Android.
Should be more robust, allows initializing desktop GL if available, and lets us take control of the render loop.
2015-12-16 10:57:24 +01:00
Henrik Rydgard
c2eb6a2fcb Minimal port of Android EGL code from Dolphin. 2015-12-13 22:46:50 +01:00
Unknown W. Brackets
7bfe100b0f Fix some unused variable warnings.
The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Henrik Rydgard
44be9f2a50 Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
Henrik Rydgard
c84f0e6059 Show the id of unknown mapped keys in the UI. 2015-10-31 15:20:02 +01:00
latot
afeb012d04 Add missing include files to unittest 2015-10-24 13:24:05 -03:00
Henrik Rydgård
e0de346036 Merge pull request #8046 from unknownbrackets/jit-alloc
Reset memory alloc pointer when jit alloc fails
2015-10-10 18:13:49 +02:00
Unknown W. Brackets
935b802dad Reset memory alloc pointer when jit alloc fails.
On Windows x64, we keep track of our last allocation.  Once we run out of
our 2GB range, we need to start over or it'll just fail.

Fixes #8021.
2015-10-10 09:07:34 -07:00
Henrik Rydgard
8914cd9914 ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
Henrik Rydgard
6785a95384 Fix some memory leaks on corrupt savestates 2015-10-04 14:11:33 +02:00
Henrik Rydgård
5dc6e96168 Fix key mapping defaults on nVidia Shield TV 2015-10-04 13:25:57 +02:00
Henrik Rydgard
6d5bde9748 Fix more buggy string arithmetic in LogManager 2015-10-04 11:09:44 +02:00
Henrik Rydgard
8996f58693 Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00