Unknown W. Brackets
557748d65b
Merge pull request #11336 from hrydgard/android-text-crash-fix
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Set a minimum of 1x1 for Android text bitmap measurement.
2018-08-30 19:02:40 -04:00
Henrik Rydgård
19dd28582f
Merge pull request #11335 from AreaScout/eglinfo
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Add: EGL info for GLES on Linux
2018-08-30 21:03:31 +02:00
Henrik Rydgård
8e6a1bc849
Set a minimum of 1x1 for Android text bitmap measurement.
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Should fix some crashes seen on Google Play
2018-08-30 19:49:33 +02:00
AreaScout
45753d87de
Add: EGL info for GLES on Linux
2018-08-30 16:28:34 +00:00
weihuoya
9324d7c386
glslang options for vulkan
2018-08-30 22:51:55 +08:00
Henrik Rydgård
c413da7849
Merge pull request #11333 from unknownbrackets/clut-rehash
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TexCache: Keep maxSeenV on clut variants in sync
2018-08-30 13:37:40 +02:00
Unknown W. Brackets
1b79924038
Debugger: Fix texture readback in GLES.
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Was using the wrong size, causing the buffer not to be allocated large
enough. This caused crashes sometimes.
2018-08-29 22:09:10 -07:00
Unknown W. Brackets
00daa00ae5
TexCache: Keep maxSeenV on clut variants in sync.
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This ensures that we detect changes properly even when they are outside
the max V used with one CLUT.
Fixes #9355 , enemy fade out in FF2.
2018-08-29 22:07:27 -07:00
Unknown W. Brackets
22a536fb0c
Merge pull request #11307 from hrydgard/discord-mac-linux
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Enable Discord integration for Mac and Linux.
2018-08-26 23:04:49 -04:00
Henrik Rydgård
529b8c6025
Untested attempt to fix ios/mac discord
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(no machines around right now)
2018-08-26 23:10:37 +02:00
Henrik Rydgård
773dba1be2
Merge pull request #11330 from unknownbrackets/mac-realpath
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Use a larger buffer for realpath()
2018-08-26 23:03:43 +02:00
Henrik Rydgård
4cb230dfd7
Merge pull request #11331 from orbea/snappy
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Allow choosing to use the system snappy or not.
2018-08-26 23:02:49 +02:00
orbea
8ba1f049da
Allow choosing to use the system snappy or not.
2018-08-26 12:59:02 -07:00
Unknown W. Brackets
274b1eaa0e
GPU: Fix typo with wrong type.
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No behavior change, just fixes a warning.
2018-08-26 11:51:06 -07:00
Unknown W. Brackets
e9bc6b159d
UI: Use a larger buffer for realpath().
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Hopefully will prevent crashes on Mac.
2018-08-26 11:38:19 -07:00
Unknown W. Brackets
200ec73871
Merge pull request #11329 from hrydgard/nexus-player-fix-attempt
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Android: When using the hardware scaler, round the size to divisible by 4
2018-08-26 14:19:10 -04:00
Henrik Rydgård
3c5b2d69f6
Android: When using the hardware scaler, round the size to divisible by 4. Might help #11151
2018-08-26 19:26:54 +02:00
Henrik Rydgård
61eb331bad
Update gradle version again
2018-08-26 13:06:17 +02:00
LunaMoo
3292c51b75
Merge pull request #11327 from ystlong/master
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add BTP-BD2F joystick gamecontroller map for Linux
2018-08-26 11:35:03 +02:00
ystlong
39eedc6386
add BTP-BD2F joystick gamecontroller map
2018-08-26 15:27:16 +08:00
Henrik Rydgård
3c99d16da7
Merge pull request #11322 from unknownbrackets/texcache
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GPU: Fix texture handling on framebuf detach
2018-08-25 21:12:45 +02:00
Henrik Rydgård
569c073497
Merge pull request #11319 from unknownbrackets/logicop
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GPU: Apply logic op in more cases
2018-08-25 21:11:48 +02:00
Henrik Rydgård
2aaa013296
Merge pull request #11323 from unknownbrackets/fb-safesize
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GPU: Download safe size on next create, too
2018-08-25 21:09:56 +02:00
Henrik Rydgård
bde3fe3bf2
Merge pull request #11325 from unknownbrackets/ge-safemem
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Ge: Avoid executing invalid pointers
2018-08-25 21:09:19 +02:00
Unknown W. Brackets
6ee0612a10
Ge: Keep jump/call optim when fast memory on.
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This gives a way to validate with fast memory off, and get less crashes.
2018-08-25 10:38:56 -07:00
Unknown W. Brackets
d13f76308d
Ge: Avoid executing invalid pointers.
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May help #3407 and related errors, as well as crashes and execution of
garbage. This stops immediately on a bad pointer, rather than trying to
push through.
2018-08-25 10:32:32 -07:00
Unknown W. Brackets
7fa20d4734
GPU: Download safe size on next create, too.
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In some cases, games will create a series of framebufs. Before, we
weren't downloading them if they were only used once, as intended.
2018-08-25 10:01:43 -07:00
Unknown W. Brackets
3f48e446b6
GPU: Fix texture handling on framebuf detach.
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We were never creating/recreating the texture, so we ended up with null.
Caused all sorts of problems.
2018-08-25 09:57:37 -07:00
Unknown W. Brackets
5c01bf61e6
GPU: Apply logic op in more cases.
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It has well defined behavior with alpha blending, so let's apply it even
when we're blending. Fixes #11316 .
2018-08-24 21:19:54 -07:00
Unknown W. Brackets
734db3d050
GPU: Refactor logic op simulation for better reuse.
2018-08-24 21:05:27 -07:00
Unknown W. Brackets
44b90f638d
SoftGPU: Apply pixel mask for clears.
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Turns out it's respected even in clear mode.
Also, confirm logic op and blending interact.
2018-08-24 20:55:49 -07:00
Unknown W. Brackets
28be6cc4cc
Headless: Fix graphics compare tests.
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Shadowing.
2018-08-24 20:53:40 -07:00
Henrik Rydgård
17de6ad2d8
Merge pull request #11313 from unknownbrackets/load-race
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UI: Delay game config/discord until game info load
2018-08-23 11:01:44 +02:00
Unknown W. Brackets
6ef7e069d3
Core: Fix logging of SCEGE category.
2018-08-22 18:28:36 -07:00
Unknown W. Brackets
3fc845a265
UI: Delay game config/discord until game info load.
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This avoids a race condition where the info is not always available,
causing game-specific config and Discord presence to set incorrectly.
2018-08-22 18:27:20 -07:00
Henrik Rydgård
1f274a2079
Merge pull request #11308 from unknownbrackets/gles-depal
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Fix direct shader depal on GLES
2018-08-18 19:46:39 +02:00
Unknown W. Brackets
cd98c4a266
GLES: Fix direct shader depal on GLES.
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Was missing a cast and only worked on some desktop before.
2018-08-18 10:41:59 -07:00
Unknown W. Brackets
8a154dab70
Windows: Correctly buildfix Windows XP.
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Should run properly now - dumb mistake.
2018-08-18 10:22:55 -07:00
Henrik Rydgård
e34378a1c1
Enable Discord integration for Mac and Linux.
2018-08-18 10:11:15 +02:00
Henrik Rydgård
ec5b0c21a8
Merge pull request #11305 from LunaMoo/sceUsbAcc
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 21:27:41 +02:00
LunaMoo
f038b6489a
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
Henrik Rydgård
6f173b9134
Harmonize some VS project settings.
2018-08-14 22:41:39 +02:00
Henrik Rydgård
75827004e1
Properly fix the iterator bug, oops.
2018-08-14 21:26:42 +02:00
Henrik Rydgård
404594da57
Fix crash bug when cleaning duplicates of recent files
2018-08-14 20:40:42 +02:00
Henrik Rydgård
0684068c81
Merge pull request #11296 from hrydgard/discord-presence
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Discord presence - show the current game
2018-08-14 08:40:09 +02:00
Henrik Rydgård
c0ba66cf3c
Revert some of the sln and vcxproj changes, hoping to appease Travis
2018-08-13 23:08:46 +02:00
Henrik Rydgård
35e1d0c841
Discord: Translated some messages
2018-08-13 20:14:34 +02:00
Henrik Rydgård
187204d7b3
Merge pull request #11301 from unknownbrackets/buildfix
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Fix Windows XP support
2018-08-13 19:41:14 +02:00
Unknown W. Brackets
a2530be18d
Io: Fallback to long/full path on Windows XP.
2018-08-13 07:32:53 -07:00
Unknown W. Brackets
ac5467ca67
Io: Linux buildfix.
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Fixes #11300 .
2018-08-13 07:32:53 -07:00