Gleb Mazovetskiy
78ad98e6c4
jpge.cpp: Remove malloc.h include
...
`malloc.h` is deprecated and doesn't exist on macOS.
`stdlib.h` provides malloc.
Fix sent upstream in https://github.com/richgel999/jpeg-compressor/pull/18
2021-01-30 12:13:13 +00:00
Gleb Mazovetskiy
5a09bc3d30
Update ext/jpge
...
From aeb7d3b463
Fixes #14012
Also now comes with SSE2 SIMD
2021-01-30 12:13:08 +00:00
Unknown W. Brackets
01676bc795
Windows: Fix miniupnpc build on ARM64.
2021-01-02 17:42:43 -08:00
Henrik Rydgård
7391abcfd6
Unrelated warning fixes
2020-11-08 14:57:43 +01:00
aliaspider
8bff088bb3
libkirk: fix buffer overflow.
2020-10-13 03:08:03 +01:00
Henrik Rydgård
3788537ddc
Fix additional snappy warnings.
2020-10-10 19:21:12 +02:00
shenweip
a66cb1237d
Warning fixes.
2020-10-10 19:18:46 +02:00
Henrik Rydgård
4310e35714
Windows: Remove the native project.
2020-10-05 06:56:10 +02:00
Henrik Rydgård
8761bf2bc9
Move text rendering to Common.
2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
...
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
...
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
...
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4
Move the profiler to Common
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
...
Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
...
Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
...
Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Unknown W. Brackets
137f03c71d
Adnroid: Add back arm32 files for libpng.
2020-09-29 23:04:30 -07:00
Unknown W. Brackets
af307d05e2
Android: Fix include paths.
2020-09-29 22:51:53 -07:00
Unknown W. Brackets
af57eb582c
Global: Add back arm files for libpng.
2020-09-29 22:41:43 -07:00
Henrik Rydgård
65617889dd
Merge ext/native/ext/... directly into ext.
2020-09-30 00:30:42 +02:00
Henrik Rydgård
4d3ec20082
ByteSwap.h results in a file name collision on some systems with byteswap.h. Fix this by merging it into BitSet.h.
2020-09-30 00:09:13 +02:00
Henrik Rydgård
5e976ff842
Buildfixes
2020-09-29 19:33:18 +02:00
Henrik Rydgård
11ab77b995
Remove some TLS.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
835b819faa
Remove some color util functions
2020-09-29 15:51:51 +02:00
Henrik Rydgård
311fe431d0
Move buffer.cpp/h from base to Common
2020-09-29 15:51:51 +02:00
Henrik Rydgård
17a9767585
Buildfixes
2020-09-29 15:51:51 +02:00
Henrik Rydgård
40ec0d8358
Finish getting rid of basictypes.h
2020-09-29 15:51:51 +02:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
656adf1fcd
Remove old define for thread local storage
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ecceeaa810
We no longer use TCHAR.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
51e2e7f8d5
Remove our usage of ssize_t
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ec7458b6a9
Delete more useless math code
2020-09-29 10:13:27 +02:00
Henrik Rydgård
db9cc41a1a
Delete unused math code
2020-09-29 10:07:53 +02:00
Henrik Rydgård
1e6c13cb56
Delete more old detritus
2020-09-29 10:07:07 +02:00
Henrik Rydgård
30ecde5bc9
Delete some unused string functions
2020-09-29 00:41:32 +02:00
Henrik Rydgård
204fbe463e
Delete unused backtrace.cpp
2020-09-29 00:36:29 +02:00
Henrik Rydgård
054acf768c
Don't cache time in a variable.
...
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
9cdf4941f2
Revert a bad optimization in word wrapper
2020-09-24 00:32:36 +02:00
Henrik Rydgård
cea7c1b6bb
Remove an allocation in the word wrapper.
2020-09-22 21:29:01 +02:00
Henrik Rydgård
437818aa45
Minor optimization in wrap_text.cpp
2020-09-22 21:12:45 +02:00
Henrik Rydgård
707e9cf7ac
Remove some unnecessary function parameters, improve some comments.
2020-09-20 20:44:18 +02:00
Henrik Rydgård
7c76f4e65c
Minor improvement to gl_debug_log.h
2020-09-17 20:53:02 +02:00
Henrik Rydgård
d71ec8d82c
The new asserts found something.
2020-09-17 20:53:02 +02:00
Henrik Rydgård
d0f7b1e30f
Make the implementations of CopyFramebufferDepth more similar.
...
Also avoid matching framebuffers with bad z for copies.
2020-09-17 20:52:45 +02:00
Henrik Rydgård
7f1e35e761
Add missing asserts after some VK resource creation functions
2020-09-16 01:03:56 +02:00
Jean-André Santoni
6f2310b8ea
Fix libretro OSX build
...
Fixes these errors:
```
../ext/zlib/gzlib.c:492:14: error: implicit declaration of function 'lseek' is invalid in C99
[-Werror,-Wimplicit-function-declaration]
../ext/zlib/gzwrite.c:84:15: error: implicit declaration of function 'write' is invalid in C99
[-Werror,-Wimplicit-function-declaration]
1 /* gzguts.h -- zlib internal header definitions for gz* operations
got = write(state->fd, strm->next_in, strm->avail_in);
```
2020-09-13 15:07:08 +07:00
Unknown W. Brackets
37d7096703
SaveState: Update to latest Snappy v1.1.8.
2020-09-12 18:16:27 -07:00
ANR2ME
2040be06e1
Added another HexData printing with offset and ASCII contents to help dumping some data in the logs
2020-09-07 02:59:12 +07:00
ANR2ME
442d3685dc
Fixed an issue where the 1st line showing 17 bytes of data instead of 16 bytes like the rest of the lines
2020-09-07 02:56:59 +07:00
Henrik Rydgård
cdf11dffd1
Shrink the "Cardboard VR Off" button.
...
Got a complaint through email that it was so large it could be visible with
the cardboard on, despite its location.
2020-08-30 17:50:42 +02:00
Henrik Rydgård
b86d26da42
Remove wrong assert. Should fix #13354
2020-08-30 10:13:16 +02:00
Henrik Rydgård
e33c31e187
Merge pull request #13353 from unknownbrackets/texcache
...
TexCache: Improve QuickTexHash a little, cleanup ARM64 defines
2020-08-29 18:35:06 +02:00
Unknown W. Brackets
6b8f7294b3
Global: Remove ARM64 define.
...
Was barely used anymore, and some users are specifying it when it's not
the case, so better to detect consistently.
2020-08-29 08:45:50 -07:00
Henrik Rydgård
cb3ed8f4a1
Merge pull request #13343 from unknownbrackets/xxhash
...
Switch to XXH3
2020-08-28 12:20:26 +02:00
Unknown W. Brackets
184d4a1fc0
Vulkan: Type comparison warning fix.
2020-08-27 20:01:59 -07:00
Unknown W. Brackets
9b27cbd450
Common: Update to latest xxhash.
2020-08-27 20:01:04 -07:00
Henrik Rydgård
0b8e377872
Address feedback from #13341 .
2020-08-27 22:59:27 +02:00
Henrik Rydgård
f64d36664e
Fix final subpass dependency for depth
2020-08-27 22:59:18 +02:00
Henrik Rydgård
b58f5e46ae
Correctly update image layout to the final one after a render pass.
2020-08-27 22:59:18 +02:00
Henrik Rydgård
95a4cd37fc
Improve LogSteps further. Break out PreprocessSteps.
2020-08-27 21:50:05 +02:00
Henrik Rydgård
4e841ca3a6
Naming fix, better names for temp fbos
2020-08-27 21:50:05 +02:00
Henrik Rydgård
6e9d5ffbd7
VulkanRenderManager: Improve logging. LogSteps output is much better.
...
More logging improvements
2020-08-27 21:50:05 +02:00
Henrik Rydgård
d54e0b3231
Fix longstanding depth/stencil view issue in Vulkan. Cleans up validation.
...
We didn't specify DEPTH|STENCIL as aspects for views we rendered to,
only DEPTH. Who knows how many of the driver bugs we "found" are this.
DEPTH|STENCIL views can't be sampled though, so we create a separate
DEPTH view for that. This keeps Katamari working.
2020-08-27 21:23:41 +02:00
Henrik Rydgård
b323397c54
Vulkan: Minor fix for depth/stencil pretransitions. Used DEPTH_ATTACHMENT_OPTIMAL by mistake in barrier.
2020-08-27 16:46:14 +02:00
Henrik Rydgård
de4778358e
AspectMask fix
2020-08-27 16:39:15 +02:00
Henrik Rydgård
3be729bfc5
Vulkan: Silly typo fix in barrier
2020-08-27 14:46:02 +02:00
Unknown W. Brackets
c98d96c78f
http: Avoid logging errors for would block.
...
It's not an error, this case is expected.
2020-08-23 21:32:06 -07:00
Henrik Rydgård
506a86300d
More explicit invalidation of any cached state in Thin3D. Fixes #13307
2020-08-22 00:30:29 +02:00
Henrik Rydgård
0752e7d158
Merge pull request #13302 from unknownbrackets/net-local
...
Net: Simplify local IP lookup and cleanup instance counter a bit
2020-08-18 21:29:29 +02:00
Unknown W. Brackets
31830dd4df
native: Minor header cleanup.
2020-08-18 06:59:49 -07:00
Henrik Rydgård
06a528927e
GL: Re-enable mipmaps for thin3d textures.
2020-08-18 12:57:43 +02:00
Henrik Rydgård
5313fc5b36
More work on GL state leaks. Some things really need a redesign.
2020-08-18 09:18:24 +02:00
Henrik Rydgård
61bf512244
Merge pull request #13291 from hrydgard/assert-cleanup
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Assert function cleanup
2020-08-16 13:57:22 +02:00
Henrik Rydgård
5d64fc5ff1
Switch to PPSSPP's assert functions (don't use the system's)
2020-08-16 10:01:10 +02:00
Henrik Rydgård
7aacf3df37
Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats.
2020-08-16 09:37:18 +02:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
004119fd32
UWP buildfix
2020-08-15 19:47:04 +02:00
Henrik Rydgård
f0d2f24658
Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
...
There's more cleanup to do ...
2020-08-15 19:09:09 +02:00
Henrik Rydgård
3c412ea21e
Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config.
2020-08-15 19:09:09 +02:00
Henrik Rydgård
80e0f85332
Getting really close to getting rid of base/logging.h now.
...
Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
b22083e7a6
Even more base/logging.h removal and fixes
2020-08-15 19:09:01 +02:00
Henrik Rydgård
cca7511e6a
More base/logging.h cleanup
2020-08-15 19:09:01 +02:00
Henrik Rydgård
c41f875df4
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
Henrik Rydgård
5eb13378c6
Remove base/logging from a lot more files in native
2020-08-15 19:09:00 +02:00
Henrik Rydgård
bf72f746ea
Remove base/logging.h from a whole bunch of files in native
2020-08-15 19:09:00 +02:00
Henrik Rydgård
8835728f87
Replace base/logging.h in VulkanContext and parts of native
2020-08-15 19:08:44 +02:00
Henrik Rydgård
5117ded378
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
2020-08-15 19:08:39 +02:00
Henrik Rydgård
0fcc0994b4
Recategorize some logging, in preparation for what's to come.
2020-08-15 11:51:22 +02:00
mrfixit2001
27329dc485
Fix menu navigation from axis in linux
...
Up is down and down is up - mimic the change in android for linux to compensate and correct. Tested and working.
2020-08-13 16:12:27 -04:00
Unknown W. Brackets
cf4a5b1b9c
Global: Buildfix for parsers.
2020-08-10 14:43:13 +00:00
Unknown W. Brackets
850df75c45
Merge remote branch remove-sstream-from-stringutil.
2020-08-10 07:18:49 -07:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
...
It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
Unknown W. Brackets
3d9c4733ab
Global: Reduce ini_file header complexity.
...
We're not using the old std::map support anymore. Avoid pulling in
headers if possible.
2020-08-10 07:05:22 -07:00
Unknown W. Brackets
e59951382a
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
Henrik Rydgård
5ec2da0f2d
Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed.
2020-08-10 15:53:52 +02:00
Henrik Rydgård
72d5b29434
Can't avoid sstream in ini_file.h, it seems.
2020-08-10 15:46:21 +02:00
Henrik Rydgård
d70dcaf53a
Buildfix
2020-08-10 15:29:10 +02:00
Henrik Rydgård
62a8329c33
Remove sstream from stringutil.h. See #13267
2020-08-10 14:33:00 +02:00
Henrik Rydgård
6b6ecf4427
Merge pull request #13267 from unknownbrackets/headers
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Reorganize DoState headers and cut back on common header includes
2020-08-10 13:45:57 +02:00
Unknown W. Brackets
1bcafafdbb
UI: Fix an override warning.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
667a8522cc
Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
d90630c263
Merge pull request #13262 from hrydgard/depth-texturing
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Implement texturing from depth buffers (Vulkan only so far)
2020-08-10 03:42:17 -04:00
Henrik Rydgård
0aa2ceb372
Address feedback
2020-08-10 09:16:28 +02:00
Henrik Rydgård
dd79d33f14
Minor: Initialize a struct. Decrease logging in sceMt19937.
2020-08-09 21:45:42 +02:00
Henrik Rydgård
86355779d7
Remove partial comment
2020-08-09 20:49:08 +02:00
Henrik Rydgård
ba0d04a142
Vulkan: Implement depth texturing through depal.
2020-08-09 20:31:04 +02:00
Henrik Rydgård
375da0a2fe
Some fixes
2020-08-09 19:47:22 +02:00
Henrik Rydgård
cf122e9333
Vulkan/generic: Initial prep for depth texturing
2020-08-09 19:47:15 +02:00
Henrik Rydgård
fd41c9cd57
These convenience overloads don't work in 32-bit builds, remove them.
2020-08-09 10:28:37 +02:00
Henrik Rydgård
fbf6008a03
Set debug names for more framebuffers and textures
2020-08-09 09:36:54 +02:00
Henrik Rydgård
2f5de1987e
Allow passing in an object name tag when creating framebuffers
2020-08-09 09:36:45 +02:00
Henrik Rydgård
11f9df33ba
Vulkan: Start adding object names for easier validation debugging
2020-08-08 21:29:29 +02:00
Henrik Rydgård
3fd8f3d86d
Add a setting. Various tweaks to sound triggering.
2020-08-03 12:08:11 +02:00
Henrik Rydgård
434b717ba0
Add a couple of more sounds. Rename some vars.
2020-08-03 12:08:11 +02:00
Henrik Rydgård
55eb2844fd
Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds...
2020-08-03 12:08:11 +02:00
Henrik Rydgård
5423f76e25
Hook up the first UI sound, make it play.
2020-08-03 12:08:11 +02:00
Henrik Rydgård
b30be913c0
Read in WAV files for UI sounds
2020-08-03 12:08:11 +02:00
Henrik Rydgård
6aa3681f7c
Minor logging improvements
2020-08-02 15:41:00 +02:00
Henrik Rydgård
4766e4fcb9
Merge pull request #13233 from hrydgard/kirk-cleanup
...
Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
2020-08-02 01:11:06 +02:00
Henrik Rydgård
ce31d3e375
Update Vulkan headers to the latest, just to keep up.
2020-08-01 23:37:15 +02:00
Henrik Rydgård
0586338d5e
Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
2020-08-01 23:11:48 +02:00
Unknown W. Brackets
5c1bb52ce6
Merge pull request #13221 from hrydgard/android-minor-cleanup
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Android: Various minor cleanup
2020-07-29 02:51:50 -04:00
Henrik Rydgård
73166def93
Android: Reduce asserts during startup.
2020-07-28 19:06:29 +02:00
Henrik Rydgård
06d57b1656
GL: Add some paranoid checks. Remove a useless option.
2020-07-28 14:24:36 +02:00
Henrik Rydgård
51f080dfd0
Remove unnecessary vector from thin3d_gl texture handling.
2020-07-27 18:22:23 +02:00
ANR2ME
596fad3f42
Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
2020-07-23 12:41:13 +02:00
Henrik Rydgård
31e861132b
Implement ANR2ME's solution for miniupnpcstring.h
2020-07-22 10:26:21 +02:00
Henrik Rydgård
e1069da10a
Oops
2020-07-22 01:40:54 +02:00
Henrik Rydgård
597647a2eb
Create an Android.mk for miniupnp
2020-07-22 01:19:40 +02:00
Henrik Rydgård
5f2156fa27
Windows: Run the upnp string gen script regardless of architecture, and in UWP.
2020-07-22 00:31:34 +02:00
Henrik Rydgård
eb7b6b38f6
Switch to my miniupnpc fork with a UWP fix
2020-07-21 23:43:32 +02:00
Henrik Rydgård
e2035bf241
MiniUPNPC: Windows: Try to fix build on VS 2017, add more platforms.
2020-07-21 23:07:36 +02:00
ANR2ME
33d3ac28de
Added UPnP Support
...
Fix i18n type
2020-07-21 23:02:58 +02:00
Henrik Rydgård
0829543987
Third part of getting rid of PanicAlert
2020-07-19 20:34:02 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
...
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
6560192d8e
Support full VSync control in SDL OpenGL.
...
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Henrik Rydgård
f5afb2dbbd
Improve some logging, and print the line number from PanicAlerts.
2020-07-19 11:10:51 +02:00
Henrik Rydgård
82bc6f6cc5
Windows ARM fix, cleanup
2020-07-14 13:47:25 +02:00
Henrik Rydgård
fe91f62f92
Merge pull request #11795 from hrydgard/exception-handler
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Exception handler - catch bad memory accesses by the JIT
2020-07-14 13:35:16 +02:00
Henrik Rydgård
6f97c3d422
Various platform buildfixes
2020-07-14 09:25:59 +02:00
Henrik Rydgard
c988d42b04
ARM/ARM64 instruction analysis, hook up to handler
2020-07-14 09:25:45 +02:00
Henrik Rydgård
b5e7220ed1
Switch to a fence instead for readbacks. Some sources suggest this is better than idling a queue or device.
...
Like https://stackoverflow.com/questions/39537176/in-what-situations-is-vkfence-better-than-vkqueuewaitidle-for-vkqueuesubmit .
Additionally, this is easier to refactor and loosen up if we can in the
future.
2020-07-14 09:06:07 +02:00
Henrik Rydgård
e66f034fb3
Readback: Downgrade from vkWaitDeviceIdle to vkWaitQueueIdle. Probably effectively pretty much the same.
2020-07-14 09:06:07 +02:00
Unknown W. Brackets
9ebb402e4f
Vulkan: Buildfix.
2020-07-13 18:19:36 -07:00
Henrik Rydgård
131a1eedfb
Vulkan: Make sure textures/samplers are unbound at the end of PresentationCommon::CopyToOutput.
...
Validation caught an issue where old stuff lingered in sampler 1 and texture 1.
Bug probably introduced in #12921 , but could also be others.
2020-07-13 23:32:37 +02:00
Henrik Rydgård
bb6219e402
Merge pull request #12921 from unknownbrackets/postshader
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Use less FBOs for chained post-processing shaders
2020-07-13 18:52:53 +02:00
Henrik Rydgård
e8370b94c0
Remove irrelevant comment
2020-07-13 18:14:12 +02:00
Henrik Rydgård
dc6e7a7938
Move the Vulkan swapchain out-of-date checking to the vkQueuePresentKHR call.
2020-07-13 18:14:12 +02:00
Unknown W. Brackets
dbbcaa9eca
GLES: Invalidate framebuffers bound DONT_CARE.
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Let's try to invalidate when it's possible. We move the invalidate to the
end of the render when detected.
2020-07-13 08:00:24 -07:00
Henrik Rydgård
b58ca8af12
Merge pull request #12945 from unknownbrackets/io-timing
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Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
twinaphex
f958ed5817
Add custom GLEW - interfaces with libretro get_proc_address -
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we need this for compatibility with DRM/KMS and Wayland contexts -
otherwise we're limited to GLX context
2020-07-12 23:51:57 +02:00
Henrik Rydgård
406c06ccaf
Merge pull request #12972 from unknownbrackets/gl-step-debug
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Label steps using GL debug groups
2020-07-12 23:27:09 +02:00
Henrik Rydgård
7e5527285d
Screen: Unlock the inputLock_ mutex slightly earlier in processFinishDialog
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It's really just there to protect the stack.
2020-07-05 11:56:04 +02:00
Unknown W. Brackets
4d47715e41
http: Check cancel flag more often.
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Would be better to use non-blocking sockets, but this code is working,
so not planning to rewrite it right now.
2020-07-04 21:18:41 -07:00
Henrik Rydgård
bd8083fb26
Downloader: Join threads in CancelAll
2020-06-28 18:34:00 +02:00
Henrik Rydgård
1a8084cdbc
Different handling of Download lifetimes. Might help an issue from #13057 (1.10 crash mysteries)
2020-06-28 13:26:12 +02:00
Jan Beich
2c7290e98b
cmake: don't install bundled glslang
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lib/libglslang.a
lib/cmake/glslangTargets.cmake
lib/cmake/glslangTargets-release.cmake
include/glslang/Public/ShaderLang.h
include/glslang/Include/arrays.h
[...]
2020-06-27 21:14:58 +00:00
Henrik Rydgård
4bcd8df079
Logging improvements and warning fixes.
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(Had a super odd crash that I can't repro anymore in PPGe init...)
2020-06-22 22:46:03 +02:00
Henrik Rydgård
cd1d73436d
Vulkan: Recreate the swapchain if we get too many "out of date" frames.
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Should help an issue on my Linux laptop with Intel GPU.
2020-06-22 00:45:05 +02:00
iota97
804b673d8e
Vulkan: Correct secondary texture binding in Draw.
2020-06-12 12:40:53 -07:00
Unknown W. Brackets
201d2782b4
Draw: Allow 2 textures bound in Vulkan.
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Not working properly though...
2020-06-12 12:35:37 -07:00
Unknown W. Brackets
21ac3ca7a4
Draw: Fix textures and samplers at an offset.
2020-06-12 12:35:37 -07:00
Unknown W. Brackets
64435e56b1
Draw: Use uniform locs for GLES, add samplers.
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So that we can initialize and bind samplers.
2020-06-12 12:35:36 -07:00
Henrik Rydgård
737688a22a
Annotate calls to RebindFramebuffer with their cause.
2020-06-02 09:51:38 +02:00
Henrik Rydgård
d141e0cf84
Merge pull request #12989 from hrydgard/display-layout-inset-fixes
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Display layout editor inset fix/workaround
2020-06-02 00:27:45 +02:00
Henrik Rydgård
34a2713c3f
Have DisplayLayoutScreen implemented insets manually. Gave up refactoring it.
2020-05-31 23:23:13 +02:00
Henrik Rydgård
8e7d2109fe
VulkanQueueRunner: Fix some uninitialized struct members (not sure if it has any effect)
2020-05-31 19:35:19 +02:00
Henrik Rydgård
774bea4f33
Merge pull request #12977 from unknownbrackets/travis
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Make UWP build again and build on Travis
2020-05-26 23:05:03 +02:00
Unknown W. Brackets
40a0525aea
Vulkan: Ensure depth/stencil load match on Mali.
2020-05-25 12:14:03 -07:00
Unknown W. Brackets
c90c29df32
Vulkan: Trivially kill more empty steps.
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Just in case we have a DONT_CARE step.
2020-05-25 12:04:18 -07:00
Unknown W. Brackets
f232352457
UWP: Include TextDrawer in main MSVC project.
2020-05-25 09:44:05 -07:00
Unknown W. Brackets
c46015e237
UWP: Fix TextDrawer with latest changes.
2020-05-25 09:44:05 -07:00
Unknown W. Brackets
24c844445e
GPU: Don't allow step id to decrease at a sync.
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This might've caused us to miss necessary dynamic state dirtying in games,
but only in fairly specific cases. But it happens a lot when stepping via
the GE debugger.
2020-05-24 22:39:29 -07:00
Unknown W. Brackets
c8f8d55118
Vulkan: Correct viewport flag reset on rebind.
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Can't break since we're checking two separate flags.
2020-05-24 21:36:23 -07:00
Unknown W. Brackets
356468fe83
GLES: Use debug groups for render steps.
2020-05-24 20:50:17 -07:00
Unknown W. Brackets
00656a2d8d
GLES: Avoid duplicate state resets.
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Between render passes, we don't need to re-disable stencil test each time.
Only when it changes. This makes render logs clearer.
2020-05-24 20:50:17 -07:00
Unknown W. Brackets
8fa84fd717
Merge pull request #12968 from hrydgard/dirty-from-drawengine
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Dirty state from each DrawEngine
2020-05-24 15:35:05 -04:00
Henrik Rydgård
370678c498
Do a similar thing for D3D (let the backend handle the dirtying).
2020-05-24 20:57:59 +02:00
Henrik Rydgård
bebf649705
OpenGL/Vulkan: Rework the contract around dynamic state. Removes some ugly dirtying from the GL render manager.
2020-05-24 20:27:58 +02:00
Unknown W. Brackets
544576e6c2
UI: Lock around removal from dispatch queue.
2020-05-24 10:57:32 -07:00
Henrik Rydgård
bef078a3bd
GLRenderManager: Removes some redundant dirtying. Preserves blend state (color mask) across clears.
2020-05-24 19:18:04 +02:00
Henrik Rydgård
23bdc40715
Merge pull request #12942 from unknownbrackets/vulkan-debug
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When debugging, expose pass tags to RenderDoc
2020-05-22 09:28:09 +02:00
Unknown W. Brackets
49abe9ed6c
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
Unknown W. Brackets
2dbb7a598d
Vulkan: Label render passes in RenderDoc/etc.
2020-05-21 08:55:36 -07:00
Henrik Rydgård
4aec10d04f
Correct an issue where reformat didn't work if no renderpass was active due to the use of clear.
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Also instantly convert to a clear when binding the framebuffer in cases
when we know it's the optimal thing. The QueueRunner would have later merged
anyway hopefully, but I like the simplicity of this.
2020-05-21 12:01:15 +02:00
Henrik Rydgård
fabe987c8f
Add a name tag for all render steps (GL/Vulkan). Helps with debugging and should be cheap enough (a single pointer per "step").
2020-05-21 11:24:05 +02:00
Unknown W. Brackets
8d900bb432
Vulkan: Check driver version for Adreno 5xx bug.
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It's now fixed at least as of this version (possibly earlier.)
2020-05-19 22:13:15 -07:00
Unknown W. Brackets
2e05d22eb7
Vulkan: Move Harvest Moon fix to Draw::Bugs.
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Also, make it so you can skip using ini settings.
2020-05-19 22:12:30 -07:00
Henrik Rydgård
e64fdfa0c3
Fix a case of pointer truncation in Vulkan on 32-bit. Fixes #12932
2020-05-19 20:53:51 +02:00
Henrik Rydgård
69c092dce1
Vulkan crashfix (pNext was uninitialized)
2020-05-19 20:52:47 +02:00
Henrik Rydgård
f1b9943947
Merge pull request #12930 from unknownbrackets/gpu-stencil
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GPU: Avoid unnecessary clear on stencil upload
2020-05-19 09:05:58 +02:00
Unknown W. Brackets
cb23c0c01d
Vulkan: Create FB compatible pipelines in Draw.
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The easiest way is just to create both and support both. Perhaps we could
optimize out the creation of the framebuffer one.
Fixes #12928 .
2020-05-18 22:45:20 -07:00
Unknown W. Brackets
396bf1d1c7
Vulkan: Expand logging of render steps a bit.
2020-05-18 21:38:36 -07:00
Henrik Rydgård
612fdb957e
Revert "Experimental commit that effectively reverts the Vulkan part of #12882."
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This reverts commit 29d1f97dd5
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2020-05-19 00:44:42 +02:00
Henrik Rydgård
29d1f97dd5
Experimental commit that effectively reverts the Vulkan part of #12882 .
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For the #12927 investigation.
2020-05-19 00:42:34 +02:00
Henrik Rydgård
d37893d1ac
Track scissors like we track viewports (bugfix?).
2020-05-18 23:21:03 +02:00